Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 00:30:12 Player: lvl5hm Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (234) 1170 Value Destroyed (7578) 7578 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3816) 3816 TOTAL SCORE: 18704 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 1077 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 850 Friendly Fire -118 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 95/100 System Corruption 7% Temperature Cool (78) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Vortex Lance > --- INVENTORY (5) ---- Vortex Chain Reactor Spectral Analyzer Experimental Cloaking Device Impact Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Targeting Computer Centrium Medium Armor Plating Experimental Focal Shield Advanced Remote Force Field > --- WEAPON ----------- Gamma Rifle Particle Gun Chain Missile Launcher > --- INVENTORY -------- Vortex Chain Reactor Improved Heat Sink Advanced Heat Sink Experimental Heat Sink Makeshift Microdissipator Network High-capacity Matter Pod Makeshift Trap Scanner Spectral Analyzer Improved Transmission Jammer Experimental Cloaking Device Experimental Propulsion Shielding Graphene Brace Improved Shield Generator Improved System Shield High-powered Tractor Beam Long-range Proton Cannon Precision Grenade Launcher Improved Remote Datajack CPS Tube Impact Mace Vortex Lance Vortex Lance [Rating: 106] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 2 . . . 4 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . 2 1 1 . . . 4 . . . . . . Weapon 2 | . . . . 1 1 . . . . . . . . . . Parts Attached 157 | 7 4 . 20 15 20 14 . 4 4 8 34 7 1 15 4 Power 16 | 1 1 . 4 . . 1 . . . 2 4 . . 2 1 Engine 9 | 1 1 . 3 . . 1 . . . 1 2 . . . . Core 4 | . . . 1 . . . . . . . 2 . . 1 . Reactor 3 | . . . . . . . . . . 1 . . . 1 1 Propulsion 18 | 2 . . 5 5 2 1 . . . 1 2 . . . . Treads 10 | 2 . . 5 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 7 | . . . . 2 2 . . . . 1 2 . . . . Hover 1 | . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 70 | 2 1 . 6 8 8 2 . 1 4 4 17 4 1 12 . Device 40 | 1 . . 3 6 3 . . . 1 2 12 2 . 10 . Storage 3 | 1 1 . . . . . . . . . 1 . . . . Processor 6 | . . . 1 1 1 . . . 1 . 2 . . . . Hackware 2 | . . . . . . . . . 2 . . . . . . Protection 19 | . . . 2 1 4 2 . 1 . 2 2 2 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . 5 2 10 10 . 3 . 1 11 3 . 1 3 Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 1 . . . 1 1 1 . . 1 Ballistic Gun 30 | 1 1 . 3 2 7 9 . 1 . . 4 2 . . . Ballistic Cannon 5 | . . . . . . . . . . . 5 . . . . Launcher 3 | . 1 . . . 1 . . . . . . . . . 1 Special Weapon 3 | . . . . . 1 . . 1 . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 19 | . . . 1 . 2 6 . . . . 2 . . 7 1 Parts Lost 49 | . . . 1 1 . 1 . . . 6 14 3 . 8 15 Power 5 | . . . . . . . . . . 1 2 . . 1 1 Propulsion 3 | . . . . . . . . . . 1 1 . . . 1 Utility 23 | . . . 1 . . 1 . . . 2 7 2 . 3 7 Weapon 18 | . . . . 1 . . . . . 2 4 1 . 4 6 Highest Loss Streak 14 | . . . 1 1 . 1 . . . 3 5 2 . 4 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 19 | . 7 11 18 24 23 22 22 22 19 20 22 21 21 22 22 Power . | . . . . 1 1 1 1 1 1 . . . . . 1 Propulsion 2 | . 