Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.07 @ 22:12:47 Player: Amy! Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (24) 120 Value Destroyed (1096) 1096 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1452) 1452 TOTAL SCORE: 9808 Bonus ------- Pacifist 1325 High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Layered Heavy Armor Plating Proton Missile Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Micro Fission Core Improved Hover Unit Antigrav System Improved Sensor Array Proton Missile Launcher Grenade Launcher Mace Ionic Axe [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Impact Weapon Mace Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . 1 1 1 . . 1 . . 1 1 . Utility 11 | . . 1 1 1 . 1 1 . 2 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 139 | 6 2 4 4 5 19 16 4 10 15 7 20 27 Power 19 | 1 . . . . 6 2 1 3 . 2 3 1 Engine 8 | 1 . . . . 5 2 . . . . . . Core 6 | . . . . . 1 . 1 3 . . 1 . Reactor 5 | . . . . . . . . . . 2 2 1 Propulsion 48 | 2 2 1 3 2 11 2 1 1 4 2 7 10 Treads . | . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . . . 1 1 2 3 . Flight 38 | . 2 1 3 2 11 2 1 . 3 . 4 9 Utility 50 | 1 . 3 1 2 2 7 2 4 8 3 8 9 Device 27 | . . 1 1 1 1 6 2 2 5 . 4 4 Storage 2 | 1 . . . . . . . . . . . 1 Processor 6 | . . 1 . . . . . . 2 1 . 2 Hackware 2 | . . . . . . 1 . 1 . . . . Protection 13 | . . 1 . 1 1 . . 1 1 2 4 2 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . . . 1 . 5 . 2 3 . 2 7 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 . 4 . . . . . 1 Slashing Weapon 2 | . . . . . . . . . 1 . . 1 Piercing Weapon 11 | . . . . . . . . 2 2 . 2 5 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 5 . . . 3 . 2 . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . 10 . Parts Lost 60 | . . . . . 12 . . 4 5 2 15 22 Power 4 | . . . . . 1 . . . . . 2 1 Propulsion 32 | . . . . . 6 . . 2 3 1 6 14 Utility 22 | . . . . . 4 . . 2 2 1 7 6 Weapon 2 | . . . . . 1 . . . . . . 1 Highest Loss Streak 15 | . . . . . 9 . . 4 3 1 6 15 Average Slot Usage (%) 77 | . 64 75 73 84 85 90 100 89 85 86 81 54 Engine 2 | . 14 11 9 7 6 3 5 . . . . . Core 4 | . . . . . . 2 5 10 10 4 1 2 Reactor 1 | . . . . . . . . . . 3 6 . Hover 3 | . . . . . . . . 1 8 . 5 4 Flight 21 | . 21 33 36 38 36 33 35 24 17 21 15 12 Device 15 | . . 1 1 14 16 24 29 20 19 19 18 10 Storage 5 | . 14 11 9 7 7 6 5 5 5 4 4 2 Processor 7 | . . 9 9 7 . . . . . 13 13 15 Hackware 3 | . . . . . . 5 5 9 10 5 3 . Protection 3 | . . 9 9 7 8 . . 2 1 1 4 2 Impact Weapon 1 | . . . . . 6 12 11 . . . . . Piercing Weapon 4 | . . . . . . . . 10 9 9 7 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 10 10 11 11 19 22 25 31 30 31 43 52 54 Greatest Support 58 | 20 20 12 17 22 25 27 40 40 47 47 58 54 Greatest Overweight (x) 3 | 3 2 . . . 1 . . . 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 4 8 8 8 8 8 8 7 8 8 8 8 10 Average Carried 6 | 2 6 7 7 7 7 6 5 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 7 8 5 8 8 6 5 4 Class Distribution -------------------- 37% | Sprinter 23% | Hacker-Sprinter 17% | Mutant 5% | Ninja 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Scout | -3/Research Ninja | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Matter Collected 1317 | 260 . . . 150 20 149 121 130 45 76 128 238 Remotely . | . . . . . . . . . . . . . Salvage Created 1290 | . . . . . . 276 . 221 185 139 336 133 Parts 49 | . . . . . . 6 . 8 7 9 14 5 Haulers Intercepted 2 | . . . . . . . . . 2 . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 15 | . . . . . . 4 . 1 . 2 5 3 Melee 11 | . . . . . . . . 1 . 2 5 3 AOE 4 | . . . . . . 4 . . . . . . Classes Destroyed 7 | . . . . . . 3 . 2 1 . 1 . Worker 1 | . . . . . . 1 . . . . . . Hauler 2 | . . . . . . . . . 2 . . . Recycler 2 | . . . . . . 1 . 1 . . . . Watcher 4 | . . . . . . . . 2 . . 1 1 Swarmer 6 | . . . . . . . . . . . 3 3 Grunt 6 | . . . . . . 4 . . . 2 . . Sentry 3 | . . . . . . . . 1 . . 2 . Best Kill Streak 6 | . . . . . . 6 . 1 2 2 3 3 Combat Bots Only 4 | . . . . . . 4 . 1 . 2 3 3 Max Kills in Single Turn 6 | . . . . . . 6 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Damage Taken 7026 | . . 