Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 09:50:28 Player: deadnoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (4421) 4421 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-1671) -1671 TOTAL SCORE: 7480 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 538 Met Data Miner 300 Friendly Fire -2615 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Improved Core Shielding Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Sensor Array Lightning Gun Heavy Plasma Cannon Guided Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine VTOL Module Xenon Bombardment Thruster Improved Cooling System Particle Charger Weapon Cycler Hacking Suite Hacking Suite System Shield Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Guided Missile Launcher Remote Datajack Power Maul [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 4 | . . . 1 . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 158 | 6 10 6 23 26 31 40 3 7 . 6 Power 20 | 1 . 1 2 3 3 8 . . . 2 Engine 14 | 1 . 1 2 3 2 5 . . . . Core 6 | . . . . . 1 3 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 47 | 2 9 . 11 4 10 10 1 . . . Treads 30 | 2 5 . 10 4 7 2 . . . . Leg 9 | . . . 1 . 3 5 . . . . Wheel 4 | . 4 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 3 1 . . . Utility 35 | 1 1 1 2 1 7 15 . 3 . 4 Device 12 | . . . 2 . . 7 . 1 . 2 Storage 3 | 1 1 . . . . 1 . . . . Processor 5 | . . 1 . 1 2 1 . . . . Hackware 3 | . . . . . . 3 . . . . Protection 12 | . . . . . 5 3 . 2 . 2 Artifact . | . . . . . . . . . . . Weapon 56 | 2 . 4 8 18 11 7 2 4 . . Energy Gun 2 | . . . . 1 1 . . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 37 | 2 . 2 8 11 9 5 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . . 2 . 4 . 1 2 2 . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 10 | . . . 1 6 2 1 . . . . Parts Lost 43 | . . . 7 2 6 22 . . . 6 Power 6 | . . . . . . 5 . . . 1 Propulsion 19 | . . . 4 . 3 8 . . . 4 Utility 10 | . . . . . 2 7 . . . 1 Weapon 8 | . . . 3 2 1 2 . . . . Highest Loss Streak 7 | . . . 5 1 3 7 . . . 5 To Critical Strikes 2 | . . . . . . 2 . . . . Average Slot Usage (%) 93 | . 85 99 98 96 99 88 88 87 100 82 Engine 7 | . 14 14 11 11 4 2 7 7 7 . Core 2 | . . . . . 4 3 . . . 4 Treads 22 | . 24 28 31 32 21 14 . . . . Leg 3 | . . . . . 4 8 . . . . Flight 1 | . . . . . . . 28 30 30 22 Device 5 | . . . 11 8 . 6 7 7 7 9 Storage 9 | . 14 14 11 11 9 6 7 7 7 7 Processor 16 | . . 13 11 13 26 19 7 7 7 7 Hackware 1 | . . . . . . . 23 17 15 15 Protection 3 | . . . . . 9 6 . . 7 4 Ballistic Gun 16 | . 28 25 21 15 18 14 . . . . Launcher 1 | . . 2 . 3 . . 5 7 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 14 49 49 57 59 63 80 19 17 17 17 Greatest Support 83 | 40 40 40 60 60 63 83 18 18 18 18 Greatest Overweight (x) 15 | 2 4 1 2 . 2 15 1 . . 4 Average Overweight (x) . | . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 Average Capacity 18 | 6 19 20 20 20 20 19 8 8 8 8 Most Carried 20 | 6 20 20 20 20 20 20 8 8 6 8 Average Carried 18 | 4 13 19 19 19 19 18 6 7 6 7 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 Final Carried 20 | 6 19 20 19 20 20 5 8 6 6 6 Class Distribution -------------------- 48% | Mutant 41% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Matter Collected 4569 | 240 238 47 738 647 1020 1400 70 66 . 103 Remotely . | . . . . . . . . . . . Salvage Created 5522 | . 236 33 1444 666 1482 1622 39 . . . Parts 328 | . 17 17 98 38 75 79 4 . . . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 8 | . . . . 2 . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 2 . . 