Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 17:14:59 Player: Elisius Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2698) 2698 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 7804 Bonus ------- Follower Combat Kills 116 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 125/150 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/DSF Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Salvage Targeting Computer Mini Drone Bay (2/3) > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Improved Medium Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System System Shield > --- WEAPON ----------- Shock Rifle Gauss Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core VSS Leg VSS Leg Improved Medium Armor Plating Layered Light Armor Plating Flak Cannon Flak Cannon Flak Cannon Flak Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Enhanced Flamer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . 1 1 . . 1 . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 125 | 7 13 9 7 3 17 39 10 . 1 19 Power 16 | 1 2 1 3 1 1 4 2 . . 1 Engine 13 | 1 2 1 3 . 1 2 2 . . 1 Core 3 | . . . . 1 . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 5 2 2 2 7 10 3 . . 12 Treads . | . . . . . . . . . . . Leg 30 | 2 5 2 2 2 7 6 3 . . 1 Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . Flight 11 | . . . . . . . . . . 11 Utility 25 | 1 3 3 2 . 3 9 1 . . 3 Device 10 | . 1 . . . . 6 . . . 3 Storage 6 | 1 1 2 2 . . . . . . . Processor 8 | . 1 1 . . 3 2 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 3 3 3 . . 6 16 4 . 1 3 Energy Gun 10 | 1 . . . . 1 6 . . . 2 Energy Cannon 5 | . . . . . . 5 . . . . Ballistic Gun 17 | 2 3 3 . . 5 4 . . . . Ballistic Cannon 5 | . . . . . . 1 3 . 1 . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Parts Lost 55 | . 2 . . . 3 18 10 3 . 19 Power 8 | . 2 . . . 1 2 1 1 . 1 Propulsion 23 | . . . . . 1 7 4 1 . 10 Utility 10 | . . . . . 1 3 2 1 . 3 Weapon 14 | . . . . . . 6 3 . . 5 Highest Loss Streak 14 | . 1 . . . 2 7 5 3 . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 96 99 100 99 85 79 61 60 50 Engine 9 | . 13 14 11 . 4 7 14 7 6 2 Core 2 | . . . . 10 4 4 . . . . Leg 22 | . 27 28 43 44 35 17 9 15 13 1 Hover 2 | . . . . . . 7 4 . . . Device 5 | . 10 . . . . 8 11 . . 1 Storage 9 | . 13 14 11 11 9 7 7 7 6 4 Processor 7 | . . 10 11 11 17 8 3 7 6 6 Hackware 1 | . . . . . . 2 3 . . . Energy Gun 2 | . . . . . 3 8 2 . . . Energy Cannon 1 | . . . . . . 5 . . . . Ballistic Gun 13 | . 26 28 22 22 23 4 3 . . . Ballistic Cannon 5 | . . . . . . 1 14 23 26 15 Peak Build Rating 45 | 6 8 8 12 12 32 45 45 27 26 34 Average Rating 20 | 4 7 7 10 11 20 31 29 23 26 23 On Entrance 18 | . 6 8 8 10 12 32 45 27 24 26 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 11 20 86 92 17 26 45 45 38 44 44 Greatest Support 80 | 20 20 20 40 40 80 80 42 24 24 24 Greatest Overweight (x) 14 | 3 1 4 2 . . 2 4 1 1 14 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 10 25 25 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 8 Most Carried 11 | 2 10 10 11 10 10 10 10 8 5 10 Average Carried 8 | 1 8 9 9 9 9 6 7 5 5 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 10 10 4 6 5 2 Class Distribution -------------------- 32% | Scavenger-Gunner 29% | Scavenger-Mutant 22% | Gunner 14% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Matter Collected 2378 | . 533 270 100 44 305 398 465 132 . 131 Remotely . | . . . . . . . . . . . Salvage Created 2724 | . 640 211 139 39 476 532 486 100 . 101 Parts 165 | . 44 25 7 3 25 27 22 8 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 21 12 . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 74 | . 15 11 3 1 13 11 14 3 . 3 Guns 53 | . 15 11 3 1 13 7 3 . . . Cannons 16 | . . . . . . 1 9 3 . 3 AOE 5 | . . . . . . 3 2 . . . Classes Destroyed 15 | . 5 1 1 . 2 3 1 . . 2 Worker 1 | . . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . Recycler 2 | . 1 . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 28 | . 5 9 . . 6 2 6 . . . Grunt 33 | . 