Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 22:42:05 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (245) 1225 Value Destroyed (7572) 7572 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (1473) 1473 TOTAL SCORE: 16510 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 905 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -933 Cogmind --------- Core Integrity 6/1000 Matter 148/300 Energy 90/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Hypervelocity Gauss Cannon Improved Plasma Cutter CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Aerolev Unit Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Powered Hammer Power Maul > --- INVENTORY -------- Heavy Deuterium Engine Light Angular Momentum Engine Cooled Gravmag System Improved Cooling System Improved Sensor Array Transmission Jammer Medium Armor Plating Graphene Brace Phase Cannon Heavy Plasma Cannon Cooled Plasma Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Compact Tesla Bomb Launcher Rocket Array Remote Datajack Plasma Cutter CPS Tube CPS Tube CPS Tube [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Cooled Airjet Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 1 . . . . . 1 Utility 5 | . . . . . 2 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 166 | 9 9 2 1 6 42 19 10 18 23 3 4 20 Power 21 | 2 2 . . 1 5 1 1 1 5 . . 3 Engine 12 | 2 2 . . 1 3 1 . . 2 . . 1 Core 7 | . . . . . 2 . . . 3 . . 2 Reactor 2 | . . . . . . . 1 1 . . . . Propulsion 64 | 3 2 . . 2 15 6 5 10 10 1 . 10 Treads 19 | 2 1 . . . 11 4 1 . . . . . Leg 3 | 1 . . . 1 1 . . . . . . . Wheel 8 | . 1 . . 1 2 1 . . . . . 3 Hover 33 | . . . . . . 1 4 10 10 1 . 7 Flight 1 | . . . . . 1 . . . . . . . Utility 34 | 2 2 1 . 1 10 5 2 4 3 . 1 3 Device 11 | 1 2 . . . 3 3 1 1 . . . . Storage 4 | 1 . 1 . . . . . 1 . . 1 . Processor 8 | . . . . . 1 2 1 1 3 . . . Hackware 3 | . . . . . . . . 1 . . . 2 Protection 8 | . . . . 1 6 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 3 1 1 2 12 7 2 3 5 2 3 4 Energy Gun 10 | . 2 1 . 1 5 1 . . . . . . Energy Cannon 4 | . . . . . . 3 . . . . . 1 Ballistic Gun 11 | 2 1 . . . 4 1 1 1 1 . . . Ballistic Cannon 5 | . . . . 1 . . . 1 . 1 . 2 Launcher 6 | . . . . . 2 1 . . 2 . . 1 Special Weapon 3 | . . . . . 1 . . . . 1 1 . Impact Weapon 3 | . . . . . . . . . 1 . 2 . Slashing Weapon 3 | . . . . . . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . Unidentified Prototypes 20 | . . . . . 4 6 1 4 5 . . . Corrupted Parts 3 | . . . . . 1 1 . . 1 . . . System Corruption 17 | . . . . . 4 10 . . 3 . . . Parts Lost 65 | . 4 2 . . 15 7 2 8 6 2 . 19 Power 9 | . . . . . 4 . . 1 1 . . 3 Propulsion 34 | . 2 1 . . 4 4 1 7 5 . . 10 Utility 10 | . 1 . . . 4 1 . . . . . 4 Weapon 12 | . 1 1 . . 3 2 1 . . 2 . 2 Highest Loss Streak 8 | . 1 2 . . 8 7 1 4 3 2 . 7 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Backups 12 | 1 4 5 5 9 19 18 9 8 9 10 17 18 Power . | . . . . . 1 1 . 1 . 1 1 1 Propulsion 1 | . . . . . 3 1 . 1 . 2 2 1 Utility 4 | . 1 2 2 3 6 10 4 3 4 4 5 3 Weapon 4 | . 1 2 3 3 6 4 3 3 3 3 4 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | . . . . . 7 3 6 3 2 . 3 15 Power 4 | . . . . . . . 1 1 . . . 2 Propulsion 1 | . . . . . 1 . . . . . . . Utility 16 | . . . . . 4 2 3 1 2 . 2 2 Weapon 10 | . . . . . 2 . 1 1 . . 1 5 Tool/Special 8 | . . . . . . 1 1 . . . . 6 Average Slot Usage (%) 93 | . 94 88 73 99 97 94 80 97 97 95 100 77 Engine 5 | . 13 14 14 14 4 7 3 . . . . 1 Core 2 | . . . . . 4 . . . 6 7 7 3 Treads 12 | . 26 3 . . 30 32 10 . . . . . Wheel 3 | . . 14 14 23 2 1 3 . . . . . Hover 13 | . . . . . . . 12 35 35 38 38 24 Device 5 | . 10 13 14 6 6 11 5 3 1 . . 3 Storage 8 | . 14 14 14 14 9 7 2 6 7 7 7 4 Processor 13 | . . . . . 4 16 24 27 28 30 30 18 Protection 4 | . . . . 7 15 1 . . . . . 1 Energy Gun 6 | . 14 28 4 13 8 5 7 . . . . . Ballistic Gun 4 | . 13 . . . 7 4 2 5 6 . . . Ballistic Cannon 2 | . . . . 14 1 . . 1 . 3 . 1 Impact Weapon 2 | . . . . . . . . . . . 14 8 Slashing Weapon 1 | . . . . . . . . 