Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 20:39:15 Player: satan5 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (6686) 6686 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2883) 2883 TOTAL SCORE: 14619 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 605 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -444 Cogmind --------- Core Integrity 0/850 Matter 191/300 Energy 220/220 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Flexi-carbon Leg Impulse Thruster Array > --- UTILITY (5) ------ Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [Swarmer] (11) Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- Long-range Missile Launcher Katana > --- INVENTORY (25) --- Improved Heat Sink Advanced Heat Sink Matter Compressor (204) Improved Sensor Array Improved Terrain Scanner Improved Target Analyzer Improved Kinecellerator Experimental Reaction Control System Relay Coupler [NC] (43) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (33) Relay Coupler [Duelist] (45) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (22) Tractor Beam Gatling Laser Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Heavy Machine Gun Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Flexi-carbon Leg Impulse Thruster Array > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack Plasma Lance > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Matter Compressor Advanced Sensor Array Improved Terrain Scanner Improved Target Analyzer Improved Kinecellerator Experimental Reaction Control System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Tractor Beam Gatling Laser Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Heavy Machine Gun Long-range Missile Launcher Katana [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Relay Coupler [Sentry] Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . 2 . . . 4 . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . 1 . . . 1 . Utility 3 | . . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 225 | 5 2 2 10 12 8 3 5 38 45 57 38 Power 21 | 1 . . 2 . 1 . 1 2 4 7 3 Engine 8 | 1 . . 2 . 1 . . . . 3 1 Core 11 | . . . . . . . 1 2 4 4 . Reactor 2 | . . . . . . . . . . . 2 Propulsion 59 | 1 1 . 2 6 . 2 3 14 12 11 7 Treads 11 | . . . . . . . . 3 2 3 3 Leg 43 | 1 1 . 2 6 . 2 3 10 8 7 3 Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 1 1 . Flight 2 | . . . . . . . . . 1 . 1 Utility 53 | 1 1 1 1 1 1 1 1 12 9 14 10 Device 26 | . . . . 1 . 1 . 7 3 7 7 Storage 6 | 1 1 . 1 . . . . 2 1 . . Processor 4 | . . . . . . . 1 1 . 2 . Hackware 14 | . . . . . 1 . . 1 4 5 3 Protection 3 | . . 1 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 92 | 2 . 1 5 5 6 . . 10 20 25 18 Energy Gun 11 | 1 . . . . . . . . 7 1 2 Energy Cannon 3 | . . . . . . . . 1 2 . . Ballistic Gun 42 | 1 . 1 3 3 3 . . 4 5 13 9 Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . . . 1 2 . . . 3 2 . 3 Special Weapon 12 | . . . . . 2 . . . 1 8 1 Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 11 | . . . . . 1 . . 2 3 3 2 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . 2 Parts Lost 73 | . . . 4 6 1 . 4 10 22 12 14 Power 16 | . . . 1 . 1 . 1 1 4 5 3 Propulsion 38 | . . . 2 4 . . 2 6 11 5 8 Utility 5 | . . . 1 . . . . 1 2 . 1 Weapon 14 | . . . . 2 . . 1 2 5 2 2 Highest Loss Streak 11 | . . . 4 4 1 . 4 3 8 3 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 73 61 88 99 84 56 81 83 83 82 Engine 4 | . 