Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.14 @ 18:25:33 Player: puncake Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (152) 760 Value Destroyed (6204) 6204 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 15038 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 295 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Micro Fission Core Light Antimatter Reactor Advanced Heat Sink Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Compact Battery Inertial Stasis Machine Advanced Core Analyzer Advanced Transmission Jammer Point Defense Array Hacking Suite Improved Hacking Suite System Shield Makeshift System Shield System Guard > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Micro Fission Core Light Particle Reactor Heavy Treads Gamma Rifle Gamma Rifle Quantum Rifle Nova Cannon Fusion Bomb Launcher [Rating: 149] Favorites ----------- Power Light Particle Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Stasis Beam Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . . . 4 . 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 Utility 11 | . . . . . 2 . 1 . . 2 2 . . 1 2 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 234 | 6 1 3 1 11 12 22 2 2 38 7 21 20 . 13 52 23 Power 27 | 1 . 1 . 2 . 2 . . 2 . 4 1 . 3 6 5 Engine 8 | 1 . . . 2 . 2 . . 2 . 1 . . . . . Core 8 | . . 1 . . . . . . . . 3 . . 1 1 2 Reactor 11 | . . . . . . . . . . . . 1 . 2 5 3 Propulsion 54 | 2 . 1 . 3 3 8 . . 11 4 2 4 . 2 11 3 Treads 32 | . . . . 1 3 8 . . 4 3 2 2 . 1 6 2 Leg 14 | . . . . 2 . . . . 6 1 . 2 . 1 2 . Wheel 5 | 2 . 1 . . . . . . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 3 . Utility 68 | 1 1 . . . 6 4 1 1 9 3 9 2 . 4 20 7 Device 31 | . . . . . 2 2 . . 3 1 7 . . 4 10 2 Storage 14 | 1 . . . . 1 . 1 1 3 . . . . . 5 2 Processor 9 | . 1 . . . . . . . 2 1 1 1 . . 1 2 Hackware 5 | . . . . . . . . . 1 . . 1 . . 3 . Protection 9 | . . . . . 3 2 . . . 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 1 1 6 3 8 1 1 16 . 6 13 . 4 15 8 Energy Gun 37 | 2 . . . 2 . 5 . . 3 . 3 5 . 3 8 6 Energy Cannon 21 | . . . 1 1 1 1 . 1 3 . 3 4 . 1 4 1 Ballistic Gun 11 | . . 1 . 3 2 1 1 . 2 . . 1 . . . . Ballistic Cannon 4 | . . . . . . . . . 2 . . . . . 2 . Launcher 10 | . . . . . . 1 . . 5 . . 3 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 5 . . 1 . . . . . 3 . Parts Lost 120 | . . 2 . 9 4 6 . 6 15 . 3 15 . 19 11 30 Power 15 | . . 1 . 2 . 1 . . 1 . 1 1 . 3 1 4 Propulsion 34 | . . . . 3 1 3 . 4 5 . 1 5 . 5 3 4 Utility 29 | . . . . . 3 1 . 2 2 . . 1 . 4 5 11 Weapon 42 | . . 1 . 4 . 1 . . 7 . 1 8 . 7 2 11 Highest Loss Streak 19 | . . 1 . 5 2 2 . 6 4 . 1 6 . 19 4 18 Average Slot Usage (%) 87 | . 95 100 100 94 90 98 100 38 89 100 98 89 94 87 67 79 Engine 3 | . 14 7 . 5 9 9 7 2 6 6 2 . . . . . Core 1 | . . 6 14 3 . . . . . . 2 4 . . 1 1 Reactor 1 | . . . . . . . . . . . . . 5 7 4 5 Treads 12 | . . . . 10 11 33 30 11 4 13 14 11 5 4 9 5 Leg 5 | . . . . 6 17 1 . . 18 13 7 2 11 11 . . Wheel 2 | . 28 28 28 10 . . . . 1 . . . . . . . Device 12 | . . . . . 7 6 7 3 18 13 14 17 17 18 15 18 Storage 7 | . 14 14 14 14 9 9 15 5 6 6 5 5 5 4 6 9 Processor 11 | . 9 14 14 14 9 9 7 3 7 19 22 23 23 19 2 7 Hackware 5 | . . . . . . . . . 1 6 5 5 5 5 12 16 Protection 2 | . . . . . 9 11 7 2 . . 1 . . . . . Energy Gun 6 | . 28 14 3 9 . 14 7 2 . 6 7 5 11 8 5 8 Energy Cannon 3 | . . . 10 . 5 . . . 8 . 3 6 5 4 2 . Ballistic Gun 3 | . . 13 14 17 12 2 7 2 1 13 4 1 . . . . Ballistic Cannon 1 | . . . . . . . . . 4 . . . . . 2 1 Naked Turns 81 | . . . . . . . . 76 5 . . . . . . . Heaviest Build 87 | 10 10 12 20 13 23 37 41 41 42 36 49 56 43 73 73 87 Greatest Support 156 | 32 32 32 32 20 20 80 80 80 45 52 79 85 15 45 156 156 Greatest Overweight (x) 13 | 1 . . . 