Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 21:40:52 Player: supa Result: Destroyed by X7-L8I(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2642) 2642 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 7958 Bonus ------- Follower Combat Kills 176 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 99/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Armored Treads Trap Scanner Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Advanced Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Phasing AFG > --- WEAPON ----------- KE Penetrator AWS/Autocannon > --- INVENTORY -------- Light Angular Momentum Engine Trap Scanner Improved Shield Generator Heavy Ion Cannon Flak Gun [Rating: 78] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon AWS/Autocannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon AWS/Autocannon Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 2 | . . . . . 2 . . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 77 | 5 2 . 1 . 9 18 3 1 36 2 Power 8 | 1 . . . . 1 4 . . 2 . Engine 4 | 1 . . . . . 1 . . 2 . Core 4 | . . . . . 1 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . . . 2 4 2 . 8 1 Treads 11 | 2 . . . . 2 4 2 . 1 . Leg 8 | . . . . . . . . . 7 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | . 2 . 1 . 4 8 1 . 15 . Device 10 | . 1 . 1 . 3 1 . . 4 . Storage 1 | . 1 . . . . . . . . . Processor 5 | . . . . . . . . . 5 . Hackware 1 | . . . . . . . . . 1 . Protection 14 | . . . . . 1 7 1 . 5 . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . . . 2 2 . 1 11 1 Energy Gun 3 | 1 . . . . . . . . 1 1 Energy Cannon 2 | . . . . . . 1 . . 1 . Ballistic Gun 4 | 1 . . . . . . . 1 2 . Ballistic Cannon 3 | . . . . . 2 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . . 5 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 5 1 Parts Lost 9 | . . . . . . . . . 4 5 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . 3 Utility 3 | . . . . . . . . . 3 . Weapon 2 | . . . . . . . . . 1 1 Highest Loss Streak 5 | . . . . . . . . . 2 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 76 100 100 100 72 81 84 84 84 74 Engine 4 | . 14 14 14 14 1 3 . . 1 14 Core 10 | . . . . . 7 10 15 15 13 . Treads 22 | . 28 28 28 28 20 20 23 23 21 . Device 4 | . 3 14 14 14 17 2 . . 3 . Storage 6 | . 2 14 14 14 9 7 7 7 1 . Processor 1 | . . . . . . . . . 6 7 Protection 15 | . . . . . 8 20 23 23 18 . Energy Gun 2 | . 14 14 14 14 . . . . . . Energy Cannon 3 | . . . . . . 7 7 5 . . Ballistic Gun 4 | . 14 14 14 14 . . . 1 6 . Ballistic Cannon 5 | . . . . . 9 7 7 7 6 . Peak Build Rating 78 | 5 7 8 12 13 49 59 60 62 78 44 Average Rating 50 | 4 5 7 10 12 46 57 58 60 66 43 On Entrance 28 | . 5 7 8 12 13 49 58 60 62 44 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 113 | 9 15 15 15 15 76 111 112 112 113 34 Greatest Support 63 | 40 40 40 40 40 60 60 63 63 63 55 Greatest Overweight (x) 2 | . . . . . 1 2 1 1 2 . Average Overweight (x) . | . . . . . 1 1 1 1 . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 5 8 8 8 8 8 8 8 5 5 Most Carried 8 | 4 5 8 8 8 8 8 8 8 8 5 Average Carried 6 | 1 4 5 7 7 7 7 7 8 5 4 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 5 8 8 8 8 8 8 8 5 4 Class Distribution -------------------- 62% | Tank 18% | Mutant 6% | Skirmisher 5% | Derelict-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1147 | 244 74 24 . 30 73 200 30 34 438 . Remotely . | . . . . . . . . . . . Salvage Created 2685 | . 155 208 . . 210 627 153 523 809 . Parts 178 | . 12 9 . . 14 33 6 25 79 . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 9 28 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 51 | . 4 4 . . 5 12 5 14 7 . Melee 1 | . . . . . . . . . 1 . Guns 9 | . 4 4 . . . . . . 1 . Cannons 41 | . . . . . 5 12 5 14 5 . Classes Destroyed 11 | . 3 . . . 2 3 . . 3 . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . . 1 . . . . Watcher 7 | . 3 . . . 2 2 . . . . Swarmer 9 | . 3 . . . . 2 2 2 . . Grunt 20 | . 1 4 . . 3 3 2 7 . . Sentry 8 | . . . . . 1 4 1 2 . . Hunter 2 | . . . . . 1 . . 1 . . Programmer 5 | . . . . . . 3 . 2 . . Zionite 41 | . . . . . . . . . 41 . Tinkerer 3 | . . . . . . . . . 3 . Thug 1 | . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . 5 . Best Kill Streak 21 | . 2 3 . . 2 4 2 5 21 . Combat Bots Only 5 | . 2 3 . . 2 3 2 5 4 . Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 2 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 378 | . 10 11 . . 10 67 5 42 167 66 Missed 133 | . 2 3 . . 3 20 1 14 61 29 Damage Taken 3683 | . 59 119 . . 106 460 53 355 1471 1060 Core 820 | . 6 72 . . 16 50 . . 99 577 Absorbed by Shields 387 | . . . . . . . . . 387 . Redirected to Shielding 7 | . . . . . 7 . . . . . Ignored by Resistances 197 | . . . . . . 39 10 31 117 . Core Remaining (%) 88 | 100 . . . 68 97 . . . . . Volleys Fired 117 | . 16 8 . . . 22 9 18 44 . Largest 3 | . 2 2 . . . 1 1 1 3 . Hottest 143 | . 60 60 . . . 65 65 65 143 . Shots Fired 306 | . 32 16 . . 15 48 18 41 136 . Gun 84 | . 32 16 . . . . . 6 30 . Cannon 222 | . . . . . 15 48 18 35 106 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 212 | . 16 8 . . 15 26 9 29 109 . Thermal 70 | . . . . . . 22 9 12 27 . Explosive . | . . . . . . . . . . . Electromagnetic 24 | . 16 8 . . . . . . . . Robot Hit Streak 15 | . 3 7 . . 7 9 10 15 13 . Robot Miss Streak 9 | . 9 1 . . 2 2 3 2 7 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Autonomous 157 | . . . . . 15 26 9 23 84 . Shots Hit Robots 254 | . 13 12 . . 12 38 8 32 139 . Core Hits 103 | . 6 8 . . 6 13 5 14 51 . Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 25 | . . . . . 5 4 2 4 10 . Burn 1 | . . . . . . . . . 1 . Destroy 2 | . . . . . . . . . 2 . Blast 21 | . . . . . 5 4 2 4 6 . Smash 1 | . . . . . . . . . 1 . Melee Attacks 57 | . . . . . . . . . 57 . Impact 9 | . . . . . . . . . 9 . Slashing 22 | . . . . . . . . . 22 . Piercing 26 | . . . . . . . . . 26 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . 11 . Damage Inflicted 12657 | . 248 180 . . 907 2512 457 1942 6411 . Guns 856 | . 248 180 . . . . . 109 319 . Cannons 10825 | . . . . . 907 2512 457 1833 5116 . Explosions . | . . . . . . . . . . . Melee 976 | . . . . . . . . . 976 . Ramming . | . . . . . . . . . . . Kinetic 10336 | . 96 84 . . 907 2098 405 1689 5057 . Thermal 1097 | . . . . . . 414 52 253 378 . Explosive . | . . . . . . . . . . . Electromagnetic 248 | . 152 96 . . . . . . . . Impact 270 | . . . . . . . . . 270 . Slashing 318 | . . . . . . . . . 318 . Piercing 388 | . . . . . . . . . 388 . Highest Corruption 5 | . 1 1 1 1 . . . 1 5 5 Average Corruption 1 | . 1 1 1 1 . . . 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . 3 1 4 9 . . . 3 5 11 Message Errors 6 | . . . 1 . . . . 2 1 2 Matter Fused 8 | . . . . 3 . . . . 2 3 Heat Flow Errors 6 | . 1 . 1 2 . . . . 1 1 Energy Discharges 6 | . . . 2 1 . . . . 1 2 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 7 | . 2 . . 3 . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1547 | . . . . . 100 317 50 228 852 . Projectiles 1412 | . . . . . 100 317 50 228 717 . Explosions . | . . . . . . . . . . . Melee 135 | . . . . . . . . . 135 . Knockbacks 32 | . . . . . 