13 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 108 | . 6 6 29 8 25 30 3 1 . . Guns 95 | . 6 1 29 8 25 26 . . . . AOE 13 | . . 5 . . . 4 3 1 . . Classes Destroyed 16 | . 3 1 5 1 1 4 . 1 . . Worker 5 | . . 1 1 1 1 1 . . . . Builder 5 | . . . 1 . 1 3 . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 8 | . . . 1 1 1 5 . . . . Operator 1 | . . . . 1 . . . . . . Watcher 8 | . 3 . 2 . 2 1 . . . . Swarmer 15 | . 3 6 3 . . . 3 . . . Grunt 59 | . 3 . 17 12 16 11 . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 16 | . . . 8 3 5 . . . . . Demolisher 2 | . . . . . . 2 . . . . Hunter 7 | . . . . . 4 3 . . . . Programmer 7 | . . . . . . 7 . . . . Thief 1 | . . . . . . . . 1 . . Assembled 6 | . . . . . . 6 . . . . Best Kill Streak 8 | . 3 4 6 3 7 8 3 1 . . Combat Bots Only 6 | . 3 3 6 3 3 6 3 1 . . Max Kills in Single Turn 4 | . 2 2 2 4 1 2 2 1 . . Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 2 | . . 2 . . . 2 2 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Damage Taken 8871 | . 351 131 1734 680 1763 3547 63 . . 602 Core 1334 | . 70 22 259 52 222 536 35 . . 138 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 43 | . . . . . . . . . . 43 Core Remaining (%) 61 | 100 . 63 . 22 59 . . . . . Volleys Fired 394 | . 23 5 88 44 109 120 3 2 . . Largest 2 | . 2 2 2 2 2 2 1 1 . . Hottest 63 | . 40 40 46 63 51 56 39 39 . . Shots Fired 747 | . 46 6 174 78 217 221 3 2 . . Gun 724 | . 46 2 174 66 217 219 . . . . Cannon . | . . . . . . . . . . . Launcher 23 | . . 4 . 12 . 2 3 2 . . Special . | . . . . . . . . . . . Kinetic 724 | . 46 2 174 66 217 219 . . . . Thermal . | . . . . . . . . . . . Explosive 23 | . . 4 . 12 . 2 3 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 39 | . 8 2 20 15 28 39 . . . . Robot Miss Streak 4 | . 3 1 4 2 4 3 . . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 16 | . 2 . 5 2 5 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . Shots Hit Robots 551 | . 26 2 121 52 175 175 . . . . Core Hits 265 | . 14 7 50 40 70 80 3 1 . . Critical Kills 2 | . . . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 4 | . . . 1 . 1 2 . . . . Destroy 4 | . . . 1 . 1 2 . . . . Melee Attacks 1 | . . . . 1 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11047 | . 341 305 1721 1417 2776 4182 212 93 . . Guns 9111 | . 331 14 1702 751 2750 3563 . . . . Cannons . | . . . . . . . . . . . Explosions 1777 | . . 278 . 643 . 551 212 93 . . Melee . | . . . . . . . . . . . Ramming 159 | . 10 13 19 23 26 68 . . . . Kinetic 9111 | . 331 14 1702 751 2750 3563 . . . . Thermal . | . . . . . . . . . . . Explosive 1777 | . . 278 . 643 . 551 212 93 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . 1 1 15 15 15 15 15 Average Corruption 5 | . . . . 1 1 8 15 15 15 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 91 | . . . . 15 8 42 7 3 . 16 Message Errors 19 | . . . . 1 3 11 1 1 . 2 Matter Fused 21 | . . . . 3 1 10 3 . . 4 Heat Flow Errors 11 | . . . . 2 2 3 1 . . 3 Energy Discharges 15 | . . . . 2 1 8 1 1 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . 3 1 5 . 1 . 1 Data Loss (major) 5 | . . . . 3 . 1 . . . 1 Misfires 4 | . . . . 1 . 3 . . . . Misdirections 3 | . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 106 | . . 8 . 54 . 37 . 7 . . Projectiles . | . . . . . . . . . . . Explosions 106 | . . 8 . 54 . 37 . 7 . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 343 | . . 74 . 196 . 54 19 . . . Shots 11 | . . 3 . 6 . 1 1 . . . Rammed 13 | . 2 3 3 2 1 2 . . . . Targets Rammed 29 | . 2 4 6 2 3 12 . . . . Kicked 12 | . . . . . 