Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 23:51:36 Player: Peck-R-INE-1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (2580) 2580 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9550 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 61/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel KE Penetrator Railgun Lance Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Makeshift Hover Unit Antigrav System Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Melee Analysis Suite Advanced Target Analyzer Advanced Recoil Stabilizer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Hypervelocity Coil Gun Railgun Railgun Chainsword > --- INVENTORY -------- Light Antimatter Reactor Armored Huge Wheel Improved Matter Compressor Experimental Sensor Array Advanced Target Analyzer EM Shield Bomb Drone Bay Wave Gun KE Penetrator Heavy Rocket Launcher Katana Makeshift Sword Lance [Rating: 101] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Beam Rifle Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 7 | . . . . . 2 . 1 . 1 1 . . 2 . Weapon 2 | . . . . . 1 . . . . 1 . . . . Parts Attached 78 | 8 5 . 2 2 17 6 . . 9 12 3 3 10 1 Power 9 | 1 1 . . 1 1 1 . . 2 1 . . 1 . Engine 7 | 1 1 . . 1 . 1 . . 2 1 . . . . Core 1 | . . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 26 | 3 1 . . . 9 . . . 3 3 1 . 5 1 Treads . | . . . . . . . . . . . . . . . Leg 7 | . . . . . 3 . . . 2 2 . . . . Wheel 5 | 3 1 . . . . . . . 1 . . . . . Hover 9 | . . . . . 3 . . . . . . . 5 1 Flight 5 | . . . . . 3 . . . . 1 1 . . . Utility 20 | 2 1 . . . 4 1 . . 2 3 2 1 4 . Device 9 | 1 . . . . 3 1 . . . 2 1 1 . . Storage 3 | 1 . . . . . . . . . 1 . . 1 . Processor 5 | . 1 . . . . . . . . . 1 . 3 . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 2 | . . . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 2 1 3 4 . . 2 5 . 2 . . Energy Gun 2 | . . . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . . . 1 1 4 . . . 3 . 2 . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 2 . . . 3 . . 1 . Parts Lost 45 | . 2 . . . 4 11 . 2 . 5 3 . 2 16 Power 8 | . 1 . . . . 2 . 1 . 1 . . 1 2 Propulsion 13 | . . . . . 2 3 . . . 2 1 . . 5 Utility 11 | . 1 . . . . 1 . 1 . 2 1 . 1 4 Weapon 13 | . . . . . 2 5 . . . . 1 . . 5 Highest Loss Streak 16 | . 2 . . . 2 4 . 2 . 2 2 . 1 16 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Backups 7 | . 3 7 7 7 5 5 4 5 3 4 8 11 12 7 Power . | . . . . . . 1 . . . . . . . . Propulsion 1 | . . 2 2 3 1 . . . . 1 1 2 2 2 Utility 1 | . . 1 1 1 2 2 1 1 . 1 2 4 3 . Weapon 3 | . 1 4 4 3 . 1 3 3 2 2 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . . 2 3 . . . 2 . 1 . . 2 4 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . 1 . . . 1 Utility 4 | . . . 2 . . . . 1 . . . . 1 . Weapon 7 | . . . . 3 . . . . . . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 87 82 44 42 53 79 89 94 94 77 Engine 9 | . 13 14 14 14 2 7 7 5 4 9 11 11 9 3 Leg 4 | . . . . . 11 15 . . . 12 5 5 2 . Wheel 9 | . 28 28 28 28 1 2 . . 5 4 5 5 2 . Hover 2 | . . . . . 8 . . . . . . . 12 16 Flight 1 | . . . . . . . . . . . 2 5 2 . Device 13 | . 11 . . . 