15 . 62 1156 126 . 300 402 119 1443 3403 Core 2190 | . . . . . 161 73 . 93 66 . 195 1602 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 93 | 100 100 100 100 . 77 91 . 90 94 100 86 . Volleys Fired 1 | . . . . . . 1 . . . . . . Largest 1 | . . . . . . 1 . . . . . . Hottest 39 | . . . . . . 39 . . . . . . Shots Fired 1 | . . . . . . 1 . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 47 | . . . . 1 . 1 . 9 5 4 19 8 Core Hits 30 | . . . . . . 6 . 5 2 3 9 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 2 . . . . Puncture 2 | . . . . . . . . 2 . . . . Melee Attacks 162 | . . . . 1 6 8 2 29 43 11 41 21 Impact 21 | . . . . 1 6 8 2 2 . . . 2 Slashing 6 | . . . . . . . . . . . . 6 Piercing 135 | . . . . . . . . 27 43 11 41 13 Sneak Attacks 8 | . . . . 1 . 1 . 2 2 1 . 1 Combat Hostiles 2 | . . . . 1 . . . . . 1 . . Follow-up Attacks 8 | . . . . . . . . 3 1 1 3 . Damage Inflicted 3942 | . . . . 60 . 1201 . 641 388 327 934 391 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1114 | . . . . . . 1114 . . . . . . Melee 2828 | . . . . 60 . 87 . 641 388 327 934 391 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1071 | . . . . . . 1071 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . 43 . . . . . . Impact 167 | . . . . 60 . 87 . 20 . . . . Slashing 94 | . . . . . . . . . . . . 94 Piercing 2567 | . . . . . . . . 621 388 327 934 297 Highest Corruption 12 | . . . . . 2 1 . . . . 12 6 Average Corruption 6 | . . . . . 2 1 . . . . 11 3 Corruption Purged . | . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . 12 . Message Errors 6 | . . . . . . . . . . . 6 . Matter Fused 2 | . . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 421 | . . . . . . 61 . 218 . 5 52 85 Projectiles . | . . . . . . . . . . . . . Explosions 98 | . . . . . . 44 . 54 . . . . Melee 323 | . . . . . . 17 . 164 . 5 52 85 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . . . 168 . . . . Shots 2 | . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 335 | . . . . 5 44 . . 3 . . 335 283 Average Temperature 91 | . . . . 2 17 . . 3 . . 133 126 Received Heat Transfer 741 | . . . . 18 408 18 . 27 105 21 81 63 Effects 1 | . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 750 | . . . . . . 750 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Peak Influence 908 | . . 110 181 211 190 455 271 382 411 470 763 908 Initial 466 | . . . 46 81 95 70 222 132 186 215 264 466 Average 351 | . . 43 83 107 125 274 239 244 261 331 444 715 Maximum Alert Level 3 | . . . . 1 . 2 1 1 2 2 3 3 Low Security (%) 27 | 100 100 100 100 94 100 37 . 12 7 . . . Level 1 38 | . . . . 5 . 38 100 87 88 66 47 . Level 2 15 | . . . . . . 24 . . 3 33 47 24 Level 3 18 | . . . . . . . . . . . 5 75 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . 3 2 . 2 2 . 2 3 Investigation 3 | . . . . . . . . . 1 . . 2 Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 8 | . . . 1 . 1 2 . 2 1 . 1 . Assault 2 | . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Distress Signals 12 | . . 1 . 1 1 . . . 1 1 3 4 Communications Jammed 8 | . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . 8 . Times Spotted 223 | . . 7 11 8 29 17 . 13 25 15 37 61 Peak Tracking Total 22 | . . 8 11 8 22 5 . 5 13 11 20 12 Tactical Retreats 41 | . . . 1 1 3 5 . 1 8 4 7 11 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Traps Triggered 5 | . . . . . 1 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Machines Disabled 9 | . . . . . 2 4 . 2 . . . 1 Max in Single Turn 4 | . . . . . 1 4 . 2 . . . 1 Garrison Access 3 | . . . . . 1 . 1 . 1 . . . Energy Cycler 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Machines Accessed 20 | . 1 3 1 3 3 2 1 2 1 1 . 2 Terminals 14 | . 1 3 . 3 2 2 . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 2 Total Hacks 44 | . 1 8 4 5 6 7 2 4 1 1 . 5 Successful 19 | . 1 3 4 2 3 4 1 . 1 . . . Failed 25 | . . 5 . 3 3 3 1 4 . 1 . 5 Catastrophic 5 | . . 1 . 1 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 1 3 . 5 1 4 . 4 . 1 . 2 Terminals 29 | . 1 8 . 5 3 7 . 4 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . Garrison Access 11 | . . . . . 3 . 2 . 