Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.03 @ 01:36:48 Player: debtmaster Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (3389) 3389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 8502 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 365 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Improved Heat Sink Matter Filter Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Humpback Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Firepult > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Small Storage Unit Large Battery Improved Sensor Array Cloak of Protection Medium Armor Plating Improved Light Armor Plating Skeleton Box High-powered Tractor Beam Pulse Rifle Beamcaster Assault Rifle Light Cannon Missile Launcher Missile Launcher Missile Launcher Heavy Flail EMP Trap [Rating: 41] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Slots Evolved 8 | . . . . . 4 2 . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 . . 1 . Weapon 2 | . . . . . . 1 . 1 . Parts Attached 88 | 6 4 6 1 . 24 . 23 13 11 Power 8 | 1 . 1 . . . . 3 . 3 Engine 5 | 1 . . . . . . 2 . 2 Core 3 | . . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . . . 4 . 5 1 . Treads 12 | 2 . . . . 4 . 5 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 3 . 1 . 7 . 5 8 5 Device 17 | . 1 . . . 5 . 3 4 4 Storage 4 | 1 1 . 1 . . . 1 . . Processor 2 | . . . . . 1 . . 1 . Hackware 2 | . . . . . 1 . . 1 . Protection 5 | . 1 . . . . . 1 2 1 Artifact . | . . . . . . . . . . Weapon 38 | 2 1 5 . . 13 . 10 4 3 Energy Gun 12 | 1 . 3 . . 1 . 2 3 2 Energy Cannon 5 | . . 1 . . 2 . 2 . . Ballistic Gun 2 | 1 . . . . . . . 1 . Ballistic Cannon 8 | . 1 1 . . 3 . 3 . . Launcher 7 | . . . . . 4 . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . 3 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . Parts Lost 34 | . . . . . 3 . 9 2 20 Power 3 | . . . . . . . 1 . 2 Propulsion 10 | . . . . . 2 . 3 . 5 Utility 10 | . . . . . 1 . 1 1 7 Weapon 11 | . . . . . . . 4 1 6 Highest Loss Streak 15 | . . . . . 2 . 4 2 15 Average Slot Usage (%) 80 | . 97 99 88 85 89 76 81 93 30 Engine 3 | . 14 5 . . . . 4 6 5 Core 5 | . . 8 14 14 9 7 2 . . Treads 26 | . 28 28 28 28 35 30 29 27 2 Device 9 | . . 14 2 . 16 . 4 14 7 Storage 9 | . 14 14 14 14 9 7 6 6 5 Processor 1 | . . . . . 1 7 7 1 . Protection 2 | . 11 . . . . . 3 7 1 Energy Gun 5 | . 1 4 14 14 3 . 6 8 4 Energy Cannon 3 | . . 8 14 14 2 7 3 . . Ballistic Gun 2 | . 14 5 . . . . . 5 . Ballistic Cannon 5 | . 12 9 . . 7 . 4 10 . Launcher 1 | . . . . . 3 7 1 . . Naked Turns 13 | . . . . . . . . . 13 Heaviest Build 115 | 13 27 33 96 96 110 99 115 40 39 Greatest Support 100 | 40 40 40 40 40 83 83 100 100 80 Greatest Overweight (x) 5 | . . . 2 2 1 1 5 . 4 Average Overweight (x) . | . . . 1 2 1 1 . . 2 Largest Inventory Capacity 24 | 6 10 10 24 24 24 24 24 6 6 Average Capacity 14 | 5 8 10 20 24 24 24 12 6 5 Most Carried 24 | 4 10 10 15 17 24 21 21 6 6 Average Carried 10 | 1 5 9 11 15 19 21 9 5 5 Final Capacity 24 | 6 10 10 24 24 24 24 6 6 4 Final Carried 21 | 1 10 10 15 17 21 21 6 6 4 Class Distribution -------------------- 31% | Mutant 23% | Hauler-Skirmisher 16% | Hauler-Mutant 10% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Matter Collected 2445 | 244 186 82 . 10 529 . 660 489 245 Remotely . | . . . . . . . . . . Salvage Created 3607 | . 226 134 . . 961 . 1197 602 487 Parts 153 | . 27 8 . . 39 . 39 25 15 Haulers Intercepted 5 | . 1 . . . . . 3 1 . Recyclers Shooed 2 | . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Combat Hostiles Destroyed 69 | . 9 3 . . 19 . 21 9 8 Melee 1 | . . . . . . . . . 1 Guns 23 | . 6 2 . . 3 . 1 5 6 Cannons 25 | . 3 1 . . 9 . 8 3 1 AOE 12 | . . . . . 6 . 5 1 . Classes Destroyed 13 | . 3 1 . . 6 . . 1 2 Worker 8 | . . . . . 2 . 4 2 . Builder 3 | . . . . . 2 . 1 . . Hauler 5 | . 1 . . . . . 3 1 . Recycler 4 | . 1 . . . 3 . . . . Operator 3 | . . . . . 1 . 1 1 . Watcher 3 | . . . . . 3 . . . . Swarmer 12 | . 9 . . . . . 