8 7 13 15 16 10 25 23 19 10 Storage 7 | . 14 14 14 14 9 9 7 5 . 2 5 5 5 8 Processor 7 | . 1 14 14 14 9 9 7 7 3 . 1 5 13 13 Hackware 4 | . . . . . 6 9 7 7 6 5 5 5 5 4 Protection 1 | . . . . . . . . . 6 8 . . . . Ballistic Gun 10 | . 26 5 . 8 8 17 . . . 14 15 14 12 7 Ballistic Cannon 2 | . 1 14 11 8 . . . . . . . . . . Launcher 4 | . . 8 13 11 3 . . . . . 5 2 . . Slashing Weapon 3 | . . . 2 . 3 3 . . 8 5 1 5 7 7 Peak Build Rating 101 | 9 9 8 12 12 37 38 22 22 60 77 86 90 101 101 Average Rating 51 | 6 8 8 9 9 29 31 21 21 44 63 80 85 96 78 On Entrance 35 | . 9 8 8 9 12 36 9 22 19 60 77 82 87 101 Naked Turns 42 | . . . . . . . . . . . . . . 42 Heaviest Build 70 | 11 13 14 14 14 20 28 10 10 37 66 70 63 65 66 Greatest Support 60 | 26 20 20 20 20 51 51 3 3 28 60 28 28 47 47 Greatest Overweight (x) 4 | 1 . . . . 3 4 3 3 3 2 2 2 2 1 Average Overweight (x) . | . . . . . . . 3 1 1 1 2 2 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 5 15 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 8 8 8 7 5 10 15 15 15 12 Most Carried 15 | . 7 7 8 8 8 8 7 7 5 8 11 14 15 9 Average Carried 7 | . 3 7 7 7 6 6 5 6 3 5 9 12 13 7 Final Capacity 15 | 8 8 8 8 8 8 8 8 5 5 15 15 15 15 5 Final Carried 14 | . 7 7 8 8 5 8 7 5 4 7 10 14 9 4 Class Distribution -------------------- 32% | Scavenger-Mutant 28% | Scavenger-Skirmisher 17% | Mutant 7% | Scavenger-Gladiator 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Matter Collected 2469 | 290 136 86 40 87 199 178 . . 417 381 437 . 149 69 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3062 | 87 225 85 378 71 356 223 . . 279 608 426 . 245 79 Parts 192 | 5 18 5 15 9 39 14 . . 9 32 26 . 13 7 Haulers Intercepted 5 | . 1 . . . 1 . . . 2 1 . . . . Recyclers Shooed 4 | . . . . . . . . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 23 1 . 5 Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 70 | . 4 5 2 5 14 7 . . 1 10 15 . 4 3 Melee 9 | . . . 2 . 1 1 . . . . 1 . 4 . Guns 35 | . 4 . . . 8 6 . . 1 10 6 . . . Cannons 1 | . . 1 . . . . . . . . . . . . AOE 25 | . . 4 . 5 5 . . . . . 8 . . 3 Classes Destroyed 14 | 2 7 1 1 . . 1 . . . . 1 . 1 . Worker 1 | . 1 . . . . . . . . . . . . . Builder 5 | . 1 . . . 1 . . . . 3 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . . . 2 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 . Swarmer 39 | . 3 3 . 4 8 4 . . . 5 10 . . 2 Grunt 14 | . 1 . . 1 4 . . . 1 3 2 . 1 1 Duelist 2 | . . . . . . . . . . . 2 . . . Sentry 10 | . . 2 . . 2 3 . . . 2 1 . . . Hunter 2 | . . . 2 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . 3 . Best Kill Streak 8 | 2 5 3 2 4 6 5 . . 1 6 8 . 3 2 Combat Bots Only 8 | . 3 3 2 4 5 5 . . 1 5 8 . 3 2 Max Kills in Single Turn 4 | 1 2 2 1 2 2 1 . . 1 2 4 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 1 . . . . . 4 . . 2 Melee 1 | . . . 1 . 1 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Hostile Shots Fired 567 | . 33 13 . 4 49 155 . 7 7 42 42 13 35 167 Missed 159 | . 7 3 . 1 10 39 . 4 2 10 14 6 7 56 Hits 408 | . 26 10 . 3 39 116 . 3 5 32 28 7 28 111 Melee 2 | . . . . . . . . . . . 2 . . . Projectile 406 | . 26 10 . 3 39 116 . 3 5 32 26 7 28 111 Critical Strikes 25 | . 