1 2 3 . 1 7 1 . 2 2 13 5 . Average Overweight (x) . | . . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 10 | 6 6 6 6 6 8 8 10 10 8 8 8 8 8 8 10 10 Average Capacity 7 | 4 6 6 6 6 6 8 9 6 7 8 8 8 8 7 5 9 Most Carried 10 | 6 6 6 6 6 6 8 7 6 8 8 8 8 8 8 10 10 Average Carried 6 | 3 6 5 5 5 5 7 6 4 6 7 7 7 8 7 4 7 Final Capacity 10 | 6 6 6 6 6 8 8 10 4 8 8 8 8 8 4 10 4 Final Carried 10 | 6 6 6 6 6 6 8 6 4 8 8 8 8 8 4 10 4 Class Distribution -------------------- 36% | Mutant 18% | Scavenger-Skirmisher 10% | Skirmisher 9% | Scavenger-Gunner 6% | Hacker-Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Matter Collected 3653 | 223 . 78 . 124 180 269 . . 931 106 396 185 . 118 783 260 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7688 | . . 135 . 166 283 1762 . . 1007 125 1094 904 . 481 1066 665 Parts 404 | . . 12 . 20 18 75 . . 39 3 49 35 . 23 67 63 Haulers Intercepted 10 | . . . . . . 4 . . 2 . . . . . 3 1 Recyclers Shooed 5 | . . 1 . 1 . 1 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 25 . . . . Prevented 9 | . . . . . . . . . . . . 9 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 118 | . . 5 . 11 9 21 . . 13 . 14 18 . 6 11 10 Melee 1 | . . . . . . . . . 1 . . . . . . . Guns 56 | . . 5 . 8 4 19 . . 4 . 5 3 . 3 3 2 Cannons 40 | . . . . 3 4 1 . . 6 . 9 6 . 1 6 4 AOE 13 | . . . . . . 1 . . . . . 8 . . 1 3 Classes Destroyed 12 | . . 2 . . 2 6 . . 1 . 1 . . . . . Worker 5 | . . . . . 1 1 . . 1 . . . . . 1 1 Builder 6 | . . . . . . 1 . . 2 . . . . . . 3 Hauler 10 | . . . . . . 4 . . 2 . . . . . 3 1 Recycler 7 | . . . . . . 3 . . 2 1 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Watcher 5 | . . . . . . 2 . . 1 . 1 . . . 1 . Swarmer 28 | . . 3 . 11 6 . . . . . . 6 . . . 2 Grunt 38 | . . 2 . . . 10 . . 6 . 5 11 . 3 1 . Brawler 3 | . . . . . . . . . . . 1 1 . 1 . . Sentry 21 | . . . . . 3 9 . . 5 . 2 . . . 2 . Hunter 6 | . . . . . . 2 . . . . . . . 2 . 2 Programmer 22 | . . . . . . . . . 2 . 6 . . . 8 6 Best Kill Streak 9 | . . 3 . 4 3 4 . . 4 1 3 9 . 4 3 6 Combat Bots Only 9 | . . 3 . 4 3 3 . . 3 . 3 9 . 4 3 4 Max Kills in Single Turn 5 | . . 2 . 2 1 2 . . 2 1 1 5 . 1 1 3 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . . . 4 . . 1 1 Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Damage Taken 18142 | . . 264 . 726 464 1244 . 335 1773 . 1280 1468 . 2418 3091 5079 Core 3980 | . . 62 . 155 49 110 . 189 261 . 110 228 . 655 699 1462 Absorbed by Shields 164 | . . . . . 63 . . . . . 101 . . . . . Reduced by Siege Mode 104 | . . . . . . . . . . . . . . . 104 . Core Remaining (%) 59 | 100 . . . 13 . 71 . . 35 100 . . 66 43 46 . Volleys Fired 460 | . . 14 . 32 34 92 . 13 48 3 39 31 . 26 65 63 Largest 3 | . . 2 . 2 2 2 . 3 3 3 3 3 . 3 3 3 Hottest 286 | . . 80 . 120 120 120 . 120 204 121 269 266 . 264 286 282 Shots Fired 971 | . . 28 . 61 56 173 . 30 127 9 118 60 . 60 131 118 Gun 656 | . . 28 . 53 46 165 . 20 35 9 83 20 . 36 67 94 Cannon 289 | . . . . 8 10 8 . 3 85 . 35 33 . 24 64 19 Launcher 26 | . . . . . . . . 7 7 . . 7 . . . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 254 | . . 9 . 39 46 18 . 10 54 6 31 . . . 31 10 Thermal 393 | . . 5 . 21 10 92 . 13 58 3 52 35 . 36 38 30 Explosive 8 | . . . . . . . . . 1 . . 2 . . . 5 Electromagnetic 316 | . . 14 . 1 . 63 . 7 14 . 35 23 . 24 62 73 Robot Hit Streak 26 | . . 4 . 8 13 21 . 7 14 9 20 20 . 13 26 21 Robot Miss Streak 8 | . . 4 . 7 3 3 . 3 8 2 3 2 . 5 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . 2 . 4 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . . . . . Shots Hit Robots 718 | . . 