Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 18:48:46 Player: ShuSh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (66) 330 Value Destroyed (1886) 1886 Prototype IDs (93) 1860 Alien Tech Used (1) 200 Bonus (7428) 7428 TOTAL SCORE: 22604 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 188 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1554/1600 Matter 211/300 Energy 188/190 System Corruption 1% Temperature Cool (5) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Machine Analyzer Advanced ECM Suite Advanced Reaction Control System Improved Power Shielding Experimental Propulsion Shielding Experimental Utility Shielding Improved Medium Armor Plating Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite System Mapper Ghost Barrier Quantum Router > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (10) --- Light Quantum Reactor Q-thruster Q-thruster Impulse Thruster Array Experimental Energy Well (600) Stasis Canceller Medium Insulated Plating Transdimensional Reconstructor Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced ECM Suite Advanced Reaction Control System Improved Power Shielding Experimental Propulsion Shielding Experimental Utility Shielding Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite System Mapper Ghost Barrier Quantum Router Stealth Drone Bay > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Quantum Reactor Q-thruster Q-thruster Impulse Thruster Array Experimental Energy Well Stasis Canceller Medium Insulated Plating Transdimensional Reconstructor Heavy Rocket Launcher [Rating: 168] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Quantum Router Protection Improved Power Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Utility 13 | . . . 2 . . . 1 . . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | . 9 7 15 5 1 5 11 16 2 1 2 . 18 1 1 4 . 6 . 9 3 . 17 2 9 4 . 5 1 13 14 23 Power 25 | . 2 1 2 1 . . 1 5 . . . . 1 . 1 . . . . 3 . . . . . . . 2 . 1 3 2 Engine 10 | . 2 1 2 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . Core 8 | . . . . . . . 1 4 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 2 Propulsion 44 | . 2 4 5 1 . 1 4 7 1 . . . 5 . . 1 . 3 . . . . 2 . 3 . . . . 1 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . 2 4 5 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . . . 7 1 . . . 5 . . 1 . 3 . . . . 2 . 3 . . . . 1 4 . Utility 97 | . 1 . 4 1 1 1 4 3 1 1 2 . 10 1 . 2 . 2 . 6 1 . 13 . 5 4 . 3 . 9 7 15 Device 50 | . . . 2 1 . 1 1 1 . 1 2 . 6 1 . 1 . . . 4 . . 7 . 4 4 . . . 4 4 6 Storage 8 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Processor 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Hackware 8 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 3 . 1 . . . . . 1 . Protection 26 | . . . . . 1 . 1 1 1 . . . 3 . . . . 1 . 2 1 . 1 . . . . 2 . 3 1 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 4 2 4 2 . 3 2 1 . . . . 2 . . 1 . 1 . . 2 . 2 2 1 . . . 1 2 . 6 Energy Gun 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 3 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . 1 1 . . . . 2 . . 1 . 1 . . 1 . 1 1 1 . . . 1 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . . 1 . . 1 . . . . 1 . 1 . . . . 7 . . 1 . 3 . 1 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 12 | . . . 3 5 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Utility 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 5 | . . . 1 5 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 99 95 88 99 100 88 84 84 84 84 93 100 93 94 100 93 82 81 82 82 81 82 76 78 78 78 77 78 84 87 Engine 4 | . 13 14 11 11 11 11 . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 . . . Core 1 | . . . . . . . 8 7 7 7 7 7 6 6 6 6 6 5 5 2 . . . . . . . . . . . . Leg 8 | . 28 28 21 22 22 21 27 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 36 38 38 38 38 40 40 40 40 40 31 17 17 17 17 17 17 15 15 15 15 15 13 20 20 Device 11 | . . . 21 18 11 21 18 16 15 15 15 15 13 13 13 13 13 11 11 10 11 5 4 5 10 10 10 10 10 9 11 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 4 | . 9 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 Hackware 10 | . . . . . . . . . . . . . 5 6 6 7 13 17 17 17 17 17 21 23 21 26 26 26 26 23 21 20 Protection 9 | . . . . . . . 