Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 21:16:29 Player: 2401 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1948) 1948 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 5079 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 298/300 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Compact Battery Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Reaction Control System System Restoration Module Arc Projector Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Hardened Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Lightning Gun Arc Projector Arc Projector Minigun > --- INVENTORY -------- Terrain Scan Processor Weapon Cycler Reaction Control System Light Armor Plating System Restoration Module [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Field Recycling Unit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 1 | . . . 1 . . . Weapon 2 | . . . . . 1 1 Parts Attached 76 | 6 6 5 13 9 23 14 Power 10 | 1 1 1 2 2 2 1 Engine 9 | 1 1 1 2 2 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 . 3 4 3 7 2 Treads 5 | . . . . . 5 . Leg 11 | 2 . 1 3 3 1 1 Wheel 4 | . . 2 1 . 1 . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 18 | 1 2 1 4 1 4 5 Device 3 | . . 1 . . 1 1 Storage 3 | 1 1 . . . . 1 Processor 5 | . . . 3 . 1 1 Hackware . | . . . . . . . Protection 7 | . 1 . 1 1 2 2 Artifact . | . . . . . . . Weapon 27 | 2 3 . 3 3 10 6 Energy Gun 9 | 1 . . 1 1 2 4 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 4 | 1 1 . 1 . . 1 Ballistic Cannon 3 | . 1 . . . 1 1 Launcher 5 | . 1 . 1 . 3 . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 8 | . . . . . 8 . Parts Lost 37 | . . 3 1 2 25 6 Power 5 | . . 2 . . 3 . Propulsion 11 | . . . . . 10 1 Utility 6 | . . . 1 1 2 2 Weapon 15 | . . 1 . 1 10 3 Highest Loss Streak 10 | . . 3 1 2 10 3 To Critical Strikes 3 | . . . . . 3 . Average Backups 7 | 3 8 9 9 9 5 4 Power . | . 1 1 . 1 . . Propulsion 3 | 1 4 4 4 5 3 . Utility 1 | . . . . 1 1 3 Weapon 1 | . 3 3 3 2 . . Tool/Special . | . . . . . . . Unused Backups 8 | . 1 . 1 1 1 4 Power 1 | . . . 1 . . . Propulsion 2 | . 1 . . . 1 . Utility 5 | . . . . 1 . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 98 98 91 97 84 45 Engine 7 | . 14 13 8 11 5 . Treads 2 | . . . . . 8 . Leg 15 | . 28 25 16 33 6 3 Wheel 6 | . . 2 16 . 17 . Hover 1 | . . . . . . 5 Device 3 | . . 6 5 . 4 2 Storage 7 | . 14 14 11 11 4 1 Processor 7 | . . . 9 11 9 8 Protection 7 | . 12 7 3 9 7 7 Energy Gun 6 | . 7 . 9 9 4 8 Ballistic Gun 6 | . 16 14 11 8 . 1 Ballistic Cannon 2 | . 1 12 . . 1 2 Launcher 3 | . 2 . . . 10 . Peak Build Rating 33 | 6 8 8 17 16 32 33 Average Rating 16 | 4 7 7 13 14 22 20 On Entrance 7 | . 6 8 6 14 16 3 Avg Prop Armor Cover (%) 8 | . . . 8 . 11 6 Naked Turns . | . . . . . . . Heaviest Build 48 | 11 20 20 27 27 48 28 Greatest Support 80 | 20 20 20 30 33 80 15 Greatest Overweight (x) 9 | 3 . . . . 9 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 7 | 7 8 10 10 10 7 5 Most Carried 10 | 6 10 10 10 10 10 5 Average Carried 7 | 3 8 9 9 9 5 4 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 6 10 9 10 10 2 4 Class Distribution -------------------- 67% | Mutant 25% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1513 | 201 166 165 305 218 380 78 Remotely . | . . . . . . . Salvage Created 2130 | . 187 51 297 584 933 78 Parts 138 | . 23 2 22 39 50 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled 16 | . . . . . 16 . Retrieved Matter 164 | . . . . . 164 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 54 | . 11 2 9 13 18 1 Guns 25 | . 5 . 7 11 1 1 Cannons 3 | . . 2 . 1 . . AOE 26 | . 6 . 2 1 17 . Classes Destroyed 9 | . 4 . 2 . 2 1 Worker 3 | . 1 . . 1 1 . Builder 1 | . . . . . 