Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 01:06:58 Player: MrProgressor Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (185) 925 Value Destroyed (9088) 9088 Prototype IDs (46) 920 Alien Tech Used (4) 800 Bonus (8620) 8620 TOTAL SCORE: 27053 Bonus ------- High Alert Combat Kills 583 Follower Combat Kills 1237 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Medium Treads > --- UTILITY (11) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Long-range Sensor Array Advanced ECM Suite Improved Field Recycling Unit (0) Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Graviton Reactor Particle-Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Large Storage Unit Advanced Targeting Computer Core Analyzer Advanced Phase Shifter Advanced Cloaking Device Advanced Hacking Suite Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Hypervelocity EM Gauss Rifle KE HMG Construct/G Kinetic Spear > --- INVENTORY -------- Enhanced Armored Medium Treads Improved Thunder Leg Advanced Power Amplifier Experimental Heat Sink Experimental Heat Sink Energy Well Long-range Sensor Array Long-range Terrain Scanner Improved Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Medium Regenerative Plating Improved Field Recycling Unit Hypervelocity EM Gauss Rifle Heavy Proton Missile Launcher [Rating: 161] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Heavy Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . 4 . . 4 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . 1 . . 1 . . . . . . . . 1 Utility 9 | . . . . 3 . . 3 1 . . . . 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 169 | 1 16 1 1 13 11 5 11 14 2 1 3 13 8 29 4 36 Power 14 | . 3 . . . 1 . . 2 . . . 1 . 3 1 3 Engine 5 | . 3 . . . 1 . . . . . . . . 1 . . Core 3 | . . . . . . . . 2 . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . 2 1 3 Propulsion 24 | . 5 . 1 2 1 3 1 . . . . 1 1 4 . 5 Treads 9 | . 3 . . . . . . . . . . . . 1 . 5 Leg 5 | . . . . . . . . . . . . 1 1 3 . . Wheel 9 | . 2 . 1 2 . 3 1 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 88 | 1 3 1 . 5 2 2 8 10 2 . 1 8 7 17 2 19 Device 51 | 1 1 . . 1 1 2 5 4 2 . 1 4 6 12 1 10 Storage 6 | . 2 . . . . . . 2 . . . . . . . 2 Processor 20 | . . . . 3 . . 1 3 . . . 4 . 3 . 6 Hackware 6 | . . . . . . . 1 1 . . . . 1 2 1 . Protection 5 | . . 1 . 1 1 . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 43 | . 5 . . 6 7 . 2 2 . 1 2 3 . 5 1 9 Energy Gun 15 | . 5 . . 1 4 . . 2 . . . . . . . 3 Energy Cannon 12 | . . . . 4 . . 1 . . . 1 2 . 2 . 2 Ballistic Gun 4 | . . . . . 1 . . . . . . 1 . 1 . 1 Ballistic Cannon 3 | . . . . . 1 . . . . . . . . 2 . . Launcher 5 | . . . . 1 . . 1 . . . . . . . . 3 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 8 1 1 . . . 2 . . 4 4 10 Parts Lost 101 | . 2 . . 1 . 1 12 12 1 . . 5 16 8 3 40 Power 13 | . 1 . . . . . 1 1 1 . . 1 2 1 . 5 Propulsion 20 | . . . . . . . 6 3 . . . 1 3 . . 7 Utility 42 | . . . . . . . 3 6 . . . 1 7 5 1 19 Weapon 26 | . 1 . . 1 . 1 2 2 . . . 2 4 2 2 9 Highest Loss Streak 23 | . 1 . . 1 . 1 10 3 1 . . 2 5 3 1 23 To Critical Strikes 5 | . . . . . . . 1 . . . . 2 1 . . 1 Average Backups 13 | 6 9 15 15 14 14 14 14 13 14 14 14 14 14 13 14 11 Power . | 1 1 2 2 2 1 1 1 1 1 1 1 . . . . . Propulsion . | 4 3 3 3 1 2 1 . . . . . . . 1 1 1 Utility 9 | . 3 6 6 4 5 6 7 7 11 10 11 12 12 10 11 7 Weapon 2 | 1 1 4 4 6 5 5 5 3 2 2 1 . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 51 | . 8 . . 11 2 2 4 3 . 3 2 4 1 5 1 5 Power 4 | . 1 . . . 2 . 1 . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . 2 . 3 Utility 20 | . 3 . . 1 . 1 2 . . 3 1 3 . 3 1 2 Weapon 20 | . 4 . . 10 . 1 1 1 . . 1 1 1 . . . Tool/Special 2 | . . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 80 | . 99 100 100 99 99 95 85 67 70 76 65 75 71 82 75 78 Engine 4 | . 13 14 14 9 9 9 5 . 4 5 5 . . 2 . . Core 1 | . . . . . . . . 4 . . . 3 2 . 4 1 Reactor 1 | . . . . . . . . . . . . . 2 6 4 3 Treads 2 | . 14 14 13 . . . . . . . . 2 . 2 . 5 Leg 2 | . . . . . . . . 2 . . . 2 7 8 9 5 Wheel 5 | . 12 14 14 27 27 27 17 . . . . . . . . . Flight 1 | . . . . . . . . 1 5 5 5 1 . . . . Device 16 | . 14 13 13 9 7 14 16 18 23 23 22 17 21 13 13 15 Storage 6 | . 14 14 14 9 9 9 6 5 5 5 5 5 5 5 5 3 Processor 15 | . . . . 18 22 18 19 16 17 17 17 22 17 15 10 16 Hackware 2 | . . . . . . . . 1 . . . . 1 10 13 10 Energy Gun 5 | . 28 28 28 3 . . . 7 5 5 . . 1 . 5 3 Energy Cannon 3 | . . . . 10 11 . . . 4 5 . 4 3 6 . . Ballistic Gun 1 | . . . . . . 