14 11 8 11 10 7 . . . 3 3 Core 3 | . . . . . . . 4 6 6 4 1 Treads 4 | . . . . . . . . 5 1 9 9 Leg 22 | . 28 22 17 39 44 38 17 18 20 17 12 Hover 1 | . . . . . . . . 3 2 . . Device 7 | . . . . 5 6 7 4 12 10 4 5 Storage 7 | . 14 11 11 11 11 7 5 8 7 6 6 Processor 4 | . . . . . . . 4 2 7 6 6 Hackware 7 | . . . . . 4 7 5 3 6 14 12 Protection 1 | . . 7 2 . . . . 1 2 . . Energy Gun 1 | . 14 1 . . . . . . 3 . . Ballistic Gun 9 | . 14 20 18 19 14 7 4 11 6 7 3 Special Weapon 1 | . . . . . 4 7 5 . 1 2 3 Slashing Weapon 1 | . . . . . 3 . . 1 2 1 1 Naked Turns 18 | . . . . . . . 15 3 . . . Heaviest Build 114 | 13 18 22 33 35 35 32 33 103 103 106 114 Greatest Support 105 | 10 20 20 20 42 42 53 35 54 60 105 105 Greatest Overweight (x) 30 | 1 . 1 4 1 . . 1 2 30 4 29 Average Overweight (x) . | . . . . . . . . . 2 1 1 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 25 25 25 25 Average Capacity 20 | 7 9 10 11 15 15 15 13 17 25 25 25 Most Carried 25 | 5 6 10 10 15 15 14 15 18 25 25 25 Average Carried 18 | 2 4 7 9 13 14 13 12 10 21 24 23 Final Capacity 25 | 8 10 10 15 15 15 15 5 25 25 25 25 Final Carried 25 | 3 6 10 10 15 14 14 5 18 25 25 25 Class Distribution -------------------- 49% | Bothacker-Mutant 32% | Scavenger-Mutant 13% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Matter Collected 4988 | 226 27 102 226 285 274 . . 1206 876 1221 545 Remotely 643 | . . . . . . . . 643 . . . Salvage Created 4823 | . 27 238 356 315 324 . . 1359 1011 682 511 Parts 287 | . 2 11 19 21 19 . . 88 51 42 34 Haulers Intercepted 2 | . . 1 . . . . . 1 . . . Recyclers Shooed 9 | . . . 2 . . . . 4 . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 109 | . . 4 8 10 5 . . 27 27 12 16 Melee 10 | . . . . . 2 . . . 1 2 5 Guns 69 | . . 4 5 7 3 . . 17 20 10 3 Cannons 1 | . . . . . . . . 1 . . . AOE 27 | . . . 2 2 . . . 9 6 . 8 Classes Destroyed 15 | . 1 3 2 1 . . . 5 2 . 1 Worker 5 | . . . . . . . . 5 . . . Builder 2 | . . . . . . . . 1 . 1 . Hauler 2 | . . 1 . . . . . 1 . . . Recycler 4 | . . . 1 . 1 . . 2 . . . Mechanic 1 | . . . . . . . . 1 . . . Watcher 4 | . 1 . 1 . . . . 2 . . . Swarmer 25 | . . . 3 3 . . . 8 7 . 4 Cutter 8 | . . . . . . . . . 3 . 5 Grunt 39 | . . 2 3 4 . . . 13 10 4 3 Duelist 1 | . . . . . . . . 1 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 19 | . . 2 2 1 3 . . 3 1 4 3 Hunter 4 | . . . . . . . . . 1 3 . Programmer 13 | . . . . 2 2 . . 2 6 1 . Striker 2 | . . . . . . . . . . . 2 Best Kill Streak 8 | . 1 2 3 3 3 . . 7 8 2 4 Combat Bots Only 8 | . . 2 3 3 2 . . 6 8 2 4 Max Kills in Single Turn 5 | . 1 1 1 2 2 . . 5 2 1 4 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . . 1 2 . . . 4 2 . 4 Melee 1 | . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Hostile Shots Fired 770 | . . 36 41 65 21 . 4 174 187 141 101 Missed 210 | . . 9 9 16 3 . . 51 53 36 33 Damage Taken 9452 | . . 337 402 761 271 . 186 1656 2021 1947 1871 Core 1795 | . . 75 67 128 31 . 138 214 280 299 563 Absorbed by Shields 81 | . . . . . . . . 70 . . 11 Core Remaining (%) 58 | 100 100 . . . 24 . . . 9 . . Volleys Fired 377 | . 1 18 32 35 32 . . 68 76 67 48 Largest 2 | . 2 2 2 2 2 . . 2 2 2 2 Hottest 160 | . 70 43 56 53 46 . . 92 160 108 160 Shots Fired 655 | . 2 36 63 63 42 . . 127 137 112 73 Gun 578 | . 2 36 61 61 20 . . 116 126 99 57 Cannon 7 | . . . . . . . . 5 2 . . Launcher 18 | . . . 2 2 . . . 6 4 . 4 Special 52 | . . . . . 22 . . . 5 13 12 Kinetic 509 | . 