1 3 . 6 22 . Impact . | . . . . . . . . . . . Kinetic 30 | . . . . . 1 3 . 4 22 . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 491 | . 258 . 165 179 . 252 210 306 491 85 Average Temperature 93 | . 106 . 93 92 . 63 72 105 102 47 Received Heat Transfer 764 | . 6 72 . . 27 54 9 108 155 333 Effects 5 | . . . . . . 1 . . 4 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . . . . Interference 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 2 . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1495 | . . . . . . 555 74 333 533 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 373 | . 136 117 . . 92 373 . . . . Initial 2 | . . 2 . . . . . . . . Average 85 | . 34 75 . . 21 158 . . . . Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 77 | 100 100 100 . 100 100 52 . . . . Level 1 22 | . . . . . . 47 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 3 1 . . 1 4 . . . . Investigation 2 | . 1 1 . . . . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 4 | . 2 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 9 5 . . 6 19 3 15 54 8 Peak Tracking Total 8 | . 3 4 . . 1 5 1 5 8 8 Tactical Retreats 7 | . . 1 . . . . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 2 . . . 1 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . . . 1 1 . Garrison Access 3 | . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 22 | . 4 1 2 . 3 10 . 2 . . Terminals 9 | . 3 . . . 2 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 3 . . . . Total Hacks 49 | . 10 1 3 . 9 19 . 7 . . Successful 28 | . 5 1 3 . 3 9 . 7 . . Failed 21 | . 5 . . . 6 10 . . . . Catastrophic 6 | . 1 . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 2 . 1 . 8 3 . . 17 . Terminals 24 | . 9 . . . 8 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 7 | . . . . . . 7 . . . . Terminal Hacks 20 | . 4 1 3 . 2 3 . 7 . . Record 9 | . . . 2 . . 1 . 6 . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 5 . . . . Seal Access 3 | . . . . . . 3 . . . . Coupler Status 2 | . . . . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . . . 2 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . . . . . 44 . . . . Total Damage 549 | . . . . . . 549 . . . . Kills 7 | . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 15026 | 142 744 286 657 920 920 2617 1920 2269 4117 434 Spaces Moved 6492 | 85 407 123 408 569 341 940 781 911 1607 320 Core 11 | 6 . . . . . . . . . 5 Treads 6070 | 79 407 123 408 569 341 940 781 911 1511 . Legs 411 | . . . . . . . . . 96 315 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 243 133 50 Average Speed 216 | 152 160 160 160 160 240 259 240 243 235 131 Slowest Speed 320 | 160 160 160 160 160 240 320 243 243 280 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 5 51 18 63 80 28 23 79 90 90 50 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . 2 . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . Scrap Searched 19 | . . . . 1 . . 10 4 4 . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 28 | . . . . . 4 4 10 4 6 . Melee . | . . . . . . . . . . . Projectile 28 | . . . . . 4 4 10 4 6 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7272 | 98 468 197 413 580 447 1107 819 949 1861 333 Wait 422 | . 39 62 1 8 77 89 22 20 96 8 Move 6482 | 84 406 122 407 568 340 939 780 910 1606 320 Hop . | . . . . . . . . . . . Pick Up 54 | 9 3 4 1 2 12 14 1 . 7 1 Fast Attach 21 | . 2 . . . 2 2 . . 15 . Attach 21 | 5 . . . . 6 3 . . 5 2 Detach 2 | . . . . . 1 1 . . . . Swap 35 | . . . 1 . 1 13 3 1 16 . Drop 73 | . 2 1 3 2 8 20 4 . 31 2 Fire 117 | . 16 8 . . . 