15 . 38 41 134 . 23 91 8 97 41 . 42 109 79 Core Hits 363 | . . 7 . 17 12 60 . 2 44 9 56 37 . 14 50 55 Critical Hits 13 | . . . . . . 1 . . . . 1 2 . 1 8 . Critical Kills 3 | . . . . . . . . . . . . 1 . . 2 . Critical Parts Destroyed 8 | . . . . . . 1 . . . . 1 1 . 1 4 . Melee Attacks 9 | . . . . . . . . . 9 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . 9 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17700 | . . 179 . 296 679 2667 . 443 2263 193 2457 1715 . 1175 2579 3054 Guns 8723 | . . 179 . 226 340 2257 . 331 507 193 1457 325 . 706 1094 1108 Cannons 5998 | . . . . 70 339 189 . 96 1276 . 1000 773 . 469 1366 420 Explosions 2674 | . . . . . . 209 . 16 236 . . 617 . . 111 1485 Melee 244 | . . . . . . . . . 244 . . . . . . . Ramming 61 | . . . . . . 12 . . . . . . . . 8 41 Kinetic 3373 | . . 38 . 142 340 155 . 161 701 146 658 . . . 868 164 Thermal 8076 | . . 45 . 144 339 1436 . 266 1040 47 1389 751 . 706 1005 908 Explosive 1566 | . . . . . . . . . 17 . . 219 . . . 1330 Electromagnetic 4380 | . . 96 . 10 . 1064 . 16 261 . 410 745 . 469 698 611 Impact . | . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . . . . 244 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . 1 . . . 17 19 . 5 3 2 5 20 29 Average Corruption 9 | . . . . 1 . . . 9 17 . 3 2 2 4 8 6 Corruption Purged 8 | . . . . . . . . . . . 7 1 . . . . Effects 291 | . . . . . . . . 6 147 . 23 3 . 1 92 19 Message Errors 65 | . . . . . . . . 1 27 . 8 3 . 1 22 3 Matter Fused 47 | . . . . . . . . 3 23 . 7 . . . 12 2 Heat Flow Errors 14 | . . . . . . . . 1 9 . . . . . 4 . Energy Discharges 31 | . . . . . . . . . 11 . 4 . . . 14 2 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 16 | . . . . . . . . . 8 . . . . . 3 5 Data Loss (major) 14 | . . . . . . . . . 6 . 1 . . . 6 1 Misfires 13 | . . . . . . . . . 9 . 1 . . . 3 . Alerts 5 | . . . . . . . . . 4 . . . . . 1 . Misdirections 36 | . . . . . . . . 1 22 . . . . . 11 2 Targeting Errors 41 | . . . . . . . . . 25 . 2 . . . 10 4 Weapon Failures 7 | . . . . . . . . . 3 . . . . . 4 . Overload Shots 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 368 | . . . . . 20 . . . 28 . 59 100 . 11 20 130 Projectiles 197 | . . . . . 20 . . . 28 . 59 45 . 11 20 14 Explosions 171 | . . . . . . . . . . . . 55 . . . 116 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . 2 . . . . . 6 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 2 . . . . . 6 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 731 | . . . . . . 83 . 48 20 . 92 105 . . 89 294 Shots 14 | . . . . . . 2 . 2 1 . 1 3 . . 1 4 Rammed 11 | . . . . 1 . 1 . . . . . . . . 2 7 Targets Rammed 11 | . . . . 1 . 1 . . . . . . . . 2 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 371 | . . 181 . 294 275 371 . 348 189 44 286 232 . 199 209 193 Average Temperature 91 | . . 81 . 127 122 71 . 128 63 23 103 104 . 116 76 83 Received Heat Transfer 2412 | . . 111 . . 84 333 . . 600 . 174 501 . 279 285 45 Effects 5 | . . . . . 1 4 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . 1 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . Total Turns 146 | . . . . . . . . . . . . . . . 146 . Longest Duration 83 | . . . . . . . . . . . . . . . 83 . Robots Corrupted 7 | . . . . . . . . . 2 . . 1 . 2 1 1 Combat Hostiles 7 | . . . . . . . . . 2 . . 1 . 2 1 1 Parts Fried 25 | . . . . . . 7 . . 2 . . 4 . 4 8 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 12 | . . . . . 4 . . . . . 3 1 . 1 1 2 Heat Transferred 12613 | . . 100 . 248 800 2648 . 573 1962 111 1743 1094 . 1110 1310 914 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 . . 1 . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Peak Influence 552 | . . 