Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.09 @ 23:05:54 Player: Conner Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (165) 825 Value Destroyed (6972) 6972 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (1064) 1064 TOTAL SCORE: 16781 Bonus ------- Pacifist 200 High Alert Combat Kills 98 Follower Combat Kills 641 Met Zhirov 300 Friendly Fire -175 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 34/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Long-range Terrain Scanner Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Heavy Disruptor Cannon [Rating: 133] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Array Utility Enhanced Optical Array Device Coolant Injector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Makeshift Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . 2 . . 1 . . . . . . . . Utility 8 | . . 2 2 1 . . . . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 227 | 5 3 12 16 25 1 10 6 12 2 6 7 4 3 13 26 8 18 50 Power 23 | 1 1 1 2 1 . . 2 . . . 1 . 2 1 3 . 3 5 Engine 8 | 1 1 1 2 1 . . 2 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . 3 . Reactor 12 | . . . . . . . . . . . 1 . 2 1 3 . . 5 Propulsion 59 | 2 . . 4 7 . 3 2 5 . 3 2 . . 4 5 5 4 13 Treads 14 | . . . . . . . . 2 . . 2 . . 2 1 1 1 5 Leg 14 | . . . . . . . 1 . . . . . . 2 3 4 2 2 Wheel 27 | 2 . . 4 7 . 3 1 3 . 3 . . . . 1 . . 3 Hover 3 | . . . . . . . . . . . . . . . . . 1 2 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 95 | . 2 6 6 14 1 2 2 4 2 3 4 1 . 5 11 3 7 22 Device 66 | . 2 1 3 9 1 . 2 3 2 3 2 . . 5 5 2 7 19 Storage 1 | . . . . . . . . . . . . 1 . . . . . . Processor 12 | . . 3 2 2 . 2 . . . . . . . . . . . 3 Hackware 2 | . . . . 1 . . . . . . . . . . . 1 . . Protection 14 | . . 2 1 2 . . . 1 . . 2 . . . 6 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 5 4 3 . 5 . 3 . . . 3 1 3 7 . 4 10 Energy Gun 22 | 2 . 5 4 1 . 2 . 2 . . . 1 . . 3 . 1 1 Energy Cannon 4 | . . . . 2 . 1 . . . . . . . . . . . 1 Ballistic Gun 17 | . . . . . . 2 . . . . . . . 3 3 . 2 7 Ballistic Cannon 6 | . . . . . . . . 1 . . . 2 1 . 1 . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 1 . . 2 1 1 . . . . . . . 3 . 1 Parts Lost 95 | . . 3 1 4 . 3 . 1 . . . . . 10 16 . 26 31 Power 12 | . . . . . . . . . . . . . . 1 2 . 5 4 Propulsion 25 | . . 1 . 1 . 1 . . . . . . . 3 4 . 7 8 Utility 32 | . . 1 1 1 . 1 . . . . . . . 3 4 . 7 14 Weapon 26 | . . 1 . 2 . 1 . 1 . . . . . 3 6 . 7 5 Highest Loss Streak 15 | . . 2 1 3 . 2 . 1 . . . . . 10 9 . 9 15 Average Slot Usage (%) 83 | . 83 96 98 99 92 98 99 77 72 73 71 70 73 71 81 96 86 69 Engine 3 | . 14 11 9 7 7 7 6 6 6 5 1 . . . . . . . Reactor 3 | . . . . . . . . . . . 3 5 10 9 9 10 . 4 Treads 5 | . . . . . . . . 7 13 11 14 17 15 14 5 5 2 7 Leg 5 | . . . . . . . 5 . . . . . . . 9 22 19 4 Wheel 8 | . 28 19 17 22 23 22 26 16 6 9 5 . . . 1 . . 1 Device 15 | . 12 17 16 22 15 15 13 7 5 9 9 9 5 10 17 14 23 20 Storage 2 | . . . . . . . . . . . . 1 5 5 5 5 5 . Processor 14 | . . 21 27 19 15 26 26 20 20 17 17 17 15 10 7 5 5 13 Hackware 1 | . . . . . 7 7 6 . . . . . . . . 2 5 4 Protection 5 | . . 4 9 9 7 2 . 5 6 5 5 5 5 4 6 12 2 . Energy Gun 5 | . 28 22 18 14 . 2 . . . . . 1 . . 5 15 2 . Ballistic Gun 4 | . . . . . . 5 13 8 6 5 5 1 . 2 8 . 2 9 Ballistic Cannon 2 | . . . . . . . . 2 6 5 5 6 15 12 . