Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 23:25:32 Player: Cherman0 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (193) 965 Value Destroyed (6531) 6531 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 12367 Bonus ------- High Alert Combat Kills 174 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Compact Matter Pod (150) Gravity Neutralizer Improved Sensor Array Matter Filter Kinecellerator Layered Medium Armor Plating Improved System Shield Improved System Restoration Module Precision Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Armor Integrity Analyzer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Coil Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Armored Treads Armored Treads Compact Matter Pod Gravity Neutralizer Improved Sensor Array Matter Filter Kinecellerator Layered Medium Armor Plating Layered Medium Armor Plating Improved System Shield Improved System Restoration Module High-powered Shock Rifle Gauss Rifle Gauss Cannon Heavy Missile Launcher Precision Rocket Launcher Improved Datajack Great Maul [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 5 | . . . 2 . . . . 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 139 | 8 18 8 27 3 1 4 19 19 32 Power 18 | 1 3 1 2 . . . 4 1 6 Engine 9 | 1 1 . 1 . . . 1 1 4 Core 9 | . 2 1 1 . . . 3 . 2 Reactor . | . . . . . . . . . . Propulsion 36 | 2 9 3 9 . . . 7 2 4 Treads 18 | . . . 5 . . . 7 2 4 Leg 18 | 2 9 3 4 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 3 2 10 1 1 3 3 9 4 Device 14 | 1 2 1 2 1 1 1 . 4 1 Storage 5 | 1 . . 3 . . . . 1 . Processor 9 | . . . 2 . . 1 3 2 1 Hackware 2 | . . . . . . . . 2 . Protection 8 | . 1 1 3 . . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 47 | 3 3 2 6 2 . 1 5 7 18 Energy Gun 11 | 2 2 . 2 . . . . 1 4 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 14 | 1 1 . 2 2 . 1 3 . 4 Ballistic Cannon 10 | . . . . . . . 1 5 4 Launcher 6 | . . 2 1 . . . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 2 Slashing Weapon 2 | . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 38 | . 1 2 6 1 . 1 2 1 24 Power 5 | . . 1 2 . . . . . 2 Propulsion 7 | . . . 1 . . . . . 6 Utility 12 | . 1 1 2 1 . . 1 1 5 Weapon 14 | . . . 1 . . 1 1 . 11 Highest Loss Streak 11 | . 1 1 2 1 . 1 1 1 11 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 97 | . 97 96 99 95 92 99 99 100 92 Engine 6 | . 4 . 8 11 11 11 4 7 5 Core 2 | . 9 13 2 . . . 4 . . Treads 18 | . . . 12 22 22 22 26 23 21 Leg 4 | . 26 28 8 . . . . . . Device 9 | . 23 16 15 17 15 11 . 7 1 Storage 7 | . . . 10 11 11 11 9 7 6 Processor 17 | . . . 10 11 11 17 26 23 25 Hackware 1 | . . . . . . . . 6 5 Protection 2 | . 4 9 6 . . 4 . . 4 Energy Gun 3 | . 17 14 6 . . . . . 1 Ballistic Gun 12 | . 10 . 11 22 22 22 19 5 2 Ballistic Cannon 5 | . . . . . . . 7 16 13 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 15 15 17 38 36 43 43 45 72 82 Greatest Support 80 | 20 20 27 40 40 40 40 60 60 80 Greatest Overweight (x) 18 | 1 1 . 7 . 1 1 . 1 18 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 15 15 15 15 15 20 20 Average Capacity 14 | 6 5 5 10 15 15 15 15 19 20 Most Carried 20 | 3 5 5 15 15 13 14 15 20 20 Average Carried 13 | 1 4 4 9 14 13 13 14 18 18 Final Capacity 20 | 8 5 5 15 15 15 15 15 20 20 Final Carried 20 | 3 5 5 15 13 13 14 15 20 13 Class Distribution -------------------- 47% | Mutant 43% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 5200 | 184 459 187 764 113 10 245 1192 823 1223 Remotely . | . . . . . . . . . . Salvage Created 6321 | 22 698 228 1688 215 . 325 1574 521 1050 Parts 338 | 4 40 15 89 12 . 16 76 37 49 Haulers Intercepted 10 | . 2 . 4 . . . 4 . . Recyclers Shooed 8 | . . 