1 36 61 61 20 . . 116 80 95 39 Thermal 69 | . 1 . . . . . . . 46 4 18 Explosive 18 | . . . 2 2 . . . 6 4 . 4 Electromagnetic 7 | . . . . . . . . 5 2 . . Robot Hit Streak 23 | . 1 6 8 9 23 . . 11 14 14 10 Robot Miss Streak 5 | . . 3 2 3 2 . . 5 4 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . . . 1 . . . . 5 . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . Shots Hit Robots 525 | . 1 25 42 39 39 . . 106 106 98 69 Core Hits 301 | . 1 10 12 19 8 . . 101 67 40 43 Critical Kills 2 | . . 1 . . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 2 . . . . 1 . . Critical Strikes 11 | . . 1 1 2 1 . . 1 2 1 2 Destroy 4 | . . 1 . 1 . . . 1 1 . . Smash 2 | . . . 1 1 . . . . . . . Sever 5 | . . . . . 1 . . . 1 1 2 Melee Attacks 67 | . . . 6 4 4 . . 9 14 13 17 Impact 10 | . . . 6 4 . . . . . . . Slashing 55 | . . . . . 4 . . 9 14 13 15 Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks 28 | . . . . . 3 . . 2 4 8 11 Combat Hostiles 23 | . . . . . 3 . . . 3 6 11 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12601 | . 13 278 656 749 493 . . 3019 2770 2047 2576 Guns 7638 | . 13 278 452 572 303 . . 1713 1815 1508 984 Cannons 111 | . . . . . . . . 111 . . . Explosions 2600 | . . . 109 149 . . . 1041 463 . 838 Melee 2252 | . . . 95 28 190 . . 154 492 539 754 Ramming . | . . . . . . . . . . . . Kinetic 6270 | . . 278 452 572 303 . . 1713 938 1430 584 Thermal 1691 | . 13 . . . . . . 323 877 78 400 Explosive 2277 | . . . 109 149 . . . 718 463 . 838 Electromagnetic 111 | . . . . . . . . 111 . . . Impact 123 | . . . 95 28 . . . . . . . Slashing 1953 | . . . . . 190 . . 154 492 539 578 Piercing 176 | . . . . . . . . . . . 176 Highest Corruption 17 | . . . 1 2 4 . 13 14 17 4 4 Average Corruption 7 | . . . 1 1 2 . 8 12 13 2 4 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 214 | . . . 3 10 9 . 4 50 100 12 26 Message Errors 59 | . . . 2 5 6 . 2 11 20 6 7 Matter Fused 46 | . . . . 2 2 . . 12 20 3 7 Heat Flow Errors 21 | . . . . . . . . 6 13 1 1 Energy Discharges 21 | . . . . 2 . . 1 3 12 . 3 Parts Rejected 2 | . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 33 | . . . 1 . . . . 9 19 1 3 Data Loss (major) 10 | . . . . 1 1 . . 2 3 1 2 Misfires 8 | . . . . . . . . 1 6 . 1 Alerts 4 | . . . . . . . . . 2 . 2 Misdirections 3 | . . . . . . . 1 2 . . . Weapon Failures 6 | . . . . . . . . 2 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 527 | . . . 89 28 . . . 152 26 57 175 Projectiles . | . . . . . . . . . . . . Explosions 206 | . . . 60 . . . . 103 . . 43 Melee 321 | . . . 29 28 . . . 49 26 57 132 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 271 | . . . . 30 . . . 171 70 . . Shots 6 | . . . . 1 . . . 3 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 230 | . 30 22 8 . . . . 219 230 218 195 Average Temperature 48 | . 19 8 3 . . . . 94 77 42 52 Received Heat Transfer 1674 | . . 174 123 81 27 . . 483 381 324 81 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions 2 | . . . 1 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 7 . 1 Heat Transferred 3169 | . 37 . . . . . . 200 1854 175 903 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Peak Influence 1103 | . 38 182 359 684 327 290 101 413 1103 736 707 Initial 578 | . . 15 76 47 307 290 101 . 210 578 380 Average 425 | . 20 77 174 439 193 290 59 192 644 516 527 Maximum Alert Level 4 | . . . 1 2 1 1 . 2 4 3 3 Low Security (%) 23 | 100 100 100 53 19 54 . 