2 10 . . . . Crushed 4 | . . 1 3 . . . . . . . Highest Temperature 470 | . 3 . 68 180 156 470 184 . . 221 Average Temperature 66 | . 1 . 23 59 15 111 101 . . 108 Received Heat Transfer 2427 | . 150 . 726 174 792 549 9 . . 27 Effects 15 | . . . . . . 14 . . . 1 Shutdowns 3 | . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . 2 . . . 1 Matter Decay 2 | . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 6 | . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Peak Influence 548 | . 216 177 523 548 463 254 . . . . Initial 162 | . . 6 68 157 129 162 . . . . Average 212 | . 91 83 262 321 300 127 . . . . Maximum Alert Level 2 | . 1 . 2 2 2 1 . . . . Low Security (%) 55 | 100 89 100 36 16 23 87 . . . . Level 1 33 | . 10 . 45 56 58 12 . . . . Level 2 11 | . . . 18 26 17 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . 4 4 6 8 . . . . Investigation 12 | . 1 . 3 1 4 3 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 8 | . 1 . 1 3 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Distress Signals 9 | . . . 3 1 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 12 7 40 30 35 42 8 1 . 14 Peak Tracking Total 7 | . 5 3 7 3 4 5 5 1 . 5 Tactical Retreats 11 | . . 1 4 1 . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 9 | . 1 . . 3 2 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . . 3 2 . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 36 | . . . 7 5 8 11 2 1 2 . Terminals 24 | . . . 6 4 6 8 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 114 | . . . 27 15 22 29 2 1 18 . Successful 59 | . . . 14 7 5 12 2 1 18 . Failed 55 | . . . 13 8 17 17 . . . . Catastrophic 12 | . . . 2 1 5 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 52 | . . . 15 4 17 16 . . . . Terminals 77 | . . . 24 12 18 23 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . 3 . 4 . . . . . Garrison Access 6 | . . . . 3 . 3 . . . . Terminal Hacks 47 | . . . 9 5 5 7 2 1 18 . Record 1 | . . . . . . . 1 . . . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 7 | . . . 3 . 2 2 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 3 | . . . . 1 . . 1 1 . . Branch Access Points 2 | . . . 1 . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . . Alert Level 6 | . . . 3 1 2 . . . . . Unreport Threat 5 | . . . 2 3 . . . . . . Locate Traps 2 | . . . . . . 2 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Seal Access 2 | . . . . 1 . 1 . . . . Unauthorized Hacks 5 | . . . 2 1 . 2 . . . . Terminals 5 | . . . 2 1 . 2 . . . . Botnet 5 | . . . 2 1 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . . . 7 5 8 8 . . . . Full Trace Events 14 | . . . 5 3 4 2 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . parse_system 1 | . . . . 1 . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . Programmers 7 | . . . . . . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Total Allies 12 | . . . . 11 . . . . . 1 Largest Group 11 | . . . . 11 . . . . . 1 Highest-Rated Group 188 | . . . . 188 . . . . . 96 Highest-Rated Ally 100 | . . . . 100 . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 80 | . . . . 49 . . . . . 31 Total Damage 2189 | . . . . 1449 . . . . . 740 Kills 28 | . . . . 20 . . . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total 7 | . . . 3 . 2 2 . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Turns Passed 8826 | 80 455 661 1192 1611 1609 2624 121 94 20 359 Spaces Moved 5010 | 44 166 262 519 860 687 1217 314 269 74 598 Core 35 | 6 . . . . . 3 . . . 26 Treads 3022 | 38 103 262 519 860 581 659 . . . . Legs 535 | . . . . . 106 429 . . . . Wheels 63 | . 