Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:59:09 Player: Bobby43rocks Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1801) 1801 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3701 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 24/100 System Corruption 0% Temperature Cool (47) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Advanced Targeting Computer Actuator Array > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Aluminum Leg Huge Storage Unit Visual Processing Unit Targeting Computer Improved Targeting Computer Faulty Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Particle Cannon > --- INVENTORY -------- Aluminum Leg Huge Storage Unit Visual Processing Unit Improved Targeting Computer Particle Gun Advanced Beam Rifle Particle Cannon Assault Rifle Heavy Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 73 | 5 19 17 32 Power 7 | 1 1 1 4 Engine 4 | 1 1 1 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 24 | 2 5 5 12 Treads 15 | 2 2 5 6 Leg 9 | . 3 . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | . 8 8 4 Device 9 | . 1 6 2 Storage 6 | . 4 1 1 Processor 4 | . 2 1 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 22 | 2 5 3 12 Energy Gun 8 | 1 2 . 5 Energy Cannon 3 | . . 1 2 Ballistic Gun 8 | 1 1 1 5 Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 5 4 24 Power 7 | . 1 1 5 Propulsion 11 | . 2 1 8 Utility 5 | . 1 1 3 Weapon 10 | . 1 1 8 Highest Loss Streak 6 | . 3 2 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 92 | . 94 95 83 Engine 10 | . 13 10 6 Core 1 | . . . 4 Treads 21 | . 25 21 16 Leg 2 | . 1 . 5 Device 11 | . 2 22 9 Storage 12 | . 16 11 9 Processor 5 | . . 4 15 Protection 2 | . 4 2 . Energy Gun 6 | . 13 1 2 Energy Cannon 1 | . . . 6 Ballistic Gun 9 | . 10 10 4 Ballistic Cannon 5 | . 3 9 2 Naked Turns . | . . . . Heaviest Build 99 | 9 99 27 31 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 32 | . 32 7 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 10 25 Average Capacity 10 | 5 13 10 10 Most Carried 14 | 3 14 10 10 Average Carried 8 | 1 8 9 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 8 10 6 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1474 | 112 427 482 453 Remotely . | . . . . Salvage Created 2013 | . 418 662 933 Parts 133 | . 16 62 55 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 9 20 19 Guns 23 | . 8 9 6 Cannons 23 | . . 11 12 Classes Destroyed 10 | . 2 5 3 Worker 2 | . . 1 1 Builder 1 | . . 1 . Operator 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 12 | . . 9 3 Grunt 21 | . 9 5 7 Duelist 1 | . . 1 . Sentry 10 | . . 5 5 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Best Kill Streak 6 | . 3 6 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 450 | . 86 107 257 Missed 143 | . 23 32 88 Damage Taken 4461 | . 768 900 2793 Core 760 | . 128 71 561 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 48 82 . Volleys Fired 199 | . 49 50 100 Largest 2 | . 2 2 2 Hottest 137 | . 70 63 137 Shots Fired 338 | . 74 98 166 Gun 220 | . 74 60 86 Cannon 118 | . . 38 80 Launcher . | . . . . Special . | . . . . Kinetic 195 | . 48 88 59 Thermal 133 | . 26 . 107 Explosive . | . . . . Electromagnetic 10 | . . 10 . Robot Hit Streak 10 | . 8 7 10 Robot Miss Streak 5 | . 2 5 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 210 | . 56 51 103 Core Hits 89 | . 18 31 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 . 3 Burn 5 | . 2 . 3 Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3488 | . 651 916 1921 Guns 2006 | . 641 512 853 Cannons 1447 | . . 383 1064 Explosions . | . . . . Melee . | . . . . Ramming 35 | . 10 21 4 Kinetic 1776 | . 419 823 534 Thermal 1605 | . 222 . 1383 Explosive . | . . . . Electromagnetic 72 | . . 72 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 8 | . 2 5 1 Targets Rammed 8 | . 2 5 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 201 . 270 Average Temperature 71 | . 89 . 59 Received Heat Transfer 1158 | . 429 234 495 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 7 | . 5 . 2 Heat Transferred 3737 | . 814 . 2923 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 243 | . 110 234 243 Initial 57 | . . . 57 Average 81 | . 24 103 141 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | 100 100 89 80 Level 1 8 | . . 10 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 19 35 29 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 10 2 1 Successful 7 | . 6 . 1 Failed 6 | . 4 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 5 | . 5 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 4 | . 4 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 247 | . 247 . . Retrieved Matter 420 | . 420 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 2 | . 2 . . Combat 1 | . 1 . . Robot Hacks Applied 3 | . 3 . . parse_system 3 | . 3 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4755 | 122 1717 1770 1146 Spaces Moved 2394 | 73 843 967 511 Core 14 | 4 2 8 . Treads 2136 | 69 775 959 333 Legs 244 | . 66 . 178 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 105 Average Speed 169 | 153 182 164 160 Slowest Speed 1650 | 160 1650 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 6 66 58 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2750 | 81 946 1058 665 Wait 4 | . . . 4 Move 2391 | 72 842 966 511 Hop . | . . . . Pick Up 43 | 4 16 11 12 Fast Attach 24 | 4 8 5 7 Attach 29 | 1 5 7 16 Detach 7 | . 5 1 1 Swap 20 | . 6 5 9 Drop 20 | . 8 8 4 Fire 199 | . 49 50 100 Melee 5 | . 5 . . Ram . | . . . . Kick . | . . . . Crush 8 | . 2 5 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 773 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Lost 3 parts (1p1n1w) 1095 | -10/Materials | Discovered new exit (range 5) 1840 | -10/Materials | Entered another Materials area 1840 | -9/Materials | Evolved 2 slots: Utility x2 2808 | -9/Materials | Discovered new exit (range 15) 2882 | -9/Materials | Identified exit to Materials 3521 | -9/Materials | Discovered exit to Materials (range 11) 3610 | -9/Materials | Entered another Materials area 3610 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3700 | -8/Materials | Discovered new exit (range 11) 3721 | -8/Materials | Identified exit to Storage 3892 | -8/Materials | Build established: Scavenger-Mutant 3941 | -8/Materials | Garrison activated, responded to threat 4050 | -8/Materials | Discovered new exit (range 7) 4054 | -8/Materials | Lost 5 parts (2p2n1w) 4307 | -8/Materials | Build established: Mutant 4324 | -8/Materials | Lost 6 parts (1p3n1u1w) 4532 | -8/Materials | Lost 4 parts (2n2w) 4557 | -8/Materials | Core integrity fell below 50% 4685 | -8/Materials | Core integrity fell below 20% 4715 | -8/Materials | Lost 4 parts (1p1n2w) 4756 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Acquired Carbon-fiber Leg. Penetrated by Slug. R-06 Scavenger collects Imp. Cooling System. Acquired 7 matter. Carbon-fiber Leg destroyed. R-06 Scavenger collects Lgt. Ion Engine. Slug penetrates Material Processor. Penetrated by Slug. Slug penetrates Wall. Connecting with Terminal... Lgt. Nuclear Core destroyed. Y-45 Defender destroyed. Acquired 21 matter. Penetrated by Slug. Assault Rifle destroyed. Penetrated by Slug. Terminal disabled. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Terminal. 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