7 6 1 . . Peak Build Rating 85 | 7 7 7 6 10 38 59 63 70 72 72 71 85 Average Rating 40 | 5 6 6 5 8 28 45 52 64 64 64 69 73 On Entrance 36 | . 7 7 6 5 10 38 59 61 67 72 67 71 Avg Prop Armor Cover (%) 18 | . 13 13 . 8 7 27 33 4 . . . 3 Naked Turns 21 | . . . . . . . . . . . . 21 Heaviest Build 75 | 15 15 54 15 54 69 67 65 37 36 27 54 75 Greatest Support 111 | 40 40 10 10 20 92 111 41 45 43 41 41 66 Greatest Overweight (x) 6 | . 2 5 1 2 6 3 4 3 . . 1 6 Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 20 8 20 20 20 20 10 10 10 20 20 Average Capacity 14 | 7 8 8 8 16 20 20 9 9 10 10 18 19 Most Carried 20 | 3 8 6 7 12 20 20 20 10 10 10 20 20 Average Carried 12 | 1 4 5 5 9 19 18 9 9 9 9 17 18 Final Capacity 20 | 8 8 8 8 20 20 20 5 10 10 10 20 5 Final Carried 20 | 2 6 5 6 12 19 20 5 6 10 10 20 5 Class Distribution -------------------- 58% | Mutant 20% | Scavenger-Mutant 14% | Gladiator 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Commander-Mutant | -7/Storage Commander-Mutant | -7/Recycling Gladiator | -7/Scraptown Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Matter Collected 5133 | 294 528 40 . 157 1128 595 240 616 649 116 50 720 Remotely 139 | . . . . . . 139 . . . . . . Salvage Created 10052 | 105 825 96 . 84 2092 1522 627 1212 1387 51 . 2051 Parts 508 | 11 52 5 . 6 123 74 13 81 67 2 . 74 Haulers Intercepted 20 | . 2 . . . 4 1 . 5 6 . . 2 Recyclers Shooed 6 | . 1 . . . 2 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Combat Hostiles Destroyed 150 | . 23 3 . 4 36 29 2 13 15 . . 25 Melee 13 | . . . . . . . . 4 5 . . 4 Guns 83 | . 23 3 . 3 28 14 . 4 8 . . . Cannons 21 | . . . . 1 5 5 1 . . . . 9 AOE 25 | . . . . . 2 10 . 4 . . . 9 Classes Destroyed 21 | 2 7 . . 1 6 3 2 . . . . . Worker 25 | . 2 . . . 3 2 . 6 4 . . 8 Builder 10 | . 1 . . . 2 1 . 3 1 . . 2 Tunneler 10 | 3 . 2 . . . . . 3 1 . . 1 Hauler 20 | . 2 . . . 4 1 . 5 6 . . 2 Recycler 13 | 1 . . . . 2 3 . . 1 1 . 5 Mechanic 2 | . . . . . . 1 . . . . . 1 Operator 5 | . 1 . . . 1 . . 1 2 . . . Watcher 7 | . 2 . . . 2 1 . . 1 . . 1 Swarmer 28 | . 12 3 . . 4 . . . 1 . . 8 Grunt 65 | . 11 . . 3 17 12 . 7 10 . . 5 Brawler 1 | . . . . . 1 . . . . . . . Duelist 3 | . . . . . 1 1 . . 1 . . . Protector 2 | . . . . . . 2 . . . . . . Sentry 16 | . . . . . 8 3 . 1 2 . . 2 Specialist 6 | . . . . . 3 2 . . . . . 1 Hunter 7 | . . . . . 1 2 . 2 . . . 2 Programmer 17 | . . . . . . 6 . 3 1 . . 7 Heavy 2 | . . . . . 1 1 . . . . . . Compactor 2 | . . . . . . . 2 . . . . . Assembled 1 | . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . 2 . . . . . Best Kill Streak 18 | 4 5 3 . 2 4 18 1 5 8 1 . 9 Combat Bots Only 11 | . 5 3 . 2 4 11 1 3 6 . . 7 Max Kills in Single Turn 7 | 2 2 1 . 1 2 6 1 5 1 1 . 7 Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 5 | . . . . . 2 4 . 2 . . . 5 Melee 1 | . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Hostile Shots Fired 1143 | . 122 25 . 2 203 247 3 128 79 29 . 305 Missed 392 | . 36 9 . 1 62 86 . 33 32 14 . 119 Hits 751 | . 86 16 . 1 141 161 3 95 47 15 . 186 Melee 11 | . . . . . 3 . 3 . 5 . . . Projectile 740 | . 86 16 . 1 138 161 . 95 42 15 . 186 AOE 3 | . . . . . 1 . . 1 . . . 1 Critical Strikes 29 | . 1 1 . . 4 8 2 . 2 . . 11 Actively Blocked 2 | . . . . . . 2 . . . . . . Part Disruptions 3 | . . . . . . 1 . . . . . 2 Damage Taken 11508 | . 847 118 . 37 2797 1999 112 1141 847 112 . 3498 Core 2107 | . 191 26 . 12 247 301 . 184 130 22 . 994 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 34 | . . . . . 34 . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . . 12 . . . . 19 Core Remaining (%) 43 | 100 . . . 8 55 . . . . . 9 . Volleys Fired 510 | 6 93 14 . 6 142 77 25 50 51 10 . 36 Largest 2 | 2 2 2 . 2 2 2 2 1 1 1 . 2 Hottest 178 | 40 100 100 . 95 100 178 178 49 49 40 . 102 Shots Fired 845 | 12 184 24 . 12 265 134 42 49 52 10 . 61 Gun 647 | 12 184 24 . 6 214 87 28 38 49 5 . . Cannon 156 | . . . . 6 35 37 14 5 . 4 . 55 Launcher 30 | . . . . . 5 10 . 6 3 . . 6 Special 12 | . . . . . 11 . . . . 1 . . Kinetic 432 | 12 99 . . 6 123 42 . 43 49 9 . 49 Thermal 291 | . 85 24 . 6 69 59 42 . . . . 6 Explosive 17 | . . . . . 5 10 . . . . . 