1 . Watcher 7 | . 3 . 1 . 2 1 Swarmer 17 | . 9 . 4 . 4 . Grunt 24 | . 2 2 3 9 8 . Brawler 3 | . . . . . 3 . Duelist 1 | . . . 1 . . . Sentry 8 | . . . 1 4 3 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 4 2 3 4 6 1 Combat Bots Only 5 | . 3 2 3 4 5 1 Max Kills in Single Turn 5 | . 2 1 1 1 5 1 Gunslinging . | . . . . . . . Exploded 5 | . 2 . 1 1 5 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 636 | . 48 24 39 63 235 227 Missed 220 | . 15 3 10 24 70 98 Hits 416 | . 33 21 29 39 165 129 Melee 3 | . . . 2 . 1 . Projectile 413 | . 33 21 27 39 164 129 AOE 9 | . . 9 . . . . Critical Strikes 17 | . . 1 . 1 10 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 6359 | . 323 455 353 578 3189 1461 Core 1453 | . 74 78 25 92 481 703 Absorbed by Shields . | . . . . . . . Ignored by Resistances 15 | . . . . . 15 . Regen/Repaired (Parts) 29 | . . . 29 . . . Core Remaining (%) 55 | 100 . 39 . 70 12 . Volleys Fired 155 | . 29 9 26 37 48 6 Largest 4 | . 2 2 2 2 3 4 Hottest 175 | . 60 50 63 140 175 175 Shots Fired 296 | . 58 18 52 72 85 11 Gun 209 | . 49 9 48 66 29 8 Cannon 41 | . 1 9 . 4 24 3 Launcher 43 | . 8 . 4 1 30 . Special 3 | . . . . 1 2 . Kinetic 136 | . 43 18 26 34 9 6 Thermal 93 | . 7 . 22 33 31 . Explosive 21 | . 8 . 4 1 8 . Electromagnetic 46 | . . . . 4 37 5 Robot Hit Streak 10 | . 6 7 3 7 10 3 Robot Miss Streak 12 | . 4 1 6 3 12 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 160 | . 29 14 21 42 48 6 Core Hits 106 | . 23 4 14 24 36 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 4745 | . 919 206 427 678 2366 149 Guns 1457 | . 320 66 265 536 168 102 Cannons 589 | . 19 126 . 56 360 28 Explosions 2649 | . 580 . 162 86 1821 . Melee . | . . . . . . . Ramming 50 | . . 14 . . 17 19 Kinetic 1138 | . 295 192 188 301 92 70 Thermal 1067 | . 44 . 77 235 711 . Explosive 1048 | . 580 . 127 86 255 . Electromagnetic 1442 | . . . 35 56 1291 60 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . 21 2 Average Corruption 10 | . . . . . 17 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . 39 4 Message Errors 11 | . . . . . 11 . Matter Fused 11 | . . . . . 10 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . . 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . . 5 2 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . . . 1 . Misdirections 4 | . . . . . 4 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 102 | . 5 5 32 . 60 . Projectiles 5 | . . 5 . . . . Explosions 97 | . 5 . 32 . 60 . Melee . | . . . . . . . Knockbacks 7 | . . 2 . . 4 1 Impact . | . . . . . . . Kinetic 7 | . . 2 . . 4 1 Secondary . | . . . . . . . Self-Inflicted Damage 369 | . 29 7 17 . 307 9 Shots 14 | . 2 . 2 . 10 . Rammed 9 | . . 1 . . 3 5 Targets Rammed 9 | . . 1 . . 3 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 643 | . 66 74 9 54 643 108 Average Temperature 109 | . 17 43 4 14 190 48 Received Heat Transfer 2226 | . 60 102 54 213 1188 609 Effects 17 | . . . . . 17 . Shutdowns 5 | . . . . . 5 . Energy Bleed 2 | . . . . . 2 . Matter Decay 1 | . . . . . 1 . Short Circuit 3 | . . . . . 3 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . 7 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1720 | . 100 . 175 525 920 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 2 | . 1 . . 1 2 . Low Security (%) 79 | 100 85 100 100 89 32 100 Level 1 14 | . 14 . . 10 43 . Level 2 6 | . . . . . 24 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 587 | . 250 90 171 219 587 186 Initial 186 | . . 90 . 68 85 186 Average 120 | . 81 29 33 122 281 65 Influence Increases 2580 | . 366 50 380 369 1236 179 Destroy 0b10 Robot/C 1080 | . 220 40 180 260 360 20 Destroy 0b10 Robot/NC 55 | . 20 . 5 5 20 5 Destroy Leader 234 | . 