10 1 2 1 3 6 7 3 . . Brawler 2 | . . . 1 . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 4 | . . 1 . . 2 . 1 . . . Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . 2 Programmer 3 | . . . . . . 3 . . . . Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . 4 4 2 1 6 3 3 3 . 2 Combat Bots Only 6 | . 4 4 2 1 6 3 3 3 . 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Hostile Shots Fired 702 | . 88 65 14 7 61 163 121 23 . 160 Missed 199 | . 23 28 8 2 13 34 37 3 . 51 Damage Taken 7530 | . 680 360 93 61 703 2107 1167 318 . 2041 Core 1865 | . 144 55 . 15 135 374 198 85 . 859 Absorbed by Shields 238 | . . . . . . 224 . . . 14 Core Remaining (%) 59 | 100 . 20 . 96 75 . . 6 . . Volleys Fired 257 | . 53 31 15 7 53 45 32 8 . 13 Largest 4 | . 2 2 2 2 3 3 3 3 . 4 Hottest 223 | . 40 40 40 40 109 223 152 132 . 176 Shots Fired 611 | . 106 62 30 14 159 92 93 24 . 31 Gun 491 | . 106 62 30 14 159 73 42 . . 5 Cannon 114 | . . . . . . 19 45 24 . 26 Launcher . | . . . . . . . . . . . Special 6 | . . . . . . . 6 . . . Kinetic 511 | . 106 62 30 14 154 27 68 24 . 26 Thermal 51 | . . . . . 5 40 6 . . . Explosive . | . . . . . . . . . . . Electromagnetic 49 | . . . . . . 25 19 . . 5 Robot Hit Streak 13 | . 6 6 8 3 10 13 6 4 . 6 Robot Miss Streak 11 | . 6 2 3 1 7 4 8 11 . 11 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 11 | . 5 . 2 . 2 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . Shots Hit Robots 388 | . 54 37 23 8 94 72 54 18 . 28 Core Hits 230 | . 34 17 10 2 34 43 47 17 . 26 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5693 | . 722 366 186 61 995 1707 1007 234 . 415 Guns 3795 | . 676 354 186 61 983 1095 355 . . 85 Cannons 1319 | . . . . . . 237 532 234 . 316 Explosions 450 | . . . . . . 352 98 . . . Melee . | . . . . . . . . . . . Ramming 118 | . 46 12 . . 12 23 11 . . 14 Kinetic 3785 | . 676 354 186 61 983 239 736 234 . 316 Thermal 1269 | . . . . . . 1160 109 . . . Explosive . | . . . . . . . . . . . Electromagnetic 521 | . . . . . . 285 151 . . 85 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 5 2 2 . . Average Corruption 2 | . . . . . 1 2 2 2 . . Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . . . 18 22 6 . . Message Errors 7 | . . . . . . 3 3 1 . . Matter Fused 13 | . . . . . . 5 5 3 . . Heat Flow Errors 8 | . . . . . . 4 4 . . . Energy Discharges 7 | . . . . . . 2 4 1 . . Data Loss (minor) 2 | . . . . . . 2 . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . Misfires 2 | . . . . . . . 2 . . . Alerts 3 | . . . . . . 1 1 1 . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . . . . . 106 8 . . . Projectiles 17 | . . . . . . 17 . . . . Explosions 89 | . . . . . . 89 . . . . Melee 8 | . . . . . . . 8 . . . Knockbacks 23 | . . . . . . . 12 7 . 4 Impact . | . . . . . . . . . . . Kinetic 23 | . . . . . . . 12 7 . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . . 207 . . . 7 Shots 3 | . . . . . . 3 . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 26 | . 7 6 . . 4 6 1 . . 2 Kicked 24 | . 7 6 . . 4 6 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 598 | . 18 9 . 24 90 598 262 505 . 36 Average Temperature 119 | . 7 9 . 7 19 185 62 272 . 16 Received Heat Transfer 1827 | . 258 33 33 54 171 408 492 216 . 162 Effects 28 | . . . . . . 22 . 6 . . Shutdowns 7 | . . . . . . 5 . 2 . . Energy Bleed 4 | . . . . . . 4 . . . . Interference 4 | . . . . . . 4 . . . . Short Circuit 3 | . . . . . . 3 . . . . Damage (major) 9 | . . . . . . 5 . 4 . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 2074 | . . . . . . 1944 130 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Peak Influence 271 | . 269 234 231 110 271 243 . . 42 64 Initial 90 | . . 54 80 90 . 54 . . 37 29 Average 95 | . 129 120 175 93 114 51 . . 37 36 Maximum Alert Level 1 | . 1 1 1 . 1 1 . . . . Low Security (%) 86 | 100 77 85 63 100 70 99 . . 100 100 Level 1 13 | . 22 14 36 . 29 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 3 1 3 . 4 3 . . . 2 Investigation 3 | . . . 2 . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . 3 . 1 . . 