Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 19:58:49 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (226) 1130 Value Destroyed (6479) 6479 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 13967 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 690 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 386/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (35) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (6) ------ Advanced Cooling System Advanced Sensor Array Improved Signal Interpreter System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Drone Bay (1/1) RU-N14's Throwing Claymores (2) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Energy Filter Improved Medium Armor Plating Force Field > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Titanium Leg Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Seismic Detector Weapon Cycler Improved Medium Armor Plating Improved Shield Generator System Restoration Module Hacking Drone Bay Heavy Phase Cannon Heavy Rocket Launcher Plasma Flamer Plasma Flamer Plasma Flamer RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Weapon] Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . 1 . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 117 | 7 9 6 14 11 14 14 2 2 4 11 7 3 6 . 7 Power 16 | 1 2 1 1 3 1 2 . . . 2 2 1 . . . Engine 12 | 1 1 1 . 3 1 2 . . . 1 2 . . . . Core 4 | . 1 . 1 . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | 2 3 2 7 2 5 5 . 1 . 4 3 1 2 . 1 Treads 10 | 1 1 2 4 . . . . . . 1 . . 1 . . Leg 24 | . . . 3 2 5 5 . 1 . 3 3 1 1 . . Wheel 3 | 1 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 41 | 2 4 1 4 2 6 6 1 1 2 3 2 1 2 . 4 Device 24 | 1 1 . 2 1 3 4 1 1 2 . 2 1 2 . 3 Storage 4 | 1 2 . 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . 1 Hackware 2 | . . . . . . 1 . . . 1 . . . . . Protection 10 | . 1 1 1 1 3 1 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 . 2 2 4 2 1 1 . 2 2 . . 2 . 2 Energy Gun 2 | . . 1 . 1 . . . . . . . . . . . Energy Cannon 11 | . . 1 1 3 2 . . . 1 2 . . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 1 . . . . . . . . Special Weapon 4 | . . . . . . . . . 1 . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 4 . . . . 2 . . . 1 . . Parts Lost 34 | . 1 . 1 3 2 1 . . . 4 . . 11 . 11 Power 6 | . 1 . 1 1 1 . . . . . . . 1 . 1 Propulsion 14 | . . . . 2 1 . . . . 2 . . 6 . 3 Utility 11 | . . . . . . 1 . . . 2 . . 3 . 5 Weapon 3 | . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 11 | . 1 . 1 1 1 1 . . . 2 . . 11 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 3 10 14 16 19 19 19 20 20 19 19 19 19 17 20 18 Power . | . 1 . . . . 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 4 3 4 2 2 2 2 2 2 1 1 . . . Utility 8 | . 4 5 6 8 10 9 11 11 10 9 8 9 7 9 8 Weapon 6 | . 2 4 5 5 6 5 6 6 5 6 8 8 7 10 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . 2 3 5 8 6 4 1 1 3 . 2 . . . 11 Power 3 | . . 1 . . . 1 . 1 . . . . . . . Propulsion 8 | . 1 2 3 1 . 1 . . . . . . . . . Utility 17 | . . . . 3 6 1 . . 1 . 2 . . . 4 Weapon 18 | . 1 . 2 4 . 1 1 . 2 . . . . . 7 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 99 99 97 100 100 99 97 97 100 84 80 35 Engine 6 | . 5 14 5 9 8 7 7 7 7 5 3 . 3 6 . Core 1 | . 8 . 5 1 . . . . . 1 2 5 2 . . Treads 4 | . 14 14 30 . . . . . . . . . 3 6 . Leg 27 | . . . 2 32 35 37 38 38 38 37 40 40 21 13 4 Wheel 1 | . 14 14 . . . . . . . . . . . . . Device 18 | . 13 13 17 11 17 18 23 23 22 16 21 21 22 26 13 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 Protection 7 | . . . 4 10 9 9 7 7 7 11 8 11 7 6 . Energy Gun 1 | . . 6 10 1 . . . . . . . . . . . Energy Cannon 13 | . . 