63 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1355 | . . . . . . 126 314 269 74 572 Fastest Speed 27 | 50 100 240 160 160 160 30 27 27 27 27 Average Speed 137 | 148 197 240 164 160 173 166 28 27 27 39 Slowest Speed 800 | 160 240 240 320 160 330 800 110 27 27 275 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . . . 10 4 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 35 49 45 95 56 32 54 50 68 71 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 11 | . . . . . . . 2 4 . 5 Spaces Dug 65 | . . 29 . 26 . . 10 . . . Terrain Destroyed 134 | . . 40 . 36 . 21 32 5 . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 3 . . . . AOE 131 | . . 40 . 36 . 18 32 5 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Total 6264 | 56 245 286 689 1028 906 1628 338 290 73 725 Wait 438 | . 20 . 29 46 25 196 17 . . 105 Move 4974 | 43 165 261 518 859 686 1196 307 268 73 598 Hop 12 | . . . . . . 10 2 . . . Pick Up 112 | 7 18 5 9 13 21 25 4 4 . 6 Fast Attach 54 | 5 1 1 3 10 11 16 2 3 . 2 Attach 50 | 1 . 1 8 4 8 22 1 3 . 2 Detach 14 | . 1 . 1 3 1 4 1 1 . 2 Swap 55 | . 9 4 12 12 12 3 . 1 . 2 Drop 122 | . 6 5 15 25 30 24 1 8 . 8 Fire 394 | . 23 5 88 44 109 120 3 2 . . Melee 1 | . . . . 1 . . . . . . Ram . | . . . . . . . . . . . Kick 12 | . . . . . 2 10 . . . . Crush 17 | . 2 4 6 2 1 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . 9 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered Mines 794 | -10/Mines | Discovered new exit (range 2) 795 | -10/Mines | Learned location of Storage (-9) 797 | -10/Mines | Identified exit to Materials 881 | -10/Mines | Learned 4 Materials zone layouts 943 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 949 | -10/Mines | Found Prototype Device 1060 | -10/Mines | Learned Materials terminal intel 1197 | -10/Mines | Entered Materials 1197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Identified exit to Materials 1198 | -9/Materials | Identified Exp. Sensor Array 1199 | -9/Materials | Loaded intel: 12 terminal locations 1612 | -9/Materials | Build established: Scavenger-Mutant 1623 | -9/Materials | Identified exit to Mines 1623 | -9/Materials | Identified exit to Storage 1757 | -9/Materials | Lost 5 parts (3n2w) 1975 | -9/Materials | Discovered exit to Materials (range 15) 2018 | -9/Materials | Core integrity fell below 50% 2389 | -9/Materials | Entered Storage 2923 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2934 | -9/Storage | Met 01-MTF 3297 | -9/Storage | Found Prototype Launcher 3297 | -9/Storage | Identified Gui. Missile Launcher 3401 | -9/Storage | Discovered new exit (range 7) 3951 | -9/Storage | Discovered exit to Materials (range 15) 3994 | -9/Storage | Destroyed 01-MTF 4000 | -9/Storage | Entered Materials 4000 | -8/Materials | Evolved 2 slots: Utility x2 5095 | -8/Materials | Lost 3 parts (2n1w) 5323 | -8/Materials | Build established: Mutant 5592 | -8/Materials | Discovered new exit (range 7) 5607 | -8/Materials | Identified exit to Factory 5609 | -8/Materials | Entered Factory 5609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6333 | -7/Factory | Discovered new exit (range 4) 6337 | -7/Factory | Identified exit to Factory 6497 | -7/Factory | Discovered exit to Factory (range 3) 6855 | -7/Factory | Lost 3 parts (1p1n1u) 7080 | -7/Factory | Assembled infested ambush trap array 7095 | -7/Factory | System corruption reached 10% 7130 | -7/Factory | Lost 3 parts (1n2u) 7193 | -7/Factory | Lost 3 parts (2n1u) 7407 | -7/Factory | Identified exit to Lower Caves 8055 | -7/Factory | Core