3 . . Grunt 29 | . . 3 . . 11 . 7 6 2 Brawler 3 | . . . . . . . . . 3 Duelist 1 | . . . . . . . . . 1 Sentry 19 | . . . . . 6 . 10 2 1 Hunter 5 | . . . . . 2 . 2 . 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 6 2 . . 6 . 6 4 3 Combat Bots Only 6 | . 6 2 . . 3 . 6 3 3 Max Kills in Single Turn 3 | . 2 1 . . 3 . 3 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Damage Taken 5157 | . 128 45 . . 936 . 1583 367 2098 Core 1073 | . 13 10 . . 21 . 179 14 836 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 90 96 . 74 . . Volleys Fired 161 | . 21 5 . . 52 . 38 21 24 Largest 4 | . 2 2 . . 2 . 3 4 4 Hottest 325 | . 55 138 . . 250 . 325 203 203 Shots Fired 353 | . 42 9 . . 98 . 79 81 44 Gun 143 | . 21 4 . . 12 . 25 47 34 Cannon 175 | . 21 5 . . 64 . 41 34 10 Launcher 35 | . . . . . 22 . 13 . . Special . | . . . . . . . . . . Kinetic 189 | . 42 1 . . 46 . 22 53 25 Thermal 112 | . . 8 . . 30 . 44 16 14 Explosive 35 | . . . . . 22 . 13 . . Electromagnetic 17 | . . . . . . . . 12 5 Robot Hit Streak 51 | . 4 7 . . 21 . 27 33 51 Robot Miss Streak 2 | . 2 . . . 2 . 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 277 | . 21 7 . . 83 . 62 62 42 Core Hits 201 | . 11 4 . . 52 . 63 36 35 Critical Hits 4 | . . . . . . . . 3 1 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 2 1 Melee Attacks 11 | . . . . . 8 . . . 3 Impact 11 | . . . . . 8 . . . 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8404 | . 294 140 . . 2803 . 2560 1490 1117 Guns 2260 | . 156 67 . . 217 . 441 715 664 Cannons 2666 | . 138 73 . . 966 . 756 490 243 Explosions 3154 | . . . . . 1392 . 1354 285 123 Melee 258 | . . . . . 228 . . . 30 Ramming 66 | . . . . . . . 9 . 57 Kinetic 2469 | . 294 23 . . 652 . 373 654 473 Thermal 3565 | . . 117 . . 686 . 1662 624 476 Explosive 1753 | . . . . . 1237 . 516 . . Electromagnetic 293 | . . . . . . . . 212 81 Impact 258 | . . . . . 228 . . . 30 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 114 | . . . . . 65 . 22 6 21 Projectiles 20 | . . . . . 16 . 1 2 1 Explosions 85 | . . . . . 40 . 21 4 20 Melee 9 | . . . . . 9 . . . . Knockbacks 10 | . 2 . . . 5 . 1 2 . Impact . | . . . . . . . . . . Kinetic 10 | . 2 . . . 5 . 1 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 170 | . . . . . 9 . 94 1 66 Shots 15 | . . . . . 1 . 12 1 1 Rammed 27 | . . . . . . . 2 . 25 Targets Rammed 27 | . . . . . . . 2 . 25 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 532 | . . 230 . . 442 . 532 383 515 Average Temperature 136 | . . 116 . . 98 . 167 107 185 Received Heat Transfer 2046 | . . 36 . . 459 . 615 126 810 Effects 20 | . . . . . 2 . 11 1 6 Shutdowns 5 | . . . . . 2 . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . Short Circuit 2 | . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 8 | . . . . . . . 4 . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 2 | . . . . . 2 . . . . Robots Melted 7 | . . . . . . . 7 . . Combat Hostiles 7 | . . . . . . . 7 . . Parts Melted 25 | . . 1 . . 1 . 22 . 1 Heat Transferred 11232 | . . 222 . . 2020 . 6940 1100 950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Peak Influence 841 | . 276 135 . . 306 118 841 410 . Initial 258 | . . 24 . . . 118 45 258 . Average 231 | . 105 41 . . 104 118 605 305 . Maximum Alert Level 3 | . 1 . . . 1 . 3 2 . Low Security (%) 58 | 100 78 100 . 100 89 100 11 6 . Level 1 26 | . 21 . . . 10 . 11 92 . Level 2 6 | . . . . . . . 31 . . Level 3 9 | . . . . . . . 45 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 1 . . 8 . 10 2 . Investigation 5 | . 1 1 . . . . 2 1 . Extermination 2 | . . . . . . . 1 1 . Reinforcement 7 | . . . . . 4 . 3 . . Assault . | . . . . . . . . . . Garrison 8 | . . . . . 4 . 4 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Distress Signals 8 | . 2 . . . 5 . 1 . . Communications Jammed 18 | . . . . . 18 . . . . Distress Signals 18 | . . . . . 18 . . . . Times Spotted 112 | . 14 4 . . 34 . 34 14 12 Peak Tracking Total 7 | . 7 2 . . 4 . 7 4 7 Tactical Retreats 7 | . 