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 7 11 17 19 31 29 28 26 73 73 74 79 99 125 127 86 85 70 65 Greatest Support 225 | 32 32 32 26 36 30 36 46 140 140 140 210 210 210 210 70 140 155 225 Greatest Overweight (x) 7 | . . 1 . 1 . 1 1 7 . 4 2 . . 2 4 3 2 4 Average Overweight (x) . | . . . . . . . . . . 1 . . . . 1 . . 1 Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 Average Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 4 5 10 10 10 10 10 5 Most Carried 10 | 1 4 4 4 4 4 4 4 4 4 4 4 10 9 10 10 10 10 10 Average Carried 5 | . 3 3 3 3 3 4 3 3 4 4 3 5 8 9 8 10 6 4 Final Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 4 Final Carried 10 | 1 4 4 4 3 4 4 4 4 4 4 4 10 8 10 10 10 10 2 Class Distribution -------------------- 41% | Scavenger-Mutant 18% | Mutant 15% | Scavenger-Tank 13% | Scavenger-Gunner 6% | Scavenger-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Matter Collected 6408 | 250 . 150 155 243 . 169 228 464 176 446 495 186 . 911 844 . 594 1097 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10978 | . . 225 686 593 . 340 336 1732 25 1257 1653 291 . 704 1200 . 724 1212 Parts 443 | . . 15 38 31 . 13 23 44 4 52 35 12 . 30 43 . 27 76 Haulers Intercepted 5 | . . 2 . 1 . 1 . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . . . . . 28 40 . 21 . Prevented 5 | . . . . . . . . . . . . . . . 3 . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 126 | . . 5 10 9 . 2 4 6 . 10 6 5 . 18 22 . 11 18 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 81 | . . 5 10 5 . . 4 6 . 6 3 4 . 1 18 . 2 17 Cannons 43 | . . . . 4 . 2 . . . 4 3 1 . 17 4 . 8 . Classes Destroyed 19 | . . 3 6 4 . . . 1 . 1 . . . . 2 . 2 . Worker 9 | . . . . 4 . . . . . 2 . . . . . . . 3 Builder 4 | . . . 1 . . . . . 1 1 . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . . 2 . 1 . 1 . . . . . 1 . . . . . . Recycler 8 | . . . 2 . . 2 . . . 4 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . . Watcher 6 | . . . 1 1 . 1 2 . . . . 1 . . . . . . Swarmer 36 | . . 4 3 4 . . . . . 2 . 4 . 9 7 . . 3 Grunt 32 | . . . 4 . . . 2 . . 3 . . . 5 8 . 6 4 Brawler 4 | . . . . . . . . . . . . . . . 2 . 1 1 Duelist 5 | . . . 1 . . . . . . . . . . . 4 . . . Protector 2 | . . . . . . . . . . . . . . . . . 2 . Sentry 8 | . . 1 2 1 . . . . . . . . . 2 1 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . 1 . 1 2 . . 1 . . . . . . . 2 Programmer 19 | . . . . 3 . 1 . . . 4 . 1 . 2 . . . 8 Compactor 12 | . . . . . . . . 6 . . 6 . . . . . . . Surgeon 2 | . . . . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . . 2 5 6 . 2 2 2 1 13 2 5 . 6 4 . 4 5 Combat Bots Only 6 | . . 2 5 4 . 1 2 2 . 6 2 3 . 6 4 . 4 3 Max Kills in Single Turn 3 | . . 1 2 2 . 1 1 1 1 3 1 1 . 1 2 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Damage Taken 19733 | . 22 452 257 778 . 430 161 53 180 938 82 585 . 3250 2652 . 3095 6798 Core 2584 | . . 23 101 161 . 49 18 . . 22 . 21 . 198 281 . 407 1303 Absorbed by Shields 463 | . . . . . . . . . . . . . . . 30 . 96 337 Reduced by Siege Mode 1164 | . . . . . . . . . . . . . . 339 . . . 825 Core Remaining (%) 81 | 100 100 94 81 . . 70 . . 97 . . 95 . . . . 17 . Volleys Fired 525 | . . 15 32 44 2 16 14 48 8 40 32 32 . 45 59 . 79 59 Largest 3 | . . 2 2 2 2 2 2 2 2 2 2 2 . 3 3 . 3 3 Hottest 228 | . . 112 122 134 134 140 70 70 92 92 92 122 . 183 228 . 228 151 Shots Fired 1054 | . . 30 61 87 4 31 28 64 16 80 63 63 . 81 171 . 133 142 Gun 748 | . . 30 61 66 . 7 28 64 8 40 32 31 . 9 148 . 