46 10 42 50 74 12 Trap Triggered on 0b10 10 | . . . 10 . . . Successful Hack 72 | . 5 . 21 16 25 5 Disable Machine 165 | . 15 . 30 15 105 . Destroy Structure 199 | . 45 . 32 8 112 2 Partial Spotted 30 | . . . 15 . . 15 Lose Combat Pursuer 735 | . 15 . 45 15 540 120 Influence Decreases 2547 | . 133 283 217 329 1028 557 Entered New Map 581 | . . 143 . 95 118 225 Time Decay 1432 | . 133 140 207 214 410 328 Search Patrol Dispatched 100 | . . . . . 100 . Lost Part 284 | . . . 10 20 250 4 Purge Threat 150 | . . . . . 150 . Squads Dispatched 12 | . 2 . . 2 4 4 Investigation 4 | . 1 . . . 2 1 Extermination 3 | . . . . . . 3 Reinforcement 5 | . 1 . . 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . 1 . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 12 | . 2 . 1 2 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 14 11 15 21 55 13 Peak Tracking Total 12 | . 5 12 7 4 9 5 Tactical Retreats 31 | . 1 . 3 1 21 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 5 | . 1 . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 2 | . . 1 1 . . . Triggered 1 | . . . 1 . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 11 | . 1 . 2 1 7 . Max in Single Turn 2 | . 1 . 2 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 18 | . 2 . 3 3 5 5 Terminals 13 | . 1 . 2 3 4 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . 1 . . . 1 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 4 . 7 8 14 7 Successful 23 | . 1 . 6 4 10 2 Failed 17 | . 3 . 1 4 4 5 Catastrophic 5 | . . . 1 . 1 3 Database Lockouts . | . . . . . . . Manual 4 | . . . 1 . 1 2 Terminals 31 | . 2 . 5 8 13 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 7 | . 2 . . . 1 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 1 . 4 4 9 1 Record 6 | . . . . . 6 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . . . . 1 1 . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . . . 2 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 1 1 Report Inventory 2 | . . . . . 1 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 . 3 2 3 4 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 1833 | . . 185 240 . 481 927 Optics 1408 | . . . . . 481 927 Seismic 425 | . . 185 240 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 3894 | 72 510 363 528 455 996 970 Spaces Moved 3022 | 50 325 284 428 263 701 971 Core 450 | 19 . . . . 34 397 Treads 30 | . . . . . 30 . Legs 1225 | 31 325 246 88 263 94 178 Wheels 921 | . . 38 340 . 543 . Hover 396 | . . . . . . 396 Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 80 120 50 50 Average Speed 102 | 112 120 114 88 120 102 92 Slowest Speed 500 | 200 120 120 120 120 500 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 11 | . . . . . 11 . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 39 | 3 62 63 42 46 40 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 211 | . 44 . 32 5 128 2 Melee . | . . . . . . . Projectile 4 | . . . . . 2 2 AOE 207 | . 44 . 32 5 126 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3521 | 64 388 304 523 329 887 1026 Wait 168 | . 20 . 39 10 84 15 Move 3015 | 49 324 283 427 262 699 971 Hop . | . . . . . . . Pick Up 42 | 9 5 2 10 2 6 8 Fast Attach 32 | 3 1 . 4 1 15 8 Attach 20 | 3 . 1 1 1 10 4 Detach 1 | . . . . . . 1 Swap 41 | . 6 4 9 10 9 3 Drop 34 | . 3 3 6 6 11 5 Fire 155 | . 29 9 26 37 48 6 Melee 1 | . . . . . 1 . Ram 8 | . . 1 . . 2 5 Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap 2 | . . 