2 Electromagnetic 104 | . . . . . 68 23 . 6 3 . . 4 Robot Hit Streak 17 | 4 9 5 . 4 14 17 11 5 12 9 . 11 Robot Miss Streak 5 | 1 3 5 . 3 3 5 2 2 2 1 . 3 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 12 | . 4 1 . . 6 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . Shots Hit Robots 675 | 8 113 11 6 6 183 96 31 57 69 10 . 85 Core Hits 397 | 5 49 5 . 4 98 92 8 27 26 2 . 81 Critical Kills 15 | . . . . . . . . 2 2 . . 11 Critical Parts Destroyed 31 | . . . . . . . . . 5 . . 26 Critical Strikes 65 | . 9 1 . . 1 2 . 5 8 1 . 38 Burn 11 | . 9 1 . . . 1 . . . . . . Destroy 31 | . . . . . . . . 2 7 . . 22 Blast 1 | . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . Smash 16 | . . . . . . . . . . . . 16 Sever 5 | . . . . . . . . 3 1 1 . . Melee Attacks 191 | . . . 6 . . 1 4 72 50 1 . 57 Impact 61 | . . . . . . . . . 4 . . 57 Slashing 123 | . . . . . . 1 4 72 45 1 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 52 | . . . 5 . . . 4 16 14 1 . 12 Combat Hostiles 2 | . . . . . . . . . 2 . . . Follow-up Attacks 6 | . . . . . . . . . . . . 6 Damage Inflicted 24779 | 112 1480 165 . 112 3569 4205 1030 3909 3729 242 . 6226 Guns 7986 | 112 1455 165 . 80 2702 1314 377 529 1194 58 . . Cannons 2125 | . . . . 32 422 659 267 . . 102 . 643 Explosions 6000 | . . . . . 344 2205 . 622 30 . . 2799 Melee 8510 | . . . . . . . 386 2758 2505 82 . 2779 Ramming 158 | . 25 . . . 101 27 . . . . . 5 Kinetic 5280 | 112 808 . . 32 1330 578 . 529 1194 160 . 537 Thermal 4247 | . 647 165 . 80 740 1065 644 418 . . . 488 Explosive 4060 | . . . . . 246 1950 . . . . . 1864 Electromagnetic 2524 | . . . . . 1152 585 . 204 30 . . 553 Impact 2972 | . . . . . . . . . 193 . . 2779 Slashing 5538 | . . . . . . . 386 2758 2312 82 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 2 2 14 11 11 11 15 16 . 12 Average Corruption 7 | . 2 2 2 2 7 9 11 11 14 15 . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 249 | . 12 6 2 8 48 12 27 60 38 16 . 20 Message Errors 48 | . 1 1 . . 6 3 7 8 9 5 . 8 Matter Fused 73 | . 2 1 . 5 15 5 8 14 14 6 . 3 Heat Flow Errors 22 | . 2 1 . 1 6 . 1 7 1 2 . 1 Energy Discharges 23 | . 2 . . 1 5 2 4 4 4 1 . . Parts Rejected 8 | . 1 1 . . . 1 1 3 1 . . . Parts Fused 2 | . . . . . 1 . . 1 . . . . Data Loss (minor) 29 | . 2 2 . 1 6 . 1 7 5 . . 5 Data Loss (major) 7 | . 1 . 2 . 1 . . 2 . . . 1 Misfires 9 | . 1 . . . 2 . 1 3 2 . . . Alerts 4 | . . . . . 2 . . 1 . . . 1 Misdirections 11 | . . . . . . . 1 6 1 2 . 1 Weapon Failures 13 | . . . . . 4 1 3 4 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2870 | . . . . . . 83 6 929 352 . . 1500 Projectiles 34 | . . . . . . 8 . . . . . 26 Explosions 266 | . . . . . . 75 . 147 . . . 44 Melee 2570 | . . . . . . . 6 782 352 . . 1430 Knockbacks 30 | . . . . . 5 . . . 1 1 . 23 Impact 13 | . . . . . 1 . . . 1 . . 11 Kinetic 14 | . . . . . 4 . . . . 1 . 9 Secondary 3 | . . . . . . . . . . . . 3 Self-Inflicted Damage 128 | . . . . . 6 22 . . . . . 100 Shots 8 | . . . . . 1 1 . . . . . 6 Rammed 18 | . 7 . . . 6 4 . . . . . 1 Targets Rammed 23 | . 7 . . . 10 5 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 5 | . . . . . 4 1 . . . . . . Highest Temperature 368 | . 274 136 . 135 368 132 192 227 172 244 . 217 Average Temperature 72 | . 63 54 . 45 86 39 52 79 42 93 . 60 Received Heat Transfer 2541 | . 300 . . 15 570 531 . 225 291 30 . 579 Effects 9 | . . . . . 8 . . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . Interference 5 | . . . . . 5 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . 1 . . 1 2 . . 12 Combat Hostiles 7 | . . . . . 1 . . 1 2 . . 3 Parts Fried 26 | . . . . . 10 3 . 2 . . . 11 Impact Corruptions 49 | . . . . . . . . . 2 . . 47 Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 13 | . 5 1 . 1 2 . 1 . 1 . . 2 Heat Transferred 7899 | . 2590 555 . 185 1530 1447 892 300 . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Maximum Alert Level 3 | . 1 . . . 2 3 1 3 3 2 . 3 Low Security (%) 46 | 100 46 100 . 100 33 12 82 46 . . . 60 Level 1 26 | . 53 . . . 35 49 17 21 28 . . 2 Level 2 21 | . . . . . 31 14 . 31 25 100 . 