Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 15:05:16 Player: Cinder Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (117) 585 Value Destroyed (3422) 3422 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 11289 Bonus ------- Follower Combat Kills 162 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 95/100 System Corruption 7% Temperature Cool (0) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Linear Gravjet > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Antimatter Reactor Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Modified TNC Improved Melee Analysis Suite Actuator Array Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Flail Power Sword > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Wheel Wheel Wheel Improved Heat Sink Medium Storage Unit Improved Actuator Array Improved Light Armor Plating Grenade Launcher Missile Launcher Heavy Flail Heavy Flail Greatsword Spear Fire Trap [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Improved Light Armor Plating Device Cryofiber Web Storage High-capacity Storage Unit Processor Modified TNC Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 11 | . . 2 . . . 1 2 . . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 84 | 6 6 10 . 2 . 11 2 1 . 5 1 . . 18 22 Power 9 | 1 . 2 . . . 1 . . . . . . . 2 3 Engine 6 | 1 . 2 . . . 1 . . . . . . . 1 1 Core 1 | . . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 31 | 2 3 2 . . . 3 . 1 . . . . . 10 10 Treads . | . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 3 Wheel 25 | 2 3 2 . . . 3 . 1 . . . . . 10 4 Hover 2 | . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 26 | 1 1 3 . 2 . 5 2 . . 4 . . . 5 3 Device 8 | . . . . . . 2 . . . 2 . . . 2 2 Storage 3 | 1 . . . 1 . . . . . . . . . . 1 Processor 7 | . 1 2 . 1 . 1 . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . 1 . . . 2 2 . . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 2 3 . . . 2 . . . 1 1 . . 1 6 Energy Gun 5 | . 1 2 . . . 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 1 . . . 1 Slashing Weapon 4 | . 1 . . . . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . . . . . . . . Parts Lost 50 | . . . . . . 3 . 1 . . 1 . . 17 28 Power 4 | . . . . . . . . . . . . . . 1 3 Propulsion 23 | . . . . . . 1 . 1 . . . . . 10 11 Utility 15 | . . . . . . 1 . . . . . . . 6 8 Weapon 8 | . . . . . . 1 . . . . 1 . . . 6 Highest Loss Streak 14 | . . . . . . 1 . 1 . . 1 . . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 1 7 7 8 8 8 16 18 19 19 18 17 18 18 12 10 Power 1 | . 1 1 1 1 1 1 2 2 2 2 2 2 2 1 2 Propulsion 2 | 1 3 3 3 3 3 1 3 2 2 2 3 3 3 1 1 Utility 4 | . . . 2 2 2 5 6 7 8 7 7 6 6 2 2 Weapon 5 | . 2 2 2 2 2 6 7 7 6 6 5 6 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . 2 3 . . . 2 . . 1 3 1 1 . . 4 Power 7 | . 1 1 . . . 1 . . . 2 . . . . 2 Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 6 | . . . . . . 1 . . . 1 1 1 . . 2 Weapon 3 | . 1 1 . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 98 100 100 100 99 99 99 100 99 99 100 100 89 57 Engine 7 | . 14 11 11 11 11 9 7 7 7 6 6 6 6 4 . Wheel 20 | . 28 22 22 22 22 27 23 22 23 20 20 20 20 15 5 Device 8 | . . . . . . 8 7 7 7 13 13 13 13 17 13 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 6 6 6 5 4 Processor 15 | . 4 22 22 22 22 18 15 15 15 13 13 13 13 18 13 Protection 14 | . . 10 11 11 11 9 22 23 23 25 26 26 26 12 . Energy Gun 10 | . 3 18 22 22 22 18 15 15 15 13 8 6 6 . . Ballistic Gun 2 | . 21 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 6 6 5 2 Slashing Weapon 1 | . 3 3 . . . . . . . . . . . 4 4 Peak Build Rating 57 | 6 9 18 18 23 23 33 38 39 39 47 48 48 48 57 56 Average Rating 35 | 5 6 15 18 21 23 31 37 38 38 46 47 48 48 51 44 On Entrance 29 | . 