1 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: Mat / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Entered Mines 590 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 602 | -10/Mines | Learned Materials emergency access door positions 616 | -10/Mines | Learned location of Zion (-7) 706 | -10/Mines | Found a hidden stash of uninstalled traps 731 | -10/Mines | Discovered new exit (range 9) 825 | -10/Mines | Discovered new exit (range 12) 880 | -10/Mines | Assembled infested the area 920 | -10/Mines | Core integrity fell below 50% 921 | -10/Mines | Discovered new exit (range 9) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Lost 3 parts (2p1w) 959 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Identified exit to Storage 1112 | -9/Materials | Discovered new exit (range 15) 1358 | -9/Materials | Repaired Wheel 1474 | -9/Materials | Entered Storage 1919 | -9/Storage | Discovered new exit (range 9) 1929 | -9/Storage | Entered Materials 1929 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2155 | -8/Materials | Crushed by falling debris 2156 | -8/Materials | System corruption reached 10% 2186 | -8/Materials | Lost 10 parts (1p4n1u4w) 2329 | -8/Materials | Search patrols dispatched 2646 | -8/Materials | Build established: Tank 2789 | -8/Materials | Core integrity fell below 50% 2813 | -8/Materials | Lost 3 parts (1p1n1w) 2902 | -8/Materials | Core integrity fell below 20% 2916 | -8/Materials | Discovered new exit (range 14) 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2941 | -7/Factory | Lost 9 parts (1p4n1u3w) 3154 | -7/Factory | Build established: Mutant 3495 | -7/Factory | Build established: Tank 3709 | -7/Factory | Lost 3 parts (1n1u1w) 3717 | -7/Factory | Core integrity fell below 50% 3739 | -7/Factory | Core integrity fell below 20% 3853 | -7/Factory | Build established: Mutant 3895 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Programmers report to Factory Zone 7X. U-05 Engineer works on Subcomponent Replicator. Critical hit (Burn: +37). U-05 Engineer works on Subcomponent Replicator. Critical hit (Burn: +37). U-05 Engineer works on Subcomponent Replicator. U-05 Engineer completes Subcomponent Replicator. Subcomponent Replicator comes online. Hrd. Medium Armor Plating destroyed. Adv. Assault Cannon destroyed. Gravmag System destroyed. Slammed into G-47 Trooper. Slammed into Y-54 Guardian. System corrupted: Component data lost. U-05 Engineer works on Subcomponent Replicator. System corrupted: Matter fused (-5). Connecting with Recycling Unit... K-01 Serf cleans the Subcomponent Replicator. 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""" """ ## "Y" ## ![[ "" #?# | | ###?? ## ## ![[ ]"" #?# | | #??########## !]] ## #?# | | #???????????# !]] ## """ #?# | | #???????????# !] ## @####### """ ### | | #???????????# !## #?????# """ | | #???????????# ## #????## "" | | #???????????# ## ##???# "" | | #???????????######## #???# | | #??############ #???# | | #??# Y #???# ####### | | #### #???# #??#######+### | | + ## #???# #??# #? | | ### ####+####### #??# ] #? | | ##### "" "" + # #??# ## | | # "" "" # """ """ !# #??# + | | # """ """ # """ """ # #### " "" ## | | # """ """ # """ """ # + "R"" ## | | # """ """ # # #### """" #! | | # ##+######### #??# # | | + #???######+############### | | # #???# #????????# | | # ####### #???# #????????# | | # # [ + #???# #????????# | | ######### ######???# #????????# | | #???????#! #????????# #????????# | | ! #???????# ! #????????# #????????# | | #####???????######?????????# #????????## | | ???????????????????????????#############?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 27% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() I Survived The Infestation Quick And Dirty Shopping List Challenges ------------ None Game ------ Seed BlanketWeaponMachine Manual? 0 Play Time 01:35:46 Cumulative 10.2 hours Start 2025.12.26 @ 19:28:49 End 2025.12.26 @ 21:16:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06362177-bd5e-4567-a174-e49a72fd460e