110 . 165 238 552 250 87 210 71 213 . . 72 148 208 Initial 250 | . . . . . 35 100 250 87 29 71 2 . . 18 23 55 Average 94 | . . 73 . 66 120 318 250 51 43 8 79 . . 19 38 57 Maximum Alert Level 2 | . . . . . 1 2 1 . 1 . 1 . . . . 1 Low Security (%) 86 | 100 100 100 . 100 94 35 . 100 95 100 89 . . 100 100 99 Level 1 7 | . . . . . 5 19 100 . 4 . 10 . . . . . Level 2 6 | . . . . . . 44 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . . 9 . . 3 . 4 . . 3 6 5 Investigation 2 | . 1 . . . . 1 . . . . . . . . . . Extermination 12 | . . . . . . . . . 1 . 3 . . 1 4 3 Reinforcement 8 | . . . . . . 2 . . 2 . . . . . 2 2 Assault 1 | . . . . . . 1 . . . . . . . . . . Garrison 8 | . . . . . . 5 . . . . 1 . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Distress Signals 13 | . . . . . 3 3 . . 1 . 1 . . . 3 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 202 | . . 5 . 13 13 36 . 6 15 . 20 25 . 12 32 25 Peak Tracking Total 9 | . . 3 . 4 5 4 . 6 3 . 4 6 . 6 7 9 Tactical Retreats 18 | . . . . 2 3 4 . . . . . 3 . 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 8 | . . . . 1 . 1 1 . 2 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 13 | . . . . . . 4 . . 2 . 4 . . 1 1 1 Max in Single Turn 3 | . . . . . . 1 . . 1 . 3 . . 1 1 1 Garrison Access 5 | . . . . . . 1 . . 2 . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 29 | . 1 . . . 2 7 . . 5 3 4 1 . 1 4 1 Terminals 16 | . 1 . . . 1 5 . . 3 2 1 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units 6 | . . . . . 1 . . . . 1 2 . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 2 . 1 . . . 1 . Total Hacks 51 | . 2 . . . 4 14 . . 6 7 8 1 . 3 5 1 Successful 22 | . . . . . 2 6 . . 3 3 3 1 . . 4 . Failed 29 | . 2 . . . 2 8 . . 3 4 5 . . 3 1 1 Catastrophic 3 | . 1 . . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . 2 . 1 . 2 4 . . 1 3 1 . . . . 1 Terminals 25 | . 2 . . . 2 10 . . 3 4 1 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . Recycling Units 15 | . . . . . 2 . . . . 3 5 . . 3 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . 3 . 2 . . . 1 . Terminal Hacks 8 | . . . . . 1 3 . . 1 1 . 1 . . 1 . Open Door 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 1 . . . . 2 2 . . . 2 . Retrieve Matter 4 | . . . . . 1 . . . . 1 1 . . . 1 . Retrieve Components 3 | . . . . . . . . . . 1 1 . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . 2 . 1 . . . 1 . Seal Access 5 | . . . . . . 1 . . 2 . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 19 | . 1 . . . 2 4 . . 3 3 2 . . 1 2 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 836 | . . . . . . . . . . . 101 . . . 735 . Retrieved Components 20 | . . . . . . . . . . 1 9 . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Total Allies 13 | . . . . . . 12 . . . . . . . . 1 . Largest Group 10 | . . . . . . 10 1 . . . . . . . 1 1 Highest-Rated Group 173 | . . . . . . 173 99 . . . . . . . 64 64 Highest-Rated Ally 99 | . . . . . . 99 99 . . . . . . . 64 64 Total Orders 2 | . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . Ally Attacks 61 | . . . . . . 57 . . . . . . . . 2 2 Total Damage 939 | . . . . . . 760 . . . . . . . . 27 152 Kills 10 | . . . . . . 8 . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Turns Passed 15746 | 74 61 365 470 732 651 1980 233 145 2064 573 2233 1331 17 685 2936 1196 Spaces Moved 7376 | 58 60 251 468 549 175 752 78 166 1068 279 839 716 10 343 1181 383 Core 802 | 13 . . . 10 . . . 152 116 . . . . 98 332 81 Treads 3460 | . . . . . . 635 78 14 11 151 839 597 . 6 827 302 Legs 1734 | . . . . 99 175 117 . . 827 128 . 119 10 239 20 . Wheels 1378 | 45 60 251 468 440 . . . . 