Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:51:27 Player: sckl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (802) 802 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3757 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 520/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (325) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Medium Storage Unit Seismic Detector Propulsion Shielding Bomb Drone Bay Light Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Medium Storage Unit Seismic Detector Propulsion Shielding Bomb Drone Bay Light Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 26 | 7 8 1 . 1 9 Power 5 | 1 1 . . 1 2 Engine 4 | 1 1 . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 3 . . . 1 Treads 6 | 2 3 . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 2 . . . 4 Device 3 | 1 1 . . . 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 7 | 2 2 1 . . 2 Energy Gun 4 | 1 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 4 . . . 3 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 1 | . 1 . . . . Weapon 3 | . 2 . . . 1 Highest Loss Streak 1 | . 1 . . . 1 To Critical Strikes . | . . . . . . Average Backups 8 | 3 8 8 9 9 10 Power 2 | 1 2 3 3 2 1 Propulsion . | 1 1 . . . . Utility 2 | . 2 3 3 3 3 Weapon 2 | . 2 2 3 2 4 Tool/Special . | . . . . . . Unused Backups 10 | . 4 . . 1 5 Power 3 | . 1 . . 1 1 Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon 4 | . 1 . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 88 100 100 100 83 Engine 12 | . 14 14 14 14 3 Treads 27 | . 27 28 28 28 23 Device 10 | . 5 14 14 14 13 Storage 13 | . 14 14 14 14 9 Protection 2 | . . . . . 13 Energy Gun 11 | . 20 8 . . 15 Ballistic Gun 1 | . 3 . . . . Ballistic Cannon 7 | . 1 14 14 14 1 Launcher 5 | . . 5 14 14 1 Peak Build Rating 22 | 7 9 9 9 10 22 Average Rating 9 | 6 7 8 9 9 18 On Entrance 7 | . 7 8 9 9 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 96 | 15 21 21 20 20 96 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 3 | 1 3 . . . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 25 Average Capacity 11 | 7 9 10 10 10 23 Most Carried 12 | 6 10 9 9 10 12 Average Carried 8 | 4 8 8 9 9 11 Final Capacity 25 | 8 10 10 10 10 25 Final Carried 12 | 6 8 9 9 10 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 717 | 312 278 . . 47 80 Remotely . | . . . . . . Salvage Created 1125 | 185 621 55 . . 264 Parts 58 | 13 32 1 . . 12 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . 11 3 . . 4 Guns 13 | . 10 . . . 3 AOE 4 | . . 3 . . 1 Classes Destroyed 10 | 2 5 1 . . 2 Worker 3 | . 3 . . . . Builder 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 2 | . 2 . . . . Watcher 1 | . . . . . 1 Swarmer 1 | . . 1 . . . Grunt 15 | . 11 2 . . 2 Sentry 2 | . . . . . 2 Best Kill Streak 3 | 3 3 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 116 | . 86 2 . . 28 Missed 28 | . 20 . . . 8 Hits 88 | . 66 2 . . 20 Projectile 88 | . 66 2 . . 20 Critical Strikes 4 | . 3 . . . 1 Damage Taken 1269 | . 852 70 . . 347 Core 254 | . 199 25 . . 30 Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 99 | 18 66 3 . . 12 Largest 2 | 2 2 1 . . 2 Hottest 115 | 70 115 30 . . 90 Shots Fired 187 | 36 126 3 . . 22 Gun 182 | 36 124 . . . 22 Cannon 2 | . 2 . . . . Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 67 | 18 49 . . . . Thermal 95 | 18 77 . . . . Explosive 3 | . . 3 . . . Electromagnetic 22 | . . . . . 22 Robot Hit Streak 11 | 7 11 2 . . 5 Robot Miss Streak 6 | 6 3 1 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 120 | 17 86 2 . . 15 Core Hits 57 | 6 33 6 . . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 6 . . . . Burn 6 | . 6 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1949 | 239 1130 234 . 6 340 Guns 1565 | 239 1090 . . . 236 Cannons 19 | . 19 . . . . Explosions 338 | . . 234 . . 104 Melee . | . . . . . . Ramming 27 | . 21 . . 6 . Kinetic 481 | 102 379 . . . . Thermal 971 | 137 730 . . . 104 Explosive 234 | . . 234 . . . Electromagnetic 236 | . . . . . 236 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . 4 . . 31 Projectiles . | . . . . . . Explosions 35 | . . 4 . . 31 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . 57 . . 45 Shots 4 | . . 3 . . 1 Rammed 7 | . 4 . . 3 . Targets Rammed 9 | . 6 . . 3 . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 327 | 79 327 . . . 63 Average Temperature 65 | 33 75 . . . 28 Received Heat Transfer 678 | . 534 . . . 144 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 9 | . 9 . . . . Heat Transferred 3023 | 407 2516 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 112 | 10 112 84 . . 52 Initial . | . . . . . . Average 17 | 1 31 18 . . 9 Influence Increases 627 | 25 382 94 . . 126 Destroy 0b10 Robot/C 360 | . 220 60 . . 80 Destroy 0b10 Robot/NC 65 | 25 35 . . . 5 Destroy Leader 104 | . 62 10 . . 32 Successful Hack 16 | . 16 . . . . Destroy Structure 37 | . 4 24 . . 9 Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 602 | 25 382 84 10 . 