7 5 2 . . . 3 . 2 . . Ballistic Cannon 1 | . . . . . 2 9 5 2 . . . . 2 3 . 1 Piercing Weapon 2 | . . . . . . . . . . 5 5 4 3 . 4 3 Peak Build Rating 161 | 9 14 14 14 26 33 44 70 83 84 90 91 106 124 139 138 161 Average Rating 81 | 6 12 13 13 23 28 37 61 69 82 89 80 97 108 131 134 134 On Entrance 56 | 6 9 14 14 14 26 29 44 36 78 83 80 91 106 67 126 138 Avg Prop Armor Cover (%) 9 | . 9 12 3 . . . 2 . 25 25 . . . . 4 13 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 12 34 34 34 44 52 44 51 52 50 43 51 63 86 91 71 81 Greatest Support 132 | 20 40 16 26 36 36 46 54 42 45 45 45 101 88 132 132 105 Greatest Overweight (x) 14 | . 2 2 2 1 1 1 6 14 13 14 1 1 1 1 . 1 Average Overweight (x) . | . . 2 1 . . . . 1 . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 14 15 14 14 14 14 13 14 14 14 14 14 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 14 15 15 15 15 15 12 14 15 5 Scrap Engine Consumption 226 | . . . . . . 19 24 43 7 5 2 30 35 50 . 11 Constructs Created 20 | . . . . . . . 3 6 1 . . 3 3 3 . 1 Constructs Modified 54 | . . . . . . . 5 10 2 . . 11 6 14 5 1 Class Distribution -------------------- 29% | Mutant 13% | Skirmisher 10% | Assassin 9% | Hacker-Mutant 9% | Scout 8% | Construct 7% | Hacker-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Scout | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Hacker-Gunner | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 6178 | 239 168 30 30 180 190 289 680 558 191 170 36 688 414 1335 66 914 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9947 | 54 513 52 120 150 586 203 665 1434 77 99 466 1493 877 1709 66 1383 Parts 457 | 6 31 5 10 14 29 7 49 57 4 5 2 61 32 73 3 69 Haulers Intercepted 7 | . 2 . . . 2 . 1 . . . . . 1 . . 1 Recyclers Shooed 4 | 1 . . . . . . 2 . . . . 1 . . . . Parts Field Recycled 5 | . . . . . . . . . . . . . . . 4 1 Retrieved Matter 44 | . . . . . . . . . . . . . . . 38 6 Parts Self-Destructed 68 | . . . 7 . . . . . 4 . 1 56 . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 148 | . 9 1 2 6 8 4 14 19 1 . . 19 12 33 1 19 Melee 20 | . . . . . . . . . . . . 10 4 . 1 5 Guns 42 | . 8 1 2 1 . . 2 13 1 . . 3 5 6 . . Cannons 65 | . . . . 1 6 4 8 5 . . . 5 2 27 . 7 AOE 11 | . . . . 3 . . 4 . . . . . . . . 4 Classes Destroyed 20 | 1 4 . 1 1 . 2 3 4 . 1 . . 1 2 . . Worker 4 | . . . . . . . 3 . . . . . . . . 1 Builder 3 | . . . . . . . 1 . . . . . . . . 2 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . Hauler 7 | . 2 . . . 2 . 1 . . . . . 1 . . 1 Recycler 6 | . . . . . . . . 2 . . . 2 2 . . . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 11 | . 3 . . . . . 2 1 . . . 2 1 1 . 1 Swarmer 31 | . 3 . . 4 . . 6 . . . . 3 5 6 . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 40 | . 6 1 . 1 5 1 3 8 . . . 3 . 8 . 4 Brawler 3 | . . . . . . 1 . . . . . 1 . 1 . . Duelist 3 | . . . . . . . . 1 . . . 2 . . . . Protector 2 | . . . . . . 1 . . . . . 1 . . . . Sentry 24 | . . . . 1 3 1 4 2 1 . . 4 1 6 . 1 Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 5 | . . . . . . . . 2 . . . 3 . . . . Programmer 29 | . . . . . . . 2 6 . . . 2 5 9 . 5 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Tracker 3 | . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 Subdweller 3 | . . . 2 . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | 1 3 1 2 4 3 2 7 5 1 . . 4 3 7 1 7 Combat Bots Only 7 | . 3 1 2 4 3 2 4 5 1 . . 4 3 7 1 4 Max Kills in Single Turn 5 | 1 1 1 1 3 1 1 5 1 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . 4 . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 2120 | . 39 3 1 8 18 6 268 164 16 1 . 265 441 347 47 496 Missed 646 | . 13 . . 3 7 2 94 45 2 . . 86 145 128 13 108 Hits 1474 | . 26 3 1 5 11 4 174 119 14 1 . 179 296 219 34 388 Melee 11 | . . . . . . . . . . . . 4 . 7 . . Projectile 1463 | . 26 3 1 5 11 4 174 119 14 1 . 175 296 212 34 388 AOE 2 | . . . . . . . . . . . . . 2 . . . Critical Strikes 69 | . . . . . 2 . 5 11 1 . . 8 11 8 1 22 Actively Blocked 4 | . . . . . . . . . . . . . 4 . . . Part Disruptions 7 | . . . . . . . 1 2 . . . . 1 1 2 . Damage Taken 26194 | . 333 43 18 80 160 93 2677 2408 236 20 . 2908 4456 3723 887 8152 Core 3658 | . 32 11 18 14 14 12 585 391 98 . . 226 454 395 76 1332 Absorbed by Shields 2390 | . . . . . . . . . 97 . . 600 642 568 . 483 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . 89 . . Redirected to Shielding 11 | . . . . 11 . . . . . . . . . . . . Ignored by Resistances 218 | . . . . . . . . . . . . . 