Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 20:39:02 Player: AntinDisguise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1584) 1584 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3749 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 40/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Particle Cannon Katana > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Improved Heat Sink Huge Storage Unit Energy Filter Heavy Particle Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hardened Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Bore Cannon Katana > --- INVENTORY -------- Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Energy Filter Microactuators Hardened Heavy Armor Plating Enhanced Autogun Katana [Rating: 33] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Layered Light Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 62 | 6 4 17 18 17 Power 11 | 1 . 5 4 1 Engine 8 | 1 . 5 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 11 | 2 . 4 2 3 Treads 8 | . . 3 2 3 Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 2 7 6 Device 9 | . 1 1 3 4 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . 1 4 2 Artifact . | . . . . . Weapon 22 | 2 2 6 5 7 Energy Gun 10 | 2 2 2 3 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | . . 4 . 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 30 | . . 7 8 15 Power 5 | . . 1 1 3 Propulsion 8 | . . 2 2 4 Utility 8 | . . 1 2 5 Weapon 9 | . . 3 3 3 Highest Loss Streak 9 | . . 4 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 93 97 73 Engine 12 | . 14 21 13 5 Core 6 | . . . 8 6 Treads 16 | . . 7 21 14 Wheel 4 | . 28 13 . . Device 10 | . 8 18 9 10 Storage 10 | . 14 11 11 9 Protection 8 | . . 1 9 10 Energy Gun 8 | . 28 13 6 . Ballistic Gun 1 | . . 7 . 3 Ballistic Cannon 5 | . . . 7 4 Slashing Weapon 5 | . . . 7 4 Naked Turns . | . . . . . Heaviest Build 61 | 14 32 42 61 56 Greatest Support 60 | 26 26 40 40 60 Greatest Overweight (x) 17 | . 1 1 1 17 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 Most Carried 14 | 5 9 8 14 9 Average Carried 7 | 2 7 5 7 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 3 9 6 7 7 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1311 | 260 40 251 288 472 Remotely . | . . . . . Salvage Created 2210 | 119 408 632 458 593 Parts 145 | 3 43 42 27 30 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 8 11 11 16 Melee 3 | . . . . 3 Guns 31 | . 8 10 9 4 Cannons 11 | . . . 2 9 Classes Destroyed 12 | 2 6 2 2 . Worker 3 | . 1 1 1 . Builder 2 | . 1 1 . . Tunneler 6 | 1 2 . 3 . Hauler 1 | . 1 . . . Recycler 4 | 1 . 1 2 . Watcher 4 | . 3 1 . . Swarmer 17 | . 6 . 6 5 Grunt 19 | . 2 6 3 8 Duelist 2 | . . 2 . . Sentry 6 | . . 3 . 3 Demolisher 1 | . . . 1 . Assembled 1 | . . . 1 . Best Kill Streak 11 | 1 11 7 3 4 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 443 | . 16 75 91 261 Missed 111 | . 5 23 25 58 Damage Taken 4895 | . 161 721 1024 2989 Core 787 | . 19 125 89 554 Absorbed by Shields . | . . . . . Redirected to Shielding 1 | . . . 1 . Core Remaining (%) 79 | 100 92 . 46 . Volleys Fired 165 | 6 18 36 41 64 Largest 2 | 2 2 2 2 2 Hottest 150 | 100 90 90 121 150 Shots Fired 263 | 12 36 66 60 89 Gun 199 | 12 36 66 46 39 Cannon 64 | . . . 14 50 Launcher . | . . . . . Special . | . . . . . Kinetic 107 | . . 26 24 57 Thermal 84 | 12 . 13 27 32 Explosive . | . . . . . Electromagnetic 72 | . 36 27 9 . Robot Hit Streak 21 | 4 9 21 9 16 Robot Miss Streak 4 | 2 3 2 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 194 | 8 24 54 40 68 Core Hits 103 | 3 20 31 22 27 Critical Kills 5 | . . . 3 2 Critical Parts Destroyed 6 | . . 1 2 3 Critical Strikes 16 | 1 . 1 7 7 Burn 4 | 1 . . 2 1 Destroy 11 | . . 1 5 5 Sever 1 | . . . . 1 Melee Attacks 20 | . . . 1 19 Impact . | . . . . . Slashing 20 | . . . 1 19 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3850 | 101 467 908 708 1666 Guns 2441 | 101 385 908 491 556 Cannons 816 | . . . 161 655 Explosions 104 | . 82 . . 22 Melee 489 | . . . 56 433 Ramming . | . . . . . Kinetic 1357 | . . 357 279 721 Thermal 1102 | 101 82 117 312 490 Explosive 22 | . . . . 22 Electromagnetic 880 | . 385 434 61 . Impact . | . . . . . Slashing 489 | . . . 56 433 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . 5 . 21 Projectiles 3 | . . . . 3 Explosions 5 | . . 5 . . Melee 18 | . . . . 18 Knockbacks 3 | . . . 