6 9 18 18 23 23 32 38 38 39 47 48 48 48 43 Avg Prop Armor Cover (%) 5 | . . . . . . 4 . . . . . . . . 7 Naked Turns 9 | . . . . . . . . . . . . . . . 9 Heaviest Build 90 | 13 15 24 24 59 59 63 69 69 69 80 80 80 80 90 76 Greatest Support 69 | 32 20 24 24 24 24 36 34 40 40 40 40 40 40 40 69 Greatest Overweight (x) 5 | 1 . 1 . 2 2 2 2 2 1 1 1 1 1 4 5 Average Overweight (x) 1 | . . . . . 2 1 1 1 1 1 1 1 1 2 . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 9 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 8 8 8 8 8 20 19 20 20 20 20 20 20 19 17 Average Carried 14 | 1 7 7 8 8 8 16 18 19 19 19 19 19 20 14 12 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 8 8 8 8 8 20 19 19 20 20 20 20 20 16 4 Class Distribution -------------------- 55% | Mutant 23% | Skirmisher 10% | Scavenger-Gladiator 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Matter Collected 1189 | 288 152 140 . . 20 120 . 30 . . 60 8 . 165 206 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3782 | 153 290 506 . . 43 903 . 66 53 19 74 . 69 1198 408 Parts 190 | 6 21 26 . . 7 42 . 5 2 1 7 . 4 44 25 Haulers Intercepted 5 | . 1 3 . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 10 2 . 10 . 10 . . Prevented 1 | . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 79 | . 8 9 . . 4 21 . 3 2 . 5 . 2 16 9 Melee 15 | . . . . . . . . . . . . . . 12 3 Guns 54 | . 8 9 . . 4 21 . 3 2 . 5 . 2 . . AOE 5 | . . . . . . . . . . . . . . . 5 Classes Destroyed 13 | 2 5 2 . . . 1 . . 1 . . . . 1 1 Worker 14 | . 2 . . . . 2 . . . 1 . . . 9 . Builder 2 | . . . . . . . . . . . . . . . 2 Tunneler 4 | 3 . . . . . . . . . . . . . 1 . Hauler 5 | . 1 3 . . . . . . . . . . . 1 . Recycler 5 | 1 . 1 . . . 3 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 6 | . 2 2 . . . 1 . . . . . . . 1 . Swarmer 28 | . 6 2 . . 4 3 . 2 . . 5 . 2 . 4 Grunt 37 | . 2 6 . . . 12 . . 1 . . . . 12 4 Sentry 5 | . . 1 . . . 4 . . . . . . . . . Hunter 3 | . . . . . . 2 . 1 . . . . . . . Programmer 6 | . . . . . . . . . 1 . . . . 4 1 Decomposer 3 | . . . . . . . . . . . 1 . 2 . . Best Kill Streak 9 | 4 3 9 . . 3 9 . 2 1 1 4 . 2 8 5 Combat Bots Only 6 | . 3 4 . . 3 5 . 2 1 . 4 . 2 6 5 Max Kills in Single Turn 5 | 1 1 1 . . 1 1 . 1 1 1 1 . 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Hostile Shots Fired 740 | . 38 13 . . 7 73 . 18 6 . 35 . 10 135 405 Missed 303 | . 12 8 . . 1 20 . 5 2 . 10 . 5 43 197 Hits 437 | . 26 5 . . 6 53 . 13 4 . 25 . 5 92 208 Melee 1 | . . . . . . . . . . . . . . . 1 Projectile 436 | . 26 5 . . 6 53 . 13 4 . 25 . 5 92 207 AOE 5 | . . . . . . . . . . . . . . . 5 Critical Strikes 14 | . 1 . . . . 3 . . . . . . . 7 3 Damage Taken 6557 | . 256 43 . . 48 793 . 164 62 97 301 . 60 1815 2918 Core 1724 | . 66 . . . 10 131 . 21 . 8 . . . 337 1151 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 106 | . . . . . . . . . . . 88 . 18 . . Core Remaining (%) 86 | 100 73 . . . 97 76 . . 97 . . . 99 66 . Volleys Fired 153 | 7 30 18 . . 4 57 . 6 4 1 17 . 7 . 2 Largest 2 | 2 2 2 . . 2 2 . 2 2 2 2 . 1 . 2 Hottest 130 | 40 65 130 . . 130 130 . 130 130 130 130 . 65 . 66 Shots Fired 275 | 14 53 36 . . 8 114 . 12 8 2 18 . 7 . 3 Gun 272 | 14 53 36 . . 8 114 . 12 8 2 18 . 7 . . Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 60 | 14 46 . . . . . . . . . . . . . . Thermal 212 | . 7 36 . . 8 114 . 12 8 2 18 . 7 . . Explosive 3 | . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 4 7 14 . . 4 21 . 9 10 3 7 . 9 . 2 Robot Miss Streak 7 | 1 4 7 . . 5 6 . 4 2 2 4 . 6 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Shots Hit Robots 349 | 10 43 34 . . 6 102 . 11 8 2 18 . 8 79 28 Core Hits 372 | 6 21 53 . . 9 174 . 13 14 3 30 . 10 21 18 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . 1 11 . Critical Strikes 18 | . . . . . . . . . . . . . 