1 3 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 150 | . 13 12 35 6 . 11 28 15 30 Melee 10 | . . . 8 . . . . . 2 Guns 80 | . 13 3 15 6 . 11 20 3 9 Cannons 33 | . . . . . . . 8 12 13 AOE 26 | . . 9 11 . . . . . 6 Classes Destroyed 15 | 1 3 2 6 . . . 2 1 . Worker 5 | . . . 1 . . . 1 2 1 Builder 3 | . . . 2 . . . . 1 . Tunneler 3 | 1 . . . . . 2 . . . Hauler 10 | . 2 . 4 . . . 4 . . Recycler 8 | . . 1 4 . . . 3 . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . 1 . . . 1 . . Watcher 13 | . 2 . 5 . . . 4 1 1 Swarmer 28 | . . 11 4 . . 4 . . 9 Grunt 71 | . 13 1 23 4 . 5 16 3 6 Brawler 3 | . . . 1 1 . . . . 1 Duelist 7 | . . . 2 1 . 2 1 . 1 Sentry 20 | . . . 5 . . . 7 2 6 Hunter 9 | . . . . . . . 4 2 3 Programmer 12 | . . . . . . . . 8 4 Best Kill Streak 7 | 1 4 3 7 3 . 4 4 5 4 Combat Bots Only 4 | . 2 3 4 3 . 4 4 4 4 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 2 2 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 2 . . . . . 4 Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 1083 | . 60 40 176 29 . 49 100 108 521 Missed 311 | . 12 16 64 9 . 12 29 31 138 Damage Taken 10601 | . 610 317 1633 263 . 657 1104 931 5086 Core 1408 | . 84 44 196 43 . . 66 116 859 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1114 | . . . 243 . . . 325 546 . Core Remaining (%) 71 | 100 . 48 . . . 40 88 83 . Volleys Fired 462 | 2 67 41 129 11 . 27 70 32 83 Largest 3 | 2 2 1 2 2 . 2 3 3 3 Hottest 165 | 70 70 50 121 46 . 50 94 144 165 Shots Fired 915 | 4 133 41 187 22 . 54 199 98 177 Gun 651 | 4 133 31 166 22 . 54 153 26 62 Cannon 226 | . . . . . . . 46 72 108 Launcher 38 | . . 10 21 . . . . . 7 Special . | . . . . . . . . . . Kinetic 660 | 2 67 . 78 22 . 54 199 98 140 Thermal 205 | 2 66 31 88 . . . . . 18 Explosive 33 | . . 5 21 . . . . . 7 Electromagnetic 17 | . . 5 . . . . . . 12 Robot Hit Streak 21 | 2 21 15 16 14 . 8 16 12 12 Robot Miss Streak 7 | 2 4 4 4 1 . 4 7 3 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 6 | . . . . 1 . 3 1 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 1 . 1 Shots Hit Robots 663 | 2 87 23 154 19 . 43 149 65 121 Core Hits 373 | 1 36 16 86 13 . 25 101 36 59 Critical Kills 10 | . . . . . . 1 7 1 1 Critical Parts Destroyed 10 | . . . . . . 2 6 . 2 Critical Strikes 55 | . 2 2 8 . . 3 14 12 14 Burn 9 | . 2 2 5 . . . . . . Destroy 20 | . . . . . . 3 14 1 2 Blast 22 | . . . . . . . . 11 11 Smash 1 | . . . . . . . . . 1 Sever 3 | . . . 3 . . . . . . Melee Attacks 35 | . . . 28 . . . . 3 4 Impact 7 | . . . . . . . . 3 4 Slashing 28 | . . . 28 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14938 | 27 1100 699 4106 346 . 907 2730 1743 3280 Guns 7865 | 27 1097 236 1806 331 . 868 2226 481 793 Cannons 3377 | . . . . . . . 469 1262 1646 Explosions 2595 | . . 463 1424 . . . . . 708 Melee 926 | . . . 793 . . . . . 133 Ramming 175 | . 3 . 83 15 . 39 35 . . Kinetic 9048 | 15 532 . 1016 331 . 868 2695 1743 1848 Thermal 2079 | 12 565 252 790 . . . . . 460 Explosive 2399 | . . 267 1424 . . . . . 708 Electromagnetic 311 | . . 180 . . . . . . 131 Impact 133 | . . . . . . . . . 133 Slashing 793 | . . . 793 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . 5 3 Average Corruption 2 | . 1 1 . . . . . 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . 9 5 . . . . . 44 4 Message Errors 17 | . . 2 . . . . . 13 2 Matter Fused 17 | . 4 1 . . . . . 11 1 Heat Flow Errors 11 | . 2 . . . . . . 9 . Energy Discharges 6 | . . 2 . . . . . 3 1 Data Loss (minor) 3 | . 2 . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 5 | . . . . . . . . 5 . Alerts 1 | . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 226 | . . 37 94 . . . . 39 56 Projectiles 83 | . . . . . . . . 