6 11 20 18 14 15 14 15 14 13 12 12 13 8 Ballistic Gun 2 | . 28 15 . . . . . . . . . . . . . Peak Build Rating 72 | 7 10 17 27 29 36 47 48 48 56 55 66 68 72 58 56 Average Rating 37 | 5 8 10 21 25 34 43 46 47 47 47 62 66 59 58 29 On Entrance 38 | . 7 8 17 27 26 36 46 48 47 48 55 66 68 58 58 Avg Prop Armor Cover (%) 8 | 3 8 11 . . . . . . . 4 . . 6 6 . Naked Turns 8 | . . . . . . . . . . . . . . . 8 Heaviest Build 89 | 15 30 38 62 60 67 76 76 73 89 83 85 89 89 85 64 Greatest Support 105 | 20 20 20 60 43 66 85 85 85 85 85 98 105 105 40 20 Greatest Overweight (x) 17 | . 2 3 1 1 1 1 . . 1 1 . . 3 2 17 Average Overweight (x) . | . . 2 . 1 1 . . . . . . . . 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 19 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 14 16 19 19 19 19 19 19 19 19 19 17 20 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 15 20 20 20 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 69% | Mutant 22% | Scavenger-Mutant 4% | Commander-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2653 | 353 329 179 260 261 165 249 10 40 50 208 97 233 106 . 113 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8392 | 166 492 177 1481 1761 1413 896 40 59 . 894 243 106 419 . 245 Parts 441 | 24 24 17 86 94 68 47 1 2 . 40 10 7 10 . 11 Haulers Intercepted 14 | . 2 . 4 6 2 . . . . . . . . . . Recyclers Shooed 7 | . . . 1 1 2 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . 1 6 . 77 . 5 10 . 9 Prevented 1 | . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 151 | . 7 3 28 26 25 13 1 1 . 15 6 8 9 . 9 Guns 24 | . 7 3 11 3 . . . . . . . . . . . Cannons 93 | . . . 13 22 22 9 1 1 . 11 3 3 4 . 4 AOE 27 | . . . 3 . . 3 . . . 4 3 5 4 . 5 Classes Destroyed 16 | 3 5 1 2 2 . 3 . . . . . . . . . Worker 14 | 2 . 1 2 2 1 6 . . . . . . . . . Builder 9 | . 1 . 1 2 1 2 . . . 2 . . . . . Tunneler 7 | 5 . 2 . . . . . . . . . . . . . Hauler 14 | . 2 . 4 6 2 . . . . . . . . . . Recycler 10 | 1 1 . 1 2 . 3 . . . 2 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 4 | . . . 2 1 . . . . . . 1 . . . . Watcher 15 | . 2 . 5 1 3 1 . . . 2 1 . . . . Swarmer 46 | . 3 . 6 . 4 6 . . . 11 2 8 1 . 5 Grunt 63 | . 4 2 14 17 11 1 1 . . . 4 . 7 . 2 Brawler 4 | . . . 1 1 2 . . . . . . . . . . Duelist 4 | . . . . 1 . . . . . 1 . . 1 . 1 Protector 2 | . . . . 2 . . . . . . . . . . . Sentry 25 | . . 1 7 5 8 1 . . . 3 . . . . . Hunter 4 | . . . . . . 2 . 1 . 1 . . . . . Programmer 4 | . . . . . . 3 . . . . . . . . 1 Best Kill Streak 8 | 3 3 2 8 7 5 5 1 1 . 4 4 4 7 . 5 Combat Bots Only 7 | . 3 2 7 7 4 4 1 1 . 4 3 4 7 . 5 Max Kills in Single Turn 5 | 1 2 1 2 1 2 2 1 1 . 3 3 2 2 . 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 1 . . . 3 2 2 2 . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 825 | . 39 23 74 47 124 105 16 28 . 175 51 29 65 . 49 Missed 262 | . 9 4 22 8 31 50 9 9 . 67 21 9 11 . 12 Hits 563 | . 30 19 52 39 93 55 7 19 . 108 30 20 54 . 37 Melee 20 | . . . 1 . 1 . . . . . . . 6 . 12 Projectile 543 | . 30 19 51 39 92 55 7 19 . 108 30 20 48 . 25 AOE 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 17 | . . 1 1 1 2 2 . . . . . . 6 . 4 Damage Taken 8235 | . 344 268 690 647 1447 714 66 187 . 1026 534 378 1092 . 842 Core 1183 | . 62 82 131 76 204 48 . 27 . 89 53 46 110 . 255 Absorbed by Shields 305 | . . . . . . 53 25 64 . 94 . . 37 . 32 Regen/Repaired (Parts) 443 | . 106 . . 77 63 197 . . . . . . . . . Core Remaining (%) 65 | 100 . 42 . 48 62 . . . . 76 . . . . . Volleys Fired 560 | 21 40 14 90 83 101 57 6 7 12 67 21 13 18 . 10 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 Hottest 190 | 40 40 135 143 143 143 143 143 143 143 143 180 180 180 . 