1 . . 5 Terminal Hacks 6 | . . 3 . . 2 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Registered Components 2 | . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . Seal Access 3 | . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 6 | . 1 . . 2 . 3 . . . . . . Terminals 6 | . 1 . . 2 . 3 . . . . . . Assimilate 2 | . . . . 1 . 1 . . . . . . Botnet 4 | . 1 . . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 3 . 3 2 2 1 2 . 1 . 2 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Total Allies 6 | . . . . 1 2 1 . 2 . . . . Largest Group 2 | . . . . 1 2 1 1 2 . . . . Highest-Rated Group 62 | . . . . 10 62 26 26 51 . . . . Highest-Rated Ally 31 | . . . . 10 31 26 26 31 . . . . Total Orders 1 | . . . . 1 . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . Ally Attacks 14 | . . . . . 8 . . 6 . . . . Total Damage 191 | . . . . . 126 . . 65 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Turns Passed 2856 | 59 105 76 49 186 176 212 52 299 492 132 333 685 Spaces Moved 6862 | 37 199 206 145 620 448 671 196 857 1099 377 600 1407 Core 95 | 10 . . . . . . . . . . 1 84 Treads . | . . . . . . . . . . . . . Legs 60 | 27 21 . . . . . . . . . . 12 Wheels . | . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . 21 . Flight 6686 | . 178 206 145 620 448 671 196 857 1099 377 578 1311 Fastest Speed 21 | 50 37 34 28 25 24 24 21 21 24 24 26 28 Average Speed 29 | 117 46 34 28 27 25 24 21 25 28 24 35 33 Slowest Speed 200 | 200 200 34 31 28 108 27 21 26 94 27 200 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 135 | . 2 5 6 8 53 4 . 3 4 . 18 32 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 35 31 23 23 73 26 7 52 30 16 27 39 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 70 | . . . . . 4 5 2 7 28 5 14 5 Terrain Destroyed 121 | . . . . . 4 34 2 29 28 5 14 5 Melee 70 | . . . . . 4 5 2 7 28 5 14 5 Projectile . | . . . . . . . . . . . . . AOE 51 | . . . . . . 29 . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Ext Fac Res Res Acc Total 7301 | 49 212 205 145 627 443 703 201 895 1221 401 648 1551 Wait 210 | 3 . . . 2 14 2 . . 71 4 1 113 Move 6615 | 36 194 195 132 606 361 662 195 850 1090 376 570 1348 Hop 100 | . 2 5 6 5 33 4 . 3 4 . 11 27 Pick Up 25 | 4 5 . 1 4 3 5 . 1 . . 1 1 Fast Attach 78 | 6 2 3 1 1 8 8 . 6 11 5 9 18 Attach 41 | . . 1 1 2 8 3 3 2 2 2 8 9 Detach 39 | . 4 1 . . 4 1 . 4 4 2 7 12 Swap 20 | . . . 2 2 3 5 1 2 2 . 3 . Drop 36 | . 5 . 2 4 3 5 . 3 4 3 4 3 Fire 1 | . . . . . . 1 . . . . . . Melee 136 | . . . . 1 6 7 2 24 33 9 34 20 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 9) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -9/Materials | Discovered new exit (range 8) 241 | -9/Materials | Entered another Materials area 241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 289 | -8/Materials | Discovered new exit (range 3) 290 | -8/Materials | Entered Factory 290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 382 | -7/Factory | Discovered new exit (range 8) 460 | -7/Factory | Discovered new exit (range 6) 476 | -7/Factory | Entered Storage 498 | -7/Storage | Met a pair of Derelict thieves 542 | -7/Storage | Build established: Sprinter 592 | -7/Storage | Lost 3 parts (2n1u) 648 | -7/Storage | Discovered new exit (range 15) 652 | -7/Storage | Entered Factory 652 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 663 | -6/Factory | Discovered new exit (range 12) 674 | -6/Factory | Lost 9 parts (1p4n3u1w) 748 | -6/Factory | Spotted B-75 Beast 851 | -6/Factory | Discovered new exit (range 12) 864 | -6/Factory | Entered another Factory area 864 | -5/Factory | Accompanied by 1 ally 864 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 915 | -5/Factory | Discovered new exit (range 4) 916 | -5/Factory | Entered Extension 952 | -5/Extension | Energy Cycler disabled 953 | -5/Extension | Rescued a captive Derelict 953 | -5/Extension | Rescued a captive Derelict 955 | -5/Extension | Rescued a captive Derelict 961 | -5/Extension | Rescued a captive Derelict 983 | -5/Extension | Lost 4 parts (2n2u) 1036 | -5/Extension | Spotted B-75 Beast 1211 | -5/Extension | Spotted B-75 Beast 1211 | -5/Extension | Discovered new exit (range 15) 1215 | -5/Extension | Entered Factory 1215 | -4/Factory | Evolved 2 slots: Utility x2 1353 | -4/Factory | Found Prototype Device 1353 | -4/Factory | Identified Exp. ECM Suite 1546 | -4/Factory | Spotted B-86 Titan 1568 | -4/Factory | Build established: Hacker-Sprinter 1675 | -4/Factory | Lost 3 parts (2n1u) 1695 | -4/Factory | Discovered new exit (range 22) 1707 | -4/Factory | Entered Research 1707 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -3/Research | Spotted B-86 Titan 1813 | -3/Research | Discovered new exit (range 9) 1815 | -3/Research | Identified exit to Research 1839 | -3/Research | Entered another Research area 1839 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1899 | -2/Research | System corruption reached 10% 1995 | -2/Research | Lost 3 parts (2n1u) 2106 | -2/Research | Spotted B-90 Cyclops 2135 | -2/Research | Lost 4 parts (1n3u) 2167 | -2/Research | Discovered new exit (range 10) 2172 | -2/Research | Identified exit to Access 2172 | -2/Research | Entered Access 2172 | -1/Access | Evolved 2 slots: Utility x2 2197 | -1/Access | Lost 6 parts (2p2n2u) 2248 | -1/Access | Spotted B-99 Colossus 2524 | -1/Access | Spotted B-99 Colossus 2566 | -1/Access | Build established: Sprinter 2667 | -1/Access | Core integrity fell below 50% 2721 | -1/Access | Lost 15 parts (1p9n5u) 2822 | -1/Access | Spotted B-99 Colossus 2826 | -1/Access | Core integrity fell below 20% 2851 | -1/Access | Lost 3 parts (2n1w) 2857 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02718_ Slug penetrates Wall. 02754_ W-44 Eye destroyed. 02757_ Acquired Adv. Visual Processing Unit. 02760_ K-01 Serf collects debris. 02793_ Xenon Bombardment Thruster destroyed. 02819_ Sealed Heavy Doors breached. 02820_ Penetrated by Slug. 02820_ Lance destroyed. 02820_ Slug penetrates Sealed Heavy Doors. 02820_ Xenon Bombardment Thruster destroyed. 02820_ Slug penetrates Sealed Heavy Doors. 02823_ Knocked back. 02823_ Slug penetrates Wall. 02823_ Penetrated by Slug. 02823_ Slug penetrates H-88 Terminator. 02823_ Penetrated by Slug. 02823_ Slug penetrates Sealed Heavy Doors. 02826_ Penetrated by Slug. 02827_ W-44 Eye sends out distress signal. 02844_ P-80 Master resets U-05 Engineer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ###########???# # """ | | """""" #???# !# """ | | """""" # #???# # " | | """""" # " #???# # * | | """""" # ] """ #???# # | | """""" # """#???# # | | # " #???# ? | | # #????? ????? ? | | # #??????? ????????? ??? | | ################+#############+#############+##### | | ###########?# | | ### | | = / | | ####################+################### | | #?????????????# #??????????? | | #?????????????# #????????? | | #######+################# """"" #???????# | | ??????# #??# /pp""""" #???????# | | ??????# #??# #p """"" #???????# | | ??????# #??# " # """"" #???????# | | ####### #### "" # """"" #???????# | | # "" # #???????# | | + "" # #???????# | | + "" # #???????# | | # "" # ! #???????# | | +######### # "" ;@ #???????# | | #?# # " ##############???????##### | | #?# # #?????????????########???? | | #?# # #?????????????# ! #???? | | #?# #####+##+#####?????????????# #???? | | #?# #?????????????????# #???? | | #?########## #?????????????????# #???? | | #??????????# #?????????????????# #???? | | #??????????# #?????????????????# #???? | | #??????????# #?????????????????# #???? | | #???######## ##############????# #???? | | ] #???# #????# #???? | | #???# #????# #???? | | #####+##???# #????# #???? | | ????# #????# #????# #???? | | ##### #????# #????? #???? | | # #????# #??????? #???? | | # ###### ##########/###### | | # ####### | | # #?????# | | # #?????# | | + #?????# | | # ####### | | # ## ## | | # ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Additional Mass Support 16 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Offensive Hacking 22 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositePhaseAnalyzer Manual? 0 Play Time 01:24:15 Cumulative 79.6 hours Start 2021.07.07 @ 20:50:08 End 2021.07.07 @ 22:12:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43e0af53-03ca-41eb-b5a8-3d1f0f4a805e