Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 16:42:41 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3604) 3604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 7651 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 236 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -31 Cogmind --------- Core Integrity 191/550 Matter 128/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Core Shielding Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- Light Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- Armored Wheel Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Hacking Suite System Shield Relay Coupler [Swarmer] (39) Relay Coupler [Duelist] (24) Relay Coupler [Sentry] (20) Shotgun High-powered Shotgun Rocket Launcher Mini Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Armored Wheel Armored Wheel Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Hacking Suite System Shield Shotgun High-powered Shotgun Flak Cannon Rocket Launcher Mini Grenade Launcher Datajack Katana [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 117 | 7 9 9 52 5 19 16 Power 10 | 1 1 . 4 1 2 1 Engine 10 | 1 1 . 4 1 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 35 | 2 3 . 21 1 3 5 Treads . | . . . . . . . Leg 6 | . . . 2 . . 4 Wheel 29 | 2 3 . 19 1 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 2 2 . 16 . 9 2 Device 5 | . 1 . 2 . 2 . Storage 6 | 2 1 . 3 . . . Processor 4 | . . . 3 . 1 . Hackware 1 | . . . . . . 1 Protection 15 | . . . 8 . 6 1 Artifact . | . . . . . . . Weapon 41 | 2 3 9 11 3 5 8 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 27 | 1 2 6 11 2 3 2 Ballistic Cannon 5 | . . . . . 2 3 Launcher 4 | . . 3 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 20 | . . 1 6 1 3 9 Power 2 | . . . . . . 2 Propulsion 7 | . . 1 1 1 2 2 Utility 6 | . . . 3 . . 3 Weapon 5 | . . . 2 . 1 2 Highest Loss Streak 4 | . . 1 3 1 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 100 89 97 99 97 83 Engine 10 | . 14 14 11 11 8 7 Wheel 27 | . 28 17 31 32 26 17 Device 3 | . 11 14 1 . . . Storage 11 | . 16 14 11 11 9 9 Processor 9 | . . . 10 11 17 11 Protection 8 | . . . 8 11 16 10 Ballistic Gun 19 | . 23 27 21 21 15 3 Ballistic Cannon 1 | . . . . . 2 9 Naked Turns . | . . . . . . . Heaviest Build 53 | 18 29 31 40 40 51 53 Greatest Support 42 | 26 26 20 36 36 42 36 Greatest Overweight (x) 4 | 1 1 2 3 1 1 4 Average Overweight (x) . | . . 1 . 1 . 1 Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 1 8 10 15 15 15 15 Average Carried 11 | . 3 9 13 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 8 10 15 15 13 15 Class Distribution -------------------- 63% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 3552 | 274 237 178 1388 238 786 451 Remotely . | . . . . . . . Salvage Created 4326 | 98 737 59 1760 192 1062 418 Parts 265 | 2 41 9 111 13 63 26 Haulers Intercepted 3 | . . . 1 . 2 . Recyclers Shooed 6 | . 2 . 3 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 93 | . 10 6 28 6 23 20 Guns 70 | . 10 . 28 5 22 5 Cannons 16 | . . . . . 1 15 AOE 7 | . . 6 . 1 . . Classes Destroyed 13 | 1 5 1 4 1 1 . Worker 6 | . . . 6 . . . Builder 7 | . 2 . 2 . 3 . Tunneler 2 | . 1 . 1 . . . Hauler 3 | . . . 1 . 2 . Recycler 8 | 1 3 . 4 . . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 1 . 4 . . . Swarmer 24 | . . 5 4 1 5 9 Grunt 49 | . 10 1 16 2 12 8 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . 1 . 1 Sentry 14 | . . . 7 2 5 . Hunter 2 | . . . . . 1 1 Best Kill Streak 9 | 1 6 3 4 2 6 9 Combat Bots Only 9 | . 3 3 4 2 4 9 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 Gunslinging 1 | . . . 1 . . 1 Exploded 2 | . . 2 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 4492 | . 461 130 1180 247 1163 1311 Core 792 | . 135 50 218 30 169 190 Absorbed by Shields . | . . . . . . . Redirected to Shielding 12 | . . . . . . 12 Regen/Repaired (Parts) 155 | . . . . . 155 . Core Remaining (%) 54 | 100 . 26 . 38 . . Volleys Fired 357 | 4 63 11 132 17 76 54 Largest 2 | 2 2 2 2 2 2 2 Hottest 88 | 70 70 40 48 50 69 88 Shots Fired 683 | 8 125 12 258 31 147 102 Gun 596 | 8 125 3 258 27 141 34 Cannon 74 | . . . . . 6 68 Launcher 13 | . . 9 . 4 . . Special . | . . . . . . . Kinetic 632 | 4 91 3 258 27 147 102 Thermal 38 | 4 34 . . . . . Explosive 13 | . . 9 . 4 . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 8 14 6 16 11 20 8 Robot Miss Streak 10 | . 4 2 7 2 3 10 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 3 . 3 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 489 | 8 89 4 179 20 109 80 Core Hits 256 | 2 38 7 71 12 53 73 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 10 | 2 5 . . . 2 1 Burn 6 | 2 4 . . . . . Destroy 4 | . 1 . . . 2 1 Melee Attacks 90 | . . . . . . 90 Impact . | . . . . . . . Slashing 90 | . . . . . . 