Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 18:39:39 Player: DietSnapple Result: Destroyed by as-61646 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1625) 1625 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 3427 Bonus ------- Follower Combat Kills 77 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg VTOL Module Weight Redist. System Improved Signal Interpreter ECM Suite Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg VTOL Module Weight Redist. System Improved Signal Interpreter ECM Suite Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Assault Cannon Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 37 | 6 9 4 18 . Power 6 | 1 2 1 2 . Engine 6 | 1 2 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 4 . Treads 2 | . 2 . . . Leg 1 | . . . 1 . Wheel 7 | 2 . 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 5 . Device 1 | . 1 . . . Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware 2 | . . . 2 . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 2 2 1 7 . Energy Gun 4 | . 2 . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . . . 4 . Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . 5 . 5 6 Power 2 | . . . 1 1 Propulsion 6 | . 1 . 2 3 Utility 3 | . 2 . 1 . Weapon 5 | . 2 . 1 2 Highest Loss Streak 6 | . 2 . 2 6 To Critical Strikes . | . . . . . Average Backups 8 | 2 6 7 13 14 Power 1 | . 1 1 1 2 Propulsion 1 | 1 1 . 1 2 Utility 3 | . 3 4 4 3 Weapon 3 | . 1 1 6 7 Tool/Special . | . . . . . Unused Backups 12 | . 1 . 3 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 7 | . 1 . 3 3 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 88 82 84 97 Engine 12 | . 13 14 8 11 Treads 15 | . 22 23 . . Wheel 11 | . 5 4 27 30 Storage 13 | . 14 14 13 11 Hackware 3 | . . . 9 22 Energy Gun 16 | . 22 24 . . Ballistic Gun 2 | . 5 . . . Ballistic Cannon 6 | . . . 19 22 Peak Build Rating 25 | 6 8 7 25 25 Average Rating 10 | 4 6 6 19 24 On Entrance 8 | . 6 7 6 25 Naked Turns . | . . . . . Heaviest Build 113 | 12 15 12 113 38 Greatest Support 40 | 26 40 40 36 36 Greatest Overweight (x) 10 | . . . 10 8 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 25 15 Average Capacity 10 | 6 8 8 17 15 Most Carried 16 | 4 8 8 16 15 Average Carried 8 | 2 6 7 13 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 4 8 7 14 13 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1563 | 199 219 55 1000 90 Remotely . | . . . . . Salvage Created 2047 | . 671 21 1108 247 Parts 134 | . 61 2 63 8 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 50 | . 20 2 26 2 Guns 20 | . 18 2 . . Cannons 23 | . . . 21 2 AOE 7 | . 2 . 5 . Classes Destroyed 11 | . 6 . 5 . Worker 4 | . 2 . 2 . Builder 4 | . 2 . 2 . Hauler 3 | . . . 3 . Recycler 4 | . . . 2 2 Operator 4 | . 3 . 1 . Watcher 4 | . 1 . 3 . Swarmer 16 | . 11 2 3 . Grunt 25 | . 9 . 15 1 Brawler 3 | . . . 2 1 Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 8 | . 5 2 8 4 Combat Bots Only 5 | . 5 2 5 2 Max Kills in Single Turn 3 | . 2 1 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 251 | . 92 37 93 29 Missed 71 | . 25 14 28 4 Hits 180 | . 67 23 65 25 Melee 5 | . . . 5 . Projectile 175 | . 67 23 60 25 AOE 14 | . . . . 14 Critical Strikes 2 | . . . 2 . Damage Taken 2608 | . 700 214 938 756 Core 650 | . 174 67 169 240 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 . 3 . . Volleys Fired 173 | . 65 17 85 6 Largest 2 | . 2 2 2 2 Hottest 100 | . 80 100 74 74 Shots Fired 325 | . 130 23 160 12 Gun 143 | . 130 13 . . Cannon 168 | . . . 156 12 Launcher 4 | . . . 4 . Special 10 | . . 10 . . Kinetic 229 | . 61 . 156 12 Thermal 92 | . 69 23 . . Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 2 8 5 Robot Miss Streak 9 | . 9 4 5 2 Penetration Max . | . . . . . Secondary Targets 6 | . 5 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 169 | . 