1 16 1 Smash 12 | . . . . . . . . . . . . . 1 11 . Sever 6 | . . . . . . . . . . . . . . 5 1 Melee Attacks 193 | . 8 6 . . . 2 . . . . . . 3 130 44 Impact 82 | . . . . . . 2 . . . . . . 3 69 8 Slashing 106 | . 8 6 . . . . . . . . . . . 61 31 Piercing 5 | . . . . . . . . . . . . . . . 5 Sneak Attacks 22 | . 3 1 . . . . . . . . . . 2 13 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks 18 | . . . . . . . . . . . . . . 11 7 Damage Inflicted 9394 | 106 630 477 . . 40 1631 . 156 159 13 237 . 260 4287 1398 Guns 3197 | 106 402 387 . . 40 1631 . 156 159 13 237 . 66 . . Cannons . | . . . . . . . . . . . . . . . . Explosions 241 | . . . . . . . . . . . . . . . 241 Melee 5956 | . 228 90 . . . . . . . . . . 194 4287 1157 Ramming . | . . . . . . . . . . . . . . . . Kinetic 430 | 106 324 . . . . . . . . . . . . . . Thermal 2767 | . 78 387 . . 40 1631 . 156 159 13 237 . 66 . . Explosive 241 | . . . . . . . . . . . . . . . 241 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2994 | . . . . . . . . . . . . . 194 2563 237 Slashing 2904 | . 228 90 . . . . . . . . . . . 1724 862 Piercing 58 | . . . . . . . . . . . . . . . 58 Highest Corruption 7 | . . . . . . . . . 1 1 1 1 . 4 7 Average Corruption 2 | . . . . . . . . . 1 1 1 1 . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . 1 1 5 . . 10 2 Message Errors 4 | . . . . . . . . . . 1 1 . . 2 . Matter Fused 5 | . . . . . . . . . . . 1 . . 3 1 Heat Flow Errors 3 | . . . . . . . . . . . 1 . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 2 . . . 1 Data Loss (major) 3 | . . . . . . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1425 | . 21 50 . . . . . . . . . . 184 1086 84 Projectiles . | . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . . . . 7 Melee 1418 | . 21 50 . . . . . . . . . . 184 1086 77 Knockbacks 21 | . . . . . . . . . . . . . . 20 1 Impact 19 | . . . . . . . . . . . . . . 18 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 164 | . . . . . . . . . . 101 . . . . 63 Shots 5 | . . . . . . . . . . 3 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 418 | . 111 282 . . 207 418 . 63 60 . 139 . . 122 . Average Temperature 76 | . 42 99 . . 89 73 . 34 28 . 81 . . 63 . Received Heat Transfer 1206 | . 90 12 . . . 342 . . 18 . . . . 525 219 Effects 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 5 1 Combat Hostiles 5 | . . . . . . . . . . . . . . 4 1 Parts Fried 13 | . . . . . . . . . . . . . . 10 3 Impact Corruptions 28 | . . . . . . . . . . . . . 4 23 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 3420 | . 100 460 . . 50 2060 . 185 175 15 295 . 80 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 . 100 84 100 . . 100 . . . 93 100 Level 1 3 | . . . . . . 15 . . . . . . . 6 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 242 | 10 63 166 50 . 75 242 109 . . 70 . . . 212 130 Initial 109 | . . 13 50 . . . 109 . . . . . . 74 88 Average 68 | 1 19 86 50 . 13 111 88 . . 17 . . . 146 54 Influence Increases 2697 | 20 225 255 . . 105 576 . 80 50 75 110 . 127 659 415 Destroy 0b10 Robot/C 1680 | . 160 180 . . 80 420 . 60 40 . 100 . 100 320 220 Destroy 0b10 Robot/NC 190 | 20 25 35 . . . 30 . . . 5 . . . 65 10 Destroy Leader 312 | . 26 40 . . 10 102 . 20 10 . 10 . 10 64 20 Allied During Kill 19 | . . . . . . . . . . . . . 17 . 2 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 Successful Hack 36 | . 14 . . . . 7 . . . . . . . 8 7 Disable Machine 105 | . . . . . . . . . . 60 . . . . 45 Destroy Structure 60 | . . . . . . 2 . . . 10 . . . 22 26 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 270 | . . . . . 15 . . . . . . . . 180 75 Influence Decreases 2646 | 20 194 156 80 50 105 334 183 133 56 75 110 . 8 598 544 Entered New Map 443 | . . 18 80 50 . . 133 23 2 . . . . 