84 140 Cannon 306 | . . . . 21 4 24 . . 8 40 31 32 . 72 23 . 49 2 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 748 | . . . . . . 6 28 64 16 80 63 46 . 81 155 . 78 131 Thermal 220 | . . 13 51 77 2 22 . . . . . . . . 9 . 37 9 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 86 | . . 17 10 10 2 3 . . . . . 17 . . 7 . 18 2 Robot Hit Streak 32 | . . 10 12 18 5 7 7 16 3 6 10 14 . 30 11 . 10 32 Robot Miss Streak 7 | . . 3 5 4 . 3 4 2 3 7 4 4 . 4 3 . 4 7 Penetration Max 3 | . . . . . . . 1 . 2 3 1 1 . . . . 1 1 Secondary Targets 20 | . . 2 3 1 . . . . . . . . . . 7 . . 7 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . 1 . . 1 Shots Hit Robots 708 | . . 22 41 54 4 21 18 55 8 38 47 39 . 61 117 . 81 102 Core Hits 325 | . . 10 23 25 . 8 12 8 9 33 13 15 . 28 54 . 28 59 Critical Hits 172 | . . . . . . 1 9 20 6 33 29 16 . 36 2 . 15 5 Critical Kills 65 | . . . . . . 1 6 6 1 17 6 5 . 16 . . 7 . Critical Parts Destroyed 70 | . . . . . . . 3 3 4 15 6 11 . 16 2 . 5 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15252 | . . 329 735 1134 59 438 137 453 233 947 973 726 . 1037 2690 . 2003 3358 Guns 10463 | . . 285 735 936 . 15 137 453 118 383 255 178 . 86 2271 . 1430 3181 Cannons 4430 | . . . . 198 59 423 . . 115 473 718 448 . 945 419 . 573 59 Explosions 235 | . . 44 . . . . . . . 91 . 100 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 124 | . . . . . . . . . . . . . . 6 . . . 118 Kinetic 10626 | . . . . . . 9 137 453 233 856 973 517 . 1031 2354 . 1050 3013 Thermal 3309 | . . 205 613 964 55 417 . . . . . 100 . . 160 . 627 168 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1193 | . . 124 122 170 4 12 . . . 91 . 109 . . 176 . 326 59 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 4 14 17 . . . . 1 1 . 1 1 1 4 23 Average Corruption 3 | . . . 1 3 12 16 . . . . 1 1 . 1 1 1 3 6 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . Effects 131 | . . . 2 18 5 46 . . . . 2 2 . 2 8 2 32 12 Message Errors 31 | . . . . 5 1 9 . . . . . 2 . . 3 1 8 2 Matter Fused 28 | . . . . 6 1 9 . . . . . . . . . . 9 3 Heat Flow Errors 13 | . . . . 3 1 3 . . . . . . . . . . 5 1 Energy Discharges 13 | . . . . 2 . 4 . . . . 1 . . 1 3 . 1 1 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . 2 . . 5 . . . . . . . 1 1 1 2 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Misdirections 11 | . . . . . 2 9 . . . . . . . . . . . . Targeting Errors 14 | . . . . 1 . 5 . . . . . . . . 1 . 4 3 Weapon Failures 5 | . . . . . . 1 . . . . 1 . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 34 | . . 6 . . . . . . . 16 . 12 . . . . . . Projectiles 16 | . . . . . . . . . . 16 . . . . . . . . Explosions 18 | . . 6 . . . . . . . . . 12 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . . . . . . 5 5 . 6 . 6 . . 1 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 21 | . . . . . . . . . 3 5 . 6 . 6 . . 1 . Secondary 2 | . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 64 | . . 62 . . . . . . . . . . . . . . . 2 Shots 2 | . . 2 . . . . . . . . . . . . . . . . Rammed 38 | . . . . . . . . . . . . . . 1 . . . 37 Targets Rammed 38 | . . . . . . . . . . . . . . 1 . . . 37 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | . . 384 330 198 158 281 2 72 186 189 196 197 2 470 96 . 565 145 Average Temperature 96 | . . 222 90 101 69 96 2 20 68 63 84 110 1 131 37 . 142 47 Received Heat Transfer 2719 | . 12 135 126 24 . . 45 . 