69 4 90 6 Core Hits 89 | . 42 2 41 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3456 | . 809 44 2413 190 Guns 725 | . 681 44 . . Cannons 2384 | . . . 2194 190 Explosions 329 | . 113 . 216 . Melee . | . . . . . Ramming 18 | . 15 . 3 . Kinetic 2665 | . 281 . 2194 190 Thermal 444 | . 400 44 . . Explosive 329 | . 113 . 216 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 1 4 4 Average Corruption 1 | . 1 1 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 15 7 26 2 Message Errors 10 | . 3 1 6 . Matter Fused 12 | . 4 1 6 1 Heat Flow Errors 6 | . 2 2 2 . Energy Discharges 7 | . 2 2 3 . Parts Rejected 1 | . 1 . . . Data Loss (minor) 5 | . 2 1 2 . Data Loss (major) 2 | . . . 2 . Misfires 2 | . 1 . 1 . Alerts 1 | . . . . 1 Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 28 | . . . 28 . Projectiles 27 | . . . 27 . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks 14 | . . . 13 1 Impact . | . . . . . Kinetic 12 | . . . 11 1 Secondary 2 | . . . 2 . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 176 217 265 24 Average Temperature 44 | . 29 45 59 10 Received Heat Transfer 632 | . 174 66 351 41 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1000 | . 900 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 74 | 100 74 100 54 100 Level 1 25 | . 25 . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 341 | . 305 60 341 182 Initial 117 | . . 18 13 117 Average 129 | . 135 9 211 153 Influence Increases 1695 | . 652 148 809 86 Destroy 0b10 Robot/C 1080 | . 400 100 520 60 Destroy 0b10 Robot/NC 115 | . 40 . 65 10 Destroy Leader 204 | . 72 . 122 10 Allied During Kill 6 | . . 2 . 4 Successful Hack 18 | . . . 18 . Disable Machine 60 | . 30 . 30 . Destroy Structure 77 | . 20 1 54 2 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 120 | . 75 45 . . Influence Decreases 1592 | . 605 160 542 285 Entered New Map 236 | . . 29 22 185 Time Decay 1176 | . 555 111 470 40 Lost Part 160 | . 50 . 50 60 Lost Ally 20 | . . 20 . . Squads Dispatched 6 | . 4 . 1 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 42 8 33 28 Peak Tracking Total 25 | . 7 4 5 25 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . 2 . 2 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 4 . 2 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 15 . 9 . Successful 10 | . 3 . 7 . Failed 14 | . 12 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 24 | . 15 . 9 . Terminals 24 | . 15 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 5 | . 3 . 2 . Botnet 3 | . 2 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events 5 | . 4 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 2 . 1 Largest Group 2 | . . 2 . 1 Highest-Rated Group 38 | . . 38 . 31 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 34 | . . 15 . 19 Total Damage 374 | . . 167 . 207 Kills 8 | . . 4 . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 251 | . 251 . . . Sensors 251 | . 251 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4284 | 81 2092 828 1195 88 Spaces Moved 2741 | 81 1272 559 765 64 Core 25 | 9 . . 15 1 Treads 1354 | . 965 389 . . Legs 2 | . . . 2 . Wheels 1360 | 72 307 170 748 63 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 80 90 Average Speed 131 | 84 143 135 115 110 Slowest Speed 550 | 90 160 160 550 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 93 68 48 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 82 | . 20 1 59 2 Melee . | . . . . . Projectile 37 | . . 1 34 2 AOE 45 | . 20 . 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3093 | 90 1427 586 917 73 Wait 87 | . 63 3 21 . Move 2737 | 80 1271 558 764 64 Hop . | . . . . . Pick Up 29 | 4 11 . 13 1 Fast Attach 19 | 6 3 1 9 . Attach 18 | . 6 2 9 1 Detach 9 | . 1 1 7 . Swap 4 | . 1 1 2 . Drop 14 | . 4 3 6 1 Fire 173 | . 