1 2 5 6 3 3 3 2 2 1 . . . . . Utility 10 | . 2 4 5 8 14 13 12 12 8 9 10 15 15 15 13 Weapon 4 | . 2 4 6 7 3 3 5 5 5 3 7 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 52 | . . . 1 8 8 2 . 10 . 8 6 . . 2 7 Power 4 | . . . . . . 1 . 1 . 1 . . . . 1 Propulsion 11 | . . . . 3 5 . . 2 . 1 . . . . . Utility 16 | . . . . 2 1 . . 5 . 4 . . . . 4 Weapon 19 | . . . 1 3 2 1 . 2 . 2 6 . . 2 . Tool/Special 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 98 100 99 96 93 91 92 91 92 73 83 84 82 81 62 Engine 7 | . 14 14 10 9 7 7 7 7 5 4 3 . . . . Treads 7 | . 27 28 22 15 . . . . . . . . . . . Wheel 4 | . . . . 2 9 6 7 7 5 5 4 5 5 5 4 Device 17 | . 14 14 21 21 16 14 15 15 21 9 21 26 27 26 24 Storage 8 | . 14 14 11 9 7 7 7 7 5 5 6 5 5 5 4 Processor 5 | . . . 2 3 5 7 7 7 10 8 8 8 5 5 4 Protection 10 | . . . 8 11 14 14 15 14 11 6 8 7 6 7 2 Energy Gun 3 | . 12 14 8 . . . . . . . . . . 2 7 Ballistic Gun 19 | . 13 14 13 23 26 30 30 26 23 17 10 9 17 12 . Special Melee Weapon 1 | . . . . . . . . 3 . . . . . . . Peak Build Rating 106 | 7 8 8 19 32 52 58 58 59 67 81 89 88 88 102 106 Average Rating 47 | 5 7 8 14 26 44 53 58 55 66 75 79 84 87 88 72 On Entrance 49 | . 7 7 8 17 32 51 58 58 58 67 81 76 88 86 98 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 169 | 13 91 89 104 107 122 124 124 124 125 161 165 153 153 169 150 Greatest Support 40 | 40 40 40 40 40 28 28 28 28 28 28 28 20 20 20 20 Greatest Overweight (x) 13 | . 2 2 4 10 5 13 4 4 4 5 7 7 7 8 7 Average Overweight (x) 4 | . . 2 2 2 4 4 4 4 4 4 5 6 7 7 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 2 12 11 25 25 25 25 25 25 24 25 25 25 22 25 25 Average Carried 20 | . 7 11 18 24 24 24 24 24 21 21 23 23 22 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 12 11 24 24 25 24 25 25 22 19 24 22 22 25 5 Scrap Suit Usage (%) 11 | . . . . . . . . . . . 24 100 100 100 52 Parts Cannibalized 12 | . . . . . . . . . . . 2 . 5 5 . Class Distribution -------------------- 50% | Tank 16% | Mutant 12% | Scavenger-Mutant 6% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Tank | -5/Factory Skirmisher | -5/Waste Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Matter Collected 8689 | 294 535 53 705 637 802 1250 172 40 . 869 2206 344 176 406 200 Remotely 994 | . . . . 21 107 . . . . . 802 64 . . . Salvage Created 11161 | 160 574 . 1517 643 654 1779 666 . . 1628 1836 558 141 440 565 Parts 461 | 13 48 . 68 29 32 87 15 . . 24 94 12 4 16 19 Haulers Intercepted 16 | . 2 . 2 3 1 5 . . . . 3 . . . . Recyclers Shooed 11 | . 1 . 3 . 3 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 2 1 . 5 Prevented 6 | . . . . . . . . . . . . . 1 . 5 Parts Restored 1 | . . . . . . . . . . . 1 . . . . Broken 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 158 | . 18 . 27 8 6 26 1 . . 6 30 12 1 11 12 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 100 | . 10 . 25 8 6 26 1 . . 2 12 5 . 5 . Cannons 22 | . . . . . . . . . . 2 12 2 1 2 3 AOE 30 | . 8 . 2 . . . . . . . 6 4 . 2 8 Classes Destroyed 20 | 2 5 . 4 1 2 . . . . 1 3 . 1 1 . Worker 17 | . . . . 4 3 2 . . . . 8 . . . . Builder 9 | . . . 1 . 2 3 1 . . . 2 . . . . Tunneler 4 | 3 . . . . . . . . . . 1 . . . . Hauler 16 | . 2 . 2 3 1 5 . . . . 3 . . . . Recycler 19 | 1 1 . 4 . 2 3 7 . . . 