45 92 Time Decay 1807 | 20 194 138 . . 105 304 50 110 54 75 110 . 8 346 293 Lost Part 359 | . . . . . . 30 . . . . . . . 170 159 Lost Ally 37 | . . . . . . . . . . . . . . 37 . Squads Dispatched 21 | . 1 2 . . . 4 . . . . . . . 6 8 Investigation 4 | . . 1 . . . 1 . . . . . . . . 2 Extermination 4 | . . . . . . . . . . . . . . 2 2 Reinforcement 10 | . 1 1 . . . 3 . . . . . . . 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Distress Signals 5 | . 1 2 . . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 138 | . 16 14 . . 5 29 . 4 2 . 6 . 3 29 30 Peak Tracking Total 9 | . 5 3 . . 4 6 . 3 1 . 4 . 5 5 9 Tactical Retreats 10 | . . . . . 1 . . . . . . . . 7 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Traps Triggered 1 | . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 1 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Machines Disabled 7 | . . . . . . . . . . 4 . . . . 3 Max in Single Turn 4 | . . . . . . . . . . 4 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Machines Accessed 18 | . 3 2 . 1 . 2 . . . 2 . . . 4 4 Terminals 12 | . 3 1 . . . 1 . . . 2 . . . 2 3 Fabricators 2 | . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 39 | . 9 5 . 1 . 4 . . . 3 . . . 8 9 Successful 13 | . 2 4 . 1 . 3 . . . . . . . 1 2 Failed 26 | . 7 1 . . . 1 . . . 3 . . . 7 7 Catastrophic 4 | . . . . . . 1 . . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 9 1 . 1 . 2 . . . 3 . . . 2 4 Terminals 23 | . 9 1 . . . 2 . . . 3 . . . 2 6 Fabricators 5 | . . . . . . . . . . . . . . 2 3 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 4 . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 4 . Terminal Hacks 5 | . 2 . . 1 . 1 . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . 1 . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 1 . . . 2 . . . 3 3 Full Trace Events 2 | . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 1 . . . . . 2 . 1 . Robots Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . 10 Part Schematics Acquired 16 | . 1 . . . . 1 . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Total Allies 4 | . . . . . . . . . . . . 2 . . 2 Largest Group 2 | . . . . . . . . . . . . 2 2 2 2 Highest-Rated Group 86 | . . . . . . . . . . . . 58 58 55 86 Highest-Rated Ally 43 | . . . . . . . . . . . . 33 33 33 43 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . . 6 5 11 Total Damage 624 | . . . . . . . . . . . . . 109 68 447 Kills 5 | . . . . . . . . . . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Active Infowar (turns) 6741 | . 235 321 7 323 624 759 101 635 324 301 502 716 409 803 681 Optics 6506 | . . 321 7 323 624 759 101 635 324 301 502 716 409 803 681 Structural 317 | . . . . . . . . . . . . . . . 317 T.N.C. 5909 | . 235 321 7 323 624 759 101 635 324 301 502 716 409 652 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 . 1 1 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Turns Passed 7425 | 120 725 321 7 323 624 759 101 635 324 301 502 716 409 803 755 Spaces Moved 5488 | 78 337 205 9 390 279 499 94 589 295 286 457 642 377 473 478 Core 83 | 5 . . . . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . . . . . Legs 151 | . . . . . . . . . . . . . . . 151 Wheels 5187 | 73 337 205 9 390 279 499 94 589 295 286 457 642 377 473 182 Hover 67 | . . . . . . . . . . . . . . . 67 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 80 80 110 91 91 101 101 101 101 101 101 100 40 Average Speed 98 | 99 80 87 80 82 110 93 104 104 101 101 101 101 101 104 105 Slowest Speed 300 | 100 80 100 80 110 110 110 106 110 101 101 101 101 101 130 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 46 23 3 90 47 39 3 82 36 7 59 80 62 15 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 14 | . . . . . 1 . . 3 1 . 2 5 2 . . Spaces Dug 18 | . . . . . . 