114 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 . Fastest Speed 37 | 50 100 100 100 100 120 160 160 50 50 145 152 158 180 50 37 50 Average Speed 135 | 96 100 100 100 103 137 166 160 61 125 149 159 166 180 126 134 136 Slowest Speed 700 | 100 100 100 100 120 180 210 160 160 400 165 165 180 180 700 300 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 5 16 47 79 92 14 74 3 65 27 10 20 76 6 7 24 8 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 2 . . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 212 | . . . . 2 . 28 . . 12 . 63 21 . . 16 70 Melee . | . . . . . . . . . . . . . . . . . Projectile 39 | . . . . 2 . . . . 2 . 7 6 . . 12 10 AOE 173 | . . . . . . 28 . . 10 . 56 15 . . 4 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res Total 12292 | 75 60 339 470 658 534 1311 187 187 1667 431 1654 807 9 545 2408 950 Wait 3996 | . . 67 . 57 305 414 107 6 472 135 731 23 . 153 1070 456 Move 7361 | 57 59 250 467 548 174 751 78 165 1067 278 838 715 9 342 1180 383 Hop . | . . . . . . . . . . . . . . . . . Pick Up 122 | 12 . 3 1 8 8 11 . 1 26 3 6 13 . 5 15 10 Fast Attach 74 | . 1 . . 2 . 5 . 1 12 . 11 3 . 1 34 4 Attach 105 | 6 . 2 . 8 8 2 2 . 22 2 3 14 . 10 9 17 Detach 9 | . . . . . . . . . 2 . 1 2 . 1 1 2 Swap 56 | . . 1 1 1 4 15 . 1 5 5 7 3 . 2 9 2 Drop 82 | . . 2 1 1 1 16 . . 4 5 18 3 . 5 20 6 Fire 460 | . . 14 . 32 34 92 . 13 48 3 39 31 . 26 65 63 Melee 9 | . . . . . . . . . 9 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 . Kick 1 | . . . . 1 . . . . . . . . . . . . Crush 8 | . . . . . . 1 . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . 4 . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 10) 136 | -10/Materials | Entered Mines 206 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 497 | -10/Mines | Discovered new exit (range 5) 501 | -10/Mines | Entered Exiles 531 | -10/Exiles | Met 8R-AWN 544 | -10/Exiles | Met EX-HEX 586 | -10/Exiles | Met EX-BIN 601 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 626 | -10/Exiles | Opened EX-Vault 634 | -10/Exiles | Found Prototype Energy Cannon 635 | -10/Exiles | Identified Gui. Plasma Cannon 656 | -10/Exiles | Warned to stay clear of 0b10 Research branches 685 | -10/Exiles | Met EX-DEC 718 | -10/Exiles | Visited The Gauntlet 821 | -10/Exiles | Discovered new exit (range 12) 971 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 971 | -10/Exiles | Entered Mines 1187 | -9/Mines | Core integrity fell below 50% 1537 | -9/Mines | Learned location of Zion (-6) 1546 | -9/Mines | Lost 5 parts (1p2n2w) 1655 | -9/Mines | Discovered new exit (range 11) 1663 | -9/Mines | Core integrity fell below 20% 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2238 | -8/Materials | Identified exit to Storage 2354 | -8/Materials | Entered Storage 2641 | -8/Storage | Garrison activated, responded to threat 3028 | -8/Storage | Garrison activated, responded to threat 3095 | -8/Storage | Build established: Scavenger-Mutant 3349 | -8/Storage | Repaired Lgt. Nuclear Core 3455 | -8/Storage | Build established: Mutant 3554 | -8/Storage | First assault squad dispatched 3563 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3965 | -8/Storage | Identified exit to Factory 4028 | -8/Storage | Garrison activated, responded to threat 4075 | -8/Storage | Identified exit to Recycling 4166 | -8/Storage | Met 01-MTF 4334 | -8/Storage | Entered Factory 4334 | -7/Factory | Accompanied by 1 ally (01-MTF) 4334 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4339 | -7/Factory | 01-MTF left 4567 | -7/Factory | Sucked down chute 4567 | -7/Factory | Entered Waste 4577 | -7/Waste | Spotted C-40 Crusher 