1 2 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage 81 | . 66 15 . . Shots 3 | . 2 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 590 | 195 110 23 320 590 Average Temperature 116 | 89 45 9 112 145 Received Heat Transfer 2076 | . 6 270 216 1584 Effects 10 | . . . 1 9 Shutdowns 2 | . . . 1 1 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 8 | . 1 7 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 2 1 . 3 2 Heat Transferred 2542 | 370 100 296 925 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 373 | 10 299 373 340 304 Initial 145 | . 6 41 145 . Average 106 | 5 165 211 85 101 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 78 | 100 57 37 83 89 Level 1 21 | . 42 62 16 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 . 5 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 13 15 28 30 Peak Tracking Total 9 | . 3 5 7 9 Tactical Retreats 16 | . 2 2 9 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 2 1 . 4 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 2 1 2 1 Terminals 4 | . 2 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 2 2 1 Successful 4 | . 1 . 2 1 Failed 4 | . 2 2 . . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . . 6 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3959 | 112 438 351 2315 743 Spaces Moved 1633 | 61 358 160 856 198 Core 27 | 8 . . . 19 Treads 1067 | . . 32 856 179 Legs . | . . . . . Wheels 539 | 53 358 128 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 160 160 Average Speed 193 | 84 94 127 239 256 Slowest Speed 900 | 90 105 240 240 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 67 21 100 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 61 | . 5 4 13 39 Melee . | . . . . . Projectile 29 | . . . 13 16 AOE 32 | . 5 4 . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2167 | 109 422 239 1063 334 Wait 208 | 28 31 13 115 21 Move 1629 | 60 357 159 855 198 Hop . | . . . . . Pick Up 61 | 9 9 10 19 14 Fast Attach . | . . . . . Attach 42 | 6 1 9 14 12 Detach 3 | . . . 3 . Swap 20 | . 3 8 4 5 Drop 19 | . 3 4 11 1 Fire 165 | 6 18 36 41 64 Melee 20 | . . . 1 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 811 | -9/Materials | Lost 4 parts (2n1u1w) 885 | -9/Materials | Discovered new exit (range 6) 902 | -9/Materials | Entered Mines 993 | -9/Mines | Learned Materials stockpile data 1147 | -9/Mines | Build established: Scavenger-Mutant 1303 | -9/Mines | Discovered new exit (range 4) 1378 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1626 | -9/Mines | Learned location of 1 exit from Proximity Caves 1632 | -9/Mines | Assembled infested the area 1637 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1714 | -9/Mines | Core integrity fell below 50% 1728 | -9/Mines | Lost 5 parts (1p2n2w) 2187 | -9/Mines | Discovered new exit (range 8) 3217 | -9/Mines | Entered Materials 3217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3586 | -8/Materials | Garrison activated, responded to threat 3704 | -8/Materials | Lost 9 parts (2p2n3u2w) 3739 | -8/Materials | Core integrity fell below 50% 3940 | -8/Materials | Core integrity fell below 20% 3956 | -8/Materials | Lost 3 parts (1p1n1u) 3960 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. Overheating: Energy bleed (-6). Overheating: Matter decay (-60). Acquired 38 matter. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Overheating: System interference. Imp. Terrain Scanner temporarily disabled. U-05 Engineer builds a Wall. Acquired 10 matter. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. G-47 Trooper Aluminum Leg severed. K-01 Serf collects debris. M-28 Smith repairs G-47 Trooper. G-47 Trooper destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. 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"T????????? | | ?????????????????????????? ????????? | | ?????????????????????????? ? ???????? | | ??????????????????????????? ####### ???????? | | ???????????????????? ??? ?? #??????###???????? | | ???????????????????????#??? # ???????????????? | | ????????????????????????#? ^?????????????????? | | ??????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexFireOptics Manual? 0 Play Time 00:28:15 Cumulative 21.7 hours Start 2024.04.17 @ 20:13:26 End 2024.04.17 @ 20:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 52 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4056691e-c2ec-4aea-9dd9-79ec9628a7ec