Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.17 @ 20:24:41 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1111) 1111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3619 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Thermal Generator Cooling System Cooling System Large Battery (300) Pulse Rifle Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Cooling System Large Battery Weight Redist. System Rocket Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 35 | 6 17 10 1 1 Power 5 | 1 2 1 . 1 Engine 4 | 1 1 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 16 | 2 9 5 . . Treads 7 | . 2 5 . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 3 | . 3 . . . Flight 2 | . 2 . . . Utility 6 | 1 4 . 1 . Device 2 | . 1 . 1 . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 4 . . Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 5 5 5 2 Power 3 | . 1 . 1 1 Propulsion 7 | . 2 3 2 . Utility 2 | . . . 1 1 Weapon 5 | . 2 2 1 . Highest Loss Streak 5 | . 4 2 5 2 Average Slot Usage (%) 80 | . 88 90 41 15 Engine 9 | . 9 11 4 3 Core 1 | . 3 . . . Treads 21 | . 8 41 10 . Leg 4 | . 10 . . . Hover 1 | . 3 . . . Device 8 | . 5 11 13 3 Storage 11 | . 14 11 9 7 Processor 2 | . 5 . . . Energy Gun 8 | . 16 2 3 . Ballistic Gun 3 | . 7 . . . Launcher 4 | . . 11 . . Naked Turns . | . . . . . Heaviest Build 34 | 10 26 34 29 25 Greatest Support 92 | 20 46 92 49 9 Greatest Overweight (x) 8 | . 3 1 1 8 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 8 | 5 7 10 10 10 Most Carried 10 | 2 8 10 7 7 Average Carried 5 | . 3 7 6 6 Final Capacity 10 | 6 10 10 10 10 Final Carried 7 | . 7 7 7 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 698 | 145 299 190 64 . Remotely . | . . . . . Salvage Created 1062 | . 568 430 64 . Parts 70 | . 36 29 5 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 9 17 3 . Melee 5 | . 2 . 3 . Guns 9 | . 7 2 . . Cannons 2 | . . 2 . . AOE 13 | . . 13 . . Classes Destroyed 9 | . 7 2 . . Worker 2 | . 2 . . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 4 | . 2 2 . . Swarmer 8 | . 5 2 1 . Grunt 16 | . 4 10 2 . Sentry 5 | . . 5 . . Best Kill Streak 8 | . 8 4 3 . Combat Bots Only 5 | . 5 3 3 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3425 | . 524 1275 732 894 Core 1363 | . 134 134 393 702 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 46 66 28 . Volleys Fired 78 | . 32 46 . . Largest 2 | . 2 2 . . Hottest 101 | . 101 66 . . Shots Fired 118 | . 62 56 . . Gun 72 | . 62 10 . . Cannon 17 | . . 17 . . Launcher 29 | . . 29 . . Special . | . . . . . Kinetic 46 | . 29 17 . . Thermal 13 | . 3 10 . . Explosive 29 | . . 29 . . Electromagnetic 30 | . 30 . . . Robot Hit Streak 18 | . 15 18 . . Robot Miss Streak 4 | . 2 4 . . Penetration Max . | . . . . . Secondary Targets 5 | . 5 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 82 | . 42 40 . . Core Hits 69 | . 30 32 7 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2269 | . 691 1551 27 . Guns 682 | . 531 151 . . Cannons 215 | . . 215 . . Explosions 1301 | . 133 1168 . . Melee . | . . . . . Ramming 71 | . 27 17 27 . Kinetic 366 | . 151 215 . . Thermal 284 | . 133 151 . . Explosive 1168 | . . 1168 . . Electromagnetic 380 | . 380 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Effects 8 | . 8 . . . Message Errors 2 | . 2 . . . Matter Fused 3 | . 3 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 28 | . 1 27 . . Projectiles . | . . . . . Explosions 28 | . 1 27 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . 92 74 4 . Shots 7 | . 3 4 . . Rammed 27 | . 15 3 9 . Targets Rammed 29 | . 15 3 11 . Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 234 | . 234 193 . 2 Average Temperature 52 | . 52 52 . 2 Received Heat Transfer 1179 | . 99 546 153 381 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 433 | . 100 333 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 406 | . 261 406 231 124 Initial 126 | . . 31 126 89 Average 154 | . 92 243 160 107 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 61 | 100 79 26 80 100 Level 1 36 | . 20 65 19 . Level 2 2 | . . 7 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . . 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 15 30 16 4 Peak Tracking Total 13 | . 5 5 13 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 10 | . 5 5 . . Max in Single Turn 3 | . 3 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1833 | 54 794 714 137 134 Spaces Moved 1033 | 41 468 360 92 72 Core 152 | 9 24 . 47 72 Treads 547 | . 142 360 45 . Legs 171 | 32 139 . . . Wheels . | . . . . . Hover 131 | . 131 . . . Flight 32 | . 32 . . . Fastest Speed 37 | 50 37 160 100 100 Average Speed 139 | 104 120 160 129 187 Slowest Speed 450 | 120 200 180 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 68 49 20 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 221 | . 6 215 . . Melee . | . . . . . Projectile . | . . . . . AOE 221 | . 6 215 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1316 | 52 644 443 104 73 Wait 84 | . 84 . . . Move 1029 | 40 467 359 91 72 Hop . | . . . . . Pick Up 42 | 6 21 14 1 . Fast Attach . | . . . . . Attach 21 | 6 9 4 1 1 Detach . | . . . . . Swap 14 | . 8 6 . . Drop 19 | . 8 11 . . Fire 78 | . 32 46 . . Melee . | . . . . . Ram 16 | . 15 . 1 . Kick . | . . . . . Crush 13 | . . 3 10 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Lost 4 parts (1p1n2w) 838 | -10/Materials | Discovered new exit (range 6) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Propulsion x2 1180 | -9/Materials | Discovered new exit (range 12) 1539 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Utility x2 1670 | -8/Materials | Core integrity fell below 50% 1684 | -8/Materials | Lost 5 parts (1p2n1u1w) 1685 | -8/Materials | Discovered new exit (range 16) 1700 | -8/Materials | Entered Factory 1700 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1806 | -7/Factory | Core integrity fell below 50% 1823 | -7/Factory | Core integrity fell below 20% 1834 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01685_ EXIT=FOUND PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 01728_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01733_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 01769_ Weight Redist. System destroyed. 01789_ Nuclear Reactor explodes. 01790_ Deuterium Engine destroyed. 01795_ U-05 Engineer lays Concrete. 01798_ U-05 Engineer builds a Wall. 01802_ The unstable cave ceiling collapses. 01810_ U-05 Engineer builds a Wall. 01815_ U-05 Engineer lays Concrete. 01816_ U-05 Engineer builds a Wall. 01821_ The unstable cave ceiling collapses. 01821_ U-05 Engineer lays Concrete. 01822_ U-05 Engineer builds a Wall. 01828_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????###############????????????????????????? | | ?????# T #????????????????????????? | | ??????# #????????????????????????? | | ??????# !!! """ ##########???????????????? | | ??????# !!! """ # #???????????????? | | ??????# !!! """ #"""" #???????????????? | | ??????# #"""" #???????????????? | | ??????# ! """ """ #"""" #???????????????? | | ??????# """ """ #"""" #???????????????? | | ??????# """ """ #"""" #???????????????? | | ??????# #"""" #???????????????? | | ??????# # ] #???????????????? | | ??????# # #???????????????? | | ??????###########+######+####???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# ###?????????????? | | ?????????????# ####### ###???????????? | | ??????####+### # #???????????? | | ??? @ #???????????? | | ??? g #???????????? | | ??? Y #???????????? | | ??? u #???????????? | | ???? g #???????????? | | ???? #####+###### #???????????? | | ??????????????#### #???????????? | | ??????????????# #???????????? | | ??????????????##### #???????????? | | ??????????????????## #???????????? | | ???????????????????# #???????????? | | ???????????????????#### #####???????????? | | ??????????????????????#######???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 58 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Remodeling Challenges ------------ None Game ------ Seed BoreXenonInterpreter Manual? 0 Play Time 00:23:37 Cumulative 7.2 hours Start 2022.02.17 @ 19:55:05 End 2022.02.17 @ 20:24:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34ced917-4b1c-495c-ab9c-2dc138acdb7d