1 . . . . 9 . . 1 3 2 . 3 6 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 6765 | . 231 126 . 68 523 1599 . 82 95 958 529 62 429 2063 Core 1767 | . 46 73 . 43 115 234 . 34 . 55 12 . 87 1068 Absorbed by Shields 199 | . . . . . . . . . . . 39 22 138 . Core Remaining (%) 76 | 100 . . . 35 . 36 . 95 100 . . 93 . . Volleys Fired 178 | 5 39 10 . 5 27 19 . . 10 33 18 1 8 3 Largest 4 | 2 2 2 . 2 3 3 . . 1 3 4 1 3 3 Hottest 140 | 40 50 60 . 60 109 79 . . 25 91 140 39 105 109 Shots Fired 365 | 10 78 12 . 8 39 43 . . 10 88 51 1 18 7 Gun 321 | 10 73 1 . 2 28 43 . . 10 88 44 . 18 4 Cannon 15 | . 5 7 . 3 . . . . . . . . . . Launcher 29 | . . 4 . 3 11 . . . . . 7 1 . 3 Special . | . . . . . . . . . . . . . . . Kinetic 319 | 10 78 8 . 5 15 39 . . 10 88 44 . 18 4 Thermal 17 | . . . . . 13 4 . . . . . . . . Explosive 29 | . . 4 . 3 11 . . . . . 7 1 . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 10 11 5 . 6 4 6 . . 2 12 6 . 8 . Robot Miss Streak 6 | . 6 2 . 1 3 2 . . 4 5 4 . 3 6 Penetration Max 1 | . . . . . . . . . . 1 1 . . . Secondary Targets 4 | . . . . . . 1 . . . 2 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 1 . . . Shots Hit Robots 260 | 10 40 6 19 6 24 30 . . 13 59 23 . 29 1 Core Hits 165 | 4 17 6 11 9 26 14 . . 7 26 27 . 11 7 Critical Kills 2 | . . . . . . . . . . 1 . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . 2 2 . . . Critical Strikes 13 | . . 1 1 . 1 . . . 1 3 3 . 3 . Burn 1 | . . . . . 1 . . . . . . . . . Destroy 7 | . . . . . . . . . . 3 3 . 1 . Blast 1 | . . 1 . . . . . . . . . . . . Sever 4 | . . . 1 . . . . . 1 . . . 2 . Melee Attacks 67 | . . . 19 . 7 6 . . 10 . 2 . 21 2 Impact . | . . . . . . . . . . . . . . . Slashing 67 | . . . 19 . 7 6 . . 10 . 2 . 21 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 4 . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 1 . . . 6 . Damage Inflicted 8742 | 85 378 307 1529 250 870 580 . . 415 1707 1362 . 866 393 Guns 3493 | 85 327 . . 13 239 460 . . 68 1537 445 . 319 . Cannons 173 | . 51 89 . 33 . . . . . . . . . . Explosions 2320 | . . 218 . 204 516 . . . . 170 857 . . 355 Melee 2747 | . . . 1529 . 115 111 . . 347 . 60 . 547 38 Ramming 9 | . . . . . . 9 . . . . . . . . Kinetic 3476 | 85 378 89 . 46 93 416 . . 68 1537 445 . 319 . Thermal 360 | . . . . . 146 44 . . . 170 . . . . Explosive 2150 | . . 218 . 204 516 . . . . . 857 . . 355 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2747 | . . . 1529 . 115 111 . . 347 . 60 . 547 38 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 4 5 . . . . . . 2 2 Average Corruption 2 | . . . . . 3 4 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . . . . . 1 11 . . . . . . 4 6 Message Errors 7 | . . . . . . 4 . . . . . . 1 2 Matter Fused 4 | . . . . . . 1 . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Energy Discharges 5 | . . . . . 1 1 . . . . . . 2 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 194 | . . . 92 . . 8 . . . 58 13 . 23 . Projectiles . | . . . . . . . . . . . . . . . Explosions 71 | . . . . . . . . . . 58 13 . . . Melee 123 | . . . 92 . . 8 . . . . . . 23 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . 6 . 