1 . . . . Operator 5 | . 3 . 1 . . 1 . . . . . . . . . Watcher 5 | . 2 . . . 1 . . . . . 2 . . . . Swarmer 30 | . 12 . 2 . . 3 . . . . 9 2 . 2 . Saboteur 3 | . . . . . . . . . . . . . . 3 . Grunt 59 | . 6 . 18 6 . 16 . . . . 3 3 . 3 4 Brawler 7 | . . . 1 . . . . . . . . 1 . 1 4 Duelist 9 | . . . 1 1 . . . . . . 1 1 . 2 3 Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 22 | . . . 5 1 2 7 1 . . . 3 1 1 . 1 Hunter 8 | . . . . . 1 . . . . . 7 . . . . Programmer 8 | . . . . . 3 . . . . . 5 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . Scrapoid 1 | . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Thug 4 | . . . . . . . . . . . . 4 . . . Best Kill Streak 16 | 4 9 . 4 4 3 16 5 . . 1 10 4 1 5 8 Combat Bots Only 9 | . 9 . 4 3 1 7 1 . . 1 8 4 1 5 8 Max Kills in Single Turn 4 | 1 4 . 2 1 2 3 2 . . 1 4 2 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 4 . 2 . . . . . . . 3 2 . 2 4 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Hostile Shots Fired 1237 | . 60 4 141 33 121 249 . . . 15 284 61 2 135 132 Missed 369 | . 12 3 42 9 45 83 . . . 2 77 19 . 47 30 Hits 868 | . 48 1 99 24 76 166 . . . 13 207 42 2 88 102 Melee 20 | . . . 1 2 . . . . . 13 1 . . . 3 Projectile 848 | . 48 1 98 22 76 166 . . . . 206 42 2 88 99 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 27 | . . . 2 3 1 . . . . 7 5 2 1 1 5 Part Disruptions 1 | . . . 1 . . . . . . . . . . . . Damage Taken 13617 | . 429 6 1118 404 483 1226 . . . 1405 3793 810 51 1818 2074 Core 1368 | . 58 . 159 17 51 64 . . . 84 262 65 . 86 522 Absorbed by Shields 1762 | . . . 147 24 205 512 . . . . 564 125 . 185 . Redirected to Shielding 22 | . . . . . . . . . . . 20 . . 2 . Ignored by Resistances 119 | . . . . . . . . . . . . . . . 119 Regen/Repaired (Parts) 330 | . 121 . . . . 29 . . . . 52 . 43 85 . Core Remaining (%) 83 | 100 . 76 60 96 . . . 83 . . . . . . . Volleys Fired 617 | 8 73 1 119 37 42 70 11 1 . 85 106 21 5 20 18 Largest 4 | 2 2 2 2 3 4 4 4 1 . 4 4 4 4 4 1 Hottest 188 | 70 70 70 79 69 107 112 106 . . 166 188 185 185 185 160 Shots Fired 1609 | 16 137 3 237 106 150 249 43 1 . 228 293 55 11 62 18 Gun 1321 | 16 132 3 236 106 146 249 43 . . 150 156 32 6 46 . Cannon 258 | . . . . . . . . . . 78 131 18 5 15 11 Launcher 24 | . 5 . 1 . 1 . . . . . 4 5 . 1 7 Special 6 | . . . . . 3 . . 1 . . 2 . . . . Kinetic 1303 | 8 67 2 161 106 146 249 43 . . 150 286 33 6 46 . Thermal 268 | 8 65 1 75 . 3 . . . . 78 1 17 5 15 . Explosive 24 | . 5 . 1 . 1 . . . . . 4 5 . 1 7 Electromagnetic 11 | . . . . . . . . . . . . . . . 11 Robot Hit Streak 20 | 4 9 . 20 19 11 18 18 2 . 11 12 7 7 10 14 Robot Miss Streak 8 | 2 6 3 4 2 6 5 2 . . 7 8 6 2 3 2 Penetration Max 2 | . . . . . . 1 . . . . 2 1 . 2 . Secondary Targets 10 | . 1 . . 1 . 3 . . . . 5 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . 1 . . . . Shots Hit Robots 1029 | 10 72 . 175 85 88 187 21 5 . 142 161 29 7 27 20 Core Hits 518 | 5 36 . 59 29 29 113 9 . . 19 124 33 4 27 31 Critical Kills 17 | 1 1 . 1 . . 1 1 . . 3 5 1 . 3 . Critical Parts Destroyed 16 | . . . . . 4 . . . . . 6 2 1 3 . Critical Strikes 54 | 2 1 . 5 . 4 1 1 . . 4 25 3 1 7 . Burn 5 | 1 . . 4 . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . 2 . 1 . 1 . Destroy 28 | 1 1 . 