218 . . . Regen/Repaired (Parts) 4682 | . . . . 28 . . 283 524 344 . . 907 631 1648 264 53 Core Remaining (%) 61 | 100 . . 75 . . 92 31 . . . . 28 . . 42 . Volleys Fired 568 | 29 33 1 6 15 23 17 52 82 11 1 . 89 44 107 8 50 Largest 3 | 1 2 2 2 2 2 2 2 3 1 1 . 2 3 3 2 3 Hottest 298 | 20 90 90 90 138 138 109 65 162 69 60 . 157 191 298 113 266 Shots Fired 1016 | 29 60 2 12 22 44 26 101 168 10 5 . 139 84 245 15 54 Gun 458 | 29 60 2 12 9 . 3 49 99 10 5 . 51 33 75 15 6 Cannon 536 | . . . . 10 43 23 49 69 . . . 88 51 170 . 33 Launcher 22 | . . . . 3 1 . 3 . . . . . . . . 15 Special . | . . . . . . . . . . . . . . . . . Kinetic 420 | 29 . . . . . 20 98 68 . . . 6 35 147 15 2 Thermal 427 | . . . . . . . . 100 10 5 . 133 49 98 . 32 Explosive 7 | . . . . 3 1 . 3 . . . . . . . . . Electromagnetic 162 | . 60 2 12 19 43 6 . . . . . . . . . 20 Robot Hit Streak 30 | 9 10 1 9 7 8 14 11 30 5 . . 11 18 11 2 7 Robot Miss Streak 6 | 3 5 2 1 4 2 3 4 4 2 . . 6 3 3 3 5 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . Secondary Targets 7 | . 2 . 1 . . . . 3 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . 1 . . Shots Hit Robots 703 | 17 48 1 11 13 25 14 63 115 6 3 8 92 71 144 15 57 Core Hits 378 | 6 26 1 7 6 9 6 58 52 3 . 4 54 30 62 7 47 Critical Kills 5 | . . . . . . . . 2 . . . 1 1 . . 1 Critical Parts Destroyed 3 | 1 . . . . . . . 2 . . . . . . . . Critical Strikes 40 | 1 . . . . . . 5 8 . . . 4 4 8 2 8 Burn 4 | . . . . . . . . 4 . . . . . . . . Meltdown 5 | . . . . . . . . 2 . . . 1 1 . . 1 Destroy 3 | 1 . . . . . . . 2 . . . . . . . . Blast 14 | . . . . . . . 5 . . . . . 1 8 . . Impale 14 | . . . . . . . . . . . . 3 2 . 2 7 Melee Attacks 240 | . . . . . . . . . . 3 10 43 45 . 91 48 Impact 2 | . . . . . . . . . . . . 2 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 238 | . . . . . . . . . . 3 10 41 45 . 91 48 Sneak Attacks 11 | . . . . . . . . . . 3 . 2 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . Damage Inflicted 25237 | 145 867 10 159 354 703 405 2906 2720 134 251 662 3126 2659 6295 675 3166 Guns 6286 | 145 711 10 159 61 . 14 469 1539 134 . . 603 747 1432 217 45 Cannons 11601 | . . . . 151 703 391 1077 1181 . . . 1476 889 4753 . 980 Explosions 2956 | . 154 . . 142 . . 1360 . . . . . 121 110 . 1069 Melee 4392 | . . . . . . . . . . 251 662 1047 902 . 458 1072 Ramming 2 | . 2 . . . . . . . . . . . . . . . Kinetic 7689 | 145 . . . . . 288 1546 1039 . . . 62 699 3653 217 40 Thermal 8463 | . 154 . . . . . . 1681 134 . . 2017 937 2532 . 1008 Explosive 1733 | . . . . 142 . . 1360 . . . . . 121 110 . . Electromagnetic 2958 | . 711 10 159 212 703 117 . . . . . . . . . 1046 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 4392 | . . . . . . . . . . 251 662 1047 902 . 458 1072 Highest Corruption 45 | . 1 1 1 . . . 5 10 10 10 10 11 20 38 43 45 Average Corruption 12 | . 1 1 1 . . . 3 7 10 10 10 10 9 22 41 22 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 8 Effects 446 | . 1 2 5 . . . . 45 43 63 10 95 25 107 10 40 Message Errors 94 | . 1 . 2 . . . . 6 13 17 3 18 5 21 1 7 Matter Fused 114 | . . 1 . . . . . 6 15 17 3 29 3 25 4 11 Heat Flow Errors 45 | . . 1 2 . . . . 6 3 7 1 9 4 6 . 6 Energy Discharges 58 | . . . 1 . . . . 6 7 10 1 12 1 15 2 3 Parts Rejected 12 | . . . . . . . . . . . . 3 4 4 . 1 Parts Fused 3 | . . . . . . . . 2 . . 1 . . . . . Data Loss (minor) 46 | . . . . . . . . 9 3 5 . 13 4 6 1 5 Data Loss (major) 14 | . . . . . . . . 1 . 2 1 1 2 5 2 . Misfires 17 | . . . . . . . . 4 . 4 . 3 . 6 . . Alerts 8 | . . . . . . . . 3 1 1 . 1 . 1 . 1 Misdirections 6 | . . . . . . . . . . . . 2 1 1 . 2 Weapon Failures 29 | . . . . . . . . 2 1 . . 4 1 17 . 4 Overload Shots 11 | . . . . . . . . 9 1 1 . . . . . . Overflow Damage 1002 | . 16 . . 7 10 22 4 37 . 189 157 209 142 117 . 92 Projectiles 238 | . . . . . 10 22 4 37 . . . 12 27 117 . 9 Explosions 65 | . 16 . . 7 . . . . . . . . 7 . . 35 Melee 699 | . . . . . . . . . . 189 157 197 108 . . 48 Knockbacks 21 | . . . . . . 1 3 6 . . . . 3 8 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . 1 3 5 . . . . 3 8 . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 333 | . 56 . . . . . . . . . . . . 63 . 214 Shots 8 | . 1 . . . . . . . . . . . . 1 . 6 Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 600 | . 303 255 191 144 274 48 60 342 201 193 275 332 600 447 . 231 Average Temperature 102 | . 94 106 108 40 92 16 15 82 62 83 141 109 131 132 . 77 Received Heat Transfer 2166 | . 99 24 . 36 117 27 141 426 43 9 . 