9 9 15 15 15 15 13 13 13 9 6 11 11 10 11 17 11 11 10 10 10 10 10 16 17 23 Energy Gun 2 | . 15 24 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 15 21 22 21 17 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 6 . . . . 6 13 6 9 13 8 11 11 11 11 11 9 7 5 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 13 12 35 36 38 38 41 26 26 26 26 26 31 32 30 31 31 33 33 37 37 37 37 38 42 36 36 36 36 40 47 54 Greatest Support 54 | 20 20 20 20 20 20 20 40 26 26 26 26 26 32 32 32 32 32 39 39 39 39 39 39 39 43 43 43 43 43 43 54 54 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 8 8 9 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | . 8 8 15 14 13 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | . 7 8 9 13 10 13 14 10 9 10 10 10 9 9 10 9 9 9 10 9 9 9 9 10 9 10 10 9 9 9 9 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 8 8 15 10 12 15 15 10 10 10 10 10 9 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Class Distribution -------------------- 24% | Scavenger-Mutant 20% | Wizard-Mutant 15% | Wizard-Sprinter 12% | Mutant 11% | Hacker-Mutant 8% | Infiltrator-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Zion Infiltrator-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2536 | 200 193 60 171 50 . 50 110 . 83 44 69 37 120 53 5 . 71 . . 263 20 10 180 11 73 39 41 52 13 144 158 216 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2860 | . 305 205 791 51 . 237 349 . . . . . 138 . . 24 . . . 277 . . . 23 113 . . 87 . . 32 228 Parts 153 | . 25 15 37 1 . 10 16 . . . . . 6 . . 3 . . . 14 . . . 1 4 . . 3 . . 3 15 Haulers Intercepted 7 | . . . 3 . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . . . . . . . . . . . . 46 1 . . . 3 . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 46 | . 10 7 13 1 . 4 4 . . . . . 1 . . . . . . . . . . 2 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 21 | . 10 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . 7 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 Classes Destroyed 12 | . 3 . 4 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Worker 4 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 7 | . . . 3 . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Swarmer 14 | . 5 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 Grunt 21 | . 5 4 8 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 4 1 . 3 5 . . . . . 1 . . 1 . . . 1 . . . 2 1 . . . . . 1 4 Combat Bots Only 4 | . 3 3 4 1 . 3 2 . . . . . 1 . . . . . . . . . . 2 . . . . . . . 4 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 2 . . . . . 1 . . 1 . . . 1 . . . 2 1 . . . . . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 4727 | . 442 306 868 342 . 322 163 61 86 . . . 79 66 18 96 . 25 . 125 136 25 91 127 69 . 91 . 177 623 49 340 Core 876 | . 89 82 150 61 . 70 43 24 16 . . . 6 23 . 46 . . . 19 35 . 16 44 . . 27 . . 30 49 46 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 399 | . . . . . . 8 . 17 . . . . . . 11 . . . . 40 11 . . . . . . . 11 231 . 70 Regen/Repaired (Parts) 972 | . . . . . . . . . . . . . . . . . . 25 . 120 33 27 24 . . . . . 22 159 163 399 Core Remaining (%) 82 | 100 . 31 . . . 29 92 . . . . 94 . . . . 91 . . . . . . 88 . . . . 97 97 96 97 Volleys Fired 141 | . 35 22 44 10 . 9 14 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 5 Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Hottest 136 | . 80 80 136 136 . 136 136 . . . . . . . . . . . . . . . . 39 . . . . . 39 . 39 Shots Fired 274 | . 70 44 87 20 . 18 28 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 5 Gun 164 | . 70 44 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 101 | . . . 36 20 . 17 28 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . 35 . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 205 | . 35 44 61 20 . 17 28 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 5 Electromagnetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 7 9 21 13 . 5 9 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Robot Miss Streak 4 | . 2 2 2 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 207 | . 41 35 63 17 . 12 17 . . . . . 4 . . 1 . 1 . 8 . . . 1 1 . . 2 . . 2 2 Core Hits 98 | . 16 14 24 1 . 8 8 . . . . . 2 . . 1 . . . 4 . . . 2 1 . . 2 . . . 15 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 99 | . . . . . . . 2 . . . . . 9 . 1 1 . 