101 Entered New Map 10 | . . . 10 . . Time Decay 543 | 25 352 84 . . 82 Lost Part 49 | . 30 . . . 19 Squads Dispatched 6 | . 4 . . . 2 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 26 3 . . 9 Peak Tracking Total 5 | . 5 3 . . 2 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 5 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 4 . 1 1 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 14 . 1 1 . Successful 12 | . 10 . 1 1 . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 14 . 1 . . Terminals 14 | . 14 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 . 1 1 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2433 | 89 480 443 344 549 528 Structural 2257 | . 393 443 344 549 528 Seismic 176 | 89 87 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3235 | 168 1203 443 344 549 528 Spaces Moved 1618 | 63 554 268 216 338 179 Core 4 | 3 1 . . . . Treads 1614 | 60 553 268 216 338 179 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 170 | 156 160 160 160 160 251 Slowest Speed 325 | 160 200 160 160 160 325 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 76 70 63 86 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . 28 . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . 28 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1908 | 94 742 279 215 346 232 Wait 119 | . 85 7 . . 27 Move 1613 | 62 553 267 215 337 179 Hop . | . . . . . . Pick Up 20 | 7 9 1 . 2 1 Fast Attach 19 | 6 8 . . . 5 Attach 6 | 1 3 . . . 2 Detach 4 | . 1 . . . 3 Swap 7 | . 3 1 . 1 2 Drop 12 | . 8 . . 3 1 Fire 99 | 18 66 3 . . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . 6 . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 510 | -10/Materials | Core integrity fell below 50% 549 | -10/Materials | Discovered new exit (range 11) 707 | -10/Materials | Discovered new exit (range 8) 1135 | -10/Materials | Discovered new exit (range 10) 1183 | -10/Materials | Discovered new exit (range 9) 1372 | -10/Materials | Entered Mines 1374 | -10/Mines | Discovered new exit (range 8) 1386 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1518 | -10/Mines | Learned location of Storage (-8) 1523 | -10/Mines | Discovered new exit (range 10) 1649 | -10/Mines | Core integrity fell below 20% 1807 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1807 | -10/Mines | Discovered new exit (range 6) 1815 | -10/Mines | Entered Exiles 1854 | -10/Exiles | Met 8R-AWN 1879 | -10/Exiles | Met EX-HEX 1926 | -10/Exiles | Met EX-BIN 1945 | -10/Exiles | Aligned with FarCom system 1947 | -10/Exiles | Given EX-Vault access code 1985 | -10/Exiles | Opened EX-Vault 2028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2076 | -10/Exiles | Met EX-DEC 2137 | -10/Exiles | Discovered new exit (range 15) 2159 | -10/Exiles | Entered Mines 2313 | -9/Mines | Found DCF Scrap (15 items) 2623 | -9/Mines | Discovered new exit (range 15) 2670 | -9/Mines | Found the Drone Emporium 2680 | -9/Mines | Found Prototype Device 2708 | -9/Mines | Entered Materials 2708 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2738 | -8/Materials | Discovered new exit (range 9) 3236 | -8/Materials | Self-destructed Last Messages --------------- 03139_ R-06 Scavenger collects Heat Sink. 03147_ R-06 Scavenger collects Corrupted Hvy. Assault Rifle. 03150_ R-06 Scavenger collects Imp. Ion Engine. 03154_ R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 03160_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 03163_ R-06 Scavenger inserts Corrupted Lgt. Treads into recycling unit. 03169_ R-06 Scavenger inserts Heat Sink into recycling unit. 03175_ R-06 Scavenger inserts Corrupted Hvy. Assault Rifle into recycling unit. 03178_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 03179_ Recycling unit begins recycling process. 03200_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 03210_ Imp. EM Shotgun destroyed. 03214_ Chain reaction triggered in Imp. Ion Engine. 03214_ Y-45 Defender destroyed. 03218_ K-01 Serf collects debris. 03228_ U-05 Engineer lays Concrete. 03229_ R-06 Scavenger collects Corrupted Lgt. Treads. 03230_ U-05 Engineer lays Concrete. 03231_ K-01 Serf collects debris. 03232_ U-05 Engineer lays Concrete. 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""" # ##???????????????????? | | ???????????#### """ # ##???????????????????? | | ??############# # ##???????????????????? | | ??########### #+###+##### ##???????????????????? | | ??## / ! ! ## ##### ##???????????????????? | | ??## % # ? ##???????????????????? | | #### ! """ """ + ??? ##???????????????????? | | #### """ """ # ##???????????????????? | | # = """ """ # #########???????????????????? | | # # # T ##???????????????????? | | ] #+############# # ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemRapidFocus Manual? 0 Play Time 00:21:27 Cumulative 22.2 hours Start 2026.02.24 @ 20:28:10 End 2026.02.24 @ 20:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11864ef4-ceb5-44bf-b1e5-408206142d88