100 63 . . . Level 1 19 | . . . 46 14 45 100 . 35 16 10 5 Level 2 43 | . . . . 65 . . . 1 36 82 94 Level 3 12 | . . . . . . . . . 44 7 . Level 4 . | . . . . . . . . . 2 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 1 2 . . . . 10 . 7 . Investigation 6 | . . . 2 . . . . 2 . 2 . Extermination 4 | . . . . . . . . 2 . 2 . Reinforcement 6 | . . 1 . . . . . 3 . 2 . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Distress Signals 4 | . . . 3 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 2 10 12 24 7 . 6 34 29 31 20 Peak Tracking Total 7 | . 1 4 4 5 3 . 6 5 6 5 7 Tactical Retreats 9 | . . . 3 2 . . . 1 . 1 2 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Traps Triggered 16 | . . . . 2 . 1 . 1 1 5 6 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Machines Disabled 37 | . . . 2 5 . . . 5 2 18 5 Max in Single Turn 4 | . . . 1 2 . . . 4 1 . 2 Garrison Relay 7 | . . . . 3 . . . . 2 . 2 Phase Generator 2 | . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Machines Accessed 37 | . 1 3 5 3 11 . . 5 1 7 1 Terminals 24 | . 1 2 4 3 5 . . 3 1 4 1 Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . 1 . . 6 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 3 | . . . 1 . . . . 1 . 1 . Total Hacks 82 | . 3 9 9 7 20 . . 10 2 20 2 Successful 39 | . 3 3 3 3 8 . . 6 1 12 . Failed 43 | . . 6 6 4 12 . . 4 1 8 2 Catastrophic 11 | . . 1 5 . 2 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 2 1 3 . 15 . . . . 4 . Terminals 53 | . 3 6 8 7 11 . . 6 2 8 2 Fabricators 6 | . . . . . . . . 3 . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . 3 . . 9 . . . . . . Scanalyzers 8 | . . . . . . . . . . 8 . Garrison Access 3 | . . . 1 . . . . 1 . 1 . Terminal Hacks 20 | . 3 2 2 3 2 . . 3 1 4 . Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 4 | . 2 1 . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . 1 . 1 . . 1 . . . Locate Traps 4 | . 1 1 . . . . . . . 2 . Recall Extermination 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . . . Garrison Registry 1 | . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 . Insert Component 3 | . . . . . . . . . . 3 . Analyze 4 | . . . . . . . . . . 4 . Garrison Access Hacks 3 | . . . 1 . . . . 1 . 1 . Unlock Access 3 | . . . 1 . . . . 1 . 1 . Unauthorized Hacks 5 | . . . . . 5 . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . Tunnel 5 | . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 1 2 4 3 6 . . 5 . 6 1 Full Trace Events 4 | . . . 2 . . . . 1 . 1 . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . 3 . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . . . . 1 . 1 Hotswap 1 | . . . . . . . . . . . 1 Threat Obfuscator 1 | . . . . . . . . . 1 . . Robots Hacked 25 | . . . . . 2 . . . 3 10 10 Non-combat . | . . . . . . . . . . . . Combat 25 | . . . . . 2 . . . 3 10 10 Robot Hacks Applied 29 | . . . . . 2 . . . 4 12 11 emergency_deploy 1 | . . . . . . . . . . 1 . reboot_system 12 | . . . . . 2 . . . 2 3 5 overwrite_iff 14 | . . . . . . . . . 2 6 6 formatsys_high 2 | . . . . . . . . . . 2 . Relay Couplers Released 31 | . . . . 12 . . . . 11 . 8 Machine Destruction 27 | . . . . 12 . . . . 7 . 8 Programmers 4 | . . . . . . . . . 4 . . Attached 14 | . . . . . 1 . . 1 4 5 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Total Allies 32 | . . . 10 . 8 . . . 2 6 6 Largest Group 10 | . . . 10 10 8 8 4 1 1 2 1 Highest-Rated Group 132 | . . . 