65 17 85 6 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 456 | -10/Materials | Core integrity fell below 50% 943 | -10/Materials | Discovered new exit (range 9) 1006 | -10/Materials | Discovered new exit (range 8) 1139 | -10/Materials | Discovered new exit (range 13) 1326 | -10/Materials | Discovered new exit (range 7) 2174 | -10/Materials | Entered Mines 2202 | -10/Mines | Learned location of Zion (-7) 2581 | -10/Mines | Learned location of 1 exit from Materials 2774 | -10/Mines | Excavation squad dispatched 2774 | -10/Mines | A large section of the Mines collapsed 2882 | -10/Mines | Core integrity fell below 20% 2962 | -10/Mines | Found a hidden stash of uninstalled traps 2994 | -10/Mines | Discovered new exit (range 8) 3002 | -10/Mines | Entered Materials 3002 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3003 | -9/Materials | Identified exit to Mines 3639 | -9/Materials | Discovered new exit (range 5) 3866 | -9/Materials | Discovered new exit (range 10) 3963 | -9/Materials | Build established: Hacker-Mutant 4197 | -9/Materials | Entered Mines 4197 | -9/Mines | Discovered new exit (range 11) 4198 | -9/Mines | Met a Derelict testing a Signal Generator 4248 | -9/Mines | Assembled infested the area 4268 | -9/Mines | Core integrity fell below 50% 4275 | -9/Mines | Core integrity fell below 20% 4285 | -9/Mines | Destroyed by as-61646 with Assembled Heavy Rifle Last Messages --------------- 04275_ Dropped Hammer. 04275_ as-22156 destroyed. 04276_ L-31 Rogue knocked back. 04277_ as-86665 destroyed. 04277_ as-36647 destroyed. 04278_ L-31 Rogue destroyed. 04279_ The unstable cave ceiling collapses. 04279_ as-97185 destroyed. 04280_ The unstable cave ceiling collapses. 04281_ G-47 Trooper Particle Gun severed. 04282_ The unstable cave ceiling collapses. 04282_ Hvy. Ion Engine destroyed. 04282_ G-47 Trooper overheating. 04283_ Assault Cannon destroyed. 04283_ G-47 Trooper overheating. 04283_ Arm. Wheel destroyed. 04283_ I-25 Savior destroyed. 04283_ as-48117 destroyed. 04283_ U-05 Engineer destroyed. 04284_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????%* ???????????????????????? | | ??????????????? ???## ???????????????????????? | | ?????????????? %#### ???????????????????????? | | ???????????????# ???????????????????????? | | ??????????????## ???????????????#####???? | | ?????????????## a#???????????????# ##??? | | ?????????????# !%!%##??????????????# #??? | | ?????????????# %==[##?????####????# % #??? | | ??????????????# ####### #######% ##??? | | ????????????????# *%## < ##??? | | ????????????????# == g #??? | | ???????????????## % % % ##### #??? | | ???????????????# %%a ### ##???# #??? | | ???????????????# %! =##?####????## ##??? | | ??????????????### !! #??????????#! #???? | | ??????????????# % ###????????# #???? | | ??????????????# @ #???????##= #???? | | ??????????????# ##%#??????## #???? | | ??????????????# d #??#????### ##??? | | ??????????????# # # #??????## ##?? | | ??????????????# #####?????## & #?? | | ??????????????# ##?????????# #? | | ??????????????## #??????????# #? | | ???????????????# d ?????????# #? | | ???????????????## ####????????# ## #? | | ???????????????? %#???????????## ??# ##? | | ???????????????# " ????????????## ???###?? | | ???????????????## % ?????????????####???????? | | ????????????????## ???????????????????????? | | ?????????????????#### ???????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# ?????????????????????? | | ???????????????????????#???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryShockBattery Manual? 0 Play Time 00:27:54 Cumulative 15.2 hours Start 2025.10.06 @ 18:13:36 End 2025.10.06 @ 18:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 36 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2415d4ad-a36d-4c98-b34b-314d05cda74d