72 177 . . . 627 420 . 505 576 Effects 15 | . . . 3 . . . . . . . . . . 3 . . 9 . Shutdowns 6 | . . . . . . . . . . . . . . 2 . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . 3 . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . Siege Activations 8 | . . . . . . . . 1 . . . . . 2 . . . 5 Total Turns 148 | . . . . . . . . 6 . . . . . 56 . . . 86 Longest Duration 45 | . . . . . . . . 6 . . . . . 45 . . . 35 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fried 9 | . . . 3 1 . . . . . . . . . . 2 . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . 3 . 8 . 2 . . . . . . . . . . 3 1 Heat Transferred 5978 | . . 370 1332 1813 74 560 . . . . . 50 . . 324 . 1105 350 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Peak Influence 654 | . 41 184 306 280 128 284 277 34 373 654 232 253 32 . . . . 287 Initial 228 | . . 16 22 70 98 89 68 34 . 146 228 22 32 . . . . . Average 118 | . 9 109 116 83 106 153 160 16 119 445 181 171 32 . . . . 58 Maximum Alert Level 2 | . . . 1 1 . 1 1 . 1 2 1 1 . . . . . 1 Low Security (%) 77 | 100 100 100 87 92 100 77 73 100 65 8 23 54 100 . . . . 91 Level 1 19 | . . . 12 7 . 22 26 . 34 34 76 45 . . . . . 8 Level 2 2 | . . . . . . . . . . 56 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 1 3 . 3 1 . 4 3 . . . . 1 . . 6 Investigation 4 | . . . . . . 2 1 . . . . . . . . . . 1 Extermination 6 | . . . . 2 . . . . . 1 . . . . . . . 3 Reinforcement 9 | . . 1 1 . . 1 . . 3 1 . . . . . . . 2 Assault 2 | . . . . 1 . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . 1 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Distress Signals 31 | . 1 1 1 . . . . . 1 . . 1 . . . . 24 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 4 13 14 19 6 10 8 5 10 25 6 13 . 16 27 . 20 27 Peak Tracking Total 9 | . 4 5 4 5 5 2 3 2 6 8 4 5 . 7 9 . 4 9 Tactical Retreats 14 | . . 1 1 . 1 2 1 . . . . 2 . . 1 . 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . . . 1 1 . . 1 . . 6 . . . . . . . . Indirectly 5 | . . . . . . . . . . 5 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Disabled 9 | . . 1 2 2 . . . . . 4 . . . . . . . . Max in Single Turn 2 | . . 1 1 1 . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Accessed 51 | . 6 3 5 6 . 7 5 . 2 1 . 1 . 1 2 9 . 3 Terminals 19 | . 4 1 3 3 . 1 3 . . 1 . 1 . 1 . . . 1 Fabricators 5 | . . . . . . 2 1 . 1 . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Recycling Units 5 | . 1 1 . 1 . 2 . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 . . 1 . . . . . . . . 1 Total Hacks 158 | . 21 7 21 17 . 12 11 . 3 5 . 2 . 4 2 48 . 5 Successful 98 | . 8 3 13 4 . 7 5 . 1 2 . 1 . 4 2 48 . . Failed 60 | . 13 4 8 13 . 5 6 . 2 3 . 1 . . . . . 5 Catastrophic 9 | . 1 1 1 2 . . 2 . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 91 | . 20 7 17 15 . 12 9 . 2 3 . 2 . 1 . . . 3 Terminals 73 | . 18 5 19 9 . 2 7 . . 5 . 2 . 4 . . . 2 Fabricators 10 | . . . . . . 5 2 . 1 . . . . . . . . 2 Repair Stations 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Recycling Units 7 | . 2 1 . 1 . 3 . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 . . . 2 . . . . . . . . . . . Garrison Access 11 | . . . . 7 . 1 . . 2 . . . . . . . . 1 Terminal Hacks 65 | . 2 1 4 1 . . 2 . . 1 . . . 4 2 48 . . Record 43 | . . . . . . . 2 . . 1 . . . 4 . 36 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . . Terminal Index 4 | . 1 1 1 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 6 2 9 3 . 