Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 00:40:37 // Winter2019/RPGLIKE Player: daniels1231 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (629) 629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2379 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 180/300 Energy 15/275 System Corruption 0% Temperature Critical (817) Movement Hovering (108) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (3) ------ Recoil Stabilizer Light Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Autogun > --- INVENTORY (2) ---- Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Recoil Stabilizer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Autogun > --- INVENTORY -------- Light Armor Plating [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Utility Light Armor Plating Device Terrain Scanner Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 8 | 3 . 1 4 Power . | . . . . Propulsion 3 | 1 . . 2 Utility 2 | 1 . . 1 Weapon 3 | 1 . 1 1 Parts Attached 22 | 5 2 7 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 4 | . . . 4 Flight . | . . . . Utility 4 | . 2 1 1 Device 2 | . 1 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 . 5 3 Energy Gun 1 | 1 . . . Energy Cannon 6 | . . 3 3 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 1 | . . 2 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 2 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 78 84 92 Engine 3 | . 4 . 9 Wheel 22 | . 28 24 2 Hover 3 | . . . 22 Device 12 | . 13 12 9 Protection 9 | . 4 12 12 Energy Gun 5 | . 13 1 . Energy Cannon 10 | . . 17 18 Ballistic Gun 9 | . 14 4 9 Launcher 5 | . . 10 5 Peak Build Rating 38 | 5 6 15 38 Average Rating 11 | 3 5 11 30 On Entrance 6 | . 5 6 15 Avg Prop Armor Cover (%) 4 | . . 4 . Naked Turns . | . . . . Heaviest Build 43 | 8 9 21 43 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 6 | . . 2 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 2 | . 2 2 2 Average Capacity 1 | . . 2 2 Most Carried 2 | . 2 2 2 Average Carried 1 | . . 2 1 Final Capacity 2 | . 2 2 2 Final Carried 2 | . 2 2 1 Class Distribution -------------------- 57% | Mutant 22% | Skirmisher 11% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 589 | 238 135 216 . Remotely . | . . . . Salvage Created 514 | . 107 364 43 Parts 53 | . 10 35 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 4 12 2 Guns 5 | . 4 . 1 Cannons 7 | . . 6 1 AOE 6 | . . 6 . Classes Destroyed 9 | . 4 5 . Worker 1 | . . 1 . Builder 3 | . . 2 1 Tunneler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 6 | . . 4 2 Grunt 9 | . 4 5 . Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 6 | . 4 6 3 Combat Bots Only 5 | . 4 5 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 116 | . 20 45 51 Missed 16 | . 5 5 6 Hits 100 | . 15 40 45 Projectile 100 | . 15 40 45 Critical Strikes 1 | . . 1 . Damage Taken 1107 | . 173 476 458 Core 825 | . 140 347 338 Absorbed by Shields . | . . . . Redirected to Core 520 | . 107 232 181 Core Remaining (%) 85 | 100 100 56 . Volleys Fired 51 | . 19 25 7 Largest 4 | . 2 3 4 Hottest 218 | . 60 166 218 Shots Fired 108 | . 38 48 22 Gun 44 | . 38 2 4 Cannon 54 | . . 36 18 Launcher 10 | . . 10 . Special . | . . . . Kinetic 25 | . 19 2 4 Thermal 73 | . 19 36 18 Explosive 10 | . . 10 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 3 2 Robot Miss Streak 7 | . 2 5 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 48 | . 26 19 3 Core Hits 36 | . 13 20 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1535 | . 307 1107 121 Guns 322 | . 307 . 15 Cannons 535 | . . 429 106 Explosions 678 | . . 678 . Melee . | . . . . Ramming . | . . . . Kinetic 175 | . 160 . 15 Thermal 682 | . 147 429 106 Explosive 678 | . . 678 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . 44 6 Projectiles 7 | . . 1 6 Explosions 43 | . . 43 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . . 69 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 895 | . 12 509 895 Average Temperature 279 | . 2 233 553 Received Heat Transfer 222 | . 96 126 . Effects 26 | . . 10 16 Shutdowns 4 | . . . 4 Energy Bleed 4 | . . 1 3 Interference 5 | . . 4 1 Matter Decay 1 | . . 1 . Short Circuit 3 | . . 2 1 Damage (minor) 6 | . . 1 5 Damage (major) 2 | . . 1 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1250 | . 