Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 10:23:46 Player: Mozco Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (442) 2210 Value Destroyed (18816) 18816 Prototype IDs (118) 2360 Alien Tech Used (2) 400 Bonus (12385) 12385 TOTAL SCORE: 47071 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 822 Aligned with FarCom 300 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2374 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -880 Cogmind --------- Core Integrity 1560/1600 Matter 284/300 Energy 2084/2100 System Corruption 8% Temperature Cool (4) Movement Walking (154) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg High-density Centrium Leg > --- UTILITY (17) ----- Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor SHELL Armor GOLEM Unit > --- WEAPON (3) ------- Vortex Driver Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (15) --- Enhanced Biometal Leg Enhanced Biometal Leg Experimental Energy Well (600) Experimental Energy Well (600) Experimental Cloaking Device Experimental Shield Generator Dimensional Node Initializer Transdimensional Reconstructor Heavy Quantum Rifle Heavy Quantum Rifle Potential Cannon Perforator Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor SHELL Armor GOLEM Unit > --- WEAPON ----------- Heavy Quantum Rifle Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg Experimental Energy Well Experimental Energy Well Experimental Cloaking Device Experimental Shield Generator Dimensional Node Initializer Transdimensional Reconstructor Heavy Quantum Rifle Vortex Driver Potential Cannon Perforator Improved Proton Missile Launcher [Rating: 245] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Perforator Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 2 2 . . . . . 1 . . . . . . . . . 2 . . . . 2 . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 185 | 7 7 3 27 5 13 2 18 4 3 4 5 24 . 3 3 . . 4 3 . . 14 1 3 . . 2 . 4 23 3 . Power 19 | 2 1 . 3 . 3 . . . . . 1 2 . . . . . 1 . . . 1 . . . . 1 . . 3 1 . Engine 9 | 2 1 . 3 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . 3 1 . Propulsion 31 | 2 . . 8 . 1 . 6 2 . 1 . 3 . . . . . . 1 . . 2 1 . . . . . 1 2 1 . Treads 19 | 2 . . 8 . 1 . 6 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . . 2 . . . . . . 1 . . 2 1 . . . . . 1 2 1 . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 3 . 7 2 5 2 11 2 1 1 3 15 . 3 3 . . 2 1 . . 8 . 3 . . 1 . 3 14 1 . Device 37 | . . . 2 . 2 1 4 . 1 . 2 4 . 3 . . . 2 . . . 4 . 1 . . 1 . 1 8 1 . Storage 14 | 1 2 . 1 . . . . . . . . 2 . . 3 . . . 1 . . 1 . . . . . . . 3 . . Processor 13 | . 1 . 1 . 1 . 2 1 . 1 1 . . . . . . . . . . 2 . 2 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 27 | . . . 3 2 2 1 5 1 . . . 9 . . . . . . . . . 1 . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 3 3 9 3 4 . 1 . 2 2 1 4 . . . . . 1 1 . . 3 . . . . . . . 4 . . Energy Gun 11 | 1 . 2 3 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 . . Energy Cannon 6 | . . . . . . . 1 . . 1 . 2 . . . . . . . . . 1 . . . . . . . 1 . . Ballistic Gun 15 | 1 1 . 5 1 4 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 8 | . 1 1 1 2 . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 1 . . . 1 . . 1 2 12 . . . . . 1 1 . . 11 . . . . 3 . 2 14 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 60 | . 1 1 5 5 8 . 2 . . . . 8 6 . 3 . . 9 2 2 . 1 1 2 . . . . 2 2 . . Power 6 | . 1 . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Propulsion 7 | . . . . 1 2 . . . . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . Utility 37 | . . . . 3 4 . 2 . . . . 6 6 . 3 . . 6 . 1 . 1 . 1 . . . . 2 2 . . Weapon 10 | . . 1 4 1 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Highest Loss Streak 7 | . 1 1 2 5 3 . 1 . . . . 3 4 . 3 . . 7 2 2 . 1 1 1 . . . . 1 1 . . To Critical Strikes 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 15 18 19 19 15 18 18 18 18 17 17 16 17 16 12 12 12 11 11 11 11 12 12 13 13 13 12 12 12 11 11 12 Power . | . . 1 1 1 1 2 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 2 4 4 3 2 2 2 3 3 3 2 3 3 3 3 3 3 1 1 1 2 2 2 2 2 2 1 2 2 2 2 Utility 5 | . 1 3 4 6 4 10 9 8 7 6 7 8 11 10 6 5 5 4 4 5 6 4 4 5 5 5 4 5 4 3 3 4 Weapon 5 | . 9 10 7 6 6 4 4 5 5 5 5 5 3 3 3 4 4 3 3 4 3 4 4 5 5 5 4 3 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 10 . 9 . 2 . 1 . 1 2 . . 3 . . . . . . . . . . . 1 . . 1 . 4 Power 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . . . 1 . 2 . 2 . . . 1 2 . . 2 . . . . . . . . . . . 1 . . 1 . 1 Weapon 8 | . . . 6 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 97 99 97 94 90 100 90 86 90 87 87 86 91 86 86 87 87 85 79 87 88 86 87 89 89 89 83 89 89 88 82 88 Engine 2 | . 14 14 10 11 10 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Core 1 | . . . . . . 11 8 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 3 7 6 5 6 6 5 1 4 5 5 5 5 5 5 4 5 4 8 8 4 Treads 8 | . 27 28 21 21 21 22 17 10 . . 7 5 . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . 5 21 18 18 18 18 17 18 22 22 22 22 20 20 19 20 19 18 18 16 15 Wheel 1 | . . . . . . . . 2 7 7 7 4 . . . . . . . . . . . . . . . . . . . . Device 17 | . . . 11 7 4 12 15 16 25 25 16 14 22 30 27 25 25 22 25 26 27 23 21 29 24 25 26 24 24 23 24 26 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 9 14 12 15 18 18 20 11 11 11 11 11 10 10 10 10 9 9 9 8 9 Processor 8 | . 12 14 8 . 4 4 11 23 18 17 22 15 1 . . . . . . . . 2 5 5 10 10 10 10 9 9 8 5 Protection 8 | . . . 10 21 17 16 9 2 7 6 5 10 10 6 5 6 6 6 5 5 5 5 5 5 5 5 2 5 7 7 8 12 Energy Gun 1 | . . 10 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 2 Energy Cannon 6 | . . . . . . . . . . 4 10 7 14 12 11 12 12 11 12 16 15 14 10 11 15 15 9 14 13 6 . 7 Ballistic Gun 5 | . 24 17 5 19 9 18 17 15 8 8 2 2 . . . . . . . . . 1 1 . . . . . . . . . Launcher 1 | . 1 . . 2 6 3 . . 5 1 . 1 . . . . . . . . . . 4 3 . . . . . . . . Peak Build Rating 245 | 6 11 12 20 20 43 44 76 89 85 84 84 116 125 134 143 140 140 140 150 158 158 163 163 179 171 171 175 174 192 213 230 245 Average Rating 104 | 4 9 11 17 19 20 43 56 78 75 77 79 89 121 129 135 140 140 136 134 156 157 155 156 174 170 170 158 169 187 197 229 237 On Entrance 111 | . 6 10 11 19 18 43 43 76 67 84 81 80 113 125 126 140 140 140 93 145 158 158 163 155 162 171 171 170 170 191 208 228 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 9 7 7 . . . . . . 6 4 . . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 48 50 70 69 71 82 97 98 93 84 90 90 92 95 102 101 101 112 127 115 115 120 121 120 116 116 119 119 127 133 122 163 Greatest Support 142 | 40 40 40 43 43 46 46 46 48 28 28 28 90 90 110 110 110 110 110 114 134 134 140 120 134 134 134 134 134 134 140 142 142 Greatest Overweight (x) 3 | . 2 1 3 1 1 1 3 2 3 2 3 2 1 1 1 . . 1 1 1 . 1 1 1 . . 1 2 1 1 . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 16 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 Most Carried 20 | 4 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 1 15 18 19 19 15 20 19 19 19 19 19 18 19 19 15 15 15 14 14 14 14 14 14 15 15 15 14 14 14 14 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 19 18 20 18 20 20 20 20 20 20 19 20 20 20 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 38% | Golem 25% | Mutant 17% | Scavenger-Mutant 11% | Scavenger-Skirmisher 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Scavenger-Skirmisher | -2/Research Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 12465 | 272 462 367 598 84 931 452 1183 529 453 805 2702 857 . . 104 20 . 81 17 83 55 350 320 59 58 10 30 141 90 644 680 28 Remotely 116 | . . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . Salvage Created 20980 | 82 769 342 1684 195 606 421 1091 694 173 669 275 758 452 202 457 512 . 1026 88 208 233 1325 1072 498 476 381 113 1153 1177 2202 768 878 Parts 1043 | 3 56 25 83 11 73 22 71 39 11 32 14 39 16 13 18 31 . 30 2 14 2 41 44 21 30 16 6 42 52 92 51 43 Haulers Intercepted 11 | . 2 . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . Recyclers Shooed 7 | . 1 . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 221 | . . . . . . . . . 4 15 . . 34 . 20 25 . 15 . 14 2 . 17 . 27 16 6 26 . . . . Prevented 54 | . . . . . . . . . 1 9 . . . . . . . 7 . . . . 20 . . 1 . 16 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 392 | . 18 15 35 2 6 13 24 7 4 18 7 37 8 4 12 11 . 15 3 3 7 18 24 6 9 9 . 17 12 28 13 7 Guns 98 | . 11 12 20 2 1 9 16 7 1 3 3 7 . . . . . . . . . 2 1 . . . . . . 1 1 1 Cannons 155 | . . . . . . . . . . 1 . . 8 2 9 11 . 10 . 2 2 16 4 6 9 9 . 14 12 22 12 6 AOE 119 | . 7 3 13 . 5 4 8 . 3 14 4 28 . 2 3 . . 1 3 . 5 . 13 . . . . 1 . 2 . . Classes Destroyed 32 | 1 5 2 4 1 2 . . 1 2 4 . 3 2 . . . . . . . . 4 . . . . . . . 1 . . Worker 8 | . . . 1 . . . 2 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . . Builder 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Tunneler 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . Recycler 13 | 1 1 . 2 1 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . 5 . . . 3 1 . . . . . . . . . . . . . . . 2 . . . . . 2 . . Swarmer 96 | . 6 6 13 . . 7 8 3 3 6 . . . . 7 8 . 1 . . 3 1 7 . 3 6 . 3 . . 5 . Grunt 112 | . 12 6 11 . . 4 9 2 . 4 . . 4 2 2 . . 8 2 . 1 8 9 3 4 2 . 5 5 6 3 . Brawler 7 | . . . . . . . . . . 2 . . 1 . . . . . . . 2 . . . . . . 2 . . . . Duelist 11 | . . . 1 . . 2 . . . 2 . . . 1 1 1 . 2 1 . . . . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Sentry 36 | . . . 10 . . . 7 1 . 2 . . . 1 1 2 . . . . 1 . 1 1 1 1 . 2 2 2 1 . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 16 | . . . . . . . . . . 1 . . . . . 2 . . . . . 1 4 . . . . 2 2 4 . . Programmer 34 | . . . . . . . . 1 . 1 . . 1 . . . . . . 2 . . 1 2 1 . . . 3 13 2 7 Behemoth 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 13 | . . . . . 8 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 38 | . . 3 . . 5 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 33 | 1 7 3 7 2 5 4 11 4 4 9 8 33 2 4 5 3 . 5 3 2 7 4 6 2 3 4 . 6 3 6 7 4 Combat Bots Only 31 | . 5 3 6 2 5 4 8 3 3 9 4 31 2 3 5 3 . 5 3 2 7 4 6 2 3 4 . 6 3 5 7 3 Max Kills in Single Turn 13 | 1 3 2 6 2 2 4 4 2 1 4 3 13 1 2 1 2 . 2 1 1 3 1 3 1 1 1 . 2 2 2 3 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . 3 2 5 . 2 4 4 . 1 4 2 13 . 2 1 . . 1 1 . 3 . 3 . . . . 1 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1885 | . 45 42 171 16 101 40 80 22 . 45 21 77 96 59 79 32 . 105 46 27 16 162 96 38 17 74 . 49 86 137 40 66 Missed 704 | . 13 16 51 1 29 6 29 6 . 19 10 25 41 27 32 17 . 24 11 8 4 84 46 21 10 29 . 20 38 50 14 23 Hits 1181 | . 32 26 120 15 72 34 51 16 . 26 11 52 55 32 47 15 . 81 35 19 12 78 50 17 7 45 . 29 48 87 26 43 Melee 39 | . . 1 3 . . 4 . . . . . 2 . . 4 . . 10 8 . . . . . . . . 1 . 4 2 . Projectile 1142 | . 32 25 117 15 72 30 51 16 . 26 11 50 55 32 43 15 . 71 27 19 12 78 50 17 7 45 . 28 48 83 24 43 AOE 21 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 81 | . . . 4 . 31 4 2 . . 1 . 2 1 . 3 . . 5 6 1 2 1 1 1 1 3 . . 4 5 2 1 Part Disruptions 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 3 . . Damage Taken 19079 | . 480 403 1383 654 1081 516 709 200 58 269 206 1347 838 226 760 186 . 1570 861 417 287 1085 394 325 107 673 . 520 691 1332 700 801 Core 1958 | . 101 68 151 24 155 14 32 56 . 89 22 223 53 17 59 27 . 80 96 79 28 131 34 63 17 80 . 56 45 118 . 40 Absorbed by Shields 1981 | . . . 197 79 198 . 47 . . . . . . . . . . 142 . . . 174 429 37 . . . . 224 454 . . Redirected to Shielding 308 | . . . . . . . . . . . . 308 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2864 | . . . . . . 2 . . 22 . . 229 65 73 226 43 . 251 165 81 58 286 152 76 21 150 . 110 189 366 137 162 Regen/Repaired (Parts) 1696 | . 243 . 543 . . . 172 . . . . . . . . . . . . . . 48 . . . . . . . 114 320 256 Core Remaining (%) 71 | 100 . 32 . . . 14 94 . . . . . 36 . . . . 78 . . . . 63 . . . . 81 . 87 100 97 Volleys Fired 1185 | 2 51 31 115 12 88 31 100 36 23 46 28 55 31 22 35 15 . 59 8 10 7 64 47 25 11 18 4 38 41 82 25 25 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 3 3 2 3 3 2 3 3 1 3 3 3 1 3 Hottest 200 | 70 70 76 112 46 60 46 69 60 60 138 69 138 50 50 50 50 . 50 75 75 50 88 93 50 75 75 25 75 75 200 100 130 Shots Fired 2169 | 4 95 54 215 23 168 60 182 72 37 61 32 82 60 28 67 30 . 66 13 26 11 190 72 46 28 31 4 78 85 164 25 60 Gun 1099 | 4 88 50 207 23 162 58 178 72 32 42 13 39 . . . . . . . . . 39 17 . . . . . . 51 9 15 Cannon 950 | . . . . . . . 1 . . 4 1 39 60 28 64 30 . 61 9 26 8 151 31 46 28 31 4 73 85 109 16 45 Launcher 120 | . 7 4 8 . 6 2 3 . 5 15 18 4 . . 3 . . 5 4 . 3 . 24 . . . . 5 . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 860 | 2 84 36 34 23 162 58 178 72 32 42 13 39 . . . . . . . . . 39 17 . . . . . . 13 16 . Thermal 1161 | 2 4 14 164 . . . . . . . . 27 60 28 64 30 . 