6 3 . 1 1 . 1 . . . . . . Terminals 19 | . 5 1 7 1 . 1 2 . . 1 . 1 . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . Botnet 14 | . 4 1 3 1 . 1 2 . . 1 . 1 . . . . . . Detonate 2 | . . . 2 . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 1 . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . Download 2 | . . . . . . 1 1 . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Mechanics 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Recycling Units 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Reject 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . Reprogram 2 | . . . . 1 . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Used 2 | . . . . 2 . . . . . . . . . . . . . . Hacking Detections 33 | . 5 2 3 5 . 6 4 . 2 1 . 1 . 1 . . . 3 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . . . . 4 . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Matter 212 | . . . . . . 212 . . . . . . . . . . . . Time 35 | . . . . . . 35 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 1 . . . . 4 . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . Allies Hacked 2 | . . . . . . . . . 1 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Total Allies 20 | . . . . . . . . 18 . . . . . . 2 . . . Largest Group 18 | . . . . . . . . 18 17 10 . . . . 2 1 1 . Highest-Rated Group 668 | . . . . . . . . 668 622 410 . . . . 94 44 44 . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 . . . . 47 44 44 . Total Orders 7 | . . . . . . . . . . . . . . . . . . 7 ROAM 2 | . . . . . . . . . . . . . . . . . . 2 EXPLORE 5 | . . . . . . . . . . . . . . . . . . 5 Ally Attacks 83 | . . . . . . . . . 53 16 . . . . 13 . 1 . Total Damage 2184 | . . . . . . . . . 1360 626 . . . . 177 . 21 . Kills 17 | . . . . . . . . . 11 4 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 2 1 . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Turns Passed 12585 | 38 181 427 812 1167 87 652 560 686 627 345 526 469 54 1136 1794 526 1319 1179 Spaces Moved 8474 | 32 175 325 534 1151 98 652 544 488 367 162 284 225 32 610 1053 390 884 468 Core 26 | 4 . . . . . . . . . . . . . . . . . 22 Treads 1733 | . . . . . . . . 91 367 41 192 225 32 586 6 1 1 191 Legs 2101 | . . . . . . . 2 . . . . . . 24 781 389 883 22 Wheels 4573 | 28 175 325 534 1151 98 652 542 397 . 121 92 . . . 266 . . 192 Hover 41 | . . . . . . . . . . . . . . . . . . 41 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 80 80 80 80 85 85 160 120 110 160 160 150 130 120 120 50 Average Speed 117 | 93 100 101 89 82 80 83 85 108 160 133 146 160 160 162 148 127 120 130 Slowest Speed 220 | 100 100 110 100 90 80 90 150 160 160 160 160 160 160 180 210 220 200 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 3 42 22 36 24 81 26 17 96 13 8 94 9 2 69 93 63 89 13 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . . . . . . 1 . 3 . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . 1 . . 1 1 . 1 1 . . Scrap Searched 7 | . . . . . . . . . . . . . . 4 1 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 87 | . . 7 . 1 . 1 . . 5 7 3 11 . 1 9 . 13 29 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 77 | . . . . 1 . 1 . . 5 7 3 8 . 1 9 . 13 29 AOE 10 | . . 7 . . . . . . . . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Total 10204 | 37 179 397 810 1284 102 729 615 589 389 212 335 274 34 689 1174 418 1047 890 Wait 719 | . . 30 213 38 . 