22 9 18 44 . Melee 41 | . . . . . . . . . 41 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Met 8R-AWN 315 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 8) 742 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Entered Mines 888 | -10/Mines | Followed 8R-AWN into the Mines 962 | -10/Mines | Learned location of Mines (-9) 962 | -10/Mines | Discovered new exit (range 5) 1055 | -10/Mines | Learned Materials emergency access door positions 1109 | -10/Mines | Discovered new exit (range 5) 1131 | -10/Mines | Met a Derelict shopkeep closing up shop 1173 | -10/Mines | Entered Exiles 1202 | -10/Exiles | Discovered new exit (range 15) 1241 | -10/Exiles | Welcomed by 8R-AWN 1269 | -10/Exiles | Met EX-HEX 1316 | -10/Exiles | Met EX-BIN 1375 | -10/Exiles | Met EX-DEC 1381 | -10/Exiles | Learned location of Zion (-7) 1429 | -10/Exiles | Aligned with FarCom system 1431 | -10/Exiles | Given EX-Vault access code 1468 | -10/Exiles | Opened EX-Vault 1479 | -10/Exiles | Found AWS/Autocannon 1513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1814 | -10/Exiles | Discovered new exit (range 10) 1830 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1830 | -10/Exiles | Entered Mines 1870 | -9/Mines | Discovered new exit (range 8) 1890 | -9/Mines | Met a Derelict bent on vengeance 2210 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2505 | -9/Mines | Learned Materials garrison access intel 2539 | -9/Mines | Discovered new exit (range 13) 2750 | -9/Mines | Entered Materials 2750 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2752 | -8/Materials | Loaded intel: 1 garrison access location 2849 | -8/Materials | Discovered new exit (range 15) 2881 | -8/Materials | Identified exit to Storage 3055 | -8/Materials | Build established: Skirmisher 3337 | -8/Materials | Discovered new exit (range 3) 3670 | -8/Materials | Entered Factory 3670 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3982 | -7/Factory | Build established: Tank 4393 | -7/Factory | Identified exit to Lower Caves 4806 | -7/Factory | Allied Derelicts emerged from ambush trap array 5345 | -7/Factory | Discovered new exit (range 3) 6287 | -7/Factory | Entered Lower Caves 8027 | -7/Lower Caves | Discovered new exit (range 14) 8207 | -7/Lower Caves | Entered another Lower Caves area 8343 | -7/Lower Caves | Learned Factory trap positions 8350 | -7/Lower Caves | Discovered new exit (range 5) 9167 | -7/Lower Caves | Encountered a Warlord checkpoint 9989 | -7/Lower Caves | Learned location of Armory (-4) 9989 | -7/Lower Caves | Learned location of 1 exit from Factory 9989 | -7/Lower Caves | Learned Research emergency access door positions 9989 | -7/Lower Caves | Learned Armory terminal intel 10156 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10323 | -7/Lower Caves | Discovered new exit (range 14) 10476 | -7/Lower Caves | Entered Zion 10710 | -7/Zion | Identified exit to Deep Caves 10758 | -7/Zion | System corruption cleaned by Quarantine Array 10848 | -7/Zion | Discovered new exit (range 10) 10868 | -7/Zion | Received a visual enhancement algorithm 11024 | -7/Zion | Found Prototype Processor 11024 | -7/Zion | Identified Exp. Melee Analysis Suite 11043 | -7/Zion | Found Prototype Hackware 11043 | -7/Zion | Identified Exp. System Shield 11049 | -7/Zion | Found Prototype Processor 11049 | -7/Zion | Identified Exp. Target Analyzer 11079 | -7/Zion | Found Prototype Processor 11079 | -7/Zion | Identified Exp. Targeting Computer 11189 | -7/Zion | System corruption cleaned by Quarantine Array 12320 | -7/Zion | Found