190 Shots Fired 1108 | 42 80 28 178 169 202 110 12 14 24 134 42 26 34 . 13 Gun 250 | 42 80 24 86 18 . . . . . . . . . . . Cannon 831 | . . 4 90 151 202 106 12 14 24 132 42 16 32 . 6 Launcher 20 | . . . 2 . . 4 . . . 2 . 10 . . 2 Special 7 | . . . . . . . . . . . . . 2 . 5 Kinetic 142 | 42 80 20 . . . . . . . . . . . . . Thermal 940 | . . 8 176 169 202 106 12 14 24 132 42 16 32 . 7 Explosive 26 | . . . 2 . . 4 . . . 2 . 10 2 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 5 6 5 11 8 15 10 8 6 . 14 5 2 16 . 20 Robot Miss Streak 5 | 3 3 1 3 3 5 4 1 3 . 3 4 3 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 610 | 23 47 18 109 91 120 63 5 8 . 68 14 9 26 . 9 Core Hits 288 | 9 21 9 46 44 41 38 2 2 . 34 9 9 11 . 13 Critical Kills 8 | . 1 1 1 1 2 1 . . . . . . 1 . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . Critical Strikes 18 | 1 1 1 5 3 2 1 . . . . . . 3 . 1 Burn 6 | . . . 4 2 . . . . . . . . . . . Meltdown 6 | . . . 1 1 2 1 . . . . . . 1 . . Destroy 3 | 1 1 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 2 . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17684 | 309 640 362 2491 2086 2720 2179 126 186 . 2293 1066 792 1458 . 976 Guns 2646 | 309 640 247 1189 261 . . . . . . . . . . . Cannons 11099 | . . 18 1117 1825 2720 1618 126 186 . 1805 486 172 853 . 173 Explosions 3686 | . . 93 185 . . 505 . . . 488 580 620 528 . 687 Melee . | . . . . . . . . . . . . . . . . Ramming 60 | . . 4 . . . 56 . . . . . . . . . Kinetic 1155 | 309 640 206 . . . . . . . . . . . . . Thermal 12683 | . . 152 2306 2086 2720 1618 126 186 . 1805 486 172 853 . 173 Explosive 3593 | . . . 185 . . 505 . . . 488 580 620 528 . 687 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 193 | . . . . . . . . . . . . . 77 . 116 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 . . . . . . . . . . 3 Average Corruption 2 | . . . 2 2 . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . . . 7 26 . . . . . . . . . . 6 Message Errors 9 | . . . . 6 . . . . . . . . . . 3 Matter Fused 11 | . . . 2 8 . . . . . . . . . . 1 Heat Flow Errors 3 | . . . 1 2 . . . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 4 | . . . 1 3 . . . . . . . . . . . Data Loss (major) 3 | . . . 2 . . . . . . . . . . . 1 Misfires 4 | . . . . 4 . . . . . . . . . . . Alerts 2 | . . . 1 1 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 601 | . . . 55 12 50 109 . . . 171 39 101 48 . 16 Projectiles 275 | . . . 25 12 50 60 . . . 35 34 11 48 . . Explosions 326 | . . . 30 . . 49 . . . 136 5 90 . . 16 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . 2 75 . . . . . . . . 78 . . 29 Shots 5 | . . . 2 . . . . . . . . 2 . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . 2 . . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 396 | . 23 204 261 311 222 137 72 120 212 302 288 105 396 . 32 Average Temperature 64 | . 15 79 75 57 51 36 24 62 88 68 109 57 131 . 17 Received Heat Transfer 2355 | . 147 123 237 273 648 93 18 8 . 179 198 . 407 . 24 Effects 3 | . . . 1 . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 2 2 3 1 . . . . . . 1 . . Combat Hostiles 7 | . . . 1 1 3 1 . . . . . . 1 . . Parts Melted 51 | . . . 11 9 10 8 . 3 . 3 1 . 6 . . Heat Transferred 20667 | . . 211 4440 3732 4699 2479 185 296 . 2812 518 185 925 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 2 1 . . . . . 1 . . . . Low Security (%) 69 | 100 100 100 39 16 88 100 . . . . 68 . . . . Level 1 28 | . . . 60 72 11 . . . . . 31 . . . . Level 2 1 | . . . . 10 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 469 | 10 76 85 379 469 239 116 . . . . 255 . . . . Initial 190 | . . 13 11 101 190 95 . . . . 130 . . . . Average 132 | 1 22 11 203 265 126 49 . . . . 