44 44 17 7 . . . . 10 3 9 55 249 Move 8459 | 31 174 324 533 1151 97 651 544 487 366 162 283 224 31 609 1052 389 883 468 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 67 | 1 2 3 4 5 1 1 2 5 . . 4 8 . 9 10 . 10 2 Fast Attach 153 | 5 2 7 8 14 1 8 3 9 6 3 5 3 . 8 17 9 6 39 Attach 33 | . . . 1 4 . . 1 . . . 1 . 2 4 7 . 10 3 Detach . | . . . . . . . . . . . . . . . . . . . Swap 48 | . 1 5 7 8 . 2 2 3 . 3 1 1 1 1 2 1 2 8 Drop 140 | . . 13 12 20 1 7 5 20 2 4 9 6 . 2 7 6 1 25 Fire 525 | . . 15 32 44 2 16 14 48 8 40 32 32 . 45 59 . 79 59 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 37 | . . . . . . . . . . . . . . 1 . . . 36 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . 17 4 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 39 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 14) 146 | -10/Materials | Discovered new exit (range 8) 200 | -10/Materials | Discovered new exit (range 10) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Utility x2 331 | -9/Materials | Build established: Mutant 641 | -9/Materials | Discovered new exit (range 5) 647 | -9/Materials | Entered another Materials area 647 | -8/Materials | Evolved 2 slots: Utility x2 1455 | -8/Materials | Discovered new exit (range 4) 1459 | -8/Materials | Entered Factory 1459 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -7/Factory | Build established: Scavenger-Mutant 1822 | -7/Factory | Discovered new exit (range 20) 2501 | -7/Factory | Discovered new exit (range 7) 2596 | -7/Factory | Lost 3 parts (1n2w) 2626 | -7/Factory | Sucked down chute 2626 | -7/Factory | Entered Waste 2641 | -7/Waste | EMP discharged 2641 | -7/Waste | System corruption reached 10% 2650 | -7/Waste | Spotted C-40 Crusher 2650 | -7/Waste | Spotted C-40 Crusher 2659 | -7/Waste | Spotted C-40 Crusher 2684 | -7/Waste | Spotted C-40 Crusher 2687 | -7/Waste | Spotted C-40 Crusher 2696 | -7/Waste | Discovered new exit (range 22) 2713 | -7/Waste | Entered Factory 3138 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 3301 | -7/Factory | Discovered new exit (range 22) 3365 | -7/Factory | Entered another Factory area 3365 | -6/Factory | Evolved 2 slots: Propulsion x2 3925 | -6/Factory | Sucked down chute 3925 | -6/Factory | Entered Waste 3944 | -6/Waste | Spotted C-40 Crusher 3954 | -6/Waste | Destroyed C-40 Crusher 3988 | -6/Waste | Spotted C-40 Crusher 3990 | -6/Waste | Destroyed C-40 Crusher 4009 | -6/Waste | Found Damper Plating 4028 | -6/Waste | Spotted C-40 Crusher 4035 | -6/Waste | Destroyed C-40 Crusher 4078 | -6/Waste | Spotted C-40 Crusher 4082 | -6/Waste | Destroyed C-40 Crusher 4089 | -6/Waste | Spotted C-40 Crusher 4096 | -6/Waste | Destroyed C-40 Crusher 4111 | -6/Waste | Spotted C-40 Crusher 4123 | -6/Waste | Crushed by Compactor (1 part destroyed) 4265 | -6/Waste | Destroyed C-40 Crusher 4333 | -6/Waste | Warlord forces began an assault 4575 | -6/Waste | Discovered new exit (range 14) 4611 | -6/Waste | Entered Factory 4611 | -6/Factory | Accompanied by 17 allies 4958 | -6/Factory | Garrison activated, responded to threat 5073 | -6/Factory | Discovered new exit (range 22) 5238 | -6/Factory | Entered another Factory area 5238 | -5/Factory | Accompanied by 10 allies 5238 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5364 | -5/Factory | P-70 Sage assimilated allied BN-88D(d) 5434 | -5/Factory | Garrison activated, responded to threat 5583 | -5/Factory | Sucked down chute 5583 | -5/Factory | Entered Waste 5593 | -5/Waste | Spotted C-40 Crusher 5598 | -5/Waste | EMP discharged 5619 | -5/Waste | Destroyed C-40 Crusher 5642 | -5/Waste | Found Damper Plating 5650 | -5/Waste | Spotted C-40 Crusher 5682 | -5/Waste | Spotted C-40 Crusher 5698 | -5/Waste | EMP discharged 5702 | -5/Waste | Spotted C-40 Crusher 5711 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5728 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5743 | -5/Waste | Spotted C-40 Crusher 5750 | -5/Waste | Spotted C-40 Crusher 5767 | -5/Waste | Destroyed C-40 Crusher 5773 | -5/Waste | Destroyed C-40 Crusher 5798 | -5/Waste | EMP discharged 5821 | -5/Waste | Destroyed C-40 Crusher 5830 | -5/Waste | Destroyed C-40 Crusher 5862 | -5/Waste | Found Damper Plating 5876 | -5/Waste | Destroyed C-40 Crusher 5898 | -5/Waste | EMP discharged 5998 | -5/Waste | EMP discharged 6045 | -5/Waste | Discovered new exit (range 12) 6098 | -5/Waste | EMP discharged 6109 | -5/Waste | Entered Factory 6550 | -5/Factory | Discovered new exit (range 17) 6578 | -5/Factory | Entered another Factory area 6578 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6620 | -4/Factory | Discovered new exit (range 7) 6632 | -4/Factory | Entered Upper Caves 6888 | -4/Upper Caves | Build established: Scavenger-Gunner 7380 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7502 | -4/Upper Caves | Learned Research stockpile data 7539 | -4/Upper Caves | Learned location of Testing (-2) 7549 | -4/Upper Caves | Attracted the attention of an 0b10 base 7636 | -4/Upper Caves | Lost 10 parts (1p3n3u3w) 7671 | -4/Upper Caves | Identified exit to Upper Caves 7671 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 7671 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 7671 | -4/Upper Caves | Learned Factory trap positions 7768 | -4/Upper Caves | Entered another Upper Caves area 7769 | -4/Upper Caves | Identified exit to Research 7834 | -4/Upper Caves | Spotted B-86 Titan 8626 | -4/Upper Caves | Build established: Scavenger-Tank 8707 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8805 | -4/Upper Caves | Lost 9 parts (2p2n2u3w) 8886 | -4/Upper Caves | Lost 5 parts (2u3w) 9496 | -4/Upper Caves | Discovered new exit (range 2) 9562 | -4/Upper Caves | Entered Zhirov 9562 | -4/Zhirov | Accompanied by 1 ally 9562 | -4/Zhirov | Discovered new exit (range 3) 9589 | -4/Zhirov | Met Zhirov 9629 | -4/Zhirov | Found Alien Artifact 9629 | -4/Zhirov | Identified Transdimensional Reconstructor 9629 | -4/Zhirov | Warped through subspace 9766 | -4/Zhirov | Found Alien Artifact 9766 | -4/Zhirov | Identified Integrated Dissipator 9766 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9817 | -4/Zhirov | Learned location of Quarantine (-3) 9817 | -4/Zhirov | Learned location of Command (-1) 9829 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10088 | -4/Zhirov | Entered Proximity Caves 10088 | -3/Proximity Caves | Accompanied by 1 ally 10095 | -3/Proximity Caves | Core integrity fell below 50% 10155 | -3/Proximity Caves | Lost 5 parts (1p2n2u) 10198 | -3/Proximity Caves | Spotted B-86 Titan 10340 | -3/Proximity Caves | Lost 9 parts (2p1n2u4w) 10427 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 10776 | -3/Proximity Caves | Build established: Derelict-Mutant 10818 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11286 | -3/Proximity