39 44 Explosions 118 | . . 37 69 . . . . . 12 Melee 25 | . . . 25 . . . . . . Knockbacks 44 | . . . . . . 1 16 11 16 Impact 2 | . . . . . . 1 . . 1 Kinetic 41 | . . . . . . . 15 11 15 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 360 | . . 123 237 . . . . . . Shots 11 | . . 5 6 . . . . . . Rammed 34 | . . . 10 5 . 13 6 . . Targets Rammed 39 | . 1 . 11 5 . 15 7 . . Kicked 1 | . 1 . . . . . . . . Crushed 4 | . . . 1 . . 2 1 . . Highest Temperature 418 | 18 265 1 276 . . 21 81 297 418 Average Temperature 85 | 10 72 1 60 . . 9 25 86 146 Received Heat Transfer 2539 | . 333 24 627 108 . 153 306 129 859 Effects 12 | . 1 . 1 . . . . . 10 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 5 | . 1 . 1 . . . . . 3 Interference 5 | . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 11 | . 5 1 5 . . . . . . Heat Transferred 5851 | 37 1813 951 2368 . . . . . 682 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 716 | 5 244 394 716 175 . 160 422 271 353 Initial 182 | . 3 27 75 175 . . 1 182 81 Average 182 | 1 98 199 380 77 . 40 223 112 197 Maximum Alert Level 3 | . 1 1 3 . . . 2 1 1 Low Security (%) 61 | 100 98 55 3 100 . 100 38 87 58 Level 1 32 | . 1 44 63 . . . 57 12 41 Level 2 5 | . . . 31 . . . 3 . . Level 3 . | . . . 1 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 41 | . 3 1 9 . . 1 9 7 11 Investigation 13 | . 2 1 7 . . . 2 . 1 Extermination 10 | . . . . . . . . 6 4 Reinforcement 11 | . 1 . 2 . . 1 5 1 1 Assault . | . . . . . . . . . . Garrison 7 | . . . . . . . 2 . 5 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 13 | . 2 . 5 . . . 5 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 219 | . 20 13 57 6 . 15 45 21 42 Peak Tracking Total 6 | . 3 3 6 3 . 6 5 4 6 Tactical Retreats 14 | . 1 1 4 . . 2 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 2 . 1 . . . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 18 | . . 2 8 . . . . 1 7 Max in Single Turn 2 | . . 1 2 . . . . 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 54 | . 9 1 12 1 4 . 11 9 7 Terminals 28 | . 7 . 7 1 . . 5 3 5 Fabricators 3 | . . . . . . . . 2 1 Repair Stations 6 | . . . 2 . . . 2 2 . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers 5 | . . . 2 . . . 2 1 . Garrison Access 3 | . . . . . . . 1 1 1 Total Hacks 127 | . 16 1 45 2 4 . 26 18 15 Successful 84 | . 10 1 32 1 4 . 15 14 7 Failed 43 | . 6 . 13 1 . . 11 4 8 Catastrophic 5 | . 1 . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 51 | . 10 . 13 2 1 . 12 8 5 Terminals 68 | . 14 . 24 2 . . 10 7 11 Fabricators 5 | . . . . . . . . 3 2 Repair Stations 19 | . . . 8 . . . 5 6 . Recycling Units 7 | . 2 . 3 . . . 2 . . Scanalyzers 17 | . . . 10 . . . 6 1 . Garrison Access 6 | . . . . . . . 3 1 2 Terminal Hacks 23 | . 3 1 10 1 4 . . 2 2 Record 5 | . . . 1 . 3 . . . 1 Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . 1 . Alert Level 3 | . . . 3 . . . . . . Unreport Threat 3 | . . . 3 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 Network Status 2 | . . . . . . . . 1 1 Repair Station Hacks 14 | . . . 4 . . . 4 6 . Scan Component 7 | . . . 2 . . . 2 3 . Repair 7 | . . . 2 . . . 2 3 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . . 9 . . . 5 1 . Insert Component 10 | . . . 5 . . . 4 1 . Analyze 5 | . . . 4 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 29 | . 7 . 9 . . . 6 3 4 Terminals 21 | . 5 . 6 . . . 4 2 4 Assimilate 2 | . 1 . . . . . 1 . . Botnet 19 | . 4 . 6 . . . 3 2 4 Fabricators 1 | . . . . . . . . 1 . Report 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . Reject 2 | . . . 1 . . . 1 . . Recyclers 2 | . . . 1 . . . 1 . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 5 . 12 1 . . 