1 . . . 3 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Traps Triggered 3 | . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . 1 . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Machines Disabled 14 | . 2 . . . 1 . 8 3 . Max in Single Turn 2 | . 1 . . . 1 . 2 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Machines Accessed 10 | . 2 1 . . 2 . 5 . . Terminals 8 | . 1 . . . 2 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 6 1 . . 6 . 11 . . Successful 18 | . 5 1 . . 5 . 7 . . Failed 6 | . 1 . . . 1 . 4 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 21 | . 4 . . . 6 . 11 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 3 1 . . 5 . 7 . . Record 4 | . . . . . 2 . 2 . . Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . Assault Status 1 | . . . . . . . 1 . . Recall Assault 1 | . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 2 . 3 . . Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . Programmers 4 | . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Total Allies 14 | . . 3 . 1 . . 10 . . Largest Group 10 | . . 3 3 4 4 . 10 . . Highest-Rated Group 173 | . . 40 40 71 71 . 173 . . Highest-Rated Ally 31 | . . 16 16 31 31 . 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 133 | . . 11 . . 44 . 78 . . Total Damage 1681 | . . 121 . . 506 . 1054 . . Kills 17 | . . 2 . . 5 . 10 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Turns Passed 5843 | 83 441 421 576 194 1469 26 870 860 903 Spaces Moved 2670 | 48 227 226 298 93 618 15 411 340 394 Core 377 | 5 . . . . . . . . 372 Treads 2293 | 43 227 226 298 93 618 15 411 340 22 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 180 160 162 50 Average Speed 176 | 148 160 160 189 200 180 180 169 162 198 Slowest Speed 260 | 160 160 160 200 200 180 180 260 162 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 48 50 71 27 38 1 65 11 54 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . . 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 290 | . . 2 . . 107 . 171 3 7 Melee . | . . . . . . . . . . Projectile 20 | . . 2 . . 6 . 10 1 1 AOE 270 | . . . . . 101 . 161 2 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Total 3466 | 59 262 280 310 102 856 14 507 600 476 Wait 401 | . . 24 . 8 133 . 15 212 9 Move 2661 | 47 226 225 297 92 617 14 410 339 394 Hop . | . . . . . . . . . . Pick Up 74 | 6 10 7 10 2 14 . 11 8 6 Fast Attach 14 | 1 1 4 1 . . . 5 2 . Attach 53 | 5 1 1 . . 14 . 14 9 9 Detach 12 | . . 1 . . 5 . 2 1 3 Swap 21 | . 2 1 . . 10 . 4 2 2 Drop 31 | . 1 11 2 . 3 . 6 6 2 Fire 161 | . 21 5 . . 52 . 38 21 24 Melee 11 | . . . . . 8 . . . 3 Ram 24 | . . . . . . . . . 24 Kick . | . . . . . . . . . . Crush 2 | . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Entered Mines 530 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 551 | -10/Mines | Identified exit to Exiles 554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 633 | -10/Mines | Found a hidden stash of uninstalled traps 680 | -10/Mines | Met a Derelict shopkeep closing up shop 851 | -10/Mines | Learned location of Zion (-7) 936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 946 | -10/Mines | Entered Exiles 946 | -10/Exiles | Accompanied by 3 allies 986 | -10/Exiles | Met 8R-AWN 1012 | -10/Exiles | Met EX-HEX 1131 | -10/Exiles | Met EX-DEC 1245 | -10/Exiles | Met EX-BIN 1273 | -10/Exiles | Aligned with FarCom system 1275 | -10/Exiles | Given EX-Vault access code 1323 | -10/Exiles | Opened EX-Vault 1329 | -10/Exiles | Found Prototype Device 1332 | -10/Exiles | Found Prototype Energy Cannon 1339 | -10/Exiles | Found Prototype Device 1358 | -10/Exiles | Build established: Hauler-Mutant 1378 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1407 | -10/Exiles | Exiles lab attacked by MAIN.C 1506 | -10/Exiles | Discovered new exit (range 10) 1522 | -10/Exiles | Stole three prototypes: Cloak of Protection, Firepult, Skeleton Box 1522 | -10/Exiles | Entered Mines 1522 | -9/Mines | Accompanied by 3 allies 1532 | -9/Mines | Identified exit to Materials 1707 | -9/Mines | Received a Mining Laser from a helpful Derelict 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Accompanied by 4 allies 1716 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1719 | -8/Materials | Identified Cloak of Protection 2003 | -8/Materials | Build established: Hauler-Skirmisher 2841 | -8/Materials | Garrison activated, responded to threat 3050 | -8/Materials | Identified Firepult 3180 | -8/Materials | Discovered new exit (range 4) 3185 | -8/Materials | Entered Factory 3185 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3187 | -7/Factory | FarCom data flow suspended 3191 | -7/Factory | Discovered new exit (range 10) 3211 | -7/Factory | Entered Storage 3211 | -7/Storage | Garrison activated, responded to threat 3316 | -7/Storage | Garrison activated, responded to threat 3358 | -7/Storage | Lost 3 parts (1p1n1w) 3469 | -7/Storage | Lost 4 parts (1n3w) 3549 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4075 | -7/Storage | Discovered new exit (range 5) 4081 | -7/Storage | Entered Factory 4081 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4875 | -6/Factory | Discovered new exit (range 12) 4919 | -6/Factory | Build established: Scavenger-Tank 4941 | -6/Factory | Entered Lower Caves 4971 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5043 | -6/Lower Caves | Core integrity fell below 50% 5078 | -6/Lower Caves | Lost 15 parts (1p5n4u5w) 5350 | -6/Lower Caves | Build established: Mutant 5756 | -6/Lower Caves | Core integrity fell below 20% 5844 | -6/Lower Caves | Core destroyed Last Messages --------------- Flexi-carbon Leg fries itself beyond repair. Acquired Imp. Reclamation Unit. Acquired 10 matter. Acquired Neutrino Core. Dropped Plasma Rifle. Acquired 20 matter. Dropped Energy Filter. Acquired Plasma Rifle. Imp. Reclamation Unit destroyed. Phase Shifter destroyed. Lgt. Deuterium Engine destroyed. G-50 Soldier destroyed. Sml. Storage Unit destroyed. B-48 Gladiator destroyed. Carbon-fiber Leg fries itself beyond repair. Rnf. Deuterium Engine fries itself beyond repair. Plasma Rifle destroyed. Slammed into G-50 Soldier. Mace fries itself beyond repair. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###??####?????????????????????? | | ???????????????????# #### ###???????????????????? | | ??????????????????## #???????????????????? | | ???????????????#### % %## ##???????????????????? | | ???????????????# % #### #???????#####"##?????? | | ???????????????# ! %#### ######### ## ##????? | | ???????????????## %g%%@% % # #????? | | ????????????????## % %%%%g %% #??????? | | ?????????????????## %%######## %#### #??????? | | ??????????????????##%#####??????# #??# #??????? | | ???????????????????###??????????# ##?## #??????? | | ????????????????????????????????# ##?## ##?????? | | ????????????????????????????????###??#% #?????# | | ???????????????????????????????????###% #????## | | ???????????????????????????????????# % #?#### | | ???????????????????????????????????# ##?# | | ??????????????????????????????????## % ##??# | | ????????????????????????????????###% ##??????? | | ?????????????????????????# ##?????? | | ?????????????????????????# ### ######? | | ????????????????????????? % #?## ## | | ?????????????????????????? #??# | | ??????????????????????????? ???## | | ??????????????????????????? ## ?????#### # | | ?????????????????????????????# ?????????## ## | | ?????????????????????????????# ???????????#### #? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Reclamation Efficiency 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 5 Matter Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Total Silence Challenges ------------ None Game ------ Seed RefineryHoverShifter Manual? 0 Play Time 01:19:42 Cumulative 8.3 hours Start 2021.06.03 @ 00:16:01 End 2021.06.03 @ 01:36:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff2c2379-998c-4ae9-9ddf-8f7aa97d6bed