Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 12:59:44 Player: CeJaay Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (810) 810 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2864 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine ECM Suite Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector Advanced Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Mace > --- INVENTORY -------- Ion Engine Compact Wheel Sensor Array ECM Suite Improved Assault Rifle Grenade Launcher Mace [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 21 | 7 . 5 5 4 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 3 1 1 Device 5 | 1 . 3 . 1 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 2 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . . . 1 11 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 96 96 63 Engine 9 | . 14 11 9 4 Leg 22 | . 28 22 27 11 Device 21 | . 14 29 27 12 Storage 10 | . 14 11 9 9 Processor 3 | . . . 6 8 Energy Gun 4 | . 14 3 . . Ballistic Gun 9 | . 14 10 9 4 Launcher 4 | . . 8 7 . Impact Weapon 2 | . . . . 9 Peak Build Rating 17 | 7 7 11 17 17 Average Rating 10 | 5 7 9 13 11 On Entrance 8 | . 7 7 11 17 Naked Turns . | . . . . . Heaviest Build 20 | 14 14 18 20 19 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 614 | 238 . 202 121 53 Remotely . | . . . . . Salvage Created 1023 | 40 . 359 404 220 Parts 60 | 2 . 26 29 3 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 3 | 1 . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 22 | . . 10 10 2 Guns 6 | . . 1 4 1 AOE 15 | . . 9 6 . Classes Destroyed 11 | 1 . 8 1 1 Worker 3 | . . 2 1 . Builder 2 | . . 2 . . Tunneler 2 | 2 . . . . Hauler 2 | . . 1 1 . Recycler 4 | . . 1 1 2 Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Swarmer 8 | . . 4 4 . Grunt 9 | . . 4 4 1 Sentry 4 | . . 2 2 . Hunter 1 | . . . . 1 Best Kill Streak 9 | 2 . 7 9 3 Combat Bots Only 6 | . . 4 6 1 Max Kills in Single Turn 4 | 1 . 4 3 1 Gunslinging . | . . . . . Exploded 4 | . . 4 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 162 | . . 25 32 105 Missed 53 | . . 9 15 29 Damage Taken 1651 | . . 156 246 1249 Core 577 | . . 18 57 502 Absorbed by Shields 196 | . . 39 97 60 Core Remaining (%) 98 | 100 100 95 . . Volleys Fired 66 | 10 10 12 24 10 Largest 2 | 2 2 2 2 1 Hottest 70 | 70 70 50 53 30 Shots Fired 109 | 20 20 22 37 10 Gun 82 | 20 20 11 24 7 Cannon . | . . . . . Launcher 27 | . . 11 13 3 Special . | . . . . . Kinetic 61 | 10 10 10 24 7 Thermal 21 | 10 10 1 . . Explosive 27 | . . 11 13 3 Electromagnetic . | . . . . . Robot Hit Streak 17 | 4 3 12 17 5 Robot Miss Streak 3 | 3 3 3 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 11 6 14 26 14 Core Hits 68 | 3 1 27 27 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | 1 . . . 1 Burn 1 | 1 . . . . Smash 1 | . . . . 1 Melee Attacks 30 | . . . . 30 Impact 30 | . . . . 30 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2595 | 127 56 1123 781 508 Guns 513 | 127 56 59 196 75 Cannons . | . . . . . Explosions 1903 | . . 1064 585 254 Melee 179 | . . . . 179 Ramming . | . . . . . Kinetic 412 | 39 43 59 196 75 Thermal 456 | 88 13 355 . . Explosive 1548 | . . 709 585 254 Electromagnetic . | . . . . . Impact 179 | . . . . 179 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 123 | . . 73 6 44 Projectiles . | . . . . . Explosions 97 | . . 73 6 18 Melee 26 | . . . . 26 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 225 | . . . 110 115 Shots 6 | . . . 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | 90 100 12 5 198 Average Temperature 37 | 43 38 5 4 85 Received Heat Transfer 512 | . . 36 98 378 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 620 | 333 37 250 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 605 | 10 21 495 605 388 Initial 255 | . 6 8 208 255 Average 186 | 4 7 189 333 300 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 47 | 100 100 60 . . Level 1 45 | . . 24 82 100 Level 2 7 | . . 15 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 2 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 2 14 16 21 Peak Tracking Total 10 | . 1 6 5 10 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . 3 1 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 . 5 . Successful 2 | . 1 . 1 . Failed 6 | . 2 . 4 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 6 | . 2 . 4 . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1391 | 135 317 332 332 275 Spaces Moved 905 | 83 232 238 202 150 Core 14 | 14 . . . . Treads . | . . . . . Legs 808 | 69 232 238 202 67 Wheels 83 | . . . . 83 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 117 | 109 120 120 120 108 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 25 | 5 33 29 19 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 174 | . . 88 59 27 Melee 11 | . . . . 11 Projectile . | . . . . . AOE 163 | . . 88 59 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1083 | 106 254 266 257 200 Wait 29 | . 5 . 19 5 Move 901 | 82 231 237 201 150 Hop . | . . . . . Pick Up 23 | 7 5 6 5 . Fast Attach 9 | 6 . 2 1 . Attach 11 | 1 . 3 3 4 Detach . | . . . . . Swap 1 | . . . 1 . Drop 13 | . 3 6 3 1 Fire 66 | 10 10 12 24 10 Melee 30 | . . . . 30 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Utility x2 763 | -9/Materials | Discovered new exit (range 12) 785 | -9/Materials | Entered another Materials area 785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -8/Materials | Discovered new exit (range 11) 1117 | -8/Materials | Entered Storage 1215 | -8/Storage | Crushed by falling debris 1215 | -8/Storage | System corruption reached 10% 1274 | -8/Storage | Core integrity fell below 50% 1295 | -8/Storage | Lost 7 parts (3n2u2w) 1356 | -8/Storage | Core integrity fell below 20% 1392 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). System corrupted: Energy discharge (-27). Critical hit (Burn: +37). System corrupted: Heat flow error (+135). System corrupted: Sensor Array fused. Critical hit (Burn: +37). System corrupted: Matter fused (-10). Sensor Array destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. System corrupted: Matter fused (-10). S-10 Pest destroyed. Adv. Targeting Computer destroyed. Com. Wheel destroyed. 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"??????????????????????????? | | #????? ??????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | /########??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcThrusterCasing Manual? 0 Play Time 00:15:20 Cumulative 19.1 hours Start 2025.02.02 @ 12:46:40 End 2025.02.02 @ 12:59:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5dacc95e-821a-45eb-a2ae-d7880a9a9523