425 483 313 . 23 Effects 27 | . 1 . . . 3 . . 3 . . . 4 6 9 . 1 Shutdowns 5 | . . . . . . . . . . . . . 1 4 . . Energy Bleed 7 | . 1 . . . 1 . . . . . . 1 1 2 . 1 Interference 10 | . . . . . 2 . . 3 . . . 2 . 3 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . 4 . . Total Turns 89 | . . . . . . . . . . . . . . 89 . . Longest Duration 39 | . . . . . . . . . . . . . . 39 . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . 1 2 . . . . . . . . . . 2 Combat Hostiles 6 | . 1 . . 1 2 . . . . . . . . . . 2 Parts Fried 11 | . 3 . . . 3 . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 3 . . . 1 1 . . 1 Combat Hostiles 4 | . . . . . . . . 1 . . . 1 1 . . 1 Parts Melted 25 | . 1 . . . . . . 12 2 . . 5 5 . . . Heat Transferred 11366 | . 250 . . . . . . 3192 300 . . 2728 1850 2219 . 827 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 3 | . . . . . . . 1 . . . . . 2 3 . 1 Low Security (%) 67 | 100 100 100 . 100 100 100 6 100 . . . . 68 . . 74 Level 1 20 | . . . . . . . 93 . . . . . 11 39 . 25 Level 2 10 | . . . . . . . . . . . . . 19 44 . . Level 3 2 | . . . . . . . . . . . . . . 15 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 934 | 5 77 56 . 144 108 88 358 114 . . . . 571 934 . 266 Initial 270 | . . . . . 20 22 200 114 . . . . 100 270 . . Average 157 | 1 21 6 . 63 69 17 260 50 . . . . 162 484 . 98 Influence Increases 6911 | 10 339 56 . 355 332 198 886 597 20 120 15 638 1009 1549 . 787 Destroy 0b10 Robot/C 3380 | . 180 40 . 180 160 40 400 380 20 . . 440 280 820 . 440 Destroy 0b10 Robot/NC 200 | 10 25 . . . 10 5 40 20 . . 15 25 20 5 . 25 Destroy Leader 732 | . 50 10 . 50 44 . 86 92 . . . 30 74 162 . 134 Allied During Kill 330 | . . 6 . 37 . . 69 . . . . 8 11 157 . 42 Successful Hack 210 | . 43 . . 4 3 16 61 16 . . . . 6 40 . 21 Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . Disable Machine 510 | . 30 . . 45 90 15 15 15 . . . . 75 150 . 75 Destroy Structure 329 | . 11 . . 39 10 2 15 14 . . . . 78 110 . 50 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . Partial Spotted 45 | . . . . . . . . 15 . . . . 30 . . . Lose Combat Pursuer 855 | . . . . . 15 . . 45 . 120 . 135 435 105 . . Influence Decreases 6842 | 10 339 56 . 305 323 257 652 802 49 63 72 478 616 1184 918 718 Entered New Map 1516 | . . . . . 30 37 . 120 11 . 57 . 60 283 918 . Time Decay 3800 | 10 319 56 . 238 284 210 452 562 28 63 15 301 387 601 . 274 Lost Part 921 | . 20 . . 7 . 10 120 120 10 . . 50 160 80 . 344 Lost Ally 605 | . . . . 60 9 . 80 . . . . 127 9 220 . 100 Squads Dispatched 34 | . 3 . . 1 . . 5 7 . . . 1 7 5 . 5 Investigation 7 | . 2 . . 1 . . 2 1 . . . 1 . . . . Extermination 15 | . . . . . . . 1 4 . . . . 4 4 . 2 Reinforcement 8 | . 1 . . . . . 2 2 . . . . 2 . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . 1 . . . Intercept 2 | . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 15 | . 1 . . . . 3 1 . . . . . 4 3 . 3 Communications Jammed 14 | . . . . . . . . . . . . 1 . 13 . . Distress Signals 14 | . . . . . . . . . . . . 1 . 13 . . Times Spotted 325 | . 16 2 4 7 12 6 39 29 1 5 . 35 65 68 1 35 Peak Tracking Total 17 | . 3 2 2 4 3 1 15 4 1 4 . 8 17 10 1 8 Tactical Retreats 25 | . . . . . 1 . . 2 . 2 . 4 11 5 . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 6 | . 3 . . . . . 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 41 | . 2 . . 3 6 2 1 1 . . 1 3 5 10 2 5 Max in Single Turn 3 | . 1 . . 2 1 1 1 1 . . 1 1 3 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 3 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 69 | . 4 . . 2 3 8 8 7 1 1 9 3 7 10 2 4 Terminals 28 | . 4 . . 1 3 2 3 3 1 . . 1 2 6 . 2 Fabricators 7 | . . . . . . . 2 1 . . . 1 . 2 . 1 Repair Stations 7 | . . . . 1 . . 2 1 . . . . 2 1 . . Recycling Units 9 | . . . . . . 4 1 . . . . 1 2 1 . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 237 | . 10 . . 5 7 42 20 15 1 1 48 6 18 33 19 12 Successful 173 | . 8 . . 3 2 42 12 1 1 1 48 2 7 19 19 8 Failed 64 | . 2 . . 2 5 . 8 14 . . . 4 11 14 . 4 Catastrophic 16 | . . . . 1 . . 4 4 . . . . 1 5 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . 8 . . 2 4 7 5 6 1 . . . 6 17 3 1 Terminals 85 | . 10 . . 2 7 6 8 8 1 . . 3 6 26 . 8 Fabricators 14 | . . . . . . . 5 1 . . . 2 . 4 . 2 Repair Stations 14 | . . . . 3 . . 4 1 . . . . 4 2 . . Recycling Units 19 | . . . . . . 9 3 . . . . 1 5 1 . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 3 . . 2 Terminal Hacks 124 | . 6 . . 1 1 31 2 . 1 1 48 1 . 9 19 4 Record 84 | . . . . . . 25 . . 