2 . . . . . . . 14 2 Terrain Destroyed 37 | . . . . . . 2 . . . 7 . . . 14 14 Melee 18 | . . . . . . 2 . . . . . . . 14 2 Projectile . | . . . . . . . . . . . . . . . . AOE 19 | . . . . . . . . . . 7 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Total 6969 | 104 729 302 8 393 588 674 96 598 313 300 479 710 393 623 659 Wait 973 | 9 335 39 . . 306 76 . 2 12 . 2 67 7 19 99 Move 5473 | 77 336 204 8 389 278 498 93 588 294 285 456 641 376 472 478 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | 5 7 7 . . . 21 1 1 2 4 2 1 . 11 5 Fast Attach 27 | 6 2 6 . 1 . 1 . . . . . . . 2 9 Attach 42 | . . 2 . . . 5 2 1 . 2 1 . . 14 15 Detach 11 | . 1 1 . 1 . 1 . . . . . . . 1 6 Swap 25 | . 4 6 . 1 . 6 . . . 3 . . . 2 3 Drop 43 | . 6 13 . 1 . 7 . . 1 5 1 1 . 3 5 Fire 153 | 7 30 18 . . 4 57 . 6 4 1 17 . 7 . 2 Melee 154 | . 8 6 . . . 2 . . . . . . 3 99 36 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 4) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Discovered new exit (range 8) 1167 | -9/Materials | Entered Mines 1170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1171 | -9/Mines | Discovered new exit (range 5) 1174 | -9/Mines | Entered Exiles 1185 | -9/Exiles | Discovered new exit (range 15) 1195 | -9/Exiles | Met 8R-AWN 1207 | -9/Exiles | Met EX-HEX 1229 | -9/Exiles | Met EX-BIN 1240 | -9/Exiles | Aligned with FarCom system 1241 | -9/Exiles | Given EX-Vault access code 1260 | -9/Exiles | Opened EX-Vault 1267 | -9/Exiles | Found Modified TNC 1284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1305 | -9/Exiles | Met EX-DEC 1353 | -9/Exiles | Visited The Gauntlet 1485 | -9/Exiles | Discovered new exit (range 14) 1497 | -9/Exiles | Left Exiles lab with Modified TNC 1497 | -9/Exiles | Entered Mines 1737 | -8/Mines | Discovered new exit (range 11) 1793 | -8/Mines | Build established: Skirmisher 2121 | -8/Mines | Entered Materials 2121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2874 | -8/Materials | Discovered new exit (range 8) 2880 | -8/Materials | Entered Factory 2880 | -7/Factory | Evolved 2 slots: Utility x2 2899 | -7/Factory | Discovered new exit (range 11) 2981 | -7/Factory | Entered Lower Caves 3001 | -7/Lower Caves | Encountered a Warlord checkpoint 3271 | -7/Lower Caves | Build established: Mutant 3409 | -7/Lower Caves | Learned Factory emergency access door positions 3600 | -7/Lower Caves | Discovered new exit (range 15) 3616 | -7/Lower Caves | Entered another Lower Caves area 3933 | -7/Lower Caves | Discovered new exit (range 7) 3940 | -7/Lower Caves | Entered Factory 3940 | -6/Factory | Evolved 2 slots: Utility x2 3941 | -6/Factory | Identified exit to Lower Caves 4241 | -6/Factory | Entered Lower Caves 4514 | -6/Lower Caves | Encountered a Warlord checkpoint 4663 | -6/Lower Caves | Learned Factory trap positions 4717 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4743 | -6/Lower Caves | Entered Zion 4821 | -6/Zion | Discovered new exit (range 17) 4877 | -6/Zion | System corruption cleaned by Quarantine Array 4924 | -6/Zion | Identified exit to Deep Caves 4933 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4957 | -6/Zion | Learned location of Warlord (-5) 5111 | -6/Zion | Rebuked by Imprinter 5275 | -6/Zion | Gained Derelict followers 5459 | -6/Zion | Entered Proximity Caves 5459 | -5/Proximity Caves | Accompanied by 2 allies 5485 | -5/Proximity Caves | Learned location of 1 exit from Factory 5520 | -5/Proximity Caves | Learned Factory trap positions 5612 | -5/Proximity Caves | Learned location of 2 exits from Factory 5856 | -5/Proximity Caves | Discovered new exit (range 10) 5868 | -5/Proximity Caves | Entered Factory 5868 | -5/Factory | Accompanied by 2 allies 5868 | -5/Factory | Evolved 2 slots: Utility x2 5869 | -5/Factory | Identified exit to Factory 5869 | -5/Factory | Identified exit to Upper Caves 5870 | -5/Factory | Loaded intel: 123 trap records 5992 | -5/Factory | Garrison activated, responded to threat 6078 | -5/Factory | Lost 5 parts (5n) 6178 | -5/Factory | Build established: Gladiator 6334 | -5/Factory | Lost 4 parts (1n3u) 6410 | -5/Factory | Lost 4 parts (2n2u) 6560 | -5/Factory | Lost 4 parts (1p2n1u) 6671 | -5/Factory | Entered another Factory area 6671 | -4/Factory | Evolved 2 slots: Utility x2 6672 | -4/Factory | Loaded intel: 97 trap records 6857 | -4/Factory | Build established: Scavenger-Gladiator 6993 | -4/Factory | Lost 12 parts (2p6n2u2w) 6999 | -4/Factory | Fabricated X-67 Chaingunner? 7215 | -4/Factory | P-70 Sage assimilated allied Chaingunner 7a 7337 | -4/Factory | Core integrity fell below 50% 7356 | -4/Factory | Core integrity fell below 20% 7383 | -4/Factory | Lost 14 parts (1p4n6u3w) 7426 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 07356_ Installed Fire Trap. 07359_ C-35 Carver triggered Fire Trap. 07359_ Burning plasma bursts from the floor. 07359_ C-35 Carver destroyed. 07361_ Acquired Carbide Saw. 07362_ Acquired 10 matter. 07374_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1Z. 07375_ Acquired Imp. Linear Gravjet. 07377_ Connecting with Terminal... 07377_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 07383_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07385_ Sneak attack on K-01 Serf. 07387_ System corrupted: Matter fused (-8). 07417_ System corrupted: Component data lost. 07420_ Knocked back. 07426_ Carbide Saw destroyed. 07426_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??######??????????????????????? | | ?????????????????? ??? #??????????????????????? | | ?????????????????? ?? #??????????????????????? | | ??????????????????" ?"" #??????????????????????? | | ??????????????? """ """ #??????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# x @#??????????????????????? | | ?????????????#######+#############???????????????? | | ????????????????# ??????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????############# x #???????????????? | | ????# #???????????????? | | ##### ############## ##### #???????????????? | | T # #?###?#????##?+#???? #???????????????? | | # #?# ??? g g??????? ????????????????? | | # #?# """""" """???????? ????????????????? | | # ### """"""g"""""??????c ?????????????????? | | + + """""" """""" #????????????????????????? | | # # """""" """""" g???cH???????????????????? | | # # g g #???c????????????????????? | | + + * #????????????????????????? | | ##### #????????????????????????? | | #####???# #????????????????????????? | | ????????# #?????? #????????????????? | | ??????#######"/#######+##?????? #????????????????? | | ??????#! #? #????? #????????????????? | | ??##### +? #???? #????????????????? | | # / #? #??? ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 675 Resistance: KI 20 Evasion (%) 57 Melee Accuracy 6 Target Analysis 6 Item Schematics ----------------- Wheel | -10/Materials | Hacked Hvy. Flail | -8/Materials | Scanalyzed Railgun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Energy Well | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Robot Schematics ------------------ G-34 Mercenary | -8/Materials | Hacked X-67 Chaingunner | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Y-54 Guardian | -5/Factory | Hacked Fabricated ------------ X-67 Chaingunner | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Challenges ------------ None Game ------ Seed CobblerAntisysTerminator Manual? 0 Play Time 01:24:03 Cumulative 129.2 hours Start 2026.06.06 @ 13:31:11 End 2026.06.06 @ 15:05:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a127b418-6255-42b0-818a-79ffeaa285f3