90 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7811 | 84 925 432 2788 467 1941 1174 Guns 6238 | 84 925 9 2788 282 1869 281 Cannons 965 | . . . . . 72 893 Explosions 608 | . . 423 . 185 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6873 | 33 646 9 2788 282 1941 1174 Thermal 330 | 51 279 . . . . . Explosive 608 | . . 423 . 185 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 9 9 5 5 Average Corruption 6 | . . . 7 9 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 79 | . . . 17 37 8 17 Message Errors 20 | . . . 2 12 1 5 Matter Fused 11 | . . . 5 4 2 . Heat Flow Errors 10 | . . . 4 3 1 2 Energy Discharges 13 | . . . 2 7 1 3 Data Loss (minor) 8 | . . . 1 5 . 2 Data Loss (major) 6 | . . . 1 3 1 1 Misfires 6 | . . . 1 2 . 3 Alerts 4 | . . . 1 . 2 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . 10 . . . . Projectiles . | . . . . . . . Explosions 10 | . . 10 . . . . Melee . | . . . . . . . Knockbacks 28 | . . . . . 2 26 Impact . | . . . . . . . Kinetic 27 | . . . . . 2 25 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 58 | . . 31 . 27 . . Shots 3 | . . 1 . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 335 | 70 210 . 285 252 320 335 Average Temperature 75 | 30 59 . 34 53 83 128 Received Heat Transfer 1773 | . 276 27 450 57 513 450 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 7 . . . . . Heat Transferred 1406 | 296 1110 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 774 | 5 250 417 521 351 534 774 Initial 327 | . 3 10 26 133 13 327 Average 282 | 3 99 245 307 179 313 521 Maximum Alert Level 3 | . 1 2 2 1 2 3 Low Security (%) 33 | 100 81 19 16 80 30 . Level 1 42 | . 18 61 65 19 34 26 Level 2 22 | . . 19 18 . 34 68 Level 3 . | . . . . . . 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 3 1 5 . Investigation 4 | . 1 . 2 . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 1 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 6 | . 1 . 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 151 | . 22 7 55 7 37 23 Peak Tracking Total 8 | . 4 3 5 2 7 8 Tactical Retreats 8 | . . . 2 1 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 11 | . 2 . 7 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts 16 | . 16 . . . . . Triggered . | . . . . . . . Disarmed 7 | . 1 . . . 6 . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 6 | . . 1 . 3 1 1 Max in Single Turn 2 | . . 1 . 2 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 22 | . 7 . 11 . 4 . Terminals 20 | . 7 . 11 . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 63 | . 21 . 29 . 13 . Successful 31 | . 8 . 16 . 7 . Failed 32 | . 13 . 13 . 6 . Catastrophic 4 | . 1 . 3 . . . Database Lockouts . | . . . . . . . Manual 57 | . 21 . 28 . 8 . Terminals 58 | . 21 . 29 . 8 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 2 . 5 . 3 . Record 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Repair Station Index 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . 1 . 2 . . . Disarm Traps 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 18 | . 6 . 11 . 1 . Terminals 18 | . 6 . 11 . 1 . Assimilate 1 | . . . 1 . . . Botnet 17 | . 6 . 10 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 7 . 9 . 2 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 60 | . . . . . 60 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 2 3 3 . Highest-Rated Group 50 | . . 50 50 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 26 | . . 6 11 . 9 . Total Damage 461 | . . 108 209 . 144 . Kills 10 | . . 2 6 . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 6785 | 85 851 825 2258 835 1064 867 Spaces Moved 4716 | 71 657 681 1589 697 620 401 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 79 | . . . 12 . . 67 Wheels 4636 | 70 657 681 1577 697 620 334 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 80 105 90 90 Average Speed 100 | 87 85 105 98 105 104 115 Slowest Speed 400 | 95 95 110 210 105 105 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 4 93 99 96 99 37 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 13 | . . . . . . 13 Terrain Destroyed 96 | . . 68 . 15 . 13 Melee 13 | . . . . . . 13 Projectile . | . . . . . . . AOE 83 | . . 68 . 15 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 6011 | 82 829 770 2043 781 931 575 Wait 624 | . 74 67 228 56 197 2 Move 4711 | 70 656 680 1588 696 620 401 Hop . | . . . . . . . Pick Up 34 | 1 6 2 12 4 6 3 Fast Attach 44 | 7 2 . 22 . 7 6 Attach 20 | . . 1 4 3 10 2 Detach 5 | . . . 1 . 4 . Swap 54 | . 7 8 27 2 2 8 Drop 48 | . 5 1 29 3 9 1 Fire 357 | 4 63 11 132 17 76 54 Melee 90 | . . . . . . 90 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap 16 | . 