Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 08:22:20 Player: DeSangre Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (1051) 1051 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 3766 Bonus ------- Entered Garrisons 200 Friendly Fire -105 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 100/100 System Corruption 41% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Utility Shielding System Restoration Module Recalibrator > --- WEAPON ----------- Gatling Laser Subdweller Machine Gun Gauss Rifle > --- INVENTORY -------- Improved Titanium Leg Target Analyzer Subdweller Laser [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device System Restoration Module Storage Small Storage Unit Processor Target Analyzer Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Slots Evolved 6 | . . . . 6 . Power 2 | . . . . 2 . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 2 . Weapon 1 | . . . . 1 . Parts Attached 38 | . 2 4 2 13 17 Power 7 | . . . . 2 5 Engine 1 | . . . . 1 . Core 6 | . . . . 1 5 Reactor . | . . . . . . Propulsion 8 | . . . . 4 4 Treads 5 | . . . . 4 1 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 2 2 2 4 4 Device 5 | . . . 1 2 2 Storage 2 | . 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . 2 1 2 1 Artifact . | . . . . . . Weapon 9 | . . 2 . 3 4 Energy Gun 6 | . . 1 . 1 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . . 1 . 27 Power 5 | . . . . . 5 Propulsion 6 | . . . . . 6 Utility 10 | . . . 1 . 9 Weapon 7 | . . . . . 7 Highest Loss Streak 7 | . . . 1 . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | 6 6 4 4 4 4 Power . | 1 1 . 1 . . Propulsion 2 | 4 4 2 2 . 1 Utility 1 | . . . . 1 2 Weapon . | 1 1 . 1 1 . Tool/Special . | . . . . . . Unused Backups 13 | 6 1 3 2 1 . Power 1 | 1 . . . . . Propulsion 5 | 2 . 2 1 . . Utility 3 | 1 1 . 1 . . Weapon 4 | 2 . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 85 84 88 89 81 Engine 10 | . 14 14 14 14 3 Core 6 | . . . . 5 14 Treads 10 | . . . . 21 15 Leg 13 | . 28 28 28 . 3 Device 7 | . . . 3 9 13 Processor 1 | . . . . . 4 Protection 9 | . . 13 14 11 6 Energy Gun 10 | . . 11 14 3 12 Ballistic Gun 10 | . 28 16 14 10 3 Ballistic Cannon 1 | . . . . 6 . Peak Build Rating 42 | 6 7 11 11 38 42 Average Rating 18 | 6 6 9 9 33 32 On Entrance 12 | 6 6 6 11 10 38 Naked Turns 34 | . . . . . 34 Heaviest Build 53 | 12 22 31 31 53 51 Greatest Support 68 | 20 20 20 20 68 68 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 5 5 5 Average Capacity 5 | 8 8 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 Average Carried 4 | 6 6 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 6 6 5 5 5 . Class Distribution -------------------- 55% | Mutant 15% | Scavenger-Gunner 12% | Tank 7% | Subdweller-Mutant 4% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Gar Matter Collected 877 | 192 . 76 17 50 542 Remotely . | . . . . . . Salvage Created 919 | . . 42 48 51 778 Parts 49 | . . 5 4 7 33 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Combat Hostiles Destroyed 23 | . . 1 1 2 19 Guns 21 | . . 1 1 1 18 AOE 1 | . . . . 1 . Classes Destroyed 8 | . . 1 1 2 4 Swarmer 6 | . . . . . 6 Grunt 6 | . . . . . 6 Brawler 2 | . . . . . 2 Sentry 4 | . . . 1 . 3 Specialist 2 | . . . . . 2 Programmer 2 | . . . . 2 . Subdweller 1 | . . 1 . . . Zionite 1 | . . . . 1 . Best Kill Streak 4 | . . 1 1 1 4 Combat Bots Only 4 | . . 1 1 1 4 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Gar Hostile Shots Fired 418 | . 9 20 12 13 364 Missed 106 | . 5 9 3 2 87 Hits 312 | . 4 11 9 11 277 Melee 10 | . . . . . 10 Projectile 302 | . 4 11 9 11 267 Critical Strikes 8 | . . . . 1 7 Damage Taken 4060 | . 43 163 142 145 3567 Core 722 | . 10 8 . 12 692 Absorbed by Shields 204 | . . . . 53 151 Redirected to Shielding 54 | . . . . . 54 Core Remaining (%) 96 | 100 . . 92 . . Volleys Fired 81 | . 1 6 6 9 59 Largest 3 | . 2 2 2 3 3 Hottest 203 | . 40 80 90 127 203 Shots Fired 196 | . 2 12 12 23 147 Gun 185 | . 2 12 12 16 143 Cannon 11 | . . . . 7 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 96 | . 2 6 6 16 66 Thermal 100 | . . 6 6 7 81 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 1 2 7 3 7 Robot Miss Streak 7 | . 1 1 1 5 7 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 120 | . 1 2 9 13 95 Core Hits 56 | . . 2 2 7 45 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Burn 1 | . . . . . 1 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2569 | . 10 32 182 425 1920 Guns 2245 | . 10 32 182 168 1853 Cannons 158 | . . . . 91 67 Explosions 166 | . . . . 166 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1185 | . 10 9 82 207 877 Thermal 1218 | . . 23 100 52 1043 Explosive 166 | . . . . 166 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 41 | . . . . 1 41 Average Corruption 12 | . . . . 1 34 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 14 | . . . . 3 11 Message Errors 2 | . . . . 1 1 Matter Fused 5 | . . . . 2 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 476 | . 9 . 216 361 476 Average Temperature 174 | . 9 . 109 175 182 Received Heat Transfer 1360 | . 9 30 36 . 1285 Effects 23 | . . . . 8 15 Shutdowns 8 | . . . . . 8 Energy Bleed 5 | . . . . 2 3 Interference 6 | . . . . 4 2 Short Circuit 2 | . . . . 1 1 Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2362 | . . 