33 Level 3 6 | . . . . . . 23 . . 45 . . 2 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1080 | 15 316 127 . 78 546 746 254 701 1080 481 . 715 Initial 402 | . . 117 . . . 243 254 24 318 402 . . Average 258 | 2 194 68 . 16 270 418 136 250 650 437 . 213 Influence Increases 7627 | 20 816 95 . 228 1328 981 71 1349 1275 279 . 1185 Destroy 0b10 Robot/C 3400 | . 460 60 . 160 740 540 . 280 600 60 . 500 Destroy 0b10 Robot/NC 480 | 20 40 10 . . 70 55 . 90 90 5 . 100 Destroy Leader 864 | . 98 10 . 30 222 144 . 100 154 . . 106 Allied During Kill 336 | . . . . 23 2 . . 15 285 11 . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . . . . Successful Hack 307 | . 37 . . . 42 29 . 83 19 47 . 50 Select Force Hacks 300 | . 60 . . . 60 30 . . . 150 . . Disable Machine 705 | . . . . 15 15 120 . 195 90 . . 270 Destroy Structure 375 | . 1 . . . 42 48 71 131 22 6 . 54 Partial Spotted 105 | . . . . . 30 . . 45 15 . . 15 Lose Combat Pursuer 735 | . 120 15 . . 105 15 . 390 . . . 90 Influence Decreases 6922 | 20 514 397 . 226 794 791 762 683 945 849 461 480 Entered New Map 2436 | . . 185 . . 2 293 472 11 383 629 461 . Time Decay 3526 | 20 474 192 . 206 630 428 270 484 362 170 . 290 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . Lost Part 650 | . 40 20 . . 150 70 20 80 60 20 . 190 Lost Ally 210 | . . . . 20 12 . . 8 140 30 . . Squads Dispatched 65 | . 6 . . . 9 11 . 15 11 . . 13 Investigation 25 | . 3 . . . 3 2 . 9 1 . . 7 Extermination 10 | . . . . . . 2 . 3 2 . . 3 Reinforcement 25 | . 3 . . . 5 4 . 3 7 . . 3 Assault 1 | . . . . . . . . . 1 . . . Garrison 4 | . . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 2 4 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Distress Signals 16 | . 5 . . . 5 1 . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 301 | . 45 4 . 7 59 39 6 57 28 4 . 52 Peak Tracking Total 12 | . 7 3 . 3 5 11 2 7 4 2 . 12 Tactical Retreats 26 | . 4 1 . . 5 1 . 11 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Traps Triggered 17 | . 6 . . . 2 1 . 2 4 . . 2 Indirectly 3 | . . . . . . . . 2 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . Reused 2 | . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Disabled 48 | . 1 . . 1 1 8 . 13 6 . . 18 Max in Single Turn 12 | . 1 . . 1 1 5 . 5 1 . . 12 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Accessed 88 | . 7 . 1 . 14 8 . 20 11 12 4 11 Terminals 44 | . 5 . . . 9 4 . 7 9 6 . 4 Fabricators 5 | . . . . . . 1 . 3 . . . 1 Repair Stations 3 | . . . . . . . . 2 . . . 1 Recycling Units 21 | . 2 . . . 2 1 . 4 2 6 . 4 Scanalyzers 5 | . . . . . 2 . . 3 . . . . Garrison Access 5 | . . . . . 1 2 . 1 . . . 1 Total Hacks 267 | . 25 . 1 . 55 19 . 65 20 38 13 31 Successful 126 | . 13 . 1 . 33 11 . 23 6 13 13 13 Failed 140 | . 12 . . . 21 8 . 42 14 25 . 18 Catastrophic 28 | . 2 . . . 2 4 . 7 3 7 . 3 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 119 | . 19 . . . 30 9 . 12 8 26 . 15 Terminals 143 | . 20 . . . 32 12 . 22 18 25 . 14 Fabricators 18 | . . . . . . 2 . 11 . . . 5 Repair Stations 8 | . . . . . . . . 6 . . . 2 Recycling Units 40 | . 5 . . . 4 2 . 7 2 13 . 7 Scanalyzers 33 | . . . . . 16 . . 17 . . . . Garrison Access 11 | . . . . . 3 3 . 2 . . . 3 Terminal Hacks 43 | . 2 . 1 . 6 4 . 3 4 7 13 3 Record 8 | . . . 1 . . . . . . . 7 . Robot Analysis 7 | . . . . . 1 . . . . 1 5 . Prototype ID Bank 11 | . 1 . . . 3 . . . 1 6 . . Open Door 3 | . . . . . . . . . 3 . . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 Terminal Index 4 | . 1 . . . 1 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . 1 . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . 1 . 4 . . . 3 Network Status 2 | . . . . . . 1 . . . . . 1 Load Schematic 4 | . . . . . . . . 3 . . . 1 Build 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks 4 | . . . . . . . . 2 . . . 2 Scan Component 3 | . . . . . . . . 2 . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . 1 . . 2 1 . . . Retrieve Components 4 | . . . . . 1 . . 2 1 . . . Scanalyzer 23 | . . . . . 13 . . 10 . . . . Insert Component 9 | . . . . . 6 . . 