16 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Discovered new exit (range 11) 432 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Build established: Scavenger-Mutant 679 | -10/Materials | Discovered new exit (range 9) 846 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Entered Mines 1011 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1089 | -10/Mines | Discovered new exit (range 9) 1258 | -10/Mines | Learned Materials garrison access intel 1272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1273 | -10/Mines | Discovered new exit (range 5) 1366 | -10/Mines | Learned location of Storage (-7) 1457 | -10/Mines | Learned 2 Materials zone layouts 1471 | -10/Mines | Build established: Mutant 1537 | -10/Mines | Discovered new exit (range 8) 1762 | -10/Mines | Entered Materials 1762 | -9/Materials | Accompanied by 2 allies 1762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2165 | -9/Materials | Build established: Scavenger-Mutant 2508 | -9/Materials | Discovered new exit (range 6) 2817 | -9/Materials | Discovered new exit (range 15) 3151 | -9/Materials | Discovered new exit (range 11) 3193 | -9/Materials | Discovered new exit (range 14) 3393 | -9/Materials | Build established: Mutant 3578 | -9/Materials | Lost 3 parts (2u1w) 3646 | -9/Materials | Core integrity fell below 50% 3736 | -9/Materials | Discovered new exit (range 7) 3988 | -9/Materials | Identified exit to Mines 4020 | -9/Materials | Entered Mines 4027 | -9/Mines | Learned Materials stockpile data 4030 | -9/Mines | Met a Derelict bent on vengeance 4418 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4463 | -9/Mines | Discovered new exit (range 12) 4491 | -9/Mines | Discovered new exit (range 6) 4568 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4570 | -9/Mines | Found Prototype Device 4666 | -9/Mines | Learned Materials terminal intel 4855 | -9/Mines | Entered Materials 4855 | -8/Materials | Accompanied by 3 allies 4855 | -8/Materials | Evolved 2 slots: Utility x2 4857 | -8/Materials | Loaded intel: 12 terminal locations 4858 | -8/Materials | Loaded intel: 1 garrison access location 4887 | -8/Materials | Garrison activated, responded to threat 5547 | -8/Materials | Repaired Enh. Autogun 5919 | -8/Materials | Identified exit to Garrison 5919 | -8/Materials | Entered Garrison 5925 | -8/Garrison | Installed Relay Interface Framework 5936 | -8/Garrison | Triggered checkpoint 6173 | -8/Garrison | Core integrity fell below 50% 6201 | -8/Garrison | Lost 4 parts (1p3u) 6218 | -8/Garrison | Destroyed 9 combat bots 6248 | -8/Garrison | Discovered new exit (range 8) 6380 | -8/Garrison | Triggered checkpoint 6454 | -8/Garrison | Garrison Relay disabled 6586 | -8/Garrison | Triggered checkpoint 6600 | -8/Garrison | Triggered checkpoint 6656 | -8/Garrison | Lost 3 parts (1p2w) 6672 | -8/Garrison | Triggered checkpoint 6738 | -8/Garrison | Triggered checkpoint 6782 | -8/Garrison | Triggered checkpoint 6786 | -8/Garrison | Self-destructed Last Messages --------------- 06646_ Destroyed Aluminum Leg. 06649_ Acquired 115 matter. 06650_ G-47 Trooper destroyed. 06654_ Acquired Lgt. Assault Rifle. 06656_ Acquired 5 matter. 06658_ Acquired 8 matter. 06672_ Beams of light sweep through the air. An alarm sounds. 06672_ Acquired Imp. Aluminum Leg. 06677_ Dropped Arm. Wheel. 06678_ Acquired Arm. Wheel. 06708_ G-47 Trooper destroyed. 06722_ Acquired 50 matter. 06738_ Beams of light sweep through the air. An alarm sounds. 06741_ S-10 Pest destroyed. 06746_ Switching to secondary target: S-10 Pest. 06746_ S-10 Pest destroyed. 06749_ Acquired 13 matter. 06750_ Acquired 17 matter. 06752_ Acquired 19 matter. 06782_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? ???????? | | ????????????????###### #####?????# #??????# | | ????????????????# @g ?????? | | ????????????????# ###gg ####?????# ?????? | | ????????????????# #???? #????????# #??????# | | ??????????????### #??????????????# #??????# | | ??????????????#"# #??????????????# #??????# | | ??????????????#" #??????????????# #??????# | | ??????????????#" #??????????????# #??????# | | ??????????????#" #??????????????# #??????# | | ??????????????#"# #??????????????# #??????# | | ??????????????### #?#####????????# #?????## | | ????????????????# #?#[ =#????????# ####### | | ????????????????# ### * ########## | | ????????????????# [== * = | | ????????????????###### #################### | | ?????????????????#!!!# #????????????????### | | ?????????????????#! #????????????????# | | ?????????????????#!!!###????????????????# | | ?????????????????#####??????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ???????????????????????????????????######## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ######## | | ??????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 11 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSeismicPropulsion Manual? 0 Play Time 01:02:05 Cumulative 50.0 hours Start 2022.03.31 @ 15:14:03 End 2022.03.31 @ 16:42:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 55 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc19693c-4fde-4431-8bf0-4f5720290ce0