Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 22:20:31 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1431) 1431 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 4225 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 236 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Hovering (56) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit Improved Hover Unit VTOL Module > --- UTILITY (3) ------ Small Storage Unit Propulsion Shielding Propulsion Shielding > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (8) ---- Light Nuclear Core Hacking Drone Bay Heavy Missile Launcher RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Reaction Control System Propulsion Shielding > --- WEAPON ----------- RU-N14's Throwing Claymores > --- INVENTORY -------- Light Nuclear Core Hover Unit Propulsion Shielding Hacking Drone Bay RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Phasing Sabre [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 76 | 9 12 37 8 6 4 Power 7 | 1 1 4 . 1 . Engine 4 | 1 1 2 . . . Core 3 | . . 2 . 1 . Reactor . | . . . . . . Propulsion 32 | 3 3 16 7 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 3 2 . . . . Hover 19 | . 1 10 6 1 1 Flight 8 | . . 6 1 . 1 Utility 14 | 2 1 7 1 2 1 Device 4 | 1 . 1 1 1 . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 7 | . . 5 . 1 1 Artifact . | . . . . . . Weapon 23 | 3 7 10 . 2 1 Energy Gun 8 | 2 1 5 . . . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 8 | 1 4 3 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 2 . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 16 | . 1 11 1 . 3 Power 2 | . . 2 . . . Propulsion 9 | . 1 5 1 . 2 Utility 1 | . . . . . 1 Weapon 4 | . . 4 . . . Highest Loss Streak 8 | . 1 8 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 93 99 91 74 Engine 2 | . 14 2 . . . Core 7 | . . 5 11 11 10 Wheel 1 | . 12 . . . . Hover 25 | . 15 19 32 33 26 Flight 3 | . . 12 . . . Device 9 | . 14 8 11 11 . Storage 11 | . 14 11 11 11 11 Protection 9 | . . 9 11 11 21 Energy Gun 3 | . 14 6 . . . Energy Cannon 4 | . . 4 11 3 . Ballistic Gun 3 | . 11 5 . . . Launcher 4 | . . 4 11 3 . Special Weapon 2 | . . . . 7 4 Naked Turns . | . . . . . . Heaviest Build 20 | 13 13 20 19 20 20 Greatest Support 29 | 26 26 20 29 29 21 Greatest Overweight (x) 4 | . 1 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 7 8 8 6 Class Distribution -------------------- 74% | Mutant 20% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 1462 | 141 288 536 397 45 55 Remotely . | . . . . . . Salvage Created 2081 | 77 348 1209 179 . 268 Parts 128 | 6 30 78 9 . 5 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 47 | . 7 19 13 . 8 Guns 22 | . 6 16 . . . Cannons 6 | . . 1 3 . 2 AOE 19 | . 1 2 10 . 6 Classes Destroyed 14 | 2 5 5 1 . 1 Worker 2 | . . 1 1 . . Builder 4 | . . 2 2 . . Tunneler 2 | 1 1 . . . . Hauler 4 | . 2 2 . . . Recycler 5 | 1 1 2 1 . . Mechanic 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 7 | . 2 5 . . . Swarmer 11 | . 6 3 1 . 1 Grunt 12 | . 1 9 . . 2 Brawler 5 | . . 1 . . 4 Sentry 7 | . . 6 1 . . Programmer 1 | . . . . . 1 Assembled 11 | . . . 11 . . Best Kill Streak 7 | 2 4 7 6 . 6 Combat Bots Only 6 | . 3 4 4 . 6 Max Kills in Single Turn 4 | 1 3 3 3 . 4 Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1801 | . 169 1117 244 . 271 Core 434 | . 29 289 55 . 61 Absorbed by Shields . | . . . . . . Redirected to Shielding 98 | . . 57 16 . 25 Regen/Repaired (Parts) 69 | . . . . 69 . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 189 | 5 27 117 29 1 10 Largest 2 | 2 2 2 2 1 1 Hottest 105 | 60 60 105 101 68 . Shots Fired 307 | 10 54 188 44 1 10 Gun 218 | 10 54 154 . . . Cannon 43 | . . 17 25 1 . Launcher 36 | . . 17 19 . . Special 10 | . . . . . 10 Kinetic 99 | 5 27 67 . . . Thermal 112 | . . 86 25 1 . Explosive 46 | . . 17 19 . 10 Electromagnetic 50 | 5 27 18 . . . Robot Hit Streak 21 | 4 10 21 3 . 10 Robot Miss Streak 5 | 2 5 5 3 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 190 | 6 34 119 22 . 9 Core Hits 115 | 3 18 58 21 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 1 . . 3 Burn 1 | . . 