integrity fell below 50% 8128 | -7/Factory | Lost 7 parts (2p2n2u1w) 8233 | -7/Factory | Entered Lower Caves 8297 | -7/Lower Caves | Learned 4 Factory zone layouts 8343 | -7/Lower Caves | Discovered new exit (range 7) 8344 | -7/Lower Caves | Core integrity fell below 20% 8353 | -7/Lower Caves | Identified exit to Lower Caves 8354 | -7/Lower Caves | Entered another Lower Caves area 8436 | -7/Lower Caves | Discovered new exit (range 3) 8436 | -7/Lower Caves | Identified exit to Data Miner 8448 | -7/Lower Caves | Entered Data Miner 8448 | -7/Data Miner | Discovered new exit (range 6) 8454 | -7/Data Miner | Met Data Miner 8462 | -7/Data Miner | Received God Mode back door access code from Data Miner 8468 | -7/Data Miner | Identified exit to Proximity Caves 8468 | -7/Data Miner | Entered Proximity Caves 8476 | -6/Proximity Caves | Learned Factory terminal intel 8487 | -6/Proximity Caves | Escorted by Enhanced Grunt 8798 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 8827 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08738_ Slug penetrates Wall. 08748_ System corrupted: Lgt. Nuclear Core rejected. 08748_ Slug penetrates Wall. 08750_ Acquired Lgt. Nuclear Core. 08751_ Slug penetrates Wall. 08751_ VTOL Module destroyed. 08754_ Slug penetrates Wall. 08758_ Wall collapses. 08761_ Penetrated by Slug. 08761_ Adv. Sensor Array destroyed. 08761_ Penetrated by Slug. 08767_ VTOL Module destroyed. 08767_ Lgt. Nuclear Core destroyed. 08773_ System corrupted: Energy discharge (-20). 08800_ System corrupted: Matter fused (-8). 08800_ Dropped Reaction Control System. 08803_ Slug penetrates Wall. 08809_ Penetrated by Slug. 08818_ System corrupted: Heat flow error (+175). 08818_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?###?????????????????? | | ########???####??????#### ## ##????????????????? | | ############ #####?## #????????????????? | | ### #?????????????????? | | #???????????????????? | | ####### g #????????????????????? | | ##????# ###gg #????????????????????? | | ##????## #### #????????????????????? | | ###????## ! ### #????????????????????? | | #####???# ## ##????????????????????? | | ####???# ## @ #?????????????????????? | | ##???# #?????????????????????? | | ##???# ##?????????????????????? | | ###???## #??????????????????????? | | #######????# ?????????????????????? | | ######????? ????????????????????? | | ##????????#### ????????????????????? | | ##???????????## ?????????????????????? | | #?????????????### ## ?????????????????????? | | ????????????????## #### ????????????????????? | | ?????????????????# ??## ????????????????????? | | ?????????????????# #??? ????????????????????? | | ????????????????? ##???# ???????????????????? | | ?########?????????? ??????# ????????????????????? | | ?####### ?????????????????? ?????????????????????? | | ?#"""""# ?????????????????? ?????????????????????? | | ??"""""##????????????????????????????????????????? | | ?#"""""##????????????????????????????????????????? | | ### ####???????????????????????????????????????? | | ### #####??????????????????????????????????????? | | ## ###??????????????????????????????????????? | | ## ## ##???######?????????????????????????????? | | # ##############??????????????????????????? | | ######## #####??????????????????????????? | | ##### ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeClaymoresNanovents Manual? 0 Play Time 01:16:16 Cumulative 57.7 hours Start 2022.09.01 @ 08:32:33 End 2022.09.01 @ 09:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a24f7b82-510c-4c31-a7f5-465d2a818901