1 . 36 . . 1 19 2 Part Schematic 6 | . 1 . . . . . 1 . . . 4 . . . . . Robot Analysis 10 | . 4 . . . . . . . . . 4 . . 2 . . Prototype ID Bank 6 | . . . . . . 1 1 . . . 4 . . . . . Open Door 3 | . . . . . . . . . . 1 . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . Locate Traps 3 | . 1 . . 1 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . 1 . . . . . . . 1 . 1 Release Object 2 | . . . . . . 2 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . . . . . . 2 . 2 Network Status 3 | . . . . . . . 1 . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . Build 2 | . . . . . . . 1 . . . . . . . . 1 Repair Station Hacks 11 | . . . . 2 . . 3 . . . . . 4 2 . . Scan Component 6 | . . . . 1 . . 2 . . . . . 2 1 . . Repair 5 | . . . . 1 . . 1 . . . . . 2 1 . . Recycling Unit Hacks 9 | . . . . . . 5 1 . . . . 1 1 1 . . Report Inventory 7 | . . . . . . 4 1 . . . . . 1 1 . . Retrieve Components 2 | . . . . . . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 2 . . . 1 6 3 1 . . . . 2 5 . 1 Terminals 13 | . 2 . . . 1 2 1 1 . . . . . 5 . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 12 | . 2 . . . 1 2 1 . . . . . . 5 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 4 2 . . . . . 2 . . . Reject 1 | . . . . . . . 1 . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . 1 . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . . 1 3 2 7 7 1 . . 2 6 10 . 3 Full Trace Events 3 | . . . . . . . 2 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . 1 . . . 4 . . . . . Parts Built 4 | . . . . . . . 2 . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . 58 . . . . . . . . 139 Total Part Build Rating 32 | . . . . . . . 14 . . . . . . . . 18 Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 . . 1 . . . . . 2 1 . . Time 238 | . . . . 26 . . 38 . . . . . 112 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 4 . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 8 . . . . . 10 . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 43 | . . 5 . . . 8 . 1 . . . 10 . 13 . 6 Largest Group 10 | . . 5 5 4 1 8 6 1 1 . . 5 2 10 . 6 Highest-Rated Group 481 | . . 92 92 61 16 142 109 26 26 . . 96 96 481 . 85 Highest-Rated Ally 58 | . . 31 31 21 16 34 28 26 26 . . 48 48 58 . 15 Total Orders 1 | . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 264 | . . 5 13 36 3 10 41 . . . . 36 10 67 . 43 Total Damage 5508 | . . 65 128 480 30 225 833 . . . . 881 286 1933 . 647 Kills 34 | . . 1 1 3 . 2 7 . . . . 5 2 9 . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 14456 | 11 1057 515 384 500 416 525 780 1367 1123 1812 294 2365 1103 1071 . 1133 Optics 1796 | . . . . 485 351 25 . . . . . . . 754 . 181 Sensors 8478 | . . . . . . . 174 1153 1082 1805 294 2169 747 529 . 525 Terrain 11059 | 11 1057 515 384 478 278 525 412 1210 1123 1799 253 1725 988 256 . 45 Traps 4265 | . . . . . . . 724 326 1046 1792 294 83 . . . . Machine Analysis 274 | . . . . . . . . 274 . . . . . . . . Cloaking 826 | . . . . . . . . . . . . . . 168 . 658 Jamming 833 | . . . . . . . . 375 19 . . 221 . 63 . 155 ECM 1 | . . . . . . . . . . . . . . . . 1 Robot Analysis Total 10 | . 4 . . . . . . . . . 4 . . 2 . . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 18428 | 123 1102 525 412 500 652 990 1126 1836 1130 1812 294 2549 1340 1922 981 1134 Spaces Moved 11583 | 54 730 363 176 382 424 735 829 875 673 979 326 1480 1006 1280 606 665 Core 233 | . . . . . . . 4 57 43 109 . . . . . 20 Treads 1097 | . 190 . 145 . . . 9 . . . . 475 . 256 . 22 Legs 4212 | 54 11 . . . . . . 398 . . . 502 1006 1024 594 623 Wheels 3076 | . 529 363 31 382 424 735 582 30 . . . . . . . . Hover 246 | . . . . . . . 234 . . . . . . . 12 . Flight 2719 | . . . . . . . . 390 630 870 326 503 . . . . Fastest Speed 50 | 120 100 130 105 86 86 86 85 67 67 67 67 67 65 65 116 50 Average Speed 112 | 120 125 130 218 97 98 92 105 154 118 143 67 95 95 94 116 117 Slowest Speed 750 | 120 160 130 240 101 101 101 350 750 700 750 144 144 207 190 136 193 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 1 . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 4 76 90 11 31 50 80 17 21 83 88 62 91 21 54 96 15 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 8 | . . . . . . 4 . . . . 3 1 . . . . Known Exits Taken 6 | . . . . 1 . . . 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . . . . . 1 1 1 . Scrap Searched 14 | . . 3 . . . . . . 4 3 . 4 . . . . Spaces Dug 78 | . . . . 13 9 1 . 2 1 1 . 24 16 10 . 1 Terrain Destroyed 262 | . 10 . . 