88 88 132 132 74 27 16 85 32 Highest-Rated Ally 85 | . . . 16 16 27 27 27 27 16 85 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 159 | . . . 5 82 8 . 16 . 9 26 13 Total Damage 2354 | . . . 53 717 29 . 157 . 108 1070 220 Kills 25 | . . . 1 11 1 . . . 1 10 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Turns Passed 10189 | 60 252 206 465 1014 929 73 134 1227 2474 2238 1117 Spaces Moved 4442 | 32 200 90 189 601 720 59 118 575 677 820 361 Core 57 | 9 . . 4 . . . 30 5 8 . 1 Treads 473 | . . . . . . . . . 68 225 180 Legs 3774 | 23 200 90 185 601 720 59 88 470 601 595 142 Wheels . | . . . . . . . . . . . . Hover 100 | . . . . . . . . 100 . . . Flight 38 | . . . . . . . . . . . 38 Fastest Speed 50 | 50 120 120 120 112 112 114 50 50 190 120 120 Average Speed 185 | 150 120 155 176 137 112 115 105 150 307 227 228 Slowest Speed 1550 | 190 120 190 250 190 112 120 190 260 1550 400 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 33 16 46 67 90 2 80 16 69 27 59 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 5 | . . . . . 5 . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 11 | . . . . . 1 . . 6 . 3 1 Terrain Destroyed 302 | . . . 18 90 1 . . 68 15 3 107 Melee 11 | . . . . . 1 . . 6 . 3 1 Projectile . | . . . . . . . . . . . . AOE 291 | . . . 18 90 . . . 62 15 . 106 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Total 5675 | 44 210 124 251 723 806 64 127 800 925 1059 542 Wait 319 | . 2 8 8 33 34 . . 64 62 51 57 Move 4434 | 31 199 89 189 600 719 59 117 575 675 820 361 Hop . | . . . . . . . . . . . . Pick Up 174 | 8 5 6 2 24 4 2 2 37 39 32 13 Fast Attach 35 | . . . 3 . 1 . . 9 5 11 6 Attach 97 | 5 2 1 2 9 1 2 3 20 23 19 10 Detach 1 | . . . . . . . 1 . . . . Swap 93 | . . 1 5 3 6 1 2 9 17 27 22 Drop 69 | . 1 1 4 10 5 . 2 9 14 19 4 Fire 377 | . 1 18 32 35 32 . . 68 76 67 48 Melee 67 | . . . 6 4 4 . . 9 14 13 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . 5 . . . . . . 4 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 61 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 8) 244 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x2 430 | -9/Materials | Discovered new exit (range 14) 519 | -9/Materials | Entered Storage 673 | -9/Storage | Lost 4 parts (1p2n1u) 912 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 984 | -9/Storage | Identified exit to Garrison 984 | -9/Storage | Entered Garrison 984 | -9/Garrison | Accompanied by 10 allies 1118 | -9/Garrison | Triggered checkpoint 1161 | -9/Garrison | Garrison Relay disabled 1186 | -9/Garrison | Phase Generator disabled 1218 | -9/Garrison | Build established: Commander-Mutant 1312 | -9/Garrison | Triggered checkpoint 1318 | -9/Garrison | Triggered checkpoint 1323 | -9/Garrison | Lost 3 allies 1326 | -9/Garrison | Triggered checkpoint 1352 | -9/Garrison | Triggered checkpoint 1390 | -9/Garrison | Triggered checkpoint 1414 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2g 1415 | -9/Garrison | Garrison Relay disabled 1416 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2h 1436 | -9/Garrison | Core integrity fell below 50% 1485 | -9/Garrison | Lost 4 parts (3n1w) 1611 | -9/Garrison | Discovered new exit (range 12) 1691 | -9/Garrison | Discovered new exit (range 24) 1691 | -9/Garrison | Discovered new exit (range 74) 1691 | -9/Garrison | Discovered new exit (range 37) 1761 | -9/Garrison | Build established: Scavenger-Mutant 1849 | -9/Garrison | Installed Relay Interface