Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:02:19 Player: thatguyhowie Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (809) 809 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1935 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 161/300 Energy 59/100 System Corruption 5% Temperature Cool (34) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Utility Shielding > --- WEAPON (3) ------- Faulty Improved EM Shotgun Spread Laser > --- INVENTORY (8) ---- Visual Processing Unit Sensor Array Hardened Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Utility Shielding > --- WEAPON ----------- Shock Rifle Shock Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Visual Processing Unit Sensor Array Hardened Light Armor Plating Improved EM Shotgun Missile Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 29 | 6 6 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 7 | 2 . 5 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 2 9 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 6 | . 1 5 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 96 Engine 11 | . 14 10 Leg 22 | . 26 20 Device 5 | . . 8 Storage 16 | . 25 11 Processor 3 | . . 4 Protection 5 | . . 8 Energy Gun 14 | . 22 10 Ballistic Gun 15 | . 5 20 Naked Turns . | . . . Heaviest Build 20 | 12 15 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 7 8 Average Carried 6 | 2 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 4 Class Distribution -------------------- 46% | Mutant 33% | Skirmisher 14% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 609 | 158 152 299 Remotely . | . . . Salvage Created 1025 | . 339 686 Parts 77 | . 29 48 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 10 16 Guns 19 | . 7 12 AOE 7 | . 3 4 Classes Destroyed 9 | . 5 4 Worker 4 | . 2 2 Builder 3 | . 1 2 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 12 | . 4 8 Sentry 4 | . . 4 Best Kill Streak 7 | . 4 7 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . . 1 Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 164 | . 37 127 Missed 30 | . 8 22 Damage Taken 1665 | . 335 1330 Core 434 | . 26 408 Absorbed by Shields . | . . . Redirected to Shielding 21 | . . 21 Core Remaining (%) 94 | 100 89 . Volleys Fired 89 | . 33 56 Largest 3 | . 2 3 Hottest 120 | . 90 120 Shots Fired 205 | . 66 139 Gun 197 | . 66 131 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 93 | . 5 88 Thermal 38 | . 33 5 Explosive 8 | . . 8 Electromagnetic 66 | . 28 38 Robot Hit Streak 9 | . 7 9 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 107 | . 33 74 Core Hits 63 | . 19 44 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2170 | . 545 1625 Guns 1242 | . 440 802 Cannons . | . . . Explosions 928 | . 105 823 Melee . | . . . Ramming . | . . . Kinetic 500 | . 23 477 Thermal 348 | . 272 76 Explosive 823 | . . 823 Electromagnetic 499 | . 250 249 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions 36 | . . 36 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 200 | . 33 167 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 446 | . 243 446 Average Temperature 87 | . 74 98 Received Heat Transfer 561 | . 105 456 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 745 | . 655 90 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 425 | . 302 425 Initial 72 | . . 72 Average 146 | . 143 154 Maximum Alert Level 2 | . 1 2 Low Security (%) 78 | 100 78 77 Level 1 20 | . 21 19 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 1 5 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 18 27 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 3 10 Successful 5 | . 2 3 Failed 8 | . 1 7 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 2 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Robot Analysis 1 | . . 1 Recall Investigation 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1908 | 58 685 1165 Spaces Moved 1248 | 46 454 748 Core 30 | 14 . 16 Treads . | . . . Legs 1218 | 32 454 732 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 98 126 123 Slowest Speed 350 | 120 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 60 61 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 96 | . 2 94 Melee . | . . . Projectile . | . . . AOE 96 | . 2 94 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1453 | 55 502 896 Wait 57 | . . 57 Move 1246 | 45 453 748 Hop . | . . . Pick Up 15 | 4 5 6 Fast Attach 18 | 6 5 7 Attach 11 | . 1 10 Detach 6 | . 1 5 Swap . | . . . Drop 11 | . 4 7 Fire 89 | . 33 56 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 685 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1026 | -9/Materials | Build established: Skirmisher 1163 | -9/Materials | Discovered new exit (range 16) 1390 | -9/Materials | Discovered new exit (range 4) 1401 | -9/Materials | Identified exit to Materials 1731 | -9/Materials | Discovered new exit (range 10) 1741 | -9/Materials | Identified exit to Storage 1769 | -9/Materials | Discovered exit to Storage (range 16) 1851 | -9/Materials | Core integrity fell below 50% 1871 | -9/Materials | Core integrity fell below 20% 1909 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Spread Laser. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. G-34 Mercenary destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. 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