144 . . . . Influence Increases 5909 | 40 295 126 974 1091 851 486 95 45 . 745 361 195 395 . 210 Destroy 0b10 Robot/C 3380 | . 140 60 560 640 520 260 20 20 . 520 120 160 180 . 180 Destroy 0b10 Robot/NC 385 | 40 30 15 75 80 35 65 . . . 35 10 . . . . Destroy Leader 724 | . 38 10 168 174 140 72 . 10 . 30 12 20 20 . 30 Allied During Kill 221 | . . . . 120 9 7 . . . 85 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . Successful Hack 105 | . 25 . 29 30 12 4 . . . . 5 . . . . Select Force Hacks 90 | . 30 . 30 . . 30 . . . . . . . . . Disable Machine 345 | . . 30 45 45 90 30 . . . . 105 . . . . Destroy Structure 139 | . 2 11 22 2 15 18 . . . . 69 . . . . Lose Combat Pursuer 510 | . 30 . 45 . 30 . 75 15 . 75 30 15 195 . . Influence Decreases 5831 | 40 259 133 763 879 1093 649 142 45 . 537 411 353 395 . 132 Entered New Map 713 | . . 23 18 139 262 115 19 . . . 78 59 . . . Time Decay 4298 | 40 249 110 585 630 691 524 123 45 . 397 233 294 285 . 92 Lost Part 270 | . 10 . 10 30 20 10 . . . 40 . . 110 . 40 Lost Ally 400 | . . . . 80 120 . . . . 100 100 . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 3 5 2 7 . . . 2 3 . . . . Investigation 11 | . 1 . 1 2 1 4 . . . 2 . . . . . Extermination 4 | . . . . . . 3 . . . . 1 . . . . Reinforcement 5 | . . . 2 1 . . . . . . 2 . . . . Assault 2 | . . . . 2 . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 17 | . . . 4 3 5 . . . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 248 | . 11 4 42 38 41 21 8 3 . 27 18 8 18 . 9 Peak Tracking Total 9 | . 3 2 6 9 6 4 4 1 . 5 6 4 7 . 5 Tactical Retreats 21 | . 1 . 3 . 2 . 4 1 . 2 1 1 6 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 9 | . . . 1 6 . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 6 . . . . . 1 . . . . Reused 1 | . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 24 | . . 2 3 3 6 2 . . . 1 7 . . . . Max in Single Turn 6 | . . 2 1 1 1 1 . . . 1 6 . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 64 | . 8 . 10 15 13 6 1 . . 4 3 . 1 3 . Terminals 39 | . 6 . 6 12 9 1 . . . 2 3 . . . . Fabricators 4 | . . . . . . 3 . . . 1 . . . . . Repair Stations 5 | . 1 . 1 1 1 1 . . . . . . . . . Recycling Units 4 | . 1 . 1 1 . . . . . 1 . . . . . Scanalyzers 5 | . . . 2 . 2 1 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Total Hacks 182 | . 24 . 30 33 36 15 1 . . 9 9 . 1 24 . Successful 121 | . 15 . 22 16 22 11 1 . . 5 4 . 1 24 . Failed 61 | . 9 . 8 17 14 4 . . . 4 5 . . . . Catastrophic 7 | . . . . 2 2 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 97 | . 21 . 22 16 26 5 . . . 2 5 . . . . Terminals 108 | . 21 . 21 26 27 2 . . . 2 9 . . . . Fabricators 14 | . . . . . . 8 . . . 6 . . . . . Repair Stations 15 | . 2 . 3 5 2 3 . . . . . . . . . Recycling Units 4 | . 1 . 1 1 . . . . . 1 . . . . . Scanalyzers 13 | . . . 5 . 6 2 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Terminal Hacks 42 | . 1 . 4 2 3 . 1 . . 2 4 . 1 24 . Record 7 | . . . . . . . . . . 1 . . . 6 . Part Schematic 11 | . . . . . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . 3 . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 5 | . . . . 2 . . 1 . . 1 . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . Reprogram Traps 3 | . . . . . 2 . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . 4 . . . 3 . . . . . Load Schematic 5 | . . . . . . 3 . . . 2 . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . Repair Station Hacks 9 | . 2 . 2 3 . 2 . . . . . . . . . Scan Component 5 | . 1 . 1 2 . 1 . . . . . . . . . Repair 4 | . 1 . 1 1 . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 11 | . . . 5 . 5 1 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Retrieve Study 6 | . . . . . 