3 . . . . Analyze 11 | . . . . . 7 . . 4 . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 43 | . 11 . . . 12 6 . 2 1 6 . 5 Terminals 28 | . 9 . . . 10 4 . 2 1 1 . 1 Track 3 | . . . . . . . . 2 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 9 | . 4 . . . 3 1 . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . Skim 14 | . 4 . . . 6 3 . . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 2 1 . . . 5 . 4 Tunnel 10 | . 2 . . . 2 1 . . . 5 . . Fedlink 3 | . . . . . . . . . . . . 3 Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 1 1 . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 70 | . 6 . . . 11 6 . 20 8 10 . 9 Full Trace Events 20 | . . . . . . 1 . 9 1 6 . 3 Feedback Events 2 | . . . . . . . . . 1 1 . . Corruption 2 | . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 6 . . 2 . . . . Parts Built 2 | . . . . . . . . 1 . . . 1 Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . 76 . . . 76 Total Part Build Rating 10 | . . . . . . . . 5 . . . 5 Part Studies Acquired 3 | . . . . . . . . 3 . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 10 . . 3 9 . . . Parts Scanalyzed 9 | . . . . . 6 . . 3 . . . . Part Schematics Acquired 8 | . . . . . 6 . . 2 . . . . Parts Damaged 2 | . . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . . 1 1 . . Non-combat 3 | . . . 3 . . . . . . . . . Combat 3 | . . . 1 . . . . . 1 1 . . Robot Hacks Applied 6 | . . . 4 . . . . . 1 1 . . parse_system 6 | . . . 4 . . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total Allies 36 | . . 3 . . . . 19 . 10 4 . . Largest Group 19 | . . 3 3 3 2 . 19 7 10 5 . . Highest-Rated Group 465 | . . 40 40 40 32 . 465 186 173 99 . . Highest-Rated Ally 35 | . . 16 16 16 16 . 35 31 29 32 . . Total Orders 1 | . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . 1 . . . Ally Attacks 306 | . . . . 30 9 . 124 16 108 19 . . Total Damage 8202 | . . . . 324 96 . 5958 251 1284 289 . . Kills 42 | . . . . 5 1 . 14 1 18 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Active Infowar (turns) 4722 | 26 601 428 235 469 474 456 . 1219 177 . . 637 Sensors 1210 | . . . . . . . . 396 177 . . 637 Terrain 261 | . 186 75 . . . . . . . . . . Seismic 2428 | 26 415 353 235 469 474 456 . . . . . . T.N.C. 823 | . . . . . . . . 823 . . . . Robot Analysis Total 7 | . . . . . 1 . . . . 1 5 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Turns Passed 12046 | 122 1418 432 235 1051 2484 1050 586 1349 822 350 1119 1028 Spaces Moved 10187 | 58 635 390 213 635 1178 487 425 2327 919 685 1246 989 Core 116 | 5 1 . . . . . 73 . . . . 37 Treads 2026 | 53 616 . . . 979 378 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1712 | . 18 390 213 635 199 109 112 . . . . 36 Hover 6333 | . . . . . . . 240 2327 919 685 1246 916 Flight . | . . . . . . . . . . . . . Fastest Speed 16 | 50 95 95 95 80 110 145 46 34 34 34 34 16 Average Speed 83 | 150 158 95 95 109 152 157 105 39 37 34 75 67 Slowest Speed 320 | 160 160 155 95 110 320 243 160 200 42 34 92 196 Overloaded Moves 11 | . . . . . . . . . 6 . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . 4 . 9 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 71 | 5 97 98 64 98 96 20 94 52 88 98 82 31 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 15 | . 2 . 1 1 3 1 . . 1 5 . 1 Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . 2 . . . . . . 5 . Spaces Dug 68 | . . . . . 19 5 2 36 2 . . 4 Terrain Destroyed 324 | . . . . . 44 61 9 147 22 6 . 35 Melee 26 | . . . . . . 1 . 22 . . . 3 Projectile 93 | . . . . . 11 10 9 32 22 6 . 3 AOE 205 | . . . . . 33 50 . 93 . . . 29 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total 12574 | 76 857 424 243 979 1594 636 514 2583 1265 789 1426 1188 Wait 1128 | . 90 17 22 323 141 8 30 71 185 60 155 26 Move 10176 | 57 634 389 212 634 1177 487 424 2326 918 684 1245 989 Hop . | . . . . . . . . . . . . . Pick Up 124 | 2 7 . . 6 36 12 4 13 11 1 14 18 Fast Attach 72 | 7 11 1 . 2 10 6 5 10 6 2 2 10 Attach 54 | . 5 1 1 1 14 6 3 8 1 . . 14 Detach 19 | . 3 . 2 . 2 2 1 5 . . . 4 Swap 144 | 3 4 2 . 5 33 23 6 17 25 1 3 22 Drop 103 | 1 3 . . 