4 . 10 . . . . 9 . . 2 . 16 9 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . . . 2 . . . . . 9 . 1 1 . 4 . 10 . . . . 9 . . 2 . 16 9 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . 1 . . 1 . . . 4 . . . . 1 . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5216 | . 491 384 847 349 . 304 389 . . . . . 166 . . 105 . 51 . 645 . . . 162 93 . . 286 . . 187 757 Guns 1271 | . 491 384 396 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1414 | . . . 451 349 . 225 389 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 891 | . . . . . . 79 . . . . . . . . . . . . . . . . . 162 . . . . . . . 650 Melee 1640 | . . . . . . . . . . . . . 166 . . 105 . 51 . 645 . . . . 93 . . 286 . . 187 107 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 431 | . 272 . 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2352 | . 219 384 688 349 . 225 389 . . . . . . . . . . . . . . . . . . . . . . . . 98 Explosive 714 | . . . . . . . . . . . . . . . . . . . . . . . . 162 . . . . . . . 552 Electromagnetic 79 | . . . . . . 79 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1640 | . . . . . . . . . . . . . 166 . . 105 . 51 . 645 . . . . 93 . . 286 . . 187 107 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 2 2 2 . . . . . . . 6 6 2 2 2 . . . . . . 1 3 1 Average Corruption 1 | . . . . . . . . 1 1 2 2 . . . . . . . 6 1 2 2 2 . . . . . . 1 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Effects 27 | . . . . . . . . . 1 2 1 . . . . . . . . 12 . 2 . . . . . . . . 6 3 Message Errors 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 Matter Fused 10 | . . . . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . 3 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 259 | . . . . 32 . . . . . . . . . . . . . 16 . 61 . . . 11 . . . . . . 124 15 Projectiles 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 26 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 15 Melee 201 | . . . . . . . . . . . . . . . . . . 16 . 61 . . . . . . . . . . 124 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 26 . 45 Shots 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 78 162 129 290 . 311 216 5 227 100 296 41 210 3 151 99 183 54 . 211 . . 8 . . . . . . . . 158 Average Temperature 63 | . 27 64 33 142 . 173 66 2 97 36 78 11 57 3 50 39 76 28 . 91 . . 8 . . . . . . . . 92 Received Heat Transfer 1092 | . 162 120 297 12 . 144 90 6 . . . . 12 9 . . . 9 . 18 27 . 30 18 . . 21 . 18 99 . . Effects 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 9 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4503 | . 500 875 1339 629 . 407 703 . . . . . . . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 650 | . 297 237 346 140 . 75 182 111 . . . . 163 . . . . 45 45 273 . . . . 198 . . . . 650 380 589 Initial 299 | . . 37 35 130 . . 17 16 . . . . . . . . . . 15 31 . . . . 53 . . . . 84 299 112 Average 125 | . 159 114 193 128 . 52 61 63 . . . . 60 . . . . 21 30 49 . . . . 115 . . . . 175 326 143 Maximum Alert Level 2 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 2 Low Security (%) 81 | . 66 82 54 100 . 100 100 100 . . . . 100 . . . . 100 100 97 . . . . 100 . . . . 79 20 77 Level 1 16 | . 33 17 45 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 79 19 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 5 . 1 . . . 1 . . . . . 3 . . . . . . 3 . . . . 4 . 1 . . 8 1 5 Investigation 5 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . Extermination 8 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . 2 Reinforcement 18 | . 4 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 5 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 5 3 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 18 11 22 3 . 5 10 3 10 3 . . 9 13 2 4 . 3 2 17 10 3 9 12 9 3 12 . 11 50 5 46 Peak Tracking Total 17 | . 4 3 7 3 . 3 3 2 7 3 . . 3 12 2 4 . 2 2 5 9 2 6 8 4 3 12 . 5 17 4 10 Tactical Retreats 55 | . . 1 1 1 . 1 . . 4 1 . . 2 3 . . . . . 2 2 1 1 1 2 2 2 . 4 10 . 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . 4 . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . 1 1 5 8 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 92 | . 3 . 3 . 2 . 3 3 . 1 . 1 7 1 . 4 . 4 . 20 1 . 3 . 9 2 . 5 . 7 . 13 Terminals 49 | . 2 . 3 . . . 2 2 . . . 1 6 . . . . 2 . 9 . . . . 7 . . . . 