26 52 . . . . 183 8 . . 59 Shots 9 | . . 1 . 1 2 . . . . 3 1 . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . 5 . . . . . . . . Kicked 5 | . . . . . . 5 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 422 | . 12 10 . 10 422 273 . . 16 114 5 . 10 186 Average Temperature 49 | . 7 6 . 7 72 58 . . 4 33 3 . 10 93 Received Heat Transfer 1655 | . 42 9 . . 135 693 . 9 63 171 83 9 69 372 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 705 | . . . . . 444 111 . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . . Low Security (%) 89 | 100 100 100 . 100 45 100 100 100 100 73 . . 100 . Level 1 10 | . . . . . 54 . . . . 26 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 280 | 10 67 160 . 106 278 196 4 15 30 280 . . 54 . Initial 99 | . . 16 . . 13 99 4 . 7 1 . . . . Average 60 | 1 15 71 . 46 169 127 1 . 2 98 . . 6 . Influence Increases 2455 | 10 132 200 50 145 460 237 2 15 79 454 365 . 111 195 Destroy 0b10 Robot/C 1400 | . 80 100 40 100 280 140 . . 20 200 300 . 80 60 Destroy 0b10 Robot/NC 90 | 10 25 . 10 . 10 . . . 10 20 . . 5 . Destroy Leader 224 | . 14 10 . 10 62 40 . . 4 42 20 . 22 . Successful Hack 30 | . 13 . . . 7 8 2 . . . . . . . Disable Machine 180 | . . 30 . 15 30 15 . . . 90 . . . . Destroy Structure 186 | . . 30 . 20 56 4 . . . 72 . . 4 . Partial Spotted 30 | . . 30 . . . . . . . . . . . . Lose Combat Pursuer 315 | . . . . . 15 30 . 15 45 30 45 . . 135 Influence Decreases 2380 | 10 90 102 187 112 260 461 14 . 90 244 579 . 79 152 Entered New Map 441 | . . 26 140 3 23 137 8 . 8 3 80 . . 13 Time Decay 1592 | 10 80 76 47 109 197 214 6 . 45 191 489 . 69 59 Lost Part 310 | . 10 . . . 40 110 . . . 50 10 . 10 80 Lost Ally 37 | . . . . . . . . . 37 . . . . . Squads Dispatched 15 | . 1 . . . 4 1 . 1 2 2 . . 4 . Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . 2 . Reinforcement 7 | . 1 . . . 1 . . 1 1 2 . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Distress Signals 6 | . 2 . . . 1 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 16 5 . 6 27 19 . 7 12 15 18 1 10 18 Peak Tracking Total 9 | . 6 3 . 4 7 9 . 6 6 5 7 1 4 9 Tactical Retreats 12 | . . . . . 1 1 . 1 2 1 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Traps Triggered 12 | . . . . . 2 1 . 2 2 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Machines Disabled 17 | . . 2 . 1 2 1 . . . 6 1 . . 4 Max in Single Turn 3 | . . 1 . 1 1 1 . . . 2 1 . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Machines Accessed 16 | . 3 . 1 1 2 5 2 . . . . 1 1 . Terminals 12 | . 3 . . . 2 5 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 52 | . 10 . 23 1 3 9 3 . . . . 1 2 . Successful 35 | . 3 . 23 1 1 3 3 . . . . 1 . . Failed 17 | . 7 . . . 2 6 . . . . . . 2 . Catastrophic 4 | . 1 . . . 1 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 2 . . . 3 6 1 . . . . . 2 . Terminals 25 | . 10 . . . 3 9 1 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 33 | . 3 . 23 1 1 3 1 . . . . 1 . . Record 23 | . . . 23 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 4 | . . . . 1 . 2 . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 3 . . . . . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 4 . . . 