1 . . . 2 Assault 1 | . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Distress Signals 7 | . 2 . 2 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 29 16 5 2 20 19 15 3 . 17 Peak Tracking Total 7 | . 5 3 3 2 4 6 3 3 . 7 Tactical Retreats 5 | . . 2 . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Traps Triggered 8 | . 2 . 1 . 2 1 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Most Traps Carried 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Machines Disabled 12 | . 2 1 1 . 2 6 . . . . Max in Single Turn 5 | . 1 1 . . 1 5 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Machines Accessed 8 | . 1 . . . 2 3 1 . 1 . Terminals 5 | . 1 . . . 1 2 . . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 13 | . 3 . . . 3 5 1 . 1 . Successful 7 | . 1 . . . 2 2 1 . 1 . Failed 6 | . 2 . . . 1 3 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . 3 . . . 1 4 . . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 5 | . 1 . . . 1 1 1 . 1 . Record 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 2 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . 4 13 . . . . . . . Total Damage 230 | . . 85 145 . . . . . . . Kills 4 | . . 1 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . 2 . . . Drone Launches 15 | . . . . . . . . . . 15 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Turns Passed 7432 | 60 954 784 343 464 967 1449 1676 268 88 379 Spaces Moved 4925 | 39 630 553 237 366 634 1082 954 133 49 248 Core 277 | 10 . . . . . . 228 . . 39 Treads . | . . . . . . . . . . . Legs 3614 | 29 630 553 237 366 634 566 387 133 49 30 Wheels . | . . . . . . . . . . . Hover 855 | . . . . . . 516 339 . . . Flight 179 | . . . . . . . . . . 179 Fastest Speed 32 | 50 120 120 120 120 120 48 48 180 180 32 Average Speed 128 | 122 120 122 121 120 122 110 162 180 180 99 Slowest Speed 750 | 200 190 400 260 120 130 260 250 180 180 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 77 71 16 76 31 21 87 23 1 77 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 . . . 1 . Unknown Exits Taken 6 | 1 . . 1 1 . 1 1 1 . . Scrap Searched 7 | . . 2 . 2 . . 2 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 52 | . . . . . . 46 6 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 52 | . . . . . . 46 6 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Total 5569 | 47 729 610 269 382 730 1251 1006 144 49 352 Wait 50 | . . . . . . 28 . . . 22 Move 4915 | 38 629 552 236 365 633 1081 953 132 48 248 Hop . | . . . . . . . . . . . Pick Up 72 | 2 16 2 6 2 8 27 3 3 . 3 Fast Attach 46 | 6 6 3 . . 3 14 3 . . 11 Attach 44 | . 4 1 2 . 5 19 6 . 1 6 Detach 14 | . 1 1 . . 1 8 . . . 3 Swap 35 | 1 3 5 5 3 9 6 1 . . 2 Drop 65 | . 10 9 5 5 14 17 4 1 . . Fire 257 | . 53 31 15 7 53 45 32 8 . 13 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 24 | . 7 6 . . 4 6 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . 34 Rewire 8 | . . . . . . . 3 . . 5 Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Core integrity fell below 50% 602 | -10/Materials | Discovered new exit (range 7) 664 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Build established: Scavenger-Mutant 1015 | -10/Materials | Entered Mines 1029 | -10/Mines | Met a Derelict bent on vengeance 1369 | -10/Mines | Learned Materials security intel 1369 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Identified exit to Materials 1458 | -10/Mines | Met a Derelict testing a Signal Generator 1637 | -10/Mines | Learned Materials stockpile data 1710 | -10/Mines | Build established: Mutant 1799 | -10/Mines | Entered Materials 1799 | -9/Materials | Accompanied by 1 ally 1799 | -9/Materials | Evolved 2 slots: Propulsion x2 1863 | -9/Materials | Discovered new exit (range 10) 1979 | -9/Materials | Discovered new exit (range 16) 2099 | -9/Materials | Build established: Scavenger-Mutant 2137 | -9/Materials | Met 8R-AWN 2142 | -9/Materials | Entered Mines 2144 | -9/Mines | Followed 8R-AWN into the Mines 2251 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2537 | -9/Mines | Found a hidden stash of uninstalled traps 2561 | -9/Mines | Discovered new exit (range 13) 2606 | -9/Mines | Entered Materials 2606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2906 | -8/Materials | Build established: Scavenger-Gunner 3009 | -8/Materials | Garrison activated, responded to threat 3348 | -8/Materials | Discovered new exit (range 16) 3398 | -8/Materials | Identified exit to Factory 3573 | -8/Materials | Entered Factory 3573 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3674 | -7/Factory | Build established: Gunner 3962 | -7/Factory | Lost 7 parts (1p3n1u2w) 3994 | -7/Factory | Lost 3 parts (1p1n1w) 4301 | -7/Factory | Core integrity fell below 50% 4403 | -7/Factory | Lost 6 parts (3n1u2w) 4947 | -7/Factory | Discovered new exit (range 4) 5022 | -7/Factory | Entered Lower Caves 5035 | -7/Lower Caves | Build established: Scavenger-Gunner 5659 | -7/Lower Caves | Build established: Gunner 5943 | -7/Lower Caves | Lost 5 parts (1p1u3w) 6041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6047 | -7/Lower Caves | Core integrity fell below 20% 6263 | -7/Lower Caves | Build established: Scavenger-Gunner 6268 | -7/Lower Caves | Learned Factory emergency access door positions 6683 | -7/Lower Caves | Discovered new exit (range 5) 6698 | -7/Lower Caves | Entered another Lower Caves area 6739 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6942 | -7/Lower Caves | Discovered new exit (range 10) 6966 | -7/Lower Caves | Entered Factory 6966 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6987 | -6/Factory | Build established: Gunner 7048 | -6/Factory | Identified exit to DSF 7054 | -6/Factory | Entered DSF 7103 | -6/DSF | Additional patrols routed to DSF 7262 | -6/DSF | Lost 5 parts (1p2n2w) 7384 | -6/DSF | Core integrity fell below 50% 7396 | -6/DSF | Core integrity fell below 20% 7433 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Mini Drone destroyed. Slug penetrates Wall. Penetrated by Slug. Attempting to rewire A-15 Conveyor. A-15 Conveyor is unpowered. Slug penetrates A-15 Conveyor. Penetrated by Slug. Mni. Drone Bay destroyed. Slug penetrates Wall. Penetrated by Slug. VSS Leg destroyed. Slug penetrates Wall. Mni. Drone Bay destroyed. Slug penetrates Wall. Acquired Spear. Cesium-ion Thruster destroyed. Penetrated by Slug. Acquired Lgt. Angular Momentum Engine. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????#= #???????? !!#????????????????????? | | ?????## ###????????# ###????????????????????? | | ?????# #????????] !!#????????????????????? | | ?????# #????????] !!#????????????????????? | | ?????# #????????] !!?????????????????????? | | ????### ##########?# ###?###????????????????? | | ????# "#"!!!#!!!### ##?]]]#??!#????????????? | | ????# " #!!!!#!!!## ##]]]#!!!##???????????? | | ???## [%% % ?????????? | | ???#" =!!%%%%% =" ?????????? | | ???#" %% %=%%%" ?????????? | | ???## #" # ! !"" ##!!!# ##???????????? | | ????# ##% # !!"## ##???!#????????????????? | | ????#################^ H###????????????????????? | | ??????????????????#!! #????????????????????? | | ??????????????????#!! #????????????????????? | | ??????????????????#!! #????????????????????? | | ??????????????????### ###????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# b #?###????????????????? | | ??????????????????### ###===#??#?????????????? | | ??????????????????### ###===#==## ?????????? | | ??????????????????# ?????????? | | ??????????????????# A ??????????? | | ??????????????????# // @# #==##"???????????? | | ??????????????????# ///**#?###????????????????? | | ??????????????????#########????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 11 Target Analysis 5 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Power Corrupts Release The Drones! Challenges ------------ None Game ------ Seed ImprinterLegProjector Manual? 0 Play Time 01:04:41 Cumulative 5.6 hours Start 2024.11.21 @ 09:18:34 End 2024.11.21 @ 17:14:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30c6bce1-913d-4ee1-b661-3b0c55cfdd78