4 . 11 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 Recycling Units 8 | . 1 . . . . . 1 . . . . . . . . . . 1 . 5 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 Total Hacks 418 | . 10 . 7 . 9 . 7 7 . 1 . 1 23 1 . 26 . 15 . 120 1 . 6 . 67 7 . 15 . 53 . 42 Successful 268 | . 7 . 3 . 9 . 4 5 . 1 . 1 9 1 . 26 . 8 . 68 1 . 6 . 43 7 . 15 . 39 . 15 Failed 149 | . 3 . 4 . . . 3 2 . . . . 14 . . . . 7 . 52 . . . . 24 . . . . 13 . 27 Catastrophic 21 | . . . . . . . . 1 . . . . 4 . . . . . . 5 . . . . 2 . . . . . . 9 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 162 | . 3 . 2 . 1 . 2 2 . . 1 . 17 . . . . 5 . 33 . . 1 . 49 . . . . 27 . 19 Terminals 257 | . 9 . 7 . . . 6 4 . . . 1 21 . . . . 5 . 71 . . . . 63 . . . . 38 . 32 Fabricators 9 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 3 . . Repair Stations 25 | . . . . . . . . . . . . . . . . . . 5 . 9 . . . . . . . . . 5 . 6 Recycling Units 18 | . 1 . . . . . 1 . . . . . . . . . . 5 . 11 . . . . . . . . . . . . Scanalyzers 33 | . . . . . . . . 3 . . . . . . . . . . . 23 . . . . . . . . . 7 . . Garrison Access 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . 4 Terminal Hacks 176 | . 6 . 3 . 9 . 2 2 . 1 . 1 4 1 . 26 . 1 . 28 1 . 6 . 32 7 . 15 . 21 . 10 Record 36 | . . . . . 8 . . . . . . 1 . . . 11 . . . 1 . . 4 . . 6 . 3 . 2 . . Part Schematic 28 | . . . . . . . . . . . . . 1 . . 8 . . . 11 . . . . 3 . . 4 . 1 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . 4 . 1 . . Prototype ID Bank 23 | . 3 . 1 . . . 1 1 . . . . 1 . . 3 . . . 1 . . . . 7 . . 4 . 1 . . Open Door 7 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 2 . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 9 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Unreport Threat 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 2 Locate Traps 9 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . 1 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 11 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . 2 . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Build 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Repair Station Hacks 17 | . . . . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . 4 . 4 Scan Component 9 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . 2 . 2 Repair 8 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 2 . 2 Recycling Unit Hacks 13 | . 1 . . . . . 1 . . . . . . . . . . 2 . 9 . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 6 | . . . . . . . 1 . . . . . . . . . . 1 . 4 . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Scanalyzer 23 | . . . . . . . . 2 . . . . . . . . . . . 14 . . . . . . . . . 7 . . Insert Component 11 | . . . . . . . . 1 . . . . . . . . . . . 7 . . . . . . . . . 3 . . Analyze 12 | . . . . . . . . 1 . . . . . . . . . . . 7 . . . . . . . . . 4 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 Seal Access 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 Unauthorized Hacks 29 | . . . . . . . 1 1 . . . . 5 . . . . 2 . 7 . . . . 8 . . . . 5 . . Terminals 24 | . . . . . . . 1 1 . . . . 5 . . . . 1 . 4 . . . . 8 . . . . 4 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . Botnet 16 | . . . . . . . 1 1 . . . . 4 . . . . 1 . 2 . . . . 4 . . . . 3 . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 . 2 . . . 2 3 . . . 1 7 . . . . 2 . 14 . . . . 9 . . . . 6 . 11 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . 1 . . . . 1 . . 8 . . . 16 . . . . 3 . . 4 . 3 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 410 | . . . . . . . . . . . . . . . . . . . . 152 . . . . 106 . . . . 152 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . 5 . . Parts Repaired 8 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 2 . 2 Time 299 | . . . . . . . . . . . . . . . . . . 43 . 174 . . . . . . . . . 30 . 52 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 608 | . . . . . . . . . . . . . . . . . . . . 608 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 2 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . 2 . . Part Schematics Acquired 8 | . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 7 | . . 1 . . . . . . . . . . 1 . . . . . . 4 . . . . 1 . . . . . . . Largest Group 4 | . . 1 . . . . . . . . . . 1 . . . . . . 4 . . . . 