2 29 9 12 11 12 1 7 16 Fire 510 | 6 93 14 . 6 142 77 25 50 51 10 . 36 Melee 185 | . . . 6 . . 1 4 72 50 1 . 51 Ram 3 | . . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 21 | . 7 . . . 9 5 . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . . Rewire 29 | . . . . . . . . . . 29 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 123 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 7) 592 | -10/Materials | Discovered new exit (range 10) 653 | -10/Materials | Discovered new exit (range 7) 868 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Core integrity fell below 50% 1361 | -10/Materials | Discovered new exit (range 5) 1541 | -10/Materials | Entered Mines 1545 | -10/Mines | Learned Materials emergency access door positions 1623 | -10/Mines | Learned Materials stockpile data 1653 | -10/Mines | Core integrity fell below 20% 1775 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1807 | -10/Mines | Discovered new exit (range 6) 1913 | -10/Mines | Discovered new exit (range 7) 1951 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1951 | -10/Mines | Discovered new exit (range 5) 1973 | -10/Mines | Entered Exiles 1973 | -10/Exiles | Accompanied by 3 allies 1988 | -10/Exiles | Discovered new exit (range 15) 1999 | -10/Exiles | Met 8R-AWN 2019 | -10/Exiles | Met EX-HEX 2062 | -10/Exiles | Met EX-DEC 2090 | -10/Exiles | Learned location of Zion (-6) 2107 | -10/Exiles | Met EX-BIN 2175 | -10/Exiles | Discovered new exit (range 14) 2208 | -10/Exiles | Entered Mines 2208 | -9/Mines | Accompanied by 3 allies 2209 | -9/Mines | Assembled infested the area 2214 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2745 | -9/Mines | Learned Materials emergency access door positions 2819 | -9/Mines | Build established: Scavenger-Mutant 2873 | -9/Mines | Discovered new exit (range 7) 3236 | -9/Mines | Discovered new exit (range 11) 3259 | -9/Mines | Entered Materials 3259 | -8/Materials | Accompanied by 2 allies 3259 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3546 | -8/Materials | Lost 3 parts (1p1n1w) 3894 | -8/Materials | Build established: Mutant 3907 | -8/Materials | Discovered new exit (range 5) 4002 | -8/Materials | Central database locked down 4334 | -8/Materials | Lost 8 parts (2p3n2u1w) 4777 | -8/Materials | Garrison activated, responded to threat 4931 | -8/Materials | Discovered new exit (range 8) 4983 | -8/Materials | Identified exit to Factory 5051 | -8/Materials | Learned Factory trap positions 5110 | -8/Materials | Learned Factory trap positions 5159 | -8/Materials | Learned Factory emergency access door positions 5229 | -8/Materials | Learned Factory recycling unit intel 5270 | -8/Materials | Learned Storage security intel 5321 | -8/Materials | Learned Storage security intel 5343 | -8/Materials | Crushed by falling debris 5343 | -8/Materials | System corruption reached 10% 5743 | -8/Materials | Entered Factory 5743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5744 | -7/Factory | Loaded intel: 83 trap records 5746 | -7/Factory | Loaded intel: 6 recycling unit locations 6038 | -7/Factory | Garrison activated, responded to threat 6103 | -7/Factory | Discovered new exit (range 13) 6390 | -7/Factory | Cargo convoy interrupted 6442 | -7/Factory | Destroyed 11 combat bots 6455 | -7/Factory | Found Prototype Processor 6459 | -7/Factory | System corruption reached 10% 6462 | -7/Factory | Lost 7 parts (4n1u2w) 6477 | -7/Factory | Found Prototype Launcher 6477 | -7/Factory | Identified Com. Tesla Bomb Launcher 6488 | -7/Factory | Found Prototype Processor 6495 | -7/Factory | Identified Exp. Signal Interpreter (x2) 6497 | -7/Factory | Found Com. Tesla Bomb Launcher 6793 | -7/Factory | Sucked down chute 6793 | -7/Factory | Entered Waste 6837 | -7/Waste | Spotted C-40 Crusher 6858 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6901 | -7/Waste | Destroyed C-40 Crusher 6919 | -7/Waste | Spotted C-40 Crusher 6956 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6959 | -7/Waste | Crushed by Compactor (1 part destroyed) 7001 | -7/Waste | Spotted C-40 Crusher 7016 | -7/Waste | Spotted C-40 Crusher 7020 | -7/Waste | Warlord forces began an assault 7056 | -7/Waste | Allies destroyed C-40 Crusher 7070 | -7/Waste | Destroyed C-40 Crusher 7078 | -7/Waste | Spotted C-40 Crusher 7098 | -7/Waste | Allies destroyed C-40 Crusher 7100 | -7/Waste | Lost 10 allies 7107 | -7/Waste | Allies destroyed C-40 Crusher 7121 | -7/Waste | Spotted C-40 Crusher 7134 | -7/Waste | Allies destroyed C-40 Crusher 7293 | -7/Waste | Discovered new exit (range 16) 7373 | -7/Waste | Identified exit to Factory 7379 | -7/Waste | Entered Factory 7379 | -7/Factory | Accompanied by 7 allies 7380 | -7/Factory | Loaded intel: 93 trap records 7432 | -7/Factory | Identified exit to Storage 7432 | -7/Factory | Identified exit to Lower Caves 7647 | -7/Factory | Build established: Scavenger-Mutant 7825 | -7/Factory | Core integrity fell below 50% 7833 | -7/Factory | P-60 Hacker assimilated allied WH-I4Z(m) 7891 | -7/Factory | Lost 4 parts (4n) 8029 | -7/Factory | Fabricated Cld. Aerolev Unit? 8312 | -7/Factory | Build established: Mutant 8356 | -7/Factory | Discovered new exit (range 7) 8378 | -7/Factory | Identified exit to Factory 8579 | -7/Factory | Search patrols dispatched 8728 | -7/Factory | Entered Storage 8779 | -7/Storage | Lost 3 parts (1p2n) 8958 | -7/Storage | Learned location of Armory (-3) 8975 | -7/Storage | Found Exp. Targeting Computer 8991 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9113 | -7/Storage | Found Prototype Launcher 9113 | -7/Storage | Identified Rocket Array 9129 | -7/Storage | Discovered exit to Factory (range 15) 9149 | -7/Storage | Core integrity fell below 20% 9275 | -7/Storage | Build established: Commander-Mutant 9346 | -7/Storage | Met 01-MTF 9349 | -7/Storage | Lost 4 allies 9469 | -7/Storage | Lost 3 allies 9525 | -7/Storage | Used back door to open Recycling access 9525 | -7/Storage | Discovered new exit (range 3) 9525 | -7/Storage | Identified exit to Recycling 9528 | -7/Storage | First assault squad dispatched 9550 | -7/Storage | Entered Recycling 9550 | -7/Recycling | Accompanied by 3 allies (01-MTF) 9860 | -7/Recycling | Discovered new exit (range 14) 9870 | -7/Recycling | Scanned before Scraplab entrance 9892 | -7/Recycling | Entered Scraplab 9894 | -7/Recycling | Discovered new exit (range 2) 9894 | -7/Recycling | Identified exit to Scraptown 9900 | -7/Recycling | Entered Scraptown 9900 | -7/Scraptown | System corruption cleaned by C-Scrubber 9953 | -7/Scraptown | Visited Spacefarers 9961 | -7/Scraptown | Visited Shadow of the Wyrm 9963 | -7/Scraptown | Visited Assassins FH 9971 | -7/Scraptown | Visited CR-KLE's Repair Center 9982 | -7/Scraptown | Visited TADAMA 9987 | -7/Scraptown | Visited Red Mages 10113 | -7/Scraptown | Discovered new exit (range 11) 10217 | -7/Scraptown | Build established: Gladiator 10373 | -7/Scraptown | Visited UFD Registry 10373 | -7/Scraptown | Registered with UFD as "Metalblaster" 10393 | -7/Scraptown | Visited Chapter 10 10406 | -7/Scraptown | Visited Abandonware Association 10414 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10416 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10416 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 10439 | -7/Scraptown | Visited Derelict Rescue Squad 10510 | -7/Scraptown | Visited LU-1G1's Boring Crew 10524 | -7/Scraptown | Visited Scrap Suit Storage 10538 | -7/Scraptown | Visited Junk Repository 10571 | -7/Scraptown | Visited Curators Association 10607 | -7/Scraptown | Visited Analyses Database 10630 | -7/Scraptown | Visited Science Guys 10661 | -7/Scraptown | Visited Botcube Research 10966 | -7/Scraptown | Met Optimus 10966 | -7/Scraptown | Accepted into 0bPrime 11017 | -7/Scraptown | Discovered new exit (range 3) 11018 | -7/Scraptown | Identified exit to Factory 11019 | -7/Scraptown | Entered Factory 11019 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11175 | -5/Factory | Loaded intel: 8 recycling unit locations 11210 | -5/Factory | Repaired Broken Com. Tesla Bomb Launcher 11570 | -5/Factory | Identified