5 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 49 | . 12 . 11 9 13 4 . . . . . . . . . Terminals 42 | . 11 . 10 9 12 . . . . . . . . . . Botnet 19 | . 6 . 4 4 5 . . . . . . . . . . Skim 23 | . 5 . 6 5 7 . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . Patch 2 | . . . . . 1 1 . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 8 9 8 3 . . . 2 2 . . . . Full Trace Events 3 | . . . . 2 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 2 . . 2 . . 14 . . . . 11 . Parts Built 2 | . . . . . . 1 . . . 1 . . . . . Authchips 2 | . . . . . . 1 . . . 1 . . . . . Time 94 | . . . . . . 47 . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . 5 . . . 5 . . . . . Part Studies Acquired 6 | . . . . . 5 1 . . . . . . . . . Parts Repaired 4 | . 1 . 1 1 . 1 . . . . . . . . . Time 159 | . 26 . 70 19 . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 1 . . . 11 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 24 | . . . . 12 . 1 . . . 11 . . . . . Largest Group 10 | . . . . 10 6 1 . . . 6 5 . . . . Highest-Rated Group 202 | . . . . 88 51 32 . . . 202 60 . . . . Highest-Rated Ally 41 | . . . . 31 14 32 . . . 41 12 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 139 | . . . . 53 25 7 . . . 43 11 . . . . Total Damage 2798 | . . . . 608 169 225 . . . 1680 116 . . . . Kills 21 | . . . . 8 1 . . . . 12 . . . . . Allies Corrupted 2 | . . . . 1 . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 17394 | 14 898 1334 1364 144 2738 1591 1557 1166 1369 2217 616 1124 1024 219 19 Sensors 6 | . . . . . . . . . . . . . . . 6 Seismic 17388 | 14 898 1334 1364 144 2738 1591 1557 1166 1369 2217 616 1124 1024 219 13 Robot Analysis Total 4 | . . . 3 . 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 3 1 1 . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 21411 | 246 927 1357 2024 2199 2805 1591 1557 1166 1369 2221 616 1124 1270 219 720 Spaces Moved 12028 | 108 563 791 937 906 1065 951 1111 939 1057 1231 450 955 639 85 240 Core 33 | 3 . . . . . . . . . . . . . . 30 Treads 1243 | 103 186 83 871 . . . . . . . . . . . . Legs 9594 | . . . 66 906 1065 951 1111 939 1057 1231 450 955 639 85 139 Wheels 1087 | 2 377 708 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 71 | . . . . . . . . . . . . . . . 71 Fastest Speed 35 | 50 110 110 160 190 181 111 115 115 115 110 109 110 111 260 35 Average Speed 140 | 155 129 129 162 190 190 113 115 115 115 120 109 110 182 260 263 Slowest Speed 900 | 160 240 240 240 190 193 182 115 115 185 183 110 112 315 260 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 6 80 96 66 94 82 24 94 88 80 73 15 93 64 70 35 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 11 | . 1 . 1 5 . . . . 1 1 . . . 1 1 Known Exits Taken 6 | . . . 1 1 1 1 . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . . . 1 1 1 . . 1 1 1 . Scrap Searched 26 | . . 1 . . . . 7 7 4 1 . 3 1 . 2 Spaces Dug 38 | . . . . . 7 . . . . . 4 25 2 . . Terrain Destroyed 385 | . . 12 14 . 10 18 . . . . 67 154 33 . 77 Melee . | . . . . . . . . . . . . . . . . Projectile 42 | . . . . . 10 . . . . . 15 9 6 . 2 AOE 343 | . . 12 14 . . 18 . . . . 52 145 27 . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 15443 | 141 680 1100 1258 1222 1651 1348 1379 1011 1186 1833 532 999 706 84 313 Wait 2293 | . 51 274 173 178 440 277 251 58 96 373 41 16 29 . 36 Move 12013 | 107 562 790 936 905 1064 950 1110 938 1056 1230 449 954 638 84 240 Hop . | . . . . . . . . . . . . . . . . Pick Up 114 | 6 12 6 19 14 13 11 3 2 6 2 5 2 6 . 7 Fast Attach 32 | 6 . . 1 4 4 5 . . 3 1 . . 3 . 5 Attach 36 | 1 1 1 4 3 4 3 . . 1 4 2 . 8 . 4 Detach 4 | . . . . . . . . . . . . . 