1 . . . . . . . Highest-Rated Group 103 | . . 31 . . . . . . . . . . 26 . . . . . . 103 . . . . 26 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . 26 . . . . . . 31 . . . . 26 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Ally Attacks 44 | . . 13 . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . Total Damage 666 | . . 270 . . . . . . . . . . . . . . . . . 396 . . . . . . . . . . . . Kills 8 | . . 2 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . 4 . 1 . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . 2 . . 1 . 1 . . . . . . 1 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 11002 | . 421 735 781 289 598 598 586 196 118 137 328 87 550 83 114 41 78 165 21 900 99 81 466 104 436 151 117 78 161 787 502 1194 Spaces Moved 17240 | 1 234 512 327 134 314 285 301 645 367 375 914 248 1128 328 381 100 285 342 62 1274 266 229 941 289 830 417 337 164 461 1345 1156 2248 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2108 | 1 234 512 327 134 314 285 301 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15132 | . . . . . . . . 645 367 375 914 248 1128 328 381 100 285 342 62 1274 266 229 941 289 830 417 337 164 461 1345 1156 2248 Fastest Speed 20 | 120 120 120 120 190 190 190 120 23 24 24 24 24 20 21 21 21 21 21 34 34 34 34 34 34 34 34 34 34 34 34 28 28 Average Speed 43 | 120 120 120 167 190 190 190 121 23 24 24 24 24 20 21 21 21 21 22 34 34 34 34 34 34 34 34 34 34 34 34 28 28 Slowest Speed 190 | 120 120 120 190 190 190 190 190 24 24 24 24 24 103 21 21 21 21 34 34 34 34 34 117 34 34 34 34 34 34 117 34 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 128 | . . . . . . . . 1 . . . . 5 2 2 . . 4 . 27 . . 1 2 11 . 2 . . 25 12 34 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 51 98 34 32 70 74 31 15 64 53 85 51 22 49 72 77 48 10 64 28 57 45 95 53 23 58 58 62 67 39 26 42 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Known Exits Taken 12 | . 1 . 1 . . . 1 1 1 . . . 1 1 . . . . . 1 . 1 . . 1 . . . . 1 1 . Unknown Exits Taken 18 | 1 . 1 . 1 1 1 . . . 1 1 1 . . 1 1 1 . . . 1 . 1 1 . 1 1 1 1 . . . Scrap Searched 27 | . . 1 . . . 1 . . 2 2 1 3 . 2 . . 3 . . . 2 2 . 2 . 2 4 . . . . . Spaces Dug 100 | . . . 10 . . . 2 . . . . . 5 . 1 . . . . . . . . . 6 . . . . 38 3 35 Terrain Destroyed 166 | . . . 10 . . . 2 . . . . . 5 . 1 . . . . . . . . 16 6 . . . . 38 3 85 Melee 68 | . . . . . . . 2 . . . . . 5 . 1 . . . . . . . . . 6 . . . . 16 3 35 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 98 | . . . 10 . . . . . . . . . . . . . . . . . . . . 16 . . . . . 22 . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20133 | . 307 592 479 149 316 323 493 693 396 421 1022 274 1429 338 410 117 302 423 61 1701 273 231 1086 290 962 424 336 182 465 1614 1307 2717 Wait 2258 | . 16 42 67 1 . 16 134 8 27 45 101 27 240 11 29 10 17 56 . 414 1 1 101 1 108 2 2 . 2 247 119 413 Move 16966 | . 233 511 326 133 313 284 300 642 366 374 913 247 1117 323 376 99 284 334 61 1222 265 228 938 284 809 416 333 163 460 1298 1131 2183 Hop 114 | . . . . . . . . 1 . . . . 5 2 2 . . 4 . 24 . . 1 2 9 . 1 . . 21 12 30 Pick Up 140 | . 6 2 16 . 2 6 17 8 . . 2 . 11 1 . 1 1 7 . 12 1 1 7 . 8 . . 5 1 7 8 10 Fast Attach 69 | . 3 . 1 . . 1 . 1 . 1 2 . 4 . . 1 . 3 . 2 2 . 16 . 2 2 . 2 . 7 7 12 Attach 48 | . 1 . 4 5 1 1 3 7 1 . . . 4 . . 2 . 3 . 1 . . . . 6 . . 2 1 2 2 2 Detach 11 | . . . . . . . . 4 1 . . . . . . 1 . 1 . . . . . . 3 . . . . . . 1 Swap 89 | . 5 7 10 . . 3 8 8 1 . . . 10 1 1 1 . . . 6 1 . 2 2 1 2 . 2 . 4 5 9 Drop 182 | . 8 8 11 . . 3 15 14 . 1 4 . 11 . 1 1 . 11 . 11 3 1 21 . 8 2 . 6 1 11 14 16 Fire 141 | . 35 22 44 10 . 9 14 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 5 Melee 97 | . . . . . . . 2 . . . . . 9 . 1 1 . 4 . 9 . . . . 8 . . 2 . 