55 9 2 12 6 1 1 . 35 43 62 2 24 Melee 12 | . . . . . . . . . . . . 1 10 . . 1 Projectile 133 | . . . . . . 2 . 6 1 1 . 34 23 56 2 8 AOE 117 | . 10 . . 55 9 . 12 . . . . . 10 6 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 15652 | 88 864 413 190 490 561 1024 1005 1216 1006 1404 387 2407 1230 1769 725 873 Wait 2262 | 3 49 46 5 45 46 150 70 199 273 344 31 632 96 243 6 24 Move 11563 | 53 729 362 175 381 423 734 828 874 670 978 325 1479 1005 1279 605 663 Hop 2 | . . . . . . . . . 1 . . . . . . 1 Pick Up 226 | 2 17 1 . 17 7 7 12 18 24 38 8 10 8 27 6 24 Fast Attach 74 | 1 . . 1 4 8 . 1 4 . . 3 9 4 19 4 16 Attach 80 | . 6 . . 5 . 4 8 12 . 1 . 2 7 13 3 19 Detach 10 | . . . . . 1 1 . 3 . . . 2 2 1 . . Swap 162 | . 12 2 2 6 13 11 24 13 3 . 2 24 15 21 . 14 Drop 207 | . 17 1 1 17 14 10 10 11 24 39 8 16 4 19 2 14 Fire 568 | 29 33 1 6 15 23 17 52 82 11 1 . 89 44 107 8 50 Melee 238 | . . . . . . . . . . 3 10 41 45 . 91 48 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 232 | . . . . . . 89 . . . . . 103 . 40 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . 26 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 124 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 1057 | -10/Materials | Discovered new exit (range 7) 1195 | -10/Materials | Discovered new exit (range 14) 1226 | -10/Materials | Entered Mines 1301 | -10/Mines | Discovered new exit (range 8) 1537 | -10/Mines | Learned 2 Materials zone layouts 1566 | -10/Mines | Identified exit to Materials 1644 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1662 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1720 | -10/Mines | Discovered new exit (range 6) 1751 | -10/Mines | Entered Subcaves 1751 | -10/Subcaves | Accompanied by 5 allies 1752 | -10/Subcaves | Approached by a straggling Scientist 1756 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2132 | -10/Subcaves | Discovered new exit (range 8) 2163 | -10/Subcaves | Entered Materials 2163 | -8/Materials | Accompanied by 4 allies 2163 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2164 | -8/Materials | Identified exit to Storage 2463 | -8/Materials | Discovered new exit (range 14) 2521 | -8/Materials | Repaired Wheel 2663 | -8/Materials | Entered Storage 2663 | -8/Storage | Accompanied by 1 ally 3193 | -8/Storage | Discovered new exit (range 4) 3282 | -8/Storage | Discovered new exit (range 15) 3315 | -8/Storage | Entered Recycling 3804 | -8/Recycling | Discovered new exit (range 16) 3849 | -8/Recycling | Entered Scraplab 3879 | -8/Recycling | Found Prototype Device 3906 | -8/Recycling | Identified Scrap Engine 4060 | -8/Recycling | Build established: Commander-Mutant 4305 | -8/Recycling | Entered Factory 4305 | -6/Factory | Accompanied by 6 allies 4305 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4412 | -6/Factory | Fabricated Lrn. Sensor Array? 4590 | -6/Factory | Repaired Trap Scanner? 4616 | -6/Factory | Lost 3 allies 4876 | -6/Factory | Discovered new exit (range 8) 5033 | -6/Factory | Discovered new exit (range 11) 5047 | -6/Factory | Build established: Mutant 5385 | -6/Factory | Cargo convoy interrupted 5424 | -6/Factory | Core integrity fell below 50% 5431 | -6/Factory | Entered another Factory area 5431 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5451 | -5/Factory | Lost 10 parts (1p5n2u2w) 5922 | -5/Factory | Lost 3 parts (2n1w) 6255 | -5/Factory | Lost 3 parts (2u1w) 6340 | -5/Factory | Build established: Skirmisher 6637 | -5/Factory | System corruption reached 10% 6665 | -5/Factory | Lost 3 parts (1p1n1u) 6832 | -5/Factory | Discovered new exit (range 15) 6858 | -5/Factory | Discovered new exit (range 15) 6862 | -5/Factory | Identified exit to Upper Caves 6874 | -5/Factory | Identified exit to Factory 7267 | -5/Factory | Entered Upper Caves 7267 | -5/Upper Caves | Accompanied by 1 ally 7269 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8101 | -5/Upper Caves | Learned Factory stockpile data 8311 | -5/Upper Caves | Discovered new exit (range 14) 8315 | -5/Upper Caves | Encountered a Warlord checkpoint 8319 | -5/Upper Caves | Identified exit to Upper Caves 8397 | -5/Upper Caves | Entered another Upper Caves area 8450 | -5/Upper Caves | Discovered exit to Factory (range 15) 8850 | -5/Upper Caves | Encountered a Warlord checkpoint 9472 | -5/Upper Caves | Learned Factory terminal intel 10197 | -5/Upper Caves | Discovered new exit (range 11) 10208 | -5/Upper Caves | Identified exit to Zhirov 10209 | -5/Upper Caves | Entered Zhirov 10209 | -5/Zhirov | Discovered new exit (range 3) 10210 | -5/Zhirov | Identified exit to Proximity Caves 10222 | -5/Zhirov | Met Zhirov 10242 | -5/Zhirov | Learned location of Testing (-3) 10242 | -5/Zhirov | Learned location of Command (-1) 10278 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10293 | -5/Zhirov | Found Alien Artifact 10293 | -5/Zhirov | Identified Integrated Reactor 10293 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10448 | -5/Zhirov | Found Alien Artifact 10503 | -5/Zhirov | Entered Proximity Caves 10583 | -4/Proximity Caves | Core integrity fell below 50% 10891 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 11347 | -4/Proximity Caves | Build established: Construct 12344 | -4/Proximity Caves | Lost 5 allies 12799 | -4/Proximity Caves | Lost 3 allies 12993 | -4/Proximity Caves | Build established: Mutant 13052 | -4/Proximity Caves | Entered Factory 13052 | -4/Factory | Accompanied by 2 allies 13052 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13054 | -4/Factory | Loaded intel: 26 terminal locations 13312 | -4/Factory | Repaired Lance? 13540 | -4/Factory | Garrison activated, responded to threat 13553 | -4/Factory | Repaired Imp. Transmission Jammer? 13584 | -4/Factory | Spotted B-86 Titan 13856 | -4/Factory | Destroyed B-86 Titan 14129 | -4/Factory | System corruption reached 10% 14147 | -4/Factory | Build established: Construct 14220 | -4/Factory | Lost 5 parts (1p1n1u2w) 14314 | -4/Factory | Lost 4 parts (1p1n2u) 14385 | -4/Factory | Discovered new exit (range 12) 14392 | -4/Factory | Entered Armory 14465 | -4/Armory | Build established: Mutant 14538 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 14684 | -4/Armory | Lost 5 allies 14980 | -4/Armory | Build established: Hacker-Gunner 14990 | -4/Armory | Lost 3 allies 15207 | -4/Armory | Destroyed 7 combat bots 15210 | -4/Armory | Lost 3 parts (2u1w) 15463 | -4/Armory | Core integrity fell below 50% 15506 | -4/Armory | Discovered new exit (range 5) 15892 | -4/Armory | First assault squad dispatched 15922 | -4/Armory | Repaired Lrn. Sensor Array 16140 | -4/Armory | System corruption reached 30% 16147 | -4/Armory | Identified Transdimensional Reconstructor 16147 | -4/Armory | Warped through subspace to slip node 16147 | -4/Armory | Discovered new exit (range 1) 16252 | -4/Armory | Spotted Armor Guard 16252 | -4/Armory | Spotted Armor Guard 16314 | -4/Armory | Entered Lab 16314 | -4/Lab | Discovered new exit (range 9) 16332 | -4/Lab | Unable to decrypt terminal 16332 | -4/Lab | Opened the door to a hidden lab 16333 | -4/Lab | Gained access to the hidden lab's interior 16334 | -4/Lab | Detected by scanners 16336 | -4/Lab | Unable to decrypt terminal 16343 | -4/Lab | Confronted by A5 16383 | -4/Lab | Core integrity fell below 20% 16427 | -4/Lab | Destroyed A5 16490 | -4/Lab | Found Alien Artifact 16490 | -4/Lab | Identified Core Reset Matrix 16490 | -4/Lab | Used Core Reset Matrix 16494 | -4/Lab | Sensed 3 artifacts in vicinity 16510 | -4/Lab | Found Core Regenerator 16510 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 16517 | -4/Lab | Found Integrated Reactor 16517 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 16542 | -4/Lab | Found Prototype Hackware 16546 | -4/Lab | Found Prototype Protection 16548 | -4/Lab | Identified Deep Network Scanner 16551 | -4/Lab | Found Prototype Energy Gun 16557 | -4/Lab | Found Prototype Energy Gun 16586 | -4/Lab | Unable to decrypt terminal 16633 | -4/Lab | Build established: Hacker-Mutant 17222 | -4/Lab | Discovered new exit (range 6) 17226 | -4/Lab | Unable to decrypt terminal 17226 | -4/Lab | Unable to decrypt terminal 17295 | -4/Lab | Entered Research 17295 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17295 | -3/Research | Identified Hyp. EM Gauss Rifle (x2) 17627 | -3/Research | Fabricated Enh. Hardcell Cannon? 