1 . 1 1 1 . . 2 11 2 1 6 . Blast 14 | . . . . . . . . . . . 14 . . . . Smash 3 | . . . . . 3 . . . . . . . . . . Melee Attacks 25 | . . . . . 17 . . 4 . . . . . 1 3 Impact 17 | . . . . . 17 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . 1 3 Sneak Attacks 9 | . . . . . 5 . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24781 | 125 1312 . 2668 1294 1868 3590 424 . . 3392 5381 1528 191 1039 1969 Guns 14842 | 125 857 . 2529 1294 1355 3590 424 . . 2044 1553 571 62 438 . Cannons 5255 | . . . . . . . . . . 1348 2745 306 129 363 364 Explosions 4022 | . 455 . 136 . . . . . . . 1083 651 . 238 1459 Melee 629 | . . . . . 483 . . . . . . . . . 146 Ramming 33 | . . . 3 . 30 . . . . . . . . . . Kinetic 16353 | 51 434 . 1714 1294 1355 3590 424 . . 2044 4298 649 62 438 . Thermal 3380 | 74 423 . 815 . . . . . . 1348 . 228 129 363 . Explosive 3980 | . 455 . 94 . . . . . . . 1083 651 . 238 1459 Electromagnetic 406 | . . . 42 . . . . . . . . . . . 364 Impact 483 | . . . . . 483 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 146 | . . . . . . . . . . . . . . . 146 Highest Corruption 12 | . 2 2 . . 1 1 2 . . 9 12 12 12 12 7 Average Corruption 4 | . 2 2 . . 1 1 1 . . 7 9 12 12 6 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 203 | . 27 10 . . 5 9 5 . . 30 77 17 12 10 1 Message Errors 48 | . 6 2 . . 2 1 3 . . 11 12 4 4 3 . Matter Fused 39 | . 4 3 . . . 2 . . . 6 16 3 3 1 1 Heat Flow Errors 21 | . 5 1 . . . 3 . . . . 8 3 1 . . Energy Discharges 20 | . 6 1 . . . 2 . . . 1 6 1 . 3 . Parts Rejected 5 | . . . . . . . . . . 2 3 . . . . Parts Fused 2 | . 1 . . . 1 . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . . . 4 10 1 3 2 . Data Loss (major) 10 | . 2 1 . . . . . . . . 4 1 1 1 . Misfires 16 | . 1 1 . . . . . . . 4 10 . . . . Alerts 3 | . 1 1 . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 18 | . 1 . . . 2 1 1 . . 2 8 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 609 | . 20 . 7 . 294 . . . . 3 242 . 14 . 29 Projectiles 167 | . . . . . . . . . . 3 150 . 14 . . Explosions 143 | . 20 . 7 . . . . . . . 92 . . . 24 Melee 299 | . . . . . 294 . . . . . . . . . 5 Knockbacks 19 | . . . . . 3 . . . . . 16 . . . . Impact 3 | . . . . . 3 . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . 15 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 345 | . . . 25 . 15 . . . . . 121 . . . 184 Shots 9 | . . . 1 . . . . . . . 4 . . . 4 Rammed 3 | . . . 2 . 1 . . . . . . . . . . Targets Rammed 3 | . . . 2 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 446 | 72 285 111 140 19 142 325 48 . . 427 400 446 . 92 341 Average Temperature 80 | 37 48 47 31 10 40 67 19 . . 140 86 140 . 92 124 Received Heat Transfer 2914 | . 78 . 534 217 16 374 . . . . 315 283 . 369 728 Effects 13 | . . . . . . 1 . . . 4 5 3 . . . Shutdowns 3 | . . . . . . . . . . . 1 2 . . . Energy Bleed 3 | . . . . . . 1 . . . 1 1 . . . . Interference 2 | . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . 2 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . . 1 Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 2 . 1 . 2 . Combat Hostiles 5 | . . . . . . . . . . 2 . 1 . 2 . Parts Melted 20 | . 1 . 7 . . . . . . 1 2 1 2 6 . Heat Transferred 6835 | 296 1258 . 2553 . . . . . . 