61 9 26 8 151 31 46 28 31 4 73 85 147 9 59 Explosive 89 | . 7 4 8 . 6 2 3 . 5 15 18 4 . . 3 . . . 4 . 3 . 7 . . . . . . . . . Electromagnetic 58 | . . . 9 . . . 1 . . 4 1 12 . . . . . 5 . . . . 17 . . . . 5 . 4 . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 46 | 2 14 12 22 3 20 10 25 7 11 10 8 13 9 6 11 11 . 8 9 11 3 13 8 15 8 10 2 12 19 46 6 9 Robot Miss Streak 8 | 1 3 3 3 3 3 1 4 3 2 2 1 3 3 1 2 2 . 2 3 3 1 4 2 2 1 1 2 5 5 5 8 3 Penetration Max 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . 1 2 . Secondary Targets 12 | . 1 2 2 . 1 2 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1378 | 3 66 36 162 11 120 43 119 33 18 26 13 41 40 8 39 17 . 48 10 17 6 134 32 36 16 22 2 43 46 116 22 33 Core Hits 781 | 2 44 24 72 7 44 22 56 16 8 35 33 65 10 8 15 12 . 21 5 4 9 52 38 11 13 11 . 28 22 49 30 15 Critical Kills 42 | . 2 . . . 1 . 5 8 . 2 . 5 . . . . . . . . . 1 . . . . . . . 6 12 . Critical Parts Destroyed 48 | . 1 . . . 2 1 5 8 5 3 . 4 . . . . . . . . . . 1 . . . . . . 8 10 . Critical Strikes 103 | . 3 1 7 . 3 1 11 16 5 5 1 12 . . . . . . . . . 1 1 . . . . . . 14 22 . Burn 8 | . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 94 | . 3 . . . 3 1 11 16 5 5 . 12 . . . . . . . . . 1 1 . . . . . . 14 22 . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . 4 . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58061 | 26 1148 644 3369 207 2058 891 2375 748 538 1671 1689 2852 1924 1124 2243 914 . 2645 734 1006 971 6191 3590 1792 754 974 167 3120 3014 6466 463 1753 Guns 13915 | 26 689 458 2469 206 1743 679 1871 748 333 363 236 527 . . . . . . . . . 1135 210 . . . . . . 1521 232 469 Cannons 29945 | . . . . . . . . . . 94 . 220 1924 363 2026 914 . 2124 243 1006 166 5056 778 1704 752 974 167 2675 3014 4245 221 1279 Explosions 13852 | . 459 169 886 . 315 204 488 . 205 1214 1342 1949 . 761 217 . . 521 491 . 805 . 2602 88 . . . 445 . 691 . . Melee 267 | . . . . . . . . . . . 111 156 . . . . . . . . . . . . . . . . . . . . Ramming 82 | . . 17 14 1 . 8 16 . . . . . . . . . . . . . . . . . 2 . . . . 9 10 5 Kinetic 9807 | 13 664 312 444 206 1743 679 1871 748 333 363 236 527 . . . . . . . . . 1135 210 . . . . . . 102 221 . Thermal 34585 | 13 25 146 2001 . . . . . . . . . 1924 624 2026 914 . 2124 243 1006 166 5056 1070 1792 752 974 167 2675 3014 5893 232 1748 Explosive 10576 | . 459 169 843 . 315 204 488 . 205 1214 1342 1949 . 500 217 . . . 491 . 805 . 1375 . . . . . . . . . Electromagnetic 2744 | . . . 67 . . . . . . 94 . 220 . . . . . 521 . . . . 935 . . . . 445 . 462 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 267 | . . . . . . . . . . . 111 156 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 1 4 . 8 Average Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 1 2 . 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 7 6 7 13 2 12 . 10 Message Errors 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 2 . 4 Matter Fused 14 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 1 5 . 1 . 2 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . 1 Energy Discharges 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 2 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 3 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2505 | . 17 . 125 . 18 . 3 . 26 17 9 116 101 187 80 85 . 6 108 58 177 107 234 235 . 20 67 122 127 294 . 166 Projectiles 1423 | . . . . . . . . . . 17 . . 101 . 80 85 . 6 . 58 . 107 26 147 . 20 67 122 127 294 . 166 Explosions 992 | . 17 . 125 . 18 . 3 . 26 . 9 26 . 187 . . . . 108 . 177 . 208 88 . . . . . . . . Melee 90 | . . . . . . . . . . . . 90 . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 867 | . 51 120 94 . 26 . . . 2 . . . . 17 . . . 19 185 . 60 . 121 74 . . . 10 . 88 . . Shots 28 | . 2 4 3 . 1 . . . 1 . . . . 1 . . . 2 4 . 2 . 4 1 . . . 1 . 2 . . Rammed 11 | . 1 2 4 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 2 4 1 . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 40 50 105 344 . 72 316 124 64 257 46 49 120 . . . . . 1 . . . 1 . . . 202 . 207 7 396 . 158 Average Temperature 58 | 20 14 33 59 . 20 109 34 26 66 34 15 41 . . . . . 1 . . . 1 . . . 78 . 102 7 125 . 86 Received Heat Transfer 3698 | . 213 99 459 . . 234 399 12 . 36 18 264 111 66 186 12 . 468 306 60 81 88 39 33 . 232 . 69 87 78 27 21 Effects 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . . . . 2 . . . . . 4 . . . . 6 . . . . 2 . 3 . . Combat Hostiles 17 | . . . . . . . . . . . . 2 . . . . . 4 . . . . 6 . . . . 2 . 3 . . Parts Fried 17 | . . . . . . . . . . . . . . . . . . 2 . . . . 9 . . . . 4 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 49 | . . . 17 . . . . . . . . . 1 . 2 2 . . . . . 13 1 1 . . . . 1 7 . 4 Heat Transferred 23148 | 37 74 444 5452 . . . . . . . . . 1025 375 1075 475 . 1175 150 500 100 2685 665 950 400 550 75 1021 1225 3503 222 970 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 2 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 1 1 Low Security (%) 69 | 100 77 100 9 100 . 100 90 100 . . . . . 86 . . . . 100 . . . . . . . . . . 52 91 98 Level 1 24 | . 22 . 72 . . . 9 . . . . . . 13 . . . . . . . . . 29 . . . . 62 47 8 1 Level 2 6 | . . . 17 . . . . . . . . . . . . . . . . . . . . 70 . . . . 37 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 492 | 5 270 90 492 175 . 143 270 65 . . . . . 351 . . . . 95 . . . . 452 . . . . 469 328 247 203 Initial 469 | . . 61 . 175 . . 17 37 . . . . . . . . . . 95 . . . . 407 . . . . 469 155 179 36 Average 146 | . 143 29 304 33 . 54 114 24 . . . . . 57 . . . . 34 . . . . 410 . . . . 363 171 103 115 Influence Increases 11174 | 5 570 307 1152 60 . 335 742 259 80 390 . . 414 375 270 309 . 285 100 80 140 495 500 550 230 220 10 390 908 1061 434 503 Destroy 0b10 Robot/C 6820 | . 360 240 700 40 . 260 480 140 60 360 . . 320 80 240 240 . 220 60 60 140 300 440 120 180 180 . 280 240 580 260 240 Destroy 0b10 Robot/NC 390 | 5 35 5 80 10 . 5 40 30 10 . . . 10 15 . . . 5 . . . 15 10 10 . . 10 15 15 25 5 35 Destroy Leader 1090 | . 84 30 220 10 . 40 116 22 10 30 . . 50 20 30 40 . . 10 20 . . 50 34 20 10 . 20 64 66 40 54 Allied During Kill 117 | . . . . . . . . . . . . . 34 . . 29 . . . . . . . . . . . . . . . 54 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Successful Hack 224 | . 35 . 49 . . . 26 17 . . . . . . . . . . . . . . . 19 . . . . 21 57 . . Disable Machine 570 | . 15 . 30 . . . 45 30 . . . . . 