12 . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Active Infowar (turns) 6759 | 32 254 176 991 245 453 458 99 130 569 580 1445 388 688 251 Optics 3544 | . 34 176 991 245 453 458 99 130 286 . . . 421 251 Sensors 3306 | . . . . . 416 216 98 130 283 74 1445 250 149 245 Terrain 4238 | 32 220 . . . 6 . 97 130 569 580 1445 272 687 200 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 1 1 . 1 Drone Launches 19 | . . . . . . 2 . . 4 . . . 13 . Drone Recoveries 2 | . . . . . . 1 . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Turns Passed 6862 | 60 287 176 991 245 453 458 99 130 569 580 1445 388 688 293 Spaces Moved 5313 | 40 192 190 1177 263 284 255 48 82 336 369 1055 284 435 303 Core 377 | 1 . . . . . 26 48 82 137 . . . . 83 Treads . | . . . . . . . . . . . . . . . Legs 399 | . . . . . 130 229 . . . 40 . . . . Wheels 3933 | 39 192 190 1177 263 31 . . . 199 329 1055 284 174 . Hover 581 | . . . . . 100 . . . . . . . 261 220 Flight 23 | . . . . . 23 . . . . . . . . . Fastest Speed 34 | 50 80 80 80 80 34 100 200 50 50 115 130 130 115 50 Average Speed 110 | 86 80 80 80 80 109 142 200 121 145 122 130 130 123 89 Slowest Speed 250 | 100 80 80 80 80 250 250 200 200 200 190 130 130 130 125 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 36 32 93 49 26 44 2 79 7 12 96 22 9 29 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . 1 . . 1 Known Exits Taken 4 | . 1 . . . 1 1 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . 2 . . 1 Spaces Dug 26 | . . . . . 4 . . . . . . 20 2 . Terrain Destroyed 324 | . . 32 . 20 71 2 . . . 32 115 20 5 27 Melee 6 | . . . . . 4 . . . . . . . 2 . Projectile 26 | . . . . . . 2 . . . 3 16 . 3 2 AOE 292 | . . 32 . 20 67 . . . . 29 99 20 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Fac Upp Total 5942 | 53 258 201 1206 290 383 310 52 111 393 437 1087 297 549 315 Wait 133 | . 11 1 . 5 24 13 . . 24 5 1 . 48 1 Move 5299 | 39 191 189 1176 262 283 254 47 81 335 368 1054 283 434 303 Hop . | . . . . . . . . . . . . . . . Pick Up 57 | . 8 . 4 5 . 3 2 . 4 9 7 4 11 . Fast Attach 40 | 8 1 . . . 10 4 . . 6 5 1 . 5 . Attach 42 | . 1 . . . 12 1 3 . 3 5 4 . 9 4 Detach 13 | . . . . . 9 1 . . . 2 . . 1 . Swap 52 | . 6 1 4 6 5 4 . . 3 5 . 9 8 1 Drop 35 | 1 1 . 3 7 6 . . . . 5 . . 11 1 Fire 178 | 5 39 10 . 5 27 19 . . 10 33 18 1 8 3 Melee 58 | . . . 19 . 7 6 . . 8 . 2 . 14 2 Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . . . . 5 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Entered Mines 356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 356 | -10/Mines | Discovered new exit (range 5) 524 | -10/Mines | Entered Exiles 524 | -10/Exiles | Found Exiles lab destroyed 598 | -10/Exiles | Build established: Scavenger-Mutant 687 | -10/Exiles | Learned location of Zion (-7) 997 | -10/Exiles | Discovered new exit (range 15) 1089 | -10/Exiles | Discovered new exit (range 17) 1515 | -10/Exiles | Entered Mines 1542 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1625 | -9/Mines | Core integrity fell below 50% 1653 | -9/Mines | Discovered new exit (range 8) 1686 | -9/Mines | Learned Materials trap positions 