9 6 7 Full Trace Events 9 | . . . 6 . . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . 2 3 . Time 228 | . . . 76 . . . 57 95 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 76 | . . 76 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 17236 | 81 1500 646 2661 1185 1052 1908 3423 2432 2348 Spaces Moved 7817 | 54 807 493 1388 662 541 708 1261 873 1030 Core 20 | 10 . . 1 . . . . . 9 Treads 5838 | . . . 772 662 541 708 1261 873 1021 Legs 1959 | 44 807 493 615 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 170 170 170 170 170 170 Average Speed 175 | 111 123 109 146 170 194 249 170 236 190 Slowest Speed 950 | 120 190 120 400 170 250 250 170 250 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 4 98 96 80 98 90 97 81 25 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . 2 . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 6 | . . . . . . . . 5 1 Terrain Destroyed 281 | . . 35 134 . . . . 54 58 Melee 4 | . . . . . . . . 3 1 Projectile 53 | . . . . . . . . 20 33 AOE 224 | . . 35 134 . . . . 31 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 10406 | 66 1177 558 1786 699 541 771 2388 1159 1261 Wait 1714 | . 261 10 141 12 . 12 983 208 87 Move 7808 | 53 806 492 1387 661 540 707 1260 872 1030 Hop . | . . . . . . . . . . Pick Up 103 | 3 7 2 32 2 . 3 24 17 13 Fast Attach 35 | 7 4 2 11 . 1 3 3 . 4 Attach 37 | . 1 1 11 3 . 1 3 3 14 Detach 6 | . . . 4 1 . . . . 1 Swap 67 | 1 13 5 5 . . . 13 16 14 Drop 100 | . 17 5 27 4 . 3 25 8 11 Fire 462 | 2 67 41 129 11 . 27 70 32 83 Melee 35 | . . . 28 . . . . 3 4 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 38 | . . . 11 5 . 15 7 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto x2 / Gar) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 4) 451 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Build established: Scavenger-Mutant 934 | -10/Materials | Discovered new exit (range 13) 1582 | -10/Materials | Entered Mines 1691 | -10/Mines | Core integrity fell below 50% 1793 | -10/Mines | Met a Derelict shopkeep closing up shop 1866 | -10/Mines | Discovered new exit (range 10) 1886 | -10/Mines | Learned Materials emergency access door positions 1897 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1935 | -10/Mines | Discovered new exit (range 12) 1972 | -10/Mines | Escorted by a lone wolf Derelict 2111 | -10/Mines | Build established: Mutant 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Evolved 2 slots: Utility x2 2291 | -9/Materials | Discovered new exit (range 6) 3139 | -9/Materials | Discovered new exit (range 13) 3910 | -9/Materials | Discovered new exit (range 6) 4200 | -9/Materials | Repaired Arm. Treads 4614 | -9/Materials | Discovered new exit (range 3) 4769 | -9/Materials | Repaired Arm. Treads 4889 | -9/Materials | Entered Mines 4931 | -9/Mines | Met a Derelict bent on vengeance 5073 | -9/Mines | Discovered new exit (range 8) 5148 | -9/Mines | Discovered new exit (range 15) 5431 | -9/Mines | Core integrity fell below 50% 5633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6061 | -9/Mines | Discovered new exit (range 5) 6074 | -9/Mines | Entered Exiles 6097 | -9/Exiles | Discovered new exit (range 15) 6115 | -9/Exiles | Met 8R-AWN 6144 | -9/Exiles | Met EX-HEX 6207 | -9/Exiles | Met EX-DEC 6252 | -9/Exiles | Visited The Gauntlet 6494 | -9/Exiles | Met EX-BIN 6518 | -9/Exiles | Aligned with FarCom system 6520 | -9/Exiles | Given EX-Vault access code 6562 | -9/Exiles | Opened EX-Vault 6644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6712 | -9/Exiles | Found Cloak of Protection 7106 | -9/Exiles | Discovered new exit (range 10) 7126 | -9/Exiles | Left Exiles lab with Cloak of