Caves | Build established: Mutant 11370 | -3/Proximity Caves | Core integrity fell below 20% 11382 | -3/Proximity Caves | Discovered exit to Research (range 16) 11407 | -3/Proximity Caves | Entered Research 11407 | -3/Research | Evolved 2 slots: Utility x2 11436 | -3/Research | Lost 7 parts (2p2n2u1w) 11683 | -3/Research | Lost 11 parts (1p3n7u) 11980 | -3/Research | Build established: Scavenger-Skirmisher 12529 | -3/Research | Crushed by falling debris 12529 | -3/Research | Core integrity fell below 50% 12529 | -3/Research | System corruption reached 10% 12566 | -3/Research | Core integrity fell below 20% 12586 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12550_ U-05 Engineer builds a Wall. 12550_ R-10 Processor collects Adv. Remote Datajack. 12550_ R-10 Processor destroyed. 12550_ K-01 Serf collects debris. 12550_ K-01 Serf destroyed. 12552_ Imp. Antigrav System destroyed. 12553_ System corrupted: Matter fused (-10). 12554_ K-01 Serf collects debris. 12568_ System corrupted: Matter fused (-6). 12572_ Connecting with Fabricator... Feedback: System corruption (+1%). 12572_ ALERT: Suspicious activity at Fabricator R004. Dispatching Investigation squad. 12574_ Imp. Antigrav System destroyed. 12576_ Acquired Reaction Control System. 12578_ Slammed into S-43 Plague. 12579_ Critical hit. 12579_ Reaction Control System destroyed. 12584_ System corrupted: Energy discharge (-16). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????###????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ?????????? ???????????? ????????????????? | | ????????# ???????????? ????????????????? | | ????????# ????????????# #????????????????? | | ????????# ????????????# #????????????????? | | ????????# #???????????# #???#######??????? | | ????????# #????######?# #???# """ #??????? | | ????????# #????# # #???#""F""#?###### | | ????????# #????# # #####"" ""###* # | | ??? ?? # #????# @ s # # | | "? ""? ?# #?#?## # s s # # | | " ""? ?# #?##?# # s # # | | " ""? # ##?### ?# """ + # | | ? ?# ####?#####+## """ # # | | ?# ########## """ # # | | ######### """ # [ # | | ##### ### """ # # | | #?### ### ################ """ ###### | | ######### # #???## ! """ #????? | | ? # # ###### #????? | | # # """" / #????? | | """"" # # """" # #### #????? | | ?"T"" + + """"" # #?## #????? | | ?? # # """" # ##?# #????? | | # # # #### #????? | | # # # ##?# ### #????? | | # #"###+##### #### #?# #????? | | ######### # ### #??## ##?# #?# #????? | | ######### =*#####?##??# #?## #?# #????? | | #########|%|%##### ##### #??#+### #????? | | #########[*==# # ##?## # # #????? | | #########**[!" ### ##### #??? ??# #????? | | #########%%=*##### # ! # #+#????? | | *!==%!= + ?? ??? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 65 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 2400 Resistance: TH 25 Resistance: EM 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 53 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 7 Energy Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Hvy. Plasma Cannon | -6/Factory | Downloaded Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Tester Turtlemind Challenges ------------ None Game ------ Seed ComponentAlloyReconstructor Manual? 0 Play Time 01:31:48 Cumulative 43.2 hours Start 2022.02.09 @ 21:31:07 End 2022.02.09 @ 23:05:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db440228-4fd6-4ec3-b14b-4471e2dffccd