2 . 2 Swap 109 | . 8 7 18 12 9 13 2 3 3 12 8 9 2 . 3 Drop 110 | . 6 7 17 13 16 15 3 3 9 4 6 5 . . 6 Fire 560 | 21 40 14 90 83 101 57 6 7 12 67 21 13 18 . 10 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . . . . Rewire 159 | . . . . . . 15 4 . . 140 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 935 | -10/Materials | Discovered new exit (range 5) 1039 | -10/Materials | Repaired Lgt. Treads 1074 | -10/Materials | Discovered new exit (range 10) 1174 | -10/Materials | Entered Mines 1194 | -10/Mines | Met a Derelict bent on vengeance 1659 | -10/Mines | Discovered new exit (range 7) 1803 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1843 | -10/Mines | Learned Materials emergency access door positions 1903 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2115 | -10/Mines | Discovered new exit (range 15) 2269 | -10/Mines | Core integrity fell below 50% 2290 | -10/Mines | Discovered new exit (range 3) 2531 | -10/Mines | Entered Materials 2531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -9/Materials | Destroyed 7 combat bots 2828 | -9/Materials | Build established: Scavenger-Mutant 3136 | -9/Materials | Repaired Broken Plasma Flamer 3630 | -9/Materials | Discovered new exit (range 8) 3801 | -9/Materials | Discovered new exit (range 16) 4030 | -9/Materials | Discovered new exit (range 13) 4223 | -9/Materials | Learned 4 Recycling zone layouts 4263 | -9/Materials | Discovered new exit (range 7) 4299 | -9/Materials | Identified exit to Storage 4364 | -9/Materials | Learned Materials emergency access door positions 4421 | -9/Materials | Loaded intel: 2 recycling unit locations 4468 | -9/Materials | Learned Materials emergency access door positions 4507 | -9/Materials | Identified exit to Materials 4555 | -9/Materials | Entered Storage 4567 | -9/Storage | Met a pair of Derelict thieves 4742 | -9/Storage | Destroyed 7 combat bots 5088 | -9/Storage | Build established: Mutant 5870 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5960 | -9/Storage | Repaired Carbon-fiber Leg 5973 | -9/Storage | Identified exit to Recycling 6014 | -9/Storage | Learned location of Recycling (-9) 6043 | -9/Storage | Learned 8 Materials zone layouts 6063 | -9/Storage | Learned location of 1 exit from Recycling 6067 | -9/Storage | Core integrity fell below 50% 6074 | -9/Storage | Learned location of Zion (-7) 6100 | -9/Storage | Learned location of Mines (-8) 6168 | -9/Storage | Build established: Commander-Mutant 6488 | -9/Storage | Lost 3 allies 6754 | -9/Storage | Entered Materials 6754 | -8/Materials | Accompanied by 6 allies 6754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6755 | -8/Materials | Identified exit to Factory 6808 | -8/Materials | Lost 3 allies 7076 | -8/Materials | Build established: Mutant 7727 | -8/Materials | Garrison activated, responded to threat 7913 | -8/Materials | Discovered exit to Factory (range 3) 9428 | -8/Materials | Learned Storage stockpile data 9460 | -8/Materials | Learned location of 2 exits from Factory 9494 | -8/Materials | Learned Storage stockpile data 9525 | -8/Materials | Learned Factory stockpile data 9559 | -8/Materials | Entered Factory 9559 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9560 | -7/Factory | Identified exit to Lower Caves 9560 | -7/Factory | Identified exit to Factory 9866 | -7/Factory | Build established: Scientist-Mutant 10027 | -7/Factory | Fabricated Plasma Flamer (x1) 10508 | -7/Factory | Build established: Mutant 11095 | -7/Factory | Repaired Imp. Medium Armor Plating 11150 | -7/Factory | Entered Lower Caves 11880 | -7/Lower Caves | Spotted B-75 Beast 12474 | -7/Lower Caves | Discovered