Prototype Device 12320 | -7/Zion | Identified Phasing AFG 13068 | -7/Zion | Given A8's code to call for help 13286 | -7/Zion | Build established: Derelict-Tank 13792 | -7/Zion | Rebuked by Imprinter 13833 | -7/Zion | Attempted to imprint without authorization 13833 | -7/Zion | Attacked by Zionites 14084 | -7/Zion | Destroyed Imprinter 14098 | -7/Zion | Extracted access codes from Imprinter's data core 14179 | -7/Zion | Build established: Scavenger-Tank 14267 | -7/Zion | AWS/Autocannon suddenly broke down 14555 | -7/Zion | Opened final containment barrier to the Deep Caves 14588 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14593 | -7/Zion | Entered Deep Caves 14622 | -7/Deep Caves | Build established: Scavenger-Mutant 14980 | -7/Deep Caves | Z-Facility disabled 15015 | -7/Deep Caves | Core integrity fell below 50% 15025 | -7/Deep Caves | Released all parts (5) 15026 | -7/Deep Caves | Core integrity fell below 20% 15027 | -7/Deep Caves | Destroyed by X7-L8I(z) with Zionite Laser-S Last Messages --------------- 14827_ KG|#&KOVTJHVZZUISZW I>&E=8ACX=PA 14873_ Z7-N8O(o) is busy at the terminal. 14874_ 3R-BZ3(o) is busy at the terminal. 14893_ System corrupted: Energy discharge (-122). 14960_ System corrupted: Matter fused (-6). 14980_ Z-Facility disabled. 14995_ Angular Momentum Engine destroyed. 15003_ System corrupted: Matter fused (-8). 15005_ Mak. Axe destroyed. 15016_ Mak. Leg destroyed. 15018_ Carbon-fiber Leg destroyed. 15022_ Dropped Mak. Hammer. 15022_ Acquired Prototype Energy Gun. 15023_ Identified Zio. Phaser-S. 15024_ Discarded Adv. Target Analyzer. 15025_ Released Mak. Leg. 15025_ Released Mak. Spear. 15025_ Released Imp. Deuterium Engine. 15025_ Released Mak. Axe. 15025_ Released Zio. Phaser-S. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#?????????????????????????? | | ??????????????????????? ???????????????????????### | | ??????????????????????# ????????????????????#### | | ??????????????????????# ???????????????????## | | ?????????????????????## ###?????####?#?#??## | | ?????????????????????# ###### # #?# ## | | ?????????????????????? # z ## | | ?????????????????????? z | | ??????????????????????? z | | ??????????????????????? | | ?????????????????????### | | ?????????????????????#; """"" | | ???????????????????####zz """""" | | ??????????????????## ; @ """""" | | ??????????????????#*// """""" | | ??????????????????#[=/ """""" | | ??????????????????###[#z ""??"" | | ????????????????????###z ""???? | | ?????????????????????# ""???? | | ?????????????????????## """??? | | ??????????????????????# """??" | | ??????????????????## # z """?" | | ??????????????????# """?" | | ??????????????????# """?" | | ??????????????????# """?" | | ??????????????????## """"? | | ???????????????????### """"" | | ?????????????????????# """"" | | ?????????????????????## """"" | | ??????????????????????# """"" | | ??????????????????????## """"" | | ???????????????????????# """ | | ???????????????????????# """ | | ???????????????????????# """ | | ?????????????????????? "" | | ?????????????????????? """ | | ?????????????????????? " | | ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Signs Are For Wimps Challenges ------------ None Game ------ Seed ActuatorActuatorBroadsword Manual? 0 Play Time 01:34:50 Cumulative 56.7 hours Start 2025.03.06 @ 19:15:38 End 2025.03.06 @ 21:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 1 Explorer 1 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 48x30 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78536f85-9dde-4555-aab6-b6a65af88269