exit to Upper Caves 11618 | -5/Factory | Discovered new exit (range 13) 11673 | -5/Factory | Lost 3 parts (1p1n1u) 11677 | -5/Factory | Destroyed 7 combat bots 11741 | -5/Factory | Learned location of Protoforge (-2) 11800 | -5/Factory | Fabricated Cld. Aerolev Unit? 11820 | -5/Factory | Lost 5 parts (4n1u) 11881 | -5/Factory | Lost 3 parts (2n1u) 12005 | -5/Factory | Cargo convoy interrupted 12010 | -5/Factory | System corruption reached 10% 12018 | -5/Factory | Released all parts (8) 12021 | -5/Factory | Core integrity fell below 50% 12039 | -5/Factory | Core integrity fell below 20% 12043 | -5/Factory | Spotted B-75 Beast 12047 | -5/Factory | Lost 7 parts (2p3n1u1w) 12047 | -5/Factory | Self-destructed Last Messages --------------- 12019_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12020_ U-05 Engineer lays Concrete. 12027_ HV Slug penetrates Wall. 12031_ Slammed into P-70 Sage. 12031_ U-05 Engineer lays Concrete. 12035_ System corrupted: Component data lost. 12037_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 12043_ Power Conduit explodes. 12043_ Manufacturing Mainframe disabled. 12043_ K-01 Serf destroyed. 12043_ Knocked back. 12043_ Terminal disabled. 12044_ K-01 Serf collects debris. 12045_ HV Slug penetrates A-27 Freighter. 12045_ A-27 Freighter suffers critical hit (Destroy). 12045_ A-27 Freighter destroyed. 12046_ Extracted 16 energy. Map ----- +----------------------------------------------------+ | " """" """ #???????????????????????????? | | " """ ["Y" #??????????????????????????? | | " !*|" #######????????????????????? | | " ]=]=/ ???????????????????? | | |!!! ????????????????????? | | ]]/ ?????????????????????? | | %%% ##############?????????????????????? | | [![ # #?????????????????????????????? | | " / #?????????????????????????????? | | " # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | " ######?????????????????????????????? | | "#####?????????????????????????????? | | """" """" #?????????????????????????????? | | """" """" #?????????????????????????????? | | ????"" """" ####??????????????????????????? | | ????"" """" # #??????????????????????????? | | ???????"""" #???????????????????????????? | | ????"" """" # #???????????????????????????? | | ??? ###???????????????????????????? | | ??? x ################## ?????????? | | ??? """ """ ?????????? | | ??? p o !!!! ????????? | | ??? i !![!! ????????? | | ???? """"""""" %@![%=!! ????????? | | ?????? || !==%! ????????? | | ????????"""""""" | !!!& k ????????? | | ????????? ! l ????????? | | ??????????"""""" g ?????????? | | ?????????? % g ?????????? | | ???????????""""" ####### ?????###### | | ???????????? ?????# ?????# ]!! | | ?????????????""" ????# ????# !!! | | ????????????? ???# ????# !! | | ?????????????""" """??# ???# | | ??????????????? """" ?# ??# | | ?????????????? BB """???# ####+### | | ????????????????####;;;BB ; "?????# # | | ???????????????????# ; ; ; ?????# | | ?????????????????????#";;#### ??????# | | ???????????????????????##???????????# | | ????????????????????????????????????# | | ????????????????????????????????????####+###!!! | | ???????????????????????????????????????????#!!! | | ???????????????????????????????????????????#!!!*%= | | ???????????????????????????????????????????# = | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 29 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 58 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 22 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Cld. Aerolev Unit | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Aerolev Unit | x1 | -7/Factory Cld. Aerolev Unit | x1 | -5/Factory Repaired ---------- Com. Tesla Bomb Launcher | 82% | -5/Factory | Broken Studied --------- Airjet | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningScrapoidInterface Manual? 0 Play Time 01:49:39 Cumulative 496.8 hours Start 2025.11.03 @ 19:34:38 End 2025.11.03 @ 22:42:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/1/0 Lore% 94 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e32c7612-e864-49c5-bbac-96fe80b8a912