Framework 1974 | -9/Garrison | Garrison Relay disabled 1998 | -9/Garrison | Entered Recycling 2145 | -9/Recycling | Build established: Bothacker-Mutant 2452 | -9/Recycling | Discovered new exit (range 14) 2453 | -9/Recycling | Build established: Scavenger-Mutant 2927 | -9/Recycling | Entered Factory 2927 | -7/Factory | Accompanied by 8 allies 2927 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3000 | -7/Factory | Sucked down chute 3000 | -7/Factory | Entered Waste 3015 | -7/Waste | EMP discharged 3022 | -7/Waste | Spotted C-40 Crusher 3029 | -7/Waste | Spotted C-40 Crusher 3046 | -7/Waste | Spotted C-40 Crusher 3073 | -7/Waste | Spotted C-40 Crusher 3083 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3086 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3114 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3115 | -7/Waste | EMP discharged 3115 | -7/Waste | System corruption reached 10% 3119 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3120 | -7/Waste | Spotted C-40 Crusher 3120 | -7/Waste | Spotted C-40 Crusher 3129 | -7/Waste | Discovered new exit (range 10) 3133 | -7/Waste | Lost 7 allies 3134 | -7/Waste | Entered Factory 3150 | -7/Factory | Lost 4 parts (1p2n1w) 3155 | -7/Factory | 8 allies followed down the chute 3405 | -7/Factory | Build established: Mutant 3845 | -7/Factory | Build established: Scavenger-Mutant 3983 | -7/Factory | Fabricated System Restoration Module (x2) 4026 | -7/Factory | Lost 3 parts (3n) 4111 | -7/Factory | Garrison activated, responded to threat 4156 | -7/Factory | Lost 3 parts (2n1w) 4319 | -7/Factory | Core integrity fell below 50% 4361 | -7/Factory | Identified exit to Garrison 4361 | -7/Factory | Entered Garrison 4398 | -7/Garrison | Triggered checkpoint 4462 | -7/Garrison | Triggered checkpoint 4808 | -7/Garrison | Triggered checkpoint 4816 | -7/Garrison | Lost 8 parts (1p5n1u1w) 4825 | -7/Garrison | Destroyed 8 combat bots 4908 | -7/Garrison | Lost 4 parts (1p3w) 4988 | -7/Garrison | Triggered checkpoint 5042 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5091 | -7/Garrison | Garrison Relay disabled 5197 | -7/Garrison | Discovered new exit (range 8) 5308 | -7/Garrison | Triggered checkpoint 5645 | -7/Garrison | Core integrity fell below 20% 5705 | -7/Garrison | Lost 4 parts (1p2n1w) 5740 | -7/Garrison | Triggered checkpoint 6093 | -7/Garrison | Build established: Bothacker-Mutant 6189 | -7/Garrison | Discovered new exit (range 14) 6454 | -7/Garrison | Triggered checkpoint 6713 | -7/Garrison | Garrison Relay disabled 6829 | -7/Garrison | Identified exit to Factory 6835 | -7/Garrison | Entered Factory 6835 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7053 | -6/Factory | Spotted B-75 Beast 7071 | -6/Factory | Assimilated Beast 5a with formatsys_high 7105 | -6/Factory | Lost 3 parts (1p2n) 7631 | -6/Factory | Lost 3 parts (2n1w) 7944 | -6/Factory | Discovered new exit (range 15) 8081 | -6/Factory | Lost 3 parts (2p1w) 8235 | -6/Factory | First assault squad dispatched 9073 | -6/Factory | Identified exit to Garrison 9073 | -6/Factory | Entered Garrison 9132 | -6/Garrison | Phase Generator disabled 9164 | -6/Garrison | Triggered checkpoint 9247 | -6/Garrison | Lost 3 parts (2n1u) 9265 | -6/Garrison | Expanded RIF knowledge: Hotswap 9275 | -6/Garrison | Garrison Relay disabled 9311 | -6/Garrison | Spotted Striker 9336 | -6/Garrison | Spotted Striker 9370 | -6/Garrison | Destroyed Striker 9375 | -6/Garrison | Core integrity fell below 50% 9398 | -6/Garrison | Core integrity fell below 20% 9422 | -6/Garrison | Destroyed Striker 9445 | -6/Garrison | Lost 11 parts (3p6n2w) 9792 | -6/Garrison | Triggered checkpoint 9858 | -6/Garrison | Lost 3 allies 9945 | -6/Garrison | Discovered new exit (range 10) 10063 | -6/Garrison | Garrison Relay disabled 10190 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- relay unit. 10063_ Relay Coupler [NC] tumbles out of relay unit. 10063_ Unknown Hackware tumbles out of relay unit. 10063_ Relay Coupler [NC] tumbles out of relay unit. 10068_ Acquired Unknown Hackware. 10069_ Identified Relay Coupler [Grunt]. 10070_ Discarded Relay Coupler [Sentry]. 10075_ M|#IP%IXEZRK:EFG4&LVDU77A 10077_ Acquired Relay Coupler [Grunt]. 10087_ Dropped Gauss Rifle. 10088_ Acquired Relay Coupler [Swarmer]. 10108_ =CZ&YKAFLSW A %6F:FCVHJJHBLS,0BIOW2M#2 10126_ System corrupted: FCS attempts to trigger Flak Gun. 10126_ System corrupted: Flak Gun misfires. 10168_ LX6JT<>S9BEPLVDUFT3DD,SDBP3/4MLTD 10188_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #???# #? | | ?????????????????????????????#" #???# #? | | ?????????????????????????????# #???# #? | | ????????######"""##??????????# ###?# ###? | | ###???### #?????????# #?# #??? | | #???#"# ##### ## ??????????# # #?# #??? | | #???#"! #??????? ??????????### ##### ### #??? | | #???# ! #??????? ?????????????? #???# #??? | | #???#" [#??????# #????????????? ???# ### #??? | | #???#"# #??????# #?????????????# #???# #?# #??? | | #???### ##### ## #?????????????# #???# #?# #??? | | #?????# ## #????????????##"#####+### #### | | #?????# ######## #????????????# | | ####### ######## #######??????# ### | | #??????# ##### ##### #?? | | #??????# #???# #???# #?# | | ############# ### #### #??????# #???# #???# #?# | | ????????????# #?# #??# #??????# #???# #???# ### | | ????????????# #?# #### #??????# ##### #???# | | ????????????# #?#[ ! #??????# #??## ### | | ????????????# ### #### #??????# #######??# #?? | | ????????????# #??# ######## #????????## #?# | | ????????????# ### #??# ## ## ##????????# #?# | | ????????????# #?# #?## ## =#=* ##???????#[#?# | | ????????????# ### ### == ######### #?# | | ????????????# @^^ [=*[ ![! #?# | | ????????????# c^ == ### #######?? | | ????????????########## ## # =#### #???????? | | ?????????????????????# ## # %#### #???????? | | ?????????????????????" ? #???????? | | ?????????????????????" [####???????? | | ?????????????????????" % *%#??????????? | | ?????????????????????" [%#??????????? | | ?????????????????????# ## ###??????????? | | ?????????????????????# ## # #???????????? | | ????????????????????? sss???????????? | | ????????????????????? ????????????? | | ???????????????????? ##???????????? | | ????????????????????### ###""""## ##????????????? | | ??????????????????????? ????Y???? ??????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 70 Item Schematics ----------------- System Restoration Module | -7/Factory | Hacked Imp. Kinecellerator | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed GravitonCoilStick Manual? 0 Play Time 01:29:24 Cumulative 112.1 hours Start 2024.03.25 @ 19:01:27 End 2024.03.25 @ 20:39:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 17 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 49 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7f17c93-0676-4dc3-ba3e-c8d7d441042d