4582 | -7/Waste | EMP discharged 4593 | -7/Waste | Spotted C-40 Crusher 4600 | -7/Waste | Spotted C-40 Crusher 4600 | -7/Waste | Spotted C-40 Crusher 4616 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4619 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4622 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4625 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4633 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4636 | -7/Waste | Crushed by Compactor (1 part destroyed) 4640 | -7/Waste | Spotted C-40 Crusher 4667 | -7/Waste | Lost 6 parts (4n2u) 4682 | -7/Waste | EMP discharged 4682 | -7/Waste | System corruption reached 10% 4705 | -7/Waste | Spotted C-40 Crusher 4708 | -7/Waste | Discovered new exit (range 10) 4712 | -7/Waste | Entered Factory 5244 | -7/Factory | Identified exit to Lower Caves 5773 | -7/Factory | Build established: Skirmisher 6500 | -7/Factory | Discovered new exit (range 15) 6512 | -7/Factory | Core integrity fell below 50% 6542 | -7/Factory | Lost 4 parts (1n3w) 6583 | -7/Factory | Lost 4 parts (2n2w) 6776 | -7/Factory | Entered another Factory area 6776 | -6/Factory | Evolved 2 slots: Utility x2 6933 | -6/Factory | Build established: Scavenger-Skirmisher 7345 | -6/Factory | Discovered new exit (range 3) 7349 | -6/Factory | Entered another Factory area 7349 | -5/Factory | Evolved 2 slots: Utility x2 7698 | -5/Factory | Spotted B-75 Beast 7944 | -5/Factory | Build established: Scavenger-Gunner 8549 | -5/Factory | Build established: Scavenger-Skirmisher 8661 | -5/Factory | Garrison activated, responded to threat 9525 | -5/Factory | Discovered new exit (range 9) 9566 | -5/Factory | Build established: Skirmisher 9582 | -5/Factory | Entered Upper Caves 9583 | -5/Upper Caves | Encountered a Warlord checkpoint 9589 | -5/Upper Caves | Learned 4 Factory zone layouts 9607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9733 | -5/Upper Caves | Lost 3 parts (1n2w) 9783 | -5/Upper Caves | Spotted B-75 Beast 10017 | -5/Upper Caves | Build established: Gunner 10250 | -5/Upper Caves | Destroyed 9 combat bots 10261 | -5/Upper Caves | Lost 6 parts (1n5w) 10471 | -5/Upper Caves | Build established: Mutant 10716 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 10893 | -5/Upper Caves | Discovered new exit (range 3) 10913 | -5/Upper Caves | Entered another Upper Caves area 10914 | -5/Upper Caves | Encountered a Warlord checkpoint 10917 | -5/Upper Caves | Discovered new exit (range 8) 10930 | -5/Upper Caves | Entered Factory 10930 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10931 | -4/Factory | Identified exit to Research 10954 | -4/Factory | Build established: Scavenger-Gunner 11499 | -4/Factory | Garrison activated, responded to threat 11578 | -4/Factory | Core integrity fell below 50% 11594 | -4/Factory | Lost 19 parts (3p5n4u7w) 11605 | -4/Factory | Discovered exit to Research (range 7) 11615 | -4/Factory | Entered Research 11615 | -3/Research | Evolved 2 slots: Utility x2 11727 | -3/Research | Spotted B-86 Titan 11815 | -3/Research | Build established: Mutant 11873 | -3/Research | Lost 4 parts (3n1w) 12927 | -3/Research | Build established: Scavenger-Skirmisher 13245 | -3/Research | Core integrity fell below 50% 13389 | -3/Research | Build established: Scavenger-Tank 13709 | -3/Research | System corruption reached 10% 13813 | -3/Research | Lost 3 parts (2u1w) 13967 | -3/Research | Found Fusion Bomb Launcher 14170 | -3/Research | Build established: Scavenger-Skirmisher 14488 | -3/Research | Build established: Hacker-Skirmisher 14531 | -3/Research | Identified exit to Research 14551 | -3/Research | Discovered new