Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 18:48:20 Player: Spitalier Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (798) 798 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2578 Bonus ------- None Cogmind --------- Core Integrity 331/550 Matter 300/300 Energy 67/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array ECM Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Deuterium Engine Hardened Light Armor Plating Hardlight Generator Pulse Rifle Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Sensor Array ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Pulse Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Hardlight Generator Pulse Rifle Pulse Rifle Light Assault Rifle Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 27 | 6 3 10 8 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 1 | . . 1 . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 4 | . 1 3 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 1 9 Power 3 | . 1 . 2 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Backups 7 | 3 6 7 7 Power 1 | . . 1 1 Propulsion 1 | 2 3 1 . Utility . | . . . 1 Weapon 3 | . 1 3 3 Tool/Special . | . . . . Unused Backups 14 | . 2 8 4 Power 2 | . . 1 1 Propulsion 4 | . 2 2 . Utility . | . . . . Weapon 7 | . . 4 3 Tool/Special 1 | . . 1 . Average Slot Usage (%) 96 | . 94 97 96 Engine 10 | . 12 11 8 Leg 31 | . 28 29 33 Device 18 | . 11 21 18 Storage 10 | . 14 11 9 Protection 4 | . . . 8 Energy Gun 15 | . 9 13 17 Ballistic Gun 4 | . 16 7 . Peak Build Rating 20 | 6 7 17 20 Average Rating 15 | 4 6 14 19 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 28 | 11 15 27 28 Greatest Support 45 | 20 20 30 45 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 565 | 200 90 220 55 Remotely . | . . . . Salvage Created 851 | . 124 295 432 Parts 57 | . 14 19 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 5 9 Guns 20 | . 6 5 9 Classes Destroyed 8 | . 3 4 1 Worker 2 | . 2 . . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 4 | . . 2 2 Swarmer 6 | . 6 . . Grunt 9 | . . 4 5 Sentry 3 | . . 1 2 Hunter 2 | . . . 2 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 220 | . 55 37 128 Missed 63 | . 14 13 36 Hits 157 | . 41 24 92 Projectile 157 | . 41 24 92 Critical Strikes 10 | . 1 2 7 Damage Taken 2038 | . 351 303 1384 Core 332 | . 53 60 219 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 78 85 . Volleys Fired 113 | . 31 29 53 Largest 2 | . 2 2 2 Hottest 128 | . 60 128 128 Shots Fired 176 | . 54 58 64 Gun 176 | . 54 58 64 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 82 | . 34 48 . Thermal 74 | . . 10 64 Explosive . | . . . . Electromagnetic 20 | . 20 . . Robot Hit Streak 9 | . 3 7 9 Robot Miss Streak 6 | . 6 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 105 | . 22 38 45 Core Hits 52 | . 13 16 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 . 2 Burn 2 | . . . 2 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1499 | . 263 436 800 Guns 1449 | . 230 419 800 Cannons . | . . . . Explosions 26 | . 26 . . Melee . | . . . . Ramming 24 | . 7 17 . Kinetic 464 | . 131 333 . Thermal 912 | . 26 86 800 Explosive . | . . . . Electromagnetic 99 | . 99 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 36 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 5 | 1 2 2 . Kicked 5 | 1 2 2 . Crushed . | . . . . Highest Temperature 643 | . 40 120 643 Average Temperature 147 | . 20 31 207 Received Heat Transfer 816 | . . 186 630 Effects 19 | . . . 19 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Interference 8 | . . . 8 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2122 | . 50 185 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 76 | . 65 65 76 Initial 18 | . . 18 . Average 12 | . 30 10 11 Influence Increases 560 | . 165 151 244 Destroy 0b10 Robot/C 400 | . 120 100 180 Destroy 0b10 Robot/NC 40 | . 15 15 10 Destroy Leader 108 | . 20 34 54 Successful Hack 9 | . 7 2 . Destroy Structure 3 | . 3 . . Influence Decreases 558 | . 120 196 242 Entered New Map 27 | . . 27 . Time Decay 431 | . 100 169 162 Lost Part 100 | . 20 . 80 Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 13 16 32 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 10 | . 1 4 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 9 2 Successful 11 | . 3 7 1 Failed 4 | . 1 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 15 | . 4 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 7 1 Record 6 | . 1 5 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . 1 . Surveillance Status 1 | . 1 . . Transport Status 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 5 | . 2 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2243 | . 190 950 1103 Sensors 1597 | . . 494 1103 ECM 2194 | . 190 950 1054 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2420 | 79 235 950 1156 Spaces Moved 1134 | 54 117 648 315 Core 2 | 2 . . . Treads 1 | . . 1 . Legs 1131 | 52 117 647 315 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 117 120 126 130 Slowest Speed 260 | 120 120 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 25 37 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1960 | 66 164 732 998 Wait 639 | . 4 17 618 Move 1131 | 53 116 647 315 Hop . | . . . . Pick Up 23 | 6 6 9 2 Fast Attach 16 | 6 1 8 1 Attach 7 | . 2 . 5 Detach . | . . . . Swap 5 | . . 3 2 Drop 21 | . 2 17 2 Fire 113 | . 31 29 53 Melee . | . . . . Ram . | . . . . Kick 5 | 1 2 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 163 | -10/Materials | Discovered new exit (range 14) 210 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 902 | -9/Materials | Discovered new exit (range 5) 1265 | -9/Materials | Entered another Materials area 1265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -8/Materials | Build established: Scavenger-Mutant 2421 | -8/Materials | Self-destructed Last Messages --------------- 02327_ G-47 Trooper suffers critical hit (Burn). 02329_ G-47 Trooper destroyed. 02331_ Penetrated by Slug. 02331_ Deuterium Engine destroyed. 02337_ Aluminum Leg destroyed. 02340_ Slug penetrates Wall. 02346_ Penetrated by Slug. 02352_ Carbon-fiber Leg destroyed. 02353_ H-55 Commando destroyed. 02359_ Aluminum Leg destroyed. 02361_ Acquired 5 matter. 02364_ Lgt. Armor Plating destroyed. 02366_ Critical hit (Burn: +37). 02381_ U-05 Engineer destroyed. 02386_ Pulse Rifle destroyed. 02387_ Acquired Hrd. Medium Armor Plating. 02399_ Critical hit (Burn: +37). 02404_ Deuterium Engine destroyed. 02406_ Critical hit (Burn: +37). 02417_ Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????+ # [/%== =%= + +% + # | | ?????????# #################### # # # | | ?????????# #??????????????????# # #???????? | | ?????????# #??????????????????# ## ##???????? | | ?????????# #??????????????????######### #????????? | | ?????????? ???????????????????????????# #????????? | | ?????????? ??????????????????##???????# #????????? | | ?????????? ??????????????#! ######## #????????? | | ?????????? ??????????????#! 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Y #?????????? ???????????? | | ?????????????# # b#?????????? ???????????? | | ?????????????###### ### @#?????????? ???????????? | | ??????????????????#??# #????????? ???????????? | | ?????????????????????# ???????? ???????????? | | ?????????????????????# Y ??????? ???????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# #####?????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCompactEdition Manual? 0 Play Time 00:23:29 Cumulative 17.2 hours Start 2025.09.25 @ 18:24:09 End 2025.09.25 @ 18:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 052d9d9e-7647-41d0-b355-0a1c4485ecab