16 9 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered Mines 446 | -10/Mines | Discovered new exit (range 12) 640 | -10/Mines | Build established: Scavenger-Mutant 641 | -10/Mines | Learned Materials non-interactive machine intel 799 | -10/Mines | Core integrity fell below 50% 847 | -10/Mines | Received a Mining Laser from a helpful Derelict 909 | -10/Mines | Discovered new exit (range 8) 986 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1157 | -10/Mines | Entered Materials 1157 | -9/Materials | Evolved 2 slots: Utility x2 1158 | -9/Materials | Loaded intel: 25 non-interactive machine locations 1165 | -9/Materials | Identified exit to Mines 1165 | -9/Materials | Identified exit to Storage 1938 | -9/Materials | Entered Mines 2037 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2052 | -9/Mines | Learned 8 Materials zone layouts 2105 | -9/Mines | Learned Materials stockpile data 2149 | -9/Mines | Build established: Mutant 2175 | -9/Mines | Core integrity fell below 50% 2205 | -9/Mines | Lost 5 parts (1p1n1u2w) 2208 | -9/Mines | Discovered new exit (range 15) 2220 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2220 | -9/Mines | Discovered new exit (range 5) 2227 | -9/Mines | Entered Exiles 2254 | -9/Exiles | Discovered new exit (range 15) 2281 | -9/Exiles | Met 8R-AWN 2311 | -9/Exiles | Met EX-HEX 2383 | -9/Exiles | Met EX-DEC 2442 | -9/Exiles | Learned location of Zion (-7) 2474 | -9/Exiles | Met EX-BIN 2505 | -9/Exiles | Aligned with FarCom system 2507 | -9/Exiles | Given EX-Vault access code 2588 | -9/Exiles | Opened EX-Vault 2602 | -9/Exiles | Found Firepult 2646 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2799 | -9/Exiles | Discovered new exit (range 14) 2825 | -9/Exiles | Left Exiles lab with Firepult 2825 | -9/Exiles | Entered Mines 3168 | -8/Mines | Build established: Scavenger-Mutant 3363 | -8/Mines | Discovered new exit (range 11) 3423 | -8/Mines | Entered Materials 3423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3424 | -8/Materials | Identified exit to Factory 4009 | -8/Materials | Entered Factory 4009 | -7/Factory | Evolved 2 slots: Propulsion x2 4030 | -7/Factory | Identified exit to Lower Caves 4205 | -7/Factory | Entered Lower Caves 4227 | -7/Lower Caves | Identified exit to Lower Caves 4230 | -7/Lower Caves | Spotted B-75 Beast 4254 | -7/Lower Caves | Learned Factory interactive machine intel 4279 | -7/Lower Caves | Build established: Infiltrator-Sprinter 4323 | -7/Lower Caves | Entered another Lower Caves area 4348 | -7/Lower Caves | Discovered new exit (range 10) 4459 | -7/Lower Caves | Discovered new exit (range 5) 4460 | -7/Lower Caves | Entered Zion 4474 | -7/Zion | System corruption cleaned by Quarantine Array 4479 | -7/Zion | Given the Hacking Drone Bay 4491 | -7/Zion | Discovered new exit (range 10) 4514 | -7/Zion | Found Prototype Device 4514 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4542 | -7/Zion | Given A8's code to call for help 4543 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4561 | -7/Zion | Received a visual enhancement algorithm 4643 | -7/Zion | Found GAL Module 4730 | -7/Zion | Rebuked by Imprinter 4788 | -7/Zion | Entered Proximity Caves 4823 | -6/Proximity Caves | Spotted B-75 Beast 4868 | -6/Proximity Caves | Learned Factory emergency access door positions 4873 | -6/Proximity Caves | Discovered new exit (range 5) 4875 | -6/Proximity Caves | Entered Factory 4875 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4877 | -6/Factory | Loaded intel: 52 interactive machine locations 5180 | -6/Factory | Build established: Sprinter 5380 | -6/Factory | Identified exit to Lower Caves 5425 | -6/Factory | Entered Lower Caves 5426 | -6/Lower Caves | Identified exit to Lower Caves 5429 | -6/Lower Caves | Encountered a Warlord checkpoint 5450 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5508 | -6/Lower Caves | Entered another Lower Caves area 5518 | -6/Lower Caves | Discovered new exit (range 11) 5578 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5621 | -6/Lower Caves | Discovered new exit (range 4) 5622 | -6/Lower Caves | Entered Data Miner 5622 | -6/Data Miner | Discovered new exit (range 6) 5626 | -6/Data Miner | Met Data Miner 5631 | -6/Data Miner | Learned location of Section 7 (-3) 5631 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5637 | -6/Data Miner | Received God Mode back door access code from Data Miner 5650 | -6/Data Miner | Destroyed Data Miner 5653 | -6/Data Miner | Found Prototype Hackware 5654 | -6/Data Miner | Found Prototype Hackware 5654 | -6/Data Miner | Identified Quantum Router 5658 | -6/Data Miner | Data Conduit disabled 5663 | -6/Data Miner | Entered Proximity Caves 5671 | -5/Proximity Caves | Spotted B-75 Beast 5717 | -5/Proximity Caves | Discovered new exit (range 14) 5741 | -5/Proximity Caves | Entered Factory 5741 | -5/Factory | Evolved 2 slots: Utility x2 5741 | -5/Factory | Identified System Mapper 5746 | -5/Factory | Identified exit to DSF 5863 | -5/Factory | Repaired Broken Lgt. Antimatter Reactor 5868 | -5/Factory | Discovered new exit (range 7) 5906 | -5/Factory | Sucked down chute 5906 | -5/Factory | Entered Waste 5911 | -5/Waste | Spotted C-40 Crusher 5913 | -5/Waste | Spotted C-40 Crusher 5917 | -5/Waste | Spotted C-40 Crusher 5918 | -5/Waste | Spotted C-40 Crusher 5918 | -5/Waste | Spotted C-40 Crusher 5921 | -5/Waste | EMP discharged 5924 | -5/Waste | Discovered new exit (range 10) 5924 | -5/Waste | Spotted C-40 Crusher 5927 | -5/Waste | Entered Factory 6018 | -5/Factory | Repaired Lyr. Light Armor Plating 6177 | -5/Factory | Build established: Hacker-Mutant 6210 | -5/Factory | Fabricated Lgt. Regenerative Plating? 6373 | -5/Factory | Allied Derelicts emerged from ambush trap array 6403 | -5/Factory | Identified exit to Upper Caves 6518 | -5/Factory | Repaired Imp. Cooling System 6526 | -5/Factory | Discovered new exit (range 11) 6683 | -5/Factory | Repaired Broken Lgt. Antimatter Reactor 6827 | -5/Factory | Entered Upper Caves 6867 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6921 | -5/Upper Caves | Discovered new exit (range 5) 6926 | -5/Upper Caves | Entered another Upper Caves area 6934 | -5/Upper Caves | Discovered new exit (range 9) 6942 | -5/Upper Caves | Identified exit to Warlord 6961 | -5/Upper Caves | Spotted B-75 Beast 6985 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7007 | -5/Upper Caves | Entered Warlord 7028 | -5/Warlord | Discovered new exit (range 8) 7044 | -5/Warlord | System corruption cleaned by Quarantine Array 7069 | -5/Warlord | Met Warlord 7073 | -5/Warlord | Opened Warlord's prototype stash 7075 | -5/Warlord | Found Prototype Reactor 7086 | -5/Warlord | Found Prototype Hackware 7086 | -5/Warlord | Identified Ghost Barrier 7093 | -5/Warlord | Found Prototype Device 7093 | -5/Warlord | Identified Exp. Focal Shield 7094 | -5/Warlord | Warlord's base attacked by MAIN.C 7095 | -5/Warlord | Found Prototype Processor 7095 | -5/Warlord | Identified Spectral Analyzer 7217 | -5/Warlord | Found Prototype Device 7217 | -5/Warlord | Identified Minesniffer Drone Bay 7374 | -5/Warlord | Build established: Wizard-Mutant 7444 | -5/Warlord | Warlord forces counterattacked 7464 | -5/Warlord | Opened side exit 7473 | -5/Warlord | Entered Proximity Caves 7516 | -4/Proximity Caves | Spotted B-86 Titan 7531 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7571 | -4/Proximity Caves | Discovered new exit (range 15) 7577 | -4/Proximity Caves | Entered Factory 7577 | -4/Factory | Evolved 2 slots: Utility x2 7675 | -4/Factory | Identified exit to Upper Caves 7675 | -4/Factory | Identified exit to Extension 7675 | -4/Factory | Identified exit to Armory 7852 | -4/Factory | Discovered new exit (range 19) 7918 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 8013 | -4/Factory | Entered Upper Caves 8032 | -4/Upper Caves | Learned Armory emergency access door positions 8032 | -4/Upper Caves | Learned Factory stockpile data 8032 | -4/Upper Caves | Learned Armory stockpile data 8032 | -4/Upper Caves | Learned Extension stockpile data 8110 | -4/Upper Caves | Encountered a Warlord checkpoint 8129 | -4/Upper Caves | Discovered new exit (range 6) 8164 | -4/Upper Caves | Entered another Upper Caves area 8187 | -4/Upper Caves | Learned Research emergency access door positions 8254 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8276 | -4/Upper Caves | Discovered new exit (range 5) 8280 | -4/Upper Caves | Spotted B-86 Titan 8281 | -4/Upper Caves | Entered Zhirov 8281 | -4/Zhirov | Discovered new exit (range 3) 8288 | -4/Zhirov | Met Zhirov 8300 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8307 | -4/Zhirov | Found Alien Artifact 8308 | -4/Zhirov | Identified Integrated Dissipator 8308 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8315 | -4/Zhirov | Found Alien Artifact 8359 | -4/Zhirov | Entered Proximity Caves 8390 | -3/Proximity Caves | Spotted B-86 Titan 8519 | -3/Proximity Caves | Discovered new exit (range 5) 8520 | -3/Proximity Caves | Entered Research 8520 | -3/Research | Evolved 2 slots: Utility x2 8521 | -3/Research | Identified exit to Quarantine 8555 | -3/Research | Repaired Nuclear Pulse Array 8568 | -3/Research | Repaired Imp. Power Shielding 8817 | -3/Research | Fabricated Exp. Utility Shielding? 