new exit (range 7) 12524 | -7/Lower Caves | Encountered a Warlord checkpoint 12707 | -7/Lower Caves | Entered another Lower Caves area 12813 | -7/Lower Caves | Learned location of 1 exit from Factory 12904 | -7/Lower Caves | Spotted B-75 Beast 13246 | -7/Lower Caves | Learned Factory security intel 13360 | -7/Lower Caves | Learned location of 1 exit from Factory 13509 | -7/Lower Caves | Encountered a Warlord checkpoint 13809 | -7/Lower Caves | Discovered new exit (range 6) 13846 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13873 | -7/Lower Caves | Entered Zion 14025 | -7/Zion | Learned Factory emergency access door positions 14033 | -7/Zion | Learned location of Quarantine (-3) 14182 | -7/Zion | Given the Hacking Drone Bay 14207 | -7/Zion | Found Prototype Device 14492 | -7/Zion | Found Prototype Device 14492 | -7/Zion | Identified Phasing AFG 14646 | -7/Zion | Found CR-A16's Pointy Stick 14691 | -7/Zion | Found Prototype Special Weapon 14691 | -7/Zion | Identified RU-N14's Throwing Claymores 14697 | -7/Zion | Found RU-N14's Throwing Claymores 14700 | -7/Zion | Found RU-N14's Throwing Claymores 14904 | -7/Zion | Discovered new exit (range 9) 15242 | -7/Zion | Entered Proximity Caves 16093 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16802 | -6/Proximity Caves | Discovered exit to Factory (range 8) 17052 | -6/Proximity Caves | Lost 3 allies 17212 | -6/Proximity Caves | Fabricated Plasma Flamer (x1) 17300 | -6/Proximity Caves | Build established: Scavenger-Mutant 17463 | -6/Proximity Caves | Entered Factory 17463 | -6/Factory | Accompanied by 5 allies 17463 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17464 | -6/Factory | Identified exit to Factory 17464 | -6/Factory | Identified exit to Lower Caves 17527 | -6/Factory | Lost 5 allies 18079 | -6/Factory | Entered Lower Caves 18516 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18542 | -6/Lower Caves | Learned Factory emergency access door positions 18658 | -6/Lower Caves | Discovered new exit (range 13) 19203 | -6/Lower Caves | Entered another Lower Caves area 19381 | -6/Lower Caves | Learned Factory stockpile data 19661 | -6/Lower Caves | Destroyed 7 combat bots 19683 | -6/Lower Caves | Identified Hacking Drone Bay 19695 | -6/Lower Caves | Lost 11 parts (1p6n3u1w) 19827 | -6/Lower Caves | Learned location of 2 exits from Factory 19918 | -6/Lower Caves | Build established: Mutant 20103 | -6/Lower Caves | Discovered new exit (range 6) 20473 | -6/Lower Caves | Entered Data Miner 20473 | -6/Data Miner | Discovered new exit (range 6) 20523 | -6/Data Miner | Met Data Miner 20577 | -6/Data Miner | Learned location of Section 7 (-2) 20577 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20622 | -6/Data Miner | Received God Mode back door access code from Data Miner 20692 | -6/Data Miner | Entered Proximity Caves 20749 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 21078 | -5/Proximity Caves | Learned location of Armory (-3) 21345 | -5/Proximity Caves | Core integrity fell below 50% 21412 | -5/Proximity Caves | Self-destructed Last Messages --------------- 21385_ Acquired Hacking Drone Bay. 21386_ Acquired Mak. Light Armor Plating. 21387_ The unstable cave ceiling collapses. 21387_ Acquired Mak. Light Armor Plating. 21390_ Acquired CR-A16's Pointy Stick. 21391_ Acquired Hvy. Rocket Launcher. 21399_ Searching scrap... 21399_ Found Enh. Flamer. 21399_ Found 62 Matter. 21400_ Searching scrap... 21400_ Found Adv. Cooling System. 21400_ Found Wave Gun. 21400_ Found Imp. Actuator Array. 21400_ Found 58 Matter. 21401_ Acquired 35 matter. 21401_ Acquired Adv. Cooling System. 21403_ OYB&8=E