25 125 50 2162 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 75 | 100 100 . 100 100 25 Level 1 24 | . . . . . 74 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 366 | . 4 . 21 69 366 Initial 50 | . . . . 50 16 Average 84 | . . . . 15 246 Influence Increases 733 | . 4 60 21 173 475 Destroy 0b10 Robot/C 440 | . . . 20 40 380 Destroy Leader 40 | . . . . 20 20 Successful Hack 28 | . 4 . . 24 . Disable Machine 30 | . . . . 30 . Destroy Structure 10 | . . . 1 9 . Advance Influence 50 | . . . . 50 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 120 | . . 60 . . 60 Influence Decreases 512 | . 4 60 21 149 278 Entered New Map 8 | . . . . . 8 Time Decay 234 | . 4 60 21 149 . Lost Part 270 | . . . . . 270 Squads Dispatched 2 | . 1 . . 1 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 3 8 1 4 26 Peak Tracking Total 6 | . 3 6 1 1 5 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Gar Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Machines Accessed 15 | . 2 . 8 5 . Terminals 8 | . 1 . 4 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 7 . 10 6 . Successful 9 | . 3 . 3 3 . Failed 14 | . 4 . 7 3 . Catastrophic 4 | . . . 3 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 4 . 4 4 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 9 | . 3 . 6 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 2 . . 2 . Record 2 | . 2 . . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . Recycle Component 1 | . 1 . . . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 3 5 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 40 | . . . 40 . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Gar Turns Passed 4199 | 1051 109 635 587 640 1177 Spaces Moved 1756 | 169 84 315 387 297 504 Core 3 | . . . . . 3 Treads 655 | . . . . 285 370 Legs 1098 | 169 84 315 387 12 131 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 Average Speed 153 | 120 120 187 144 160 151 Slowest Speed 245 | 120 190 190 190 245 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 16 17 12 44 7 43 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 19 | . . 1 1 12 5 Melee . | . . . . . . Projectile 7 | . . 1 1 . 5 AOE 12 | . . . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Gar Total 3094 | 1017 91 353 402 441 790 Wait 1155 | 849 . 15 1 105 185 Move 1750 | 168 83 314 386 297 502 Hop . | . . . . . . Pick Up 34 | . 3 8 4 9 10 Fast Attach 6 | . . . 1 2 3 Attach 29 | . 2 3 1 8 15 Detach 1 | . . . . 1 . Swap 11 | . . 1 . 4 6 Drop 23 | . 2 6 3 6 6 Fire 81 | . 1 6 6 9 59 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 1052 | -11/Scrapyard | Entered Materials 1053 | -10/Materials | Build established: Mutant 1123 | -10/Materials | Discovered new exit (range 12) 1161 | -10/Materials | Entered Subcaves 1236 | -10/Subcaves | Disturbed a concealed Subdweller 1377 | -10/Subcaves | Ambushed by swarm of Subdwellers 1635 | -10/Subcaves | Discovered new exit (range 13) 1687 | -10/Subcaves | Learned location of Zion (-6) 1687 | -10/Subcaves | Met a Zionite searching for "candidates" 1796 | -10/Subcaves | Entered Recycling 1797 | -9/Recycling | Met a Zionite searching for Scraptown 2070 | -9/Recycling | Build established: Subdweller-Mutant 2080 | -9/Recycling | Discovered new exit (range 14) 2383 | -9/Recycling | Entered Factory 2383 | -7/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 2385 | -7/Factory | Build established: Mutant 2928 | -7/Factory | Build established: Tank 3023 | -7/Factory | Identified exit to Garrison 3023 | -7/Factory | Entered Garrison 3045 | -7/Garrison | Triggered checkpoint 3147 | -7/Garrison | Triggered checkpoint 3355 | -7/Garrison | Lost 5 parts (2p1n2w) 3415 | -7/Garrison | Triggered checkpoint 3485 | -7/Garrison | Discovered new exit (range 15) 3529 | -7/Garrison | Triggered checkpoint 3620 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3728 | -7/Garrison | Build established: Scavenger-Gunner 3757 | -7/Garrison | Triggered checkpoint 3824 | -7/Garrison | Discovered new exit (range 10) 3838 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3975 | -7/Garrison | System corruption reached 10% 4009 | -7/Garrison | Lost 7 parts (3p1u3w) 4060 | -7/Garrison | System corruption reached 30% 4091 | -7/Garrison | Core integrity fell below 50% 4115 | -7/Garrison | Lost 7 parts (3n3u1w) 4173 | -7/Garrison | Core integrity fell below 20% 4200 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04064_ System corrupted by crushing effect (+5). 04064_ Knocked back. 04068_ Imp. Cooling System destroyed. 04069_ Imp. Utility Shielding destroyed. 04069_ System corrupted by crushing effect (+4). 04078_ Aluminum Leg destroyed. 04084_ Imp. Titanium Leg destroyed. 04086_ Critical hit (Burn: +37). 04088_ System corrupted: Matter fused (-9). 04103_ System corrupted: Matter fused (-8). 04129_ System corrupted: Component data lost. 04136_ Critical hit (Burn: +37). 04145_ H=311A8ZF6FS7CTN8CLZH6QUN1 38YRD 04162_ Recalibrator destroyed. 04164_ Imp. Light Armor Plating destroyed. 04168_ System corrupted: Energy discharge (-34). 04168_ Lgt. Treads destroyed. 04176_ Critical hit (Burn: +37). 04182_ Imp. Heat Sink destroyed. 04191_ System corrupted: Energy discharge (-39). 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