325 777 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 73 | 100 100 39 100 Level 1 25 | . . 58 . Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 403 | . 110 403 179 Initial 152 | . . 11 152 Average 138 | . 49 232 138 Influence Increases 751 | . 147 523 81 Destroy 0b10 Robot/C 360 | . 80 240 40 Destroy 0b10 Robot/NC 50 | . 15 30 5 Destroy Leader 94 | . 22 62 10 Disable Machine 60 | . . 45 15 Destroy Structure 82 | . . 71 11 Lose Combat Pursuer 105 | . 30 75 . Influence Decreases 588 | . 120 187 281 Entered New Map 227 | . . 16 211 Time Decay 351 | . 120 171 60 Lost Part 10 | . . . 10 Squads Dispatched 5 | . 2 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 7 16 6 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 370 | . 292 78 . Terrain 370 | . 292 78 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 837 | 49 305 361 122 Spaces Moved 704 | 55 287 285 77 Core 9 | 6 . . 3 Treads . | . . . . Legs . | . . . . Wheels 634 | 49 287 285 13 Hover 61 | . . . 61 Flight . | . . . . Fastest Speed 48 | 50 80 80 48 Average Speed 85 | 76 80 87 110 Slowest Speed 350 | 80 80 110 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 58 19 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 83 | . . 71 12 Melee . | . . . . Projectile 12 | . . . 12 AOE 71 | . . 71 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 828 | 59 320 353 96 Wait 25 | . . 25 . Move 701 | 54 286 284 77 Hop . | . . . . Pick Up 2 | . 2 . . Fast Attach 27 | 5 7 7 8 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 10 | . . 6 4 Fire 51 | . 19 25 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 12 | . 6 6 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Upgraded with Utility slot (x1) 11 | -11/Scrapyard | Upgraded with Weapon slot (x1) 50 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 3) 355 | -10/Materials | Entered another Materials area 357 | -9/Materials | Reached level 2 358 | -9/Materials | Upgraded with Weapon slot (x1) 519 | -9/Materials | Reached level 3 666 | -9/Materials | Discovered new exit (range 16) 716 | -9/Materials | Entered another Materials area 718 | -8/Materials | Reached level 4 752 | -8/Materials | Upgraded with Propulsion slot (x1) 756 | -8/Materials | Upgraded with Propulsion slot (x1) 760 | -8/Materials | Upgraded with Utility slot (x1) 760 | -8/Materials | Upgraded with Weapon slot (x1) 805 | -8/Materials | Core integrity fell below 50% 827 | -8/Materials | Core integrity fell below 20% 838 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00821_ Autogun broken. 00821_ Overheating: Short circuit. 00822_ Overheating: Gravmag System damaged (-29). 00823_ Overheating: System interference. 00823_ Hvy. Ion Cannon temporarily disabled. 00825_ Overheating: Gravmag System damaged (-6). 00827_ Overheating: Core damaged (-96). 00827_ R-06 Scavenger collects Wheel. 00829_ Power failure, Deuterium Engine shutdown. 00830_ Overheating: Hvy. Ion Cannon damaged (-60). 00831_ Overheating: Gravmag System damaged (-12). 00832_ Overheating: Energy bleed (-8). 00833_ Overheating: Gravmag System damaged (-13). 00836_ Power failure, Deuterium Engine shutdown. 00836_ Overheating: Gravmag System damaged (-6). 00837_ Overheating: Energy bleed (-3). 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""" """ r s%= #####???????????????? | | ??????""" """ %=s [ #???????????????? | | ???????"" """ #???????????????? | | ????? = #???????????????? | | ?? "# @ #######???????????????? | | ??##+#######"""###### ]] #?????????????????????? | | ?????????? " ???????# !! #?????????????????????? | | ?????????? ?????????# !! ]#?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Levels Raised 3 | . . 2 1 XP Earned 8550 | 3000 500 3225 1825 XP Spent 7350 | 1500 1250 800 3800 Upgrades 15 | 3 7 1 4 Propulsion Slot 3 | 1 . . 2 Utility Slot 2 | 1 . . 1 Weapon Slot 3 | 1 . 1 1 Inventory Capacity 2 | . 2 . . Sensor Range 5 | . 5 . . Protomatter Created 303 | . 123 167 13 Integrity Restored 246 | . 140 106 . Core 223 | . 140 83 . Parts 23 | . . 23 . Protomatter Decayed 130 | . 76 54 . Game ------ Seed PhaseFluxMiniperforator Manual? 0 Play Time 00:09:39 Cumulative 13.6 hours Start 2025.11.20 @ 00:32:36 End 2025.11.20 @ 00:40:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 33 Rogue 29 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5460949-b6b4-433e-9fbc-007c99759626