Protection 7126 | -9/Exiles | Entered Mines 7447 | -8/Mines | Discovered new exit (range 5) 8040 | -8/Mines | Discovered new exit (range 16) 9034 | -8/Mines | Entered Materials 9034 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9326 | -8/Materials | Build established: Gunner 9931 | -8/Materials | Discovered new exit (range 15) 10047 | -8/Materials | Garrison activated, responded to threat 10618 | -8/Materials | Repaired Arm. Treads 10792 | -8/Materials | Repaired Hpw. Shotgun 11564 | -8/Materials | Garrison activated, responded to threat 12457 | -8/Materials | Entered Factory 12457 | -7/Factory | Evolved 2 slots: Utility x2 12458 | -7/Factory | Identified exit to Storage 13879 | -7/Factory | Identified exit to Garrison 14531 | -7/Factory | Repaired Arm. Treads 14581 | -7/Factory | Repaired Arm. Treads 14655 | -7/Factory | Repaired Arm. Treads 14713 | -7/Factory | Discovered new exit (range 11) 14889 | -7/Factory | Entered another Factory area 14889 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15683 | -6/Factory | Discovered new exit (range 13) 16566 | -6/Factory | Garrison activated, responded to threat 16673 | -6/Factory | Lost 11 parts (1p4n1u5w) 17002 | -6/Factory | Build established: Scavenger-Gunner 17093 | -6/Factory | Garrison activated, responded to threat 17131 | -6/Factory | Core integrity fell below 50% 17163 | -6/Factory | Lost 4 parts (1p1n2w) 17188 | -6/Factory | Discovered new exit (range 8) 17224 | -6/Factory | Core integrity fell below 20% 17237 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17210_ K-01 Serf collects debris. 17212_ Lyr. Medium Armor Plating destroyed. 17212_ Slug penetrates Matter Pump. 17213_ K-01 Serf collects debris. 17215_ Y-54 Guardian destroyed. 17215_ Switching to secondary target: Y-54 Guardian. 17215_ Slug penetrates Y-54 Guardian. 17217_ K-01 Serf collects debris. 17218_ Gauss Rifle destroyed. 17219_ Gatling Laser destroyed. 17219_ Y-54 Guardian destroyed. 17220_ K-01 Serf collects debris. 17222_ G-50 Soldier suffers critical hit (Smash). 17222_ G-50 Soldier destroyed. 17223_ K-01 Serf collects debris. 17225_ Critical hit (Burn: +50). 17226_ K-01 Serf collects debris. 17233_ G-67 Veteran knocked back. 17235_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????? ???????????????????????????? | | ????? ???????????????????????????? | | ????? ????????##+#######?????????? | | ????# ??????? ?????????? | | ????# #?????? ?????????? | | ???## ####### < ????????? | | ???# ????????? | | ???# gg ! ???????? | | ???# @ ??????? | | ???# """=%"" """ ???????? | | ???# """=%%" """ ????????? | | ???# """p"%" """ ???????? | | ???# *=!% ???????? | | ???# """%%"% """ ???????? | | ?###!| "" =%"" """ ??????????? | | ?#" !| "" k""" """ #????????????? | | ?#""| % #????????????? | | ?#G [""" """ #????????????? | | ?#"" """ ""% #######??????? | | ?#" """ " % +??????? | | ?### #####????????? | | ?? # #????????????? | | ?#########+#+###### #????????????? | | ?? ## ## #????????????? | | ?? # ## #????????????? | | ??### ## #####????????? | | ??# # ## ##T ########?? | | ??# # + | | ??# # ## ########??? | | ??### ## #?????????? | | ??# # ## #?????????? | | ???## # ##????????# | | ???## # #?######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Extracted Med. Armor Plating | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club More Dakka Please Oops Party Time Remodeling Troublemaker Challenges ------------ None Game ------ Seed PotentialCryofiberDatajack Manual? 0 Play Time 03:36:07 Cumulative 15.1 hours Start 2024.04.07 @ 19:01:57 End 2024.04.07 @ 23:25:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 231c67b8-9b77-4b59-bc4a-133a7c2536cc