1704 | -9/Mines | Found the Drone Emporium 1710 | -9/Mines | Found Prototype Device 1737 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1739 | -9/Mines | Found Prototype Device 1760 | -9/Mines | Entered Materials 1760 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1761 | -8/Materials | Loaded intel: 17 trap records 1795 | -8/Materials | Identified Bomb Drone Bay 1797 | -8/Materials | Identified Exp. Sensor Array 1833 | -8/Materials | Garrison activated, responded to threat 1893 | -8/Materials | Identified exit to Storage 2213 | -8/Materials | Entered Storage 2302 | -8/Storage | Lost 4 parts (1p1n2w) 2531 | -8/Storage | Identified exit to Factory 2598 | -8/Storage | Core integrity fell below 50% 2647 | -8/Storage | Lost 3 parts (1u2w) 2671 | -8/Storage | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -7/Factory | Identified exit to DSF 2770 | -7/Factory | Entered DSF 2808 | -7/DSF | Additional patrols routed to DSF 2891 | -7/DSF | Discovered new exit (range 18) 2900 | -7/DSF | Entered Factory 2900 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2929 | -6/Factory | Discovered new exit (range 6) 3220 | -6/Factory | Build established: Mutant 3423 | -6/Factory | Lost 4 allies 3469 | -6/Factory | Entered another Factory area 3469 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3922 | -5/Factory | Discovered new exit (range 14) 4049 | -5/Factory | Entered Upper Caves 4078 | -5/Upper Caves | Learned location of Armory (-3) 4121 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4170 | -5/Upper Caves | Destroyed 8 combat bots 4230 | -5/Upper Caves | Build established: Scavenger-Skirmisher 4257 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4464 | -5/Upper Caves | Encountered a Warlord checkpoint 5284 | -5/Upper Caves | Discovered new exit (range 14) 5494 | -5/Upper Caves | Entered another Upper Caves area 5537 | -5/Upper Caves | Discovered new exit (range 14) 5583 | -5/Upper Caves | Learned Factory garrison access intel 5813 | -5/Upper Caves | Spotted B-75 Beast 5882 | -5/Upper Caves | Entered Factory 5882 | -4/Factory | Evolved 2 slots: Utility x2 5883 | -4/Factory | Loaded intel: 4 garrison access locations 5934 | -4/Factory | Discovered new exit (range 7) 6432 | -4/Factory | Garrison activated, responded to threat 6483 | -4/Factory | Lost 11 allies 6555 | -4/Factory | Build established: Scavenger-Gladiator 6570 | -4/Factory | Entered Upper Caves 6571 | -4/Upper Caves | Encountered a Warlord checkpoint 6587 | -4/Upper Caves | Learned location of Testing (-3) 6753 | -4/Upper Caves | Attracted the attention of an 0b10 base 6821 | -4/Upper Caves | Released all parts (6) 6823 | -4/Upper Caves | Core integrity fell below 50% 6848 | -4/Upper Caves | Core integrity fell below 20% 6852 | -4/Upper Caves | Lost 16 parts (2p5n4u5w) 6863 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06789_ Hyb. Deuterium Engine destroyed. 06792_ Field Laser fries itself beyond repair. 06794_ Cmb. Airjet destroyed. 06794_ Critical hit (Burn: +50). 06797_ Penetrated by Slug. 06797_ Slug penetrates Wall. 06801_ The unstable cave ceiling collapses. 06807_ %G#EYQ