195 . . . . . . . . . 45 . . . . . 150 30 30 Destroy Structure 648 | . 41 17 73 . . 15 35 5 . . . . . 65 . . . . 30 . . . . 22 . . . . 58 128 84 75 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . 450 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 540 | . . 15 . . . 15 . 15 . . . . . . . . . 60 . . . 180 . . 30 30 . 75 45 45 15 15 Influence Decreases 11021 | 5 411 466 700 512 . 289 705 323 99 318 72 . 414 44 601 309 . 132 253 80 140 129 695 314 494 287 86 361 660 1019 693 410 Entered New Map 1694 | . . 98 . 277 . . 29 46 8 . 72 . . . 124 . . . 58 . . . 366 64 152 28 76 . 10 122 140 24 Time Decay 8365 | 5 401 358 650 223 . 289 656 277 91 318 . . 334 44 447 309 . 62 185 80 140 119 319 230 342 259 10 321 380 577 553 386 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 352 | . 10 10 50 12 . . 20 . . . . . 60 . 30 . . 70 10 . . 10 10 20 . . . . 20 20 . . Lost Ally 60 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . 40 . . . . Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 300 . . Squads Dispatched 41 | . 6 . 5 . . . 2 3 . 1 . . . 3 . . . 1 1 . . . . 2 . . . 1 4 5 2 5 Investigation 12 | . 4 . 4 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Extermination 13 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 2 5 . 2 Reinforcement 8 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 1 Assault 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 2 Garrison 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 11 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 586 | . 21 16 50 2 16 14 34 5 1 12 31 47 16 7 12 10 . 29 4 3 7 86 25 10 8 15 . 21 16 37 18 13 Peak Tracking Total 37 | . 3 3 6 2 11 4 9 2 1 8 8 37 4 3 7 3 . 10 3 2 7 16 5 4 5 7 . 8 4 5 7 4 Tactical Retreats 28 | . . 1 . . 4 1 . 1 . . . 1 . . . . . 3 . . . 7 . . 1 1 . 2 3 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 13 | . 1 . 4 . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 61 | . 1 . 2 . 10 . 3 2 1 . 1 3 1 13 . . . 1 . . . 1 4 3 . . . . . 11 2 2 Max in Single Turn 5 | . 1 . 1 . 2 . 1 1 1 . . 1 1 5 . . . 1 . . . 1 2 2 . . . . . 1 2 2 Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 57 | . 6 . 11 . 2 . 7 4 2 . . . . . . . 3 . . . 1 1 . 2 . . 4 . 3 10 1 . Terminals 29 | . 5 . 7 . . . 2 3 . . . . . . . . . . . . . . . 2 . . . . 3 7 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 185 | . 24 . 44 . 2 . 19 8 2 . . . . . . . 21 . . . 1 1 . 8 . . 17 . 7 29 2 . Successful 119 | . 12 . 26 . 2 . 12 5 2 . . . . . . . 21 . . . 1 1 . 2 . . 17 . 3 14 1 . Failed 65 | . 12 . 17 . . . 7 3 . . . . . . . . . . . . . . . 6 . . . . 4 15 1 . Catastrophic 12 | . . . 4 . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . . 3 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 14 . 17 . 1 . 3 6 . . 5 . . . . . . . . . . 1 . 7 . . . . 1 10 . . Terminals 94 | . 14 . 29 . . . 6 7 . . . . . . . . . . . . . . . 8 . . . . 7 23 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 25 | . 10 . 10 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . 5 . . Garrison Access 6 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Terminal Hacks 73 | . 2 . 12 . 2 . 2 2 2 . . . . . . . 21 . . . 1 1 . . . . 17 . 3 8 . . Record 12 | . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . 5 . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 7 . 8 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 10 | . 4 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 9 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 3 . 5 . . . 2 2 . . . . . . . . . . . . . . . 2 . . . . . 4 . . Terminals 16 | . 3 . 4 . . . 1 2 . . . . . . . . . . . . . . . 2 . . . . . 4 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 13 | . 3 . 4 . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 9 . . . 7 3 . . . . . . . . . . . . . . . 2 . . . . 3 10 . . Full Trace Events 6 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . . . . . 1 . . . 14 . . . . . 8 . . . . . . . . . 4 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 360 | . 88 . 104 . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 3 Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 15 | . . . . 4 . . . . . . 3 . . . 2 . . . . . . . . 1 . . . 2 . . . 3 Largest Group 4 | . . . . 4 . . . . . . 3 3 1 . 2 2 . . . . . . . 1 . . . 2 . . . 3 Highest-Rated Group 379 | . . . . 71 . . . . . . 291 284 92 . 62 62 . . . . . . . 26 . . . 95 . . . 379 Highest-Rated Ally 135 | . . . . 31 . . . . . . 99 99 92 . 32 32 . . . . . . . 26 . . . 48 . . . 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 175 | . . . . 6 . . . . . . 86 46 12 . . 4 . . . . . . . . . . . 3 . . . 18 Total Damage 7971 | . . . . 66 . . . . . . 2670 3140 755 . . 114 . . . . . . . . . . . 123 . . . 1103 Kills 72 | . . . . . . . . . . . 31 22 10 . . 1 . . . . . . . . . . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 20108 | . . . . . . . 2283 1105 932 1226 1459 414 . . . . . . . . . 834 1699 493 764 1105 668 1879 881 1765 1691 910 Optics 15214 | . . . . . . . 996 1105 426 . . . . . . . . . . . . 832 1699 493 764 1105 668 1879 881 1765 1691 910 Sensors 13299 | . . . . . . . 1356 979 890 1000 1459 414 . . . . . . . . . . . 33 764 1105 223 1551 495 1018 1691 321 Structural 2805 | . . . . . . . 2 741 848 1016 198 . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Analysis Total 10 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 22 | . . 2 . . . . . . 1 1 2 . 3 . 2 3 . 1 . 2 . . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 44345 | 131 1676 1523 2730 998 3637 810 2447 1105 932 1226 1713 4112 1507 331 1805 1063 111 979 476 1041 455 1682 1699 493 764 1105 668 1879 881 1765 1691 910 Spaces Moved 22115 | 73 666 596 903 397 1380 306 734 480 635 850 1085 2445 807 182 917 727 80 580 245 606 322 1023 867 300 482 419 272 1018 379 888 1189 262 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5295 | 70 666 596 903 397 1380 306 734 243 . . . . . . . . . . . . . . . . . . . . . . . . Legs 12120 | . . . . . . . . . . . . 555 807 182 917 727 80 580 245 606 322 1023 867 300 482 419 272 1018 379 888 1189 262 Wheels 4697 | . . . . . . . . 237 635 850 1085 1890 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 130 130 130 130 115 140 140 140 140 140 140 115 126 132 130 127 127 127 127 127 127 127 126 132 112 Average Speed 163 | 155 210 240 240 240 240 240 265 201 130 130 130 131 170 143 140 140 140 144 129 143 132 131 165 128 127 127 145 157 149 134 134 144 Slowest Speed 400 | 160 320 240 400 240 240 240 400 320 145 130 145 140 183 183 183 140 140 183 200 192 132 189 186 184 127 127 184 275 184 177 135 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . 6 . . . 3 . . . . . . . . . . . . . 6 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 94 99 85 84 90 62 56 16 68 78 84 92 82 8 89 88 69 74 10 79 44 90 92 12 65 61 62 93 15 95 45 11 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 10 | . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . 1 . 2 . 3 . . . . . Known Exits Taken 16 | . . . . . . . 1 1 1 1 1 . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . . 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 39 | . . 2 . 1 . 2 . . 2 4 2 . 3 . 7 2 . 3 . 3 . . 2 . 2 1 . 3 . . . . Spaces Dug 142 | . 10 . . . . 7 14 2 9 49 . 1 . 3 . . . . 1 . . . 35 . . . . 1 6 1 1 2 Terrain Destroyed 1038 | . 37 20 87 . 27 16 30 5 50 125 8 27 18 88 48 11 . 13 16 6 36 26 130 10 10 9 . 27 31 64 42 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 316 | . . . . . . . 12 . 3 4 . 26 18 16 21 11 . 13 3 6 4 26 24 5 10 9 . 27 31 23 3 21 AOE 691 | . 37 20 87 . 27 16 16 . 45 119 8 . . 72 27 . . . 13 . 32 . 106 5 . . . . . 34 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 28482 | 84 848 634 1250 418 1564 347 1109 562 719 929 1359 3277 883 224 1375 742 79 655 393 757 341 1218 1060 363 610 964 548 1231 624 1325 1236 754 Wait 4207 | . 87 . 131 . 17 4 198 32 24 18 207 661 42 7 358 1 . 7 127 138 10 88 128 31 117 527 243 117 181 250 11 445 Move 22080 | 72 665 595 902 396 1379 305 733 479 634 849 1082 2444 806 181 916 726 79 579 244 605 321 1022 866 299 481 418 271 1017 378 887 1188 261 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | 3 19 1 27 2 29 . 9 2 10 1 7 22 1 7 11 . . 1 1 1 . 6 1 . . . 4 14 2 10 1 . Fast Attach 137 | 6 4 . 10 1 3 3 18 2 1 3 4 21 . . 2 . . 3 1 . . 12 1 3 . 1 5 3 5 21 2 2 Attach 72 | . 2 2 12 3 12 . 5 4 6 . 5 12 . . . . . . 5 . . 1 1 . . . . . . 2 . . Detach 21 | . . . . . 1 . 3 . 1 . 2 2 . . . . . 1 3 1 1 1 2 . . . . . . 2 . 1 Swap 155 | 1 9 2 22 2 9 1 22 3 8 10 10 11 . 3 5 . . 2 . . 1 3 7 . . . . 2 5 14 2 1 Drop 348 | . 5 1 27 1 22 2 19 4 12 2 10 40 3 4 26 . . 3 4 2 1 21 7 5 . . 21 14 12 56 6 18 Fire 1185 | 2 51 31 115 12 88 31 100 36 23 46 28 55 31 22 35 15 . 59 8 10 7 64 47 25 11 18 4 38 41 82 25 25 Melee 12 | . . . . . 4 . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Crush 11 | . 1 2 4 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . 26 . . . . Trap 9 | . 5 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 133 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Discovered new exit (range 8) 942 | -10/Materials | Discovered new exit (range 8) 1142 | -10/Materials | Repaired Lgt. Treads 1195 | -10/Materials | Repaired Broken Lgt. Treads 1223 | -10/Materials | Repaired Assault Rifle 1679 | -10/Materials | Discovered new exit (range 13) 1808 | -10/Materials | Entered Mines 1842 | -10/Mines | Learned Materials terminal intel 1859 | -10/Mines | Learned Materials emergency access door positions 2167 | -10/Mines | Discovered new exit (range 11) 2370 | -10/Mines | Discovered new exit (range 4) 2477 | -10/Mines | Excavation squad dispatched 2477 | -10/Mines | A large section of the Mines collapsed 2515 | -10/Mines | Core integrity fell below 50% 3331 | -10/Mines | Entered Materials 3331 | -9/Materials | Evolved 2 slots: Utility x2 3333 | -9/Materials | Loaded intel: 12 terminal locations 3776 | -9/Materials | Discovered new exit (range 5) 4200 | -9/Materials | Discovered new exit (range 15) 4259 | -9/Materials | Repaired Lgt. Treads 4286 | -9/Materials | Repaired Lgt. Treads 4590 | -9/Materials | Repaired Lgt. Treads 4616 | -9/Materials | Repaired Lgt. Treads 4881 | -9/Materials | Discovered new exit (range 15) 5627 | -9/Materials | Discovered new exit (range 15) 5770 | -9/Materials | Central database locked down 6061 | -9/Materials | Entered Mines 6289 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6295 | -9/Mines | Found Prototype Device 6350 | -9/Mines | Received a Mining Laser from a helpful Derelict 6567 | -9/Mines | Discovered new exit (range 8) 6568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6608 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6676 | -9/Mines | Assembled infested the area 6723 | -9/Mines | Lost 3 allies 6739 | -9/Mines | Lost 5 parts (1n3u1w) 7030 | -9/Mines | Discovered new exit (range 7) 7050 | -9/Mines | Discovered new exit (range 5) 7059 | -9/Mines | Entered Exiles 7127 | -9/Exiles | Met 8R-AWN 7160 | -9/Exiles | Met EX-HEX 7227 | -9/Exiles | Met EX-BIN 7265 | -9/Exiles | Build established: Scavenger-Mutant 7285 | -9/Exiles | Met EX-DEC 7295 | -9/Exiles | Learned location of Zion (-7) 7639 | -9/Exiles | Build established: Mutant 7672 | -9/Exiles | Aligned with FarCom system 7674 | -9/Exiles | Given EX-Vault access code 7729 | -9/Exiles | Opened EX-Vault 7792 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9022 | -9/Exiles | Attacked by the Exiles 9142 | -9/Exiles | Core integrity fell below 50% 9212 | -9/Exiles | Destroyed 8R-AWN 9238 | -9/Exiles | Lost 3 parts (1n1u1w) 9332 | -9/Exiles | Found 8R-AWN's Boregun 9336 | -9/Exiles | Found 8R-AWN's Boregun 9387 | -9/Exiles | Core integrity fell below 20% 9692 | -9/Exiles | Destroyed EX-DEC 9728 | -9/Exiles | Destroyed EX-BIN 9762 | -9/Exiles | Destroyed EX-HEX 9811 | -9/Exiles | Found System Purifier 10396 | -9/Exiles | Found 8R-AWN's Armor/EX 10413 | -9/Exiles | Found Exp. Targeting Computer 10667 | -9/Exiles | Discovered new exit (range 10) 10696 | -9/Exiles | Entered Mines 11487 | -8/Mines | Discovered new exit (range 9) 11506 | -8/Mines | Entered Materials 11506 | -8/Materials | Evolved 2 slots: Utility x2 11513 | -8/Materials | Identified Exp. Sensor Array 11629 | -8/Materials | Destroyed 8 combat bots 11809 | -8/Materials | Build established: Scavenger-Mutant 12527 | -8/Materials | Identified exit to Storage 13168 | -8/Materials | Discovered new exit (range 19) 13403 | -8/Materials | Repaired Broken Exp. Sensor Array 13720 | -8/Materials | Repaired Autogun+ 13947 | -8/Materials | Identified exit to Factory 13953 | -8/Materials | Entered Factory 13953 | -7/Factory | Evolved 2 slots: Utility x2 14374 | -7/Factory | Build established: Scavenger-Skirmisher 14752 | -7/Factory | Garrison activated, responded to threat 14848 | -7/Factory | Identified exit to Lower Caves 15058 | -7/Factory | Entered Lower Caves 15217 | -7/Lower Caves | Identified exit to Lower Caves 15251 | -7/Lower Caves | Encountered a Warlord checkpoint 15981 | -7/Lower Caves | Found Prototype Device 15990 | -7/Lower Caves | Entered another Lower Caves area 16237 | -7/Lower Caves | Found Alien Artifact 16237 | -7/Lower Caves | Identified Core Expander 16237 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 16367 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16417 | -7/Lower Caves | Destroyed 7 combat bots 16669 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16697 | -7/Lower Caves | Destroyed 9 combat bots 16776 | -7/Lower Caves | Learned location of 1 exit from Factory 16866 | -7/Lower Caves | Discovered new exit (range 10) 16896 | -7/Lower Caves | Encountered a Warlord checkpoint 16943 | -7/Lower Caves | Build established: Scavenger-Mutant 17070 | -7/Lower Caves | Identified exit to Zion 17216 | -7/Lower Caves | Entered Zion 17278 | -7/Zion | Given A8's code to call for help 17301 | -7/Zion | Given the Hacking Drone Bay 17313 | -7/Zion | Discovered new exit (range 13) 17322 | -7/Zion | Learned 4 Factory zone layouts 17381 | -7/Zion | Build established: Scavenger-Skirmisher 17427 | -7/Zion | Found GAL Module 17595 | -7/Zion | Learned Factory non-interactive machine intel 17634 | -7/Zion | Found Prototype Device 17634 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 17644 | -7/Zion | Identified Heart of Steel 17723 | -7/Zion | Build established: Scavenger-Mutant 17862 | -7/Zion | Heart of Steel transformed into Warbot 18518 | -7/Zion | Found Prototype Device 18583 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18583 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18766 | -7/Zion | Attacked by Zionites 18779 | -7/Zion | Destroyed Imprinter 18789 | -7/Zion | Extracted access codes from Imprinter's data core 18890 | -7/Zion | Opened final containment barrier to the Deep Caves 18911 | -7/Zion | Discovered new exit (range 3) 18911 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18915 | -7/Zion | Identified exit to Deep Caves 18929 | -7/Zion | Entered Deep Caves 18929 | -7/Deep Caves | Accompanied by 3 allies (Warbot) 19300 | -7/Deep Caves | Found Prototype Protection 19300 | -7/Deep Caves | Identified Zio. Weapon Casing 19361 | -7/Deep Caves | Found Prototype Device 19361 | -7/Deep Caves | Identified Exp. Thermal Shield 19374 | -7/Deep Caves | Lost 3 parts (1n2u) 19643 | -7/Deep Caves | Found Zio. Weapon Casing 19674 | -7/Deep Caves | Found Zio. Weapon Casing 20361 | -7/Deep Caves | Found Zio. Weapon Casing 20387 | -7/Deep Caves | Identified Bomb Factory No. 2 20569 | -7/Deep Caves | Spotted AG-09439 20809 | -7/Deep Caves | Destroyed AG-09439 20847 | -7/Deep Caves | Spotted AG-87355 20854 | -7/Deep Caves | Destroyed AG-87355 20860 | -7/Deep Caves | Triggered Deep Caves wall 20861 | -7/Deep Caves | Spotted AS-27018 20867 | -7/Deep Caves | Core integrity fell below 50% 20876 | -7/Deep Caves | Spotted AS-05010 20878 | -7/Deep Caves | Destroyed AS-27018 20880 | -7/Deep Caves | Destroyed AS-05010 20899 | -7/Deep Caves | Lost 3 parts (1p2u) 20907 | -7/Deep Caves | Destroyed 31 combat bots 20952 | -7/Deep Caves | Exposed GOLEM chamber 20955 | -7/Deep Caves | Found GOLEM Unit 21198 | -7/Deep Caves | Discovered new exit (range 6) 21661 | -7/Deep Caves | Z-Facility disabled 22179 | -7/Deep Caves | Build established: Golem 22268 | -7/Deep Caves | Found Exp. Thermal Shield 22295 | -7/Deep Caves | Found Zio. Weapon Casing 22301 | -7/Deep Caves | Found Zio. Weapon Casing 22508 | -7/Deep Caves | Build established: Scavenger-Golem 22686 | -7/Deep Caves | Found GOLEM Unit 22691 | -7/Deep Caves | Found GOLEM Unit 23041 | -7/Deep Caves | Entered Proximity Caves 23041 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 23401 | -6/Proximity Caves | Spotted B-75 Beast 23424 | -6/Proximity Caves | Destroyed B-75 Beast 23439 | -6/Proximity Caves | Lost 4 parts (4u) 23487 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23707 | -6/Proximity Caves | Build established: Golem 23777 | -6/Proximity Caves | Discovered new exit (range 15) 24006 | -6/Proximity Caves | Learned location of 1 exit from Factory 24145 | -6/Proximity Caves | Learned Factory stockpile data 24340 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 24548 | -6/Proximity Caves | Entered Factory 24548 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24549 | -6/Factory | Identified exit to Lower Caves 24552 | -6/Factory | Loaded intel: 219 non-interactive machine locations 24835 | -6/Factory | Garrison activated, responded to threat 24879 | -6/Factory | Entered Lower Caves 25268 | -6/Lower Caves | Learned location of Extension (-5) 25361 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25448 | -6/Lower Caves | Lost 3 parts (3u) 25635 | -6/Lower Caves | Discovered new exit (range 15) 25643 | -6/Lower Caves | Encountered a Warlord checkpoint 25835 | -6/Lower Caves | Spotted B-75 Beast 25863 | -6/Lower Caves | Destroyed B-75 Beast 26521 | -6/Lower Caves | Learned Factory garrison access intel 26684 | -6/Lower Caves | Entered another Lower Caves area 26684 | -6/Lower Caves | Accompanied by 2 allies 26791 | -6/Lower Caves | Discovered new exit (range 12) 26855 | -6/Lower Caves | Learned Factory stockpile data 27498 | -6/Lower Caves | Learned Factory garrison access intel 27500 | -6/Lower Caves | Learned 4 Factory zone layouts 27527 | -6/Lower Caves | Discovered new exit (range 3) 27747 | -6/Lower Caves | Entered Data Miner 27747 | -6/Data Miner | Discovered new exit (range 6) 27774 | -6/Data Miner | Met Data Miner 27812 | -6/Data Miner | Learned location of Section 7 (-2) 27812 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27824 | -6/Data Miner | Received God Mode back door access code from Data Miner 27858 | -6/Data Miner | Entered Proximity Caves 27996 | -5/Proximity Caves | Found Alien Artifact 28156 | -5/Proximity Caves | Learned 12 Factory zone layouts 28299 | -5/Proximity Caves | Build established: Scavenger-Golem 28707 | -5/Proximity Caves | Build established: Golem 28739 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 28824 | -5/Proximity Caves | Discovered new exit (range 7) 28837 | -5/Proximity Caves | Entered Factory 28837 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 28838 | -5/Factory | Identified exit to Upper Caves 28839 | -5/Factory | Identified exit to Factory 28841 | -5/Factory | Loaded intel: 4 garrison access locations 28868 | -5/Factory | Lost 7 parts (1p1n4u1w) 29313 | -5/Factory | Entered Upper Caves 29314 | -5/Upper Caves | Encountered a Warlord checkpoint 29546 | -5/Upper Caves | Spotted B-75 Beast 29565 | -5/Upper Caves | Destroyed B-75 Beast 29749 | -5/Upper Caves | Found DCF Scrap (15 items) 29757 | -5/Upper Caves | Learned 4 Factory zone layouts 30028 | -5/Upper Caves | Learned Factory stockpile data 30308 | -5/Upper Caves | Discovered new exit (range 11) 30354 | -5/Upper Caves | Entered another Upper Caves area 30356 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30411 | -5/Upper Caves | Destroyed 7 combat bots 30611 | -5/Upper Caves | Discovered new exit (range 10) 30809 | -5/Upper Caves | Entered Warlord 31115 | -5/Warlord | Build established: Tank 31257 | -5/Warlord | Opened Warlord's prototype stash 31275 | -5/Warlord | Found Prototype Device 31275 | -5/Warlord | Identified Exp. Cloaking Device 31295 | -5/Warlord | Found Prototype Reactor 31295 | -5/Warlord | Identified Vortex Chain Reactor 31315 | -5/Warlord | Found Prototype Processor 31575 | -5/Warlord | Build established: Golem 31583 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31604 | -5/Warlord | Warlord's base attacked by MAIN.C 31659 | -5/Warlord | Identified Spectral Analyzer 31664 | -5/Warlord | Found Prototype Energy Cannon 31666 | -5/Warlord | Identified Vortex Driver 31837 | -5/Warlord | Met Warlord 31954 | -5/Warlord | Warlord forces counterattacked 31991 | -5/Warlord | Spotted Executioner 31994 | -5/Warlord | Destroyed Executioner 32030 | -5/Warlord | Lost 5 allies 32030 | -5/Warlord | Spotted Striker 32030 | -5/Warlord | Spotted Executioner 32030 | -5/Warlord | Spotted Executioner 32046 | -5/Warlord | Destroyed Striker 32066 | -5/Warlord | Spotted Striker 32142 | -5/Warlord | Lost 21 allies 32153 | -5/Warlord | Spotted Executioner 32156 | -5/Warlord | Spotted Executioner 32207 | -5/Warlord | Lost 6 allies 32235 | -5/Warlord | Destroyed Executioner 32272 | -5/Warlord | Lost 6 allies 32279 | -5/Warlord | Warlord base infiltrated, sounded retreat 32340 | -5/Warlord | Spotted Executioner 32341 | -5/Warlord | Spotted B-86 Titan 32361 | -5/Warlord | Found Prototype Device 32361 | -5/Warlord | Identified Exp. Shock Absorption System 32411 | -5/Warlord | Spotted B-75 Beast 32413 | -5/Warlord | Spotted B-86 Titan 32425 | -5/Warlord | Spotted Striker 32428 | -5/Warlord | Destroyed B-86 Titan 32459 | -5/Warlord | Discovered new exit (range 22) 32473 | -5/Warlord | Lost 14 allies 32491 | -5/Warlord | Entered Proximity Caves 32493 | -4/Proximity Caves | Spotter reported a threat 32494 | -4/Proximity Caves | Spotter reported a threat 32596 | -4/Proximity Caves | Spotted B-86 Titan 32656 | -4/Proximity Caves | Build established: Scavenger-Golem 32664 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32858 | -4/Proximity Caves | Learned location of Testing (-3) 32966 | -4/Proximity Caves | Build established: Golem 32976 | -4/Proximity Caves | Discovered exit to Factory (range 8) 34065 | -4/Proximity Caves | Attracted the attention of an 0b10 base 34190 | -4/Proximity Caves | Entered Factory 34190 | -4/Factory | Evolved 2 slots: Utility x2 34193 | -4/Factory | Loaded intel: 4 garrison access locations 34671 | -4/Factory | Discovered new exit (range 7) 34677 | -4/Factory | Identified exit to Upper Caves 34683 | -4/Factory | Entered Upper Caves 34695 | -4/Upper Caves | Learned location of Armory (-3) 34834 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35387 | -4/Upper Caves | Discovered new exit (range 10) 35399 | -4/Upper Caves | Identified exit to Upper Caves 35447 | -4/Upper Caves | Entered another Upper Caves area 35509 | -4/Upper Caves | Encountered a Warlord checkpoint 36162 | -4/Upper Caves | Learned Research stockpile data 36232 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36352 | -4/Upper Caves | Discovered new exit (range 23) 36479 | -4/Upper Caves | Attracted the attention of an 0b10 base 36551 | -4/Upper Caves | Identified exit to Zhirov 36552 | -4/Upper Caves | Entered Zhirov 36552 | -4/Zhirov | Discovered new exit (range 3) 36576 | -4/Zhirov | Met Zhirov 36604 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36615 | -4/Zhirov | Learned location of Quarantine (-2) 36615 | -4/Zhirov | Learned location of Command (-1) 36646 | -4/Zhirov | Found Alien Artifact 36646 | -4/Zhirov | Identified Integrated Reactor 36646 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36714 | -4/Zhirov | Found Alien Artifact 37066 | -4/Zhirov | Identified exit to Proximity Caves 37220 | -4/Zhirov | Entered Proximity Caves 37630 | -3/Proximity Caves | Spotter reported a threat 37933 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 37935 | -3/Proximity Caves | Spotter reported a threat 37988 | -3/Proximity Caves | Spotter reported a threat 38442 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38599 | -3/Proximity Caves | Discovered new exit (range 7) 38606 | -3/Proximity Caves | Identified exit to Research 39099 | -3/Proximity Caves | Entered Research 39099 | -3/Research | Evolved 2 slots: Utility x2 39100 | -3/Research | Identified exit to Armory 39304 | -3/Research | Found Prototype Device 39304 | -3/Research | Identified Exp. Shield Generator 39325 | -3/Research | Identified exit to Testing 39349 | -3/Research | Search patrols dispatched 39765 | -3/Research | Found Prototype Processor 39765 | -3/Research | Identified Exp. Terrain Scan Processor 39919 | -3/Research | Garrison activated, responded to threat 39980 | -3/Research | Entered Testing 40055 | -3/Testing | Identified Dimensional Node Initializer 40374 | -3/Testing | Spotted Striker 40376 | -3/Testing | Spotted Striker 40389 | -3/Testing | Found Prototype Device 40389 | -3/Testing | Identified Exp. Thermal Defense Suite 40559 | -3/Testing | Destroyed Striker 40576 | -3/Testing | Destroyed Striker 40643 | -3/Testing | Spotted Alpha 7 40669 | -3/Testing | Destroyed Alpha 7 40689 | -3/Testing | Stole the SGEMP Prototype 40860 | -3/Testing | Found Prototype Device 40860 | -3/Testing | Identified Exp. Focal Shield 40940 | -3/Testing | Identified Transdimensional Reconstructor 41061 | -3/Testing | Found Prototype Protection 41061 | -3/Testing | Identified Med. Regenerative Plating 41067 | -3/Testing | Found Prototype Protection 41067 | -3/Testing | Identified Hvy. Regenerative Plating 41075 | -3/Testing | Found Prototype Protection 41075 | -3/Testing | Identified SHELL Armor 41132 | -3/Testing | Found Prototype Energy Cannon 41132 | -3/Testing | Identified Potential Cannon 41273 | -3/Testing | Discovered new exit (range 18) 41358 | -3/Testing | Found Prototype Ballistic Cannon 41358 | -3/Testing | Identified Perforator 41647 | -3/Testing | Build established: Scavenger-Skirmisher 41648 | -3/Testing | Found Prototype Device 41649 | -3/Testing | Identified 2N-1CE's Frost Array 41744 | -3/Testing | Identified exit to Research 41745 | -3/Testing | Entered Research 41745 | -2/Research | Warlord forces began assault on 0b10 41745 | -2/Research | Evolved 2 slots: Utility x2 41855 | -2/Research | Research machine network offline 42092 | -2/Research | Borebot progress halted 42203 | -2/Research | Met DD-05H 42203 | -2/Research | Discovered new exit (range 5) 42236 | -2/Research | Identified exit to Access 42256 | -2/Research | Borebot progress halted 42411 | -2/Research | Borebot progress halted 42432 | -2/Research | Found Prototype Device 42432 | -2/Research | Identified Adv. Kinecellerator 42437 | -2/Research | Discovered exit to Access (range 23) 42596 | -2/Research | Spotted Striker 42611 | -2/Research | Destroyed Striker 42635 | -2/Research | Destroyed 7 combat bots 42657 | -2/Research | Lost 6 allies 43227 | -2/Research | Spotted Striker 43249 | -2/Research | Given Cave Seal Controls access code 43268 | -2/Research | Spotted Striker 43292 | -2/Research | Lost 6 allies 43436 | -2/Research | Entered Access 43436 | -1/Access | Evolved 2 slots: Utility x2 43438 | -1/Access | Loaded intel: 114 machine locations 43438 | -1/Access | Loaded intel: 105 trap records 43438 | -1/Access | Identified exit to Surface 43438 | -1/Access | Discovered exit to Surface (range 124) 43438 | -1/Access | Identified exit to Command 43438 | -1/Access | Discovered exit to Command (range 138) 43438 | -1/Access | Delivered the SGEMP Prototype to Zhirov 43438 | -1/Access | Zhirov transferred Access data 43573 | -1/Access | Zhirov warped through subspace 44054 | -1/Access | Build established: Golem 44205 | -1/Access | Spotted B-99 Colossus 44346 | *** | Escaped! Last Messages --------------- 44209_ Terminal disabled. 44209_ Slug penetrates Terminal. 44212_ O-32 Director knocked back. 44212_ Penetrated by Slug. 44216_ Slug penetrates Terminal. 44216_ Penetrated by Slug. 44232_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 44232_ System corrupted: Asb. Focal Cannon misfires. 44232_ Destroyed Welding Torch. 44235_ Penetrated by Slug. 44256_ Kicked K-01 Serf out of the way. 44277_ System corrupted: Heat flow error (+209). 44285_ ALERT: Security rotation in progress. 44290_ U-05 Engineer builds a Wall. 44312_ System corrupted: Matter fused (-6). 44320_ Asb. Alloy Leg integration complete. 44325_ Vortex penetrates Sealed Barrier. 44325_ Sealed Barrier breached. 44325_ Main Access Shell breached. 44339_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ###### #### # " ############## ## | | ###### #### # """ ############## ## | | ############+######### # G ############## ## | | ### + """ ############## ## | | ### ########## " ############## ## | | ### # ## ############## ## | | ### # ## ############## ## | | # ######## ######################## ## | | # ######## ###############! ##### ## | | # #########+##+################# " | | # # ########## | | # # ########## ###+##### | | # # ########### ## | | # + ########### ## | | # ############## ########### ## "" | | # ############## ########### ##""" | | ### ############################### ##"R | | ############################### ##""" | | ############################### ##""" | | ############################### ## | | #######################"####### ## | | ### ### """" " ##"####### | | # ### """" " ## ]#### | | #^^^^### """" """""" " ## #### | | # """" " ## + | | # """" " "@ " " ## # | | # """" " "" " " ## # | | = # """" " " " ## + | | ######## """" """""" " ## #### | | ######## """" """" """ ## #### | | ######## """" """"T""" ## #### | | ##############################"####### ########## | | ###################################### ########## | | ###################################### ########## | | ###################################### # """""" | | #### ###################### # """""" | | #### ###################### # """""" | | #### ###################### # """""" | | #### " + # """""" | | #### "" """ # + | | ####""" """ ## ################### # | | ####"" " ## ################### # | | ####""F" ## ################### # | | ####"""" ## ################### # | | #### """ ## ################### # | | #### ## ############^ ]^ # | | #### ##+############ ########+# | | ############+##### """T""" # ###### | | ############ ##### """ """ # ^ ^ ###### | | ############ + # ^^ ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Energy Generation 63 Energy Capacity 2590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 90 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 12 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 2 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Myomer Leg | -8/Materials | Scanalyzed Matter Filter | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Variable Charge Gun | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Treads | 59% | -10/Materials | Broken Assault Rifle | 9% | -10/Materials Lgt. Treads | 9% | -9/Materials Lgt. Treads | 6% | -9/Materials Lgt. Treads | 17% | -9/Materials Lgt. Treads | 19% | -9/Materials Exp. Sensor Array | 20% | -8/Materials | Broken Autogun | 18% | -8/Materials Studied --------- Autogun | -9/Materials | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Doshington Equal Opportunity Bot Full Golem Welcome To The Revolution Challenges ------------ None Game ------ Seed ConceptDeflectorJetlance Manual? 0 Play Time 05:03:06 Cumulative 418.2 hours Start 2025.12.10 @ 21:57:00 End 2025.12.11 @ 10:23:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 409 Adventurer 3 Explorer 1 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81220659-dfd7-4fbc-8055-e89a1ee3cc9e