exit (range 11) 14551 | -3/Research | Entered another Research area 14551 | -2/Research | Accompanied by 1 ally 14551 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15239 | -2/Research | Lost 12 parts (2p2n3u5w) 15585 | -2/Research | Build established: Scavenger-Gunner 15648 | -2/Research | System corruption reached 10% 15701 | -2/Research | Core integrity fell below 50% 15730 | -2/Research | Spotted B-90 Cyclops 15732 | -2/Research | Core integrity fell below 20% 15735 | -2/Research | Crushed by falling debris 15747 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15732_ K-01 Serf collects debris. 15732_ U-05 Engineer lays Concrete. 15732_ R-10 Processor collects Mic. Fission Core. 15733_ U-05 Engineer lays Concrete. 15735_ The unstable cave ceiling collapses. 15735_ Crushed by falling debris. 15735_ Adv. Core Analyzer destroyed. 15735_ System corrupted by crushing effect (+4). 15735_ Adv. Target Analyzer destroyed. 15735_ System corrupted by crushing effect (+3). 15735_ Slug penetrates P-80 Master. 15735_ P-80 Master destroyed. 15735_ Slug penetrates Wall. 15735_ U-05 Engineer lays Concrete. 15736_ K-01 Serf collects debris. 15736_ U-05 Engineer lays Concrete. 15737_ System corrupted: Energy discharge (-30). 15737_ U-05 Engineer lays Concrete. 15738_ U-05 Engineer builds a Wall. 15741_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????########+#### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# !!! | | ?????????????????????????????????????# !! # | | ?????????????????????????????????????# !! # | | ???????????????????????????????????### # | | ???????????????????????????????????#BB % | | ???????????????????????????????????#BB # | | ???????????????????????????????????### # | | ?????????????????????????????????????# %# | | ?????????????????????????????????????### # %# | | ????????????????Y??????????????????????# # | | ???????????????????????????????????###### | | ???????????????????????????????????# h # # | | ???????????????# ??????????????????# | | ???????????????# ################### " # | | ??????????? ?+ p + " | | ??????????? # ??### #### """ | | ??????????? # ##??# #??# """ | | ??????????? + # ### #??# """ # | | ???????????? ##+#####!! #??# | | ?????????????? # #= # #??# # | | ???????????????# +% #@ #??######## | | ???????????????# # [ # #??####### # | | ?????????????????# = %=# % ##?# # | | ?????????????????# %%%%+ % ##?# # | | ?????????????????# ! %!# #### | | ?????????????????#####+## % # | | ?????????????????????# # | | ?????????????????????#### # # | | ????????????????????????# # / # | | ????????????????????????# # # # | | ????????????????????????# # # # | | ???????????????????????## ########## # | | ???????????????????????# k | | ????????????????????w??+ | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ############+### | | ???????????????????????# #????# # | | ???????????????????????# #????# |# | | ???????????????????????# #????# """" # | | ???????????????????????# #????# """" # | | ???????????????????????# #????# """" # | | ???????????????????????? ??????# """" # | | ??????????????????????????????????# ###### | | ??????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 43 Energy Capacity 890 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Corruption Prevention 20 Armor Coverage 450 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dynamic Key Respectable Loadout Challenges ------------ None Game ------ Seed DynamicIonLeg Manual? 0 Play Time 02:03:59 Cumulative 9.3 hours Start 2021.06.13 @ 00:32:22 End 2021.06.14 @ 18:25:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d229982e-8941-4447-be2f-3450a7254039