1 . . . Corrupt 3 | . 3 . . . . Sever 3 | . . . . . 3 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5432 | 79 621 1870 1043 . 1819 Guns 1777 | 79 482 1216 . . . Cannons 250 | . . 61 189 . . Explosions 3066 | . 139 593 854 . 1480 Melee 55 | . . . . . 55 Ramming . | . . . . . . Kinetic 645 | 40 195 410 . . . Thermal 1044 | . 139 680 225 . . Explosive 2891 | . . 593 818 . 1480 Electromagnetic 513 | 39 287 187 . . . Impact . | . . . . . . Slashing 339 | . . . . . 339 Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 1 2 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 158 | . 12 56 52 . 38 Projectiles 2 | . . . 2 . . Explosions 118 | . 12 56 50 . . Melee 38 | . . . . . 38 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . 37 72 41 . . Shots 5 | . 1 2 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | . 60 360 256 32 . Average Temperature 59 | . 21 63 68 19 . Received Heat Transfer 579 | . 24 462 18 . 75 Effects 5 | . . 5 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 5 . . . Heat Transferred 2246 | . 250 1613 383 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 459 | 10 366 459 412 . . Initial 145 | . 6 78 145 . . Average 242 | 3 184 288 237 . . Maximum Alert Level 2 | . 1 2 2 . . Low Security (%) 37 | 100 60 24 33 . . Level 1 57 | . 39 68 60 . . Level 2 4 | . . 6 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 1 1 . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 16 27 15 . 15 Peak Tracking Total 7 | . 4 7 4 . 5 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts 48 | . 48 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 5 | . . 1 3 . 1 Max in Single Turn 2 | . . 1 2 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 18 | . 8 9 . 1 . Terminals 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 58 | . 27 25 . 6 . Successful 29 | . 14 9 . 6 . Failed 28 | . 12 16 . . . Catastrophic 9 | . 4 5 . . . Database Lockouts 1 | . 1 . . . . Manual 18 | . 10 7 . 1 . Terminals 47 | . 24 23 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 13 7 . 6 . Record 1 | . 1 . . . . Part Schematic 6 | . . . . 6 . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 3 | . 1 2 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 2 | . 2 . . . . Recycling Unit Index 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 2 | . 1 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 7 9 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . 1 . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 157 | . . . 41 157 157 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 43 | . . . 11 . 32 Total Damage 686 | . . . 85 . 601 Kills 8 | . . . 2 . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 3120 | 64 425 917 552 878 284 Spaces Moved 3774 | 38 343 904 821 1366 302 Core 8 | 6 . 2 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 195 | 32 163 . . . . Hover 3155 | . 180 486 821 1366 302 Flight 416 | . . 416 . . . Fastest Speed 34 | 50 66 34 52 52 52 Average Speed 55 | 81 76 54 52 52 54 Slowest Speed 250 | 100 95 250 56 52 56 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . 10 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 5 69 49 96 90 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 2 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 427 | . 5 157 165 . 100 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 425 | . 5 157 165 . 98 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 4514 | 56 455 1157 901 1534 411 Wait 330 | . 8 50 35 146 91 Move 3751 | 37 342 885 820 1365 302 Hop 8 | . . 8 . . . Pick Up 50 | 5 7 27 4 6 1 Fast Attach 21 | 7 . 10 1 2 1 Attach 21 | . 1 15 2 . 3 Detach 5 | . . 4 . . 1 Swap 34 | 2 11 12 5 4 . Drop 56 | . 11 29 5 10 1 Fire 189 | 5 27 117 29 1 10 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 48 | . 48 . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 12) 253 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Central database locked down 296 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 638 | -9/Materials | Lost 8 parts (2p3n3w) 668 | -9/Materials | Core integrity fell below 50% 880 | -9/Materials | Build established: Scavenger-Mutant 1073 | -9/Materials | Discovered new exit (range 16) 1140 | -9/Materials | Discovered new exit (range 16) 1407 | -9/Materials | Entered Mines 1408 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1416 | -9/Mines | Assembled infested the area 1421 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1466 | -9/Mines | Build established: Mutant 1471 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1492 | -9/Mines | Identified exit to Materials 1584 | -9/Mines | Core integrity fell below 20% 1711 | -9/Mines | Discovered exit to Materials (range 5) 1959 | -9/Mines | Entered Zion 1959 | -7/Zion | Accompanied by 2 allies 2001 | -7/Zion | Discovered new exit (range 15) 2009 | -7/Zion | Led the pair of lost Derelicts to a safe place 2032 | -7/Zion | Given A8's code to call for help 2044 | -7/Zion | System corruption cleaned by Quarantine Array 2051 | -7/Zion | Identified exit to Deep Caves 2207 | -7/Zion | Learned location of Quarantine (-3) 2224 | -7/Zion | Found Prototype Special Weapon 2226 | -7/Zion | Found Prototype Special Weapon 2226 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 2229 | -7/Zion | Found RU-N14's Throwing Claymores 2231 | -7/Zion | Found RU-N14's Throwing Claymores 2285 | -7/Zion | Learned Factory emergency access door positions 2318 | -7/Zion | Given the Hacking Drone Bay 2318 | -7/Zion | Found Prototype Device 2556 | -7/Zion | Imprinted 2558 | -7/Zion | Declared Zion's savior 2837 | -7/Zion | Entered Proximity Caves 2837 | -6/Proximity Caves | Accompanied by 4 allies 2842 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3120 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3121 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02971_ Corrupted Adv. Heat Sink fries itself beyond repair. 02971_ Carbon-fiber Leg fries itself beyond repair. 02973_ The unstable cave ceiling collapses. 02975_ Lgt. Treads fries itself beyond repair. 02998_ Searching scrap... 02998_ Found Mak. Hammer. 02998_ Found Hvy. Missile Launcher. 02998_ Found Angular Momentum Engine. 02998_ Found Actuator Array. 02998_ Found 24 Matter. 02999_ Acquired Hvy. Missile Launcher. 03109_ S-27 Virus destroyed. 03113_ Acquired VTOL Module. 03114_ G-50 Soldier shuts down. 03114_ G-50 Soldier destroyed. 03115_ Acquired 10 matter. 03116_ Dropped Lgt. Nuclear Core. 03118_ Acquired 10 matter. 03119_ Destroyed Lgt. Angular Momentum Engine. 03120_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ????###???????????????????? ?????????????????????? | | ???## ???????????????????? ?????????????????????? | | ???# ???????????????????? ?????????????????????? | | ???# ???????????????????? ?????????????????????? | | ??## #???????????????????? ?????????????????????? | | ?? ##??????????????????? ###??????????????????? | | ???# ##???#####?????????# ##?????????????????? | | ??## #??## #?????????# #####?????????????? | | ### #### #?????????? ##????????????? | | ###????###? #????????????? | | ##??##*### #????????????? | | #??# ##[ #??????????????? | | ####M @gY ##### #??????? | | MM * ??????? | | M ### g #?????????? | | ###### #####?########### ##?????????? | | #????## #?????????????????????????????? | | ##?????######?????????????????????????????? | | ##?????????????????????????????????????????? | | ####??????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | # ######????????????????????????????????????????? | | # # #????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | ##???????????????????????????????????????? | | ##??????????????????????????????????????? | | # ## ##?????????????????????????????????????? | | # #### # #?????????????????????????????????????? | | ##???## #?????????????????????????????????????? | | ?????## ###?????????????????????????????????????? | | ?????# ######??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Med. Treads | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed AccelerationHelicalScythe Manual? 0 Play Time 00:49:30 Cumulative 66.7 hours Start 2024.01.14 @ 21:28:44 End 2024.01.14 @ 22:20:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6374eddb-eebc-4181-9c27-e12bb0493924