17670 | -3/Research | Lost 4 parts (1p2u1w) 17703 | -3/Research | Intercept squad dispatched 17715 | -3/Research | Spotted Tracker 17717 | -3/Research | Spotted Tracker 17725 | -3/Research | Identified Med. Regenerative Plating 17742 | -3/Research | Destroyed Tracker 17746 | -3/Research | Destroyed Tracker 17750 | -3/Research | Found Prototype Energy Gun 17750 | -3/Research | Identified Immobilizer 17765 | -3/Research | Lost 5 parts (1p2u2w) 17770 | -3/Research | Spotted Combat Programmer 17773 | -3/Research | System corruption reached 10% 17798 | -3/Research | Spotted Combat Programmer 17813 | -3/Research | Destroyed Combat Programmer 17826 | -3/Research | Destroyed Combat Programmer 17856 | -3/Research | Lost 6 parts (1n5u) 18171 | -3/Research | Cargo convoy interrupted 18188 | -3/Research | Build established: Scavenger-Mutant 18276 | -3/Research | Found Prototype Processor 18277 | -3/Research | Identified Exp. Signal Interpreter 18283 | -3/Research | Intercept squad dispatched 18289 | -3/Research | Spotted Tracker 18289 | -3/Research | Spotted Tracker 18289 | -3/Research | Spotted Tracker 18295 | -3/Research | Core integrity fell below 50% 18309 | -3/Research | Destroyed Tracker 18323 | -3/Research | Emitted hypermatrix ping 18328 | -3/Research | Assembled emerged from beneath the floor 18335 | -3/Research | Allies destroyed Tracker 18341 | -3/Research | Allies destroyed Tracker 18341 | -3/Research | Found Prototype Device 18341 | -3/Research | Identified Exp. Phase Shifter 18355 | -3/Research | Spotted Combat Programmer 18364 | -3/Research | Spotted Combat Programmer 18369 | -3/Research | Spotted Combat Programmer 18370 | -3/Research | System corruption reached 30% 18387 | -3/Research | Lost 6 allies 18387 | -3/Research | Core integrity fell below 20% 18427 | -3/Research | Discovered new exit (range 10) 18429 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 18421_ K-01 Serf destroyed. 18423_ Combat Programmer resets Combat Programmer, system corruption cleaned. 18424_ Penetrated by EMDS Slug. 18424_ Imp. Corruption Screen intercepted 1% system corruption. 18425_ Penetrated by EMDS Slug. 18426_ EMDS Slug penetrates Wall. 18427_ Penetrated by EMDS Slug. 18427_ Enh. Armored Medium Treads destroyed. 18427_ Kinetic Spear destroyed. 18427_ Imp. Corruption Screen destroyed. 18427_ EXIT=FOUND 18428_ Penetrated by Slug. 18428_ Knocked back. 18428_ Penetrated by EMDS Slug. 18429_ Slug penetrates Wall. 18429_ Penetrated by Slug. 18429_ Slug penetrates Wall. 18429_ Penetrated by Slug. 18429_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????#;#???????????????????????? | | ????????????????? ???# #???????????????????????? | | ????????????????# ???# #?###??#####????????????? | | ????????????????# ??## ##T ## #????????????? | | ????????????????# ??# #????????????? | | ????????????????# ??# % !H #????????????? | | ?????????#####??# #?# @ Y #????????????? | | ?????????? ?# #?# ##### #????????????? | | ???????????? # ### #????????##????????????? | | ????????????? # #?????????!????????????? | | ??????????????? + ]#??????????????????????? | | ????????????????# #??###?????????????????? | | ????????????????# #? #?????????????????? | | ????????????????# #? #?????????????????? | | ????????????????# ! # #?????????????????? | | ????????????????#[= " # #?????????????????? | | ????????????????#!*!""" + #?????????????????? | | ???????????????##%=%G p # = #?????????????????? | | ???#???????????#[%=%""" pp# #?????????????????? | | ???#[ ####+###[h!%"=*= #? ]#?????????????????? | | ?????? +%]% !hh[%[%!*! #?! #?????????????????? | | ????????#### %%=!!!=[=! #??###?????????????????? | | ???????????#% ]%![|!!!! #??????????????????????? | | ???????????# #####=########??????????????????????? | | ???????????# ????#%#?????????????????????????????? | | ?????????????????#!#?????????????????????????????? | | ?????????????????#%#?????????????????????????????? | | ?????????????????#[#?????????????????????????????? | | ?????????????????#!#?????????????????????????????? | | ?????????????#####!#####?????????????????????????? | | ?????????????# =%! #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 66 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Corruption Block 15 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 11 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 39 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -6/Factory Enh. Hardcell Cannon | x2 | -3/Research | Preloaded Repaired ---------- Wheel | 30% | -8/Materials Trap Scanner | 50% | -6/Factory Lance | 54% | -4/Factory Imp. Transmission Jammer | 52% | -4/Factory Lrn. Sensor Array | 25% | -4/Armory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- Anyone Home? Coming In Hot Construction Begets Destruction Sprinter Challenges ------------ None Game ------ Seed RagnarokRestorationGravjet Manual? 0 Play Time 08:51:16 Cumulative 289.6 hours Start 2026.01.03 @ 13:31:39 End 2026.01.06 @ 01:06:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d525642-bcb0-462d-b8c7-ad9313dc488e