8849 | -3/Research | Identified exit to Research 8988 | -3/Research | Central database locked down 9005 | -3/Research | Identified Transdimensional Reconstructor 9096 | -3/Research | Spotted B-86 Titan 9297 | -3/Research | Search patrols dispatched 9307 | -3/Research | Entered another Research area 9307 | -2/Research | Warlord forces began assault on 0b10 9307 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9417 | -2/Research | Research machine network offline 9469 | -2/Research | Discovered new exit (range 12) 9609 | -2/Research | Met up with Warlord 9648 | -2/Research | Build established: Wizard-Sprinter 9660 | -2/Research | Identified exit to Access 9672 | -2/Research | Found Prototype Device 9672 | -2/Research | Identified Beam Splitter 9699 | -2/Research | Borebot progress halted 9809 | -2/Research | Entered Access 9809 | -1/Access | Evolved 2 slots: Utility x2 9879 | -1/Access | Repaired Exp. Utility Shielding 9924 | -1/Access | Repaired Exp. Propulsion Shielding 9971 | -1/Access | Energy Cycler disabled 10306 | -1/Access | Identified exit to Command 10953 | -1/Access | Identified exit to Surface 11003 | *** | Escaped! Last Messages --------------- 10976_ U-05 Engineer lays Concrete. 10978_ U-05 Engineer builds a Wall. 10978_ Acquired 22 matter. 10978_ U-05 Engineer lays Concrete. 10981_ K-01 Serf cleans the Terminal. 10996_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10997_ Slug penetrates Wall. 10997_ Slug penetrates A-15 Conveyor. 10997_ A-15 Conveyor destroyed. 10997_ Slug penetrates Wall. 10997_ Slug penetrates G-73 Enforcer. 10998_ K-01 Serf collects debris. 11000_ Penetrated by Slug. 11000_ Connecting with Terminal... 11000_ Slug penetrates Terminal. 11000_ Slug penetrates K-01 Serf. 11000_ K-01 Serf destroyed. 11001_ P-80 Master resets H-88 Terminator, system corruption cleaned. 11001_ The Access Shell folds into the floor. 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"@ #???? ?? | | ????????????????????" "" #??? ? | | ????????????????????" #??? ? | | ??????????????BB????" #??# * | | ??????????????BB????" """ """ #??# | | ????????????????????" """T""" #??####### | | ????????????????????########## ####### #??????# # | | ?????????????????????????????###?????# #??????# # | | ?????????????????????????????????????# #????### " | | ?????????????????????????????????????# p######"""" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ""?"""???????????????????????????????# + =% | | ""G"""???????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ????????????????????????????????????## ## | | ????????????????????????????????????# # * | | ????????????????????????????????????# # | | ????????????????????????????"???????# + " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 25 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Corruption Block 15 Armor Coverage 525 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 76 Targeting Accuracy 5 Offensive Hacking 46 Defensive Hacking 55 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. ECM Suite | -5/Factory | Hacked Imp. Cloaking Device | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Imp. Power Shielding | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Hvy. Rocket Launcher | -5/Factory | Scanalyzed Adv. Trap Extractor | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Impulse Thruster | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Spectral Analyzer | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Greatsword | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Scanalyzed Gravity Neutralizer | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Utility Shielding | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Origins Challenges ------------ None Game ------ Seed BurstPhysicsJammer Manual? 0 Play Time 07:20:08 Cumulative 184.8 hours Start 2022.03.19 @ 21:56:13 End 2022.03.23 @ 18:48:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 75 Adventurer 5 Explorer 0 Win Type 0 Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ac5ef083-ffb7-4f0f-b6e1-3bf97011b6ab