1628 . 350 200 550 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Maximum Alert Level 3 | . 1 . 1 . . 1 . . . . 3 . . . . Low Security (%) 86 | 100 98 100 88 100 100 71 100 . 100 100 32 . . . . Level 1 7 | . 1 . 11 . . 28 . . . . 24 . . . . Level 2 3 | . . . . . . . . . . . 25 . . . . Level 3 2 | . . . . . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1091 | 20 210 81 372 156 61 278 192 . . 6 1091 . . . . Initial 156 | . . 24 . 156 . 2 101 . . . . . . . . Average 94 | 3 51 8 88 33 14 107 140 . . . 381 . . . . Influence Increases 6138 | 20 570 102 932 249 324 1019 231 . . 38 1869 209 23 302 250 Destroy 0b10 Robot/C 3520 | . 360 60 580 160 120 620 20 . . . 860 200 20 280 240 Destroy 0b10 Robot/NC 400 | 20 40 . 45 35 45 70 40 . . . 105 . . . . Destroy Leader 714 | . 78 10 156 36 64 150 . . . . 210 . . . 10 Allied During Kill 274 | . . 11 8 . . 82 . . . . 139 9 3 22 . Successful Hack 178 | . 16 21 18 . 41 30 21 . . . 31 . . . . Select Force Hacks 210 | . 30 . 30 . . . 150 . . . . . . . . Disable Machine 270 | . 15 . 45 . 30 15 . . . . 165 . . . . Destroy Structure 422 | . 31 . 5 3 24 7 . . . 38 314 . . . . Lose Combat Pursuer 150 | . . . 45 15 . 45 . . . . 45 . . . . Influence Decreases 6068 | 20 507 165 562 619 318 765 413 78 . 38 790 636 285 690 182 Entered New Map 1411 | . . 39 . 214 . 4 159 78 . . . 400 125 390 2 Time Decay 3400 | 20 507 126 532 307 276 316 254 . . 36 440 206 160 180 40 Lost Part 414 | . . . 10 2 . 10 . . . 2 140 30 . 80 140 Lost Ally 300 | . . . 20 . . 180 . . . . 60 . . 40 . Purge Threat 543 | . . . . 96 42 255 . . . . 150 . . . . Squads Dispatched 39 | . 4 . 5 4 8 6 . . . . 11 . . . 1 Investigation 11 | . 1 . 3 . 2 2 . . . . 3 . . . . Extermination 8 | . . . . . 3 2 . . . . 3 . . . . Reinforcement 18 | . 3 . 2 4 3 2 . . . . 4 . . . . Assault 2 | . . . . . . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Distress Signals 14 | . 3 . 4 2 2 2 . . . . 1 . . . . Communications Jammed 23 | . . . . . . . . . . . 23 . . . . Distress Signals 23 | . . . . . . . . . . . 23 . . . . Times Spotted 294 | . 32 3 41 10 13 35 . . . 7 53 14 1 69 16 Peak Tracking Total 11 | . 9 3 4 3 2 7 . . . 5 8 7 1 11 10 Tactical Retreats 11 | . . . 3 1 . 3 . . . 1 3 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Traps Triggered 7 | . 1 . 1 . 2 . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Machines Disabled 22 | . 1 . 3 . 2 1 . . . . 11 1 . 1 2 Max in Single Turn 2 | . 1 . 2 . 1 1 . . . . 2 1 . 1 1 Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Machines Accessed 62 | . 7 2 7 3 10 10 9 2 1 . 10 . . 1 . Terminals 35 | . 5 2 4 1 5 8 4 . 1 . 5 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 5 | . 1 . . . 2 1 . . . . 1 . . . . Recycling Units 10 | . 1 . 1 . . . 5 . . . 3 . . . . Scanalyzers 4 | . . . 2 1 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . . . . Total Hacks 142 | . 17 5 15 8 29 19 18 4 2 . 24 . . 1 . Successful 72 | . 11 3 6 7 12 11 7 4 1 . 9 . . 1 . Failed 69 | . 6 2 8 1 17 8 11 . 1 . 15 . . . . Catastrophic 13 | . . . . . 3 3 2 . . . 5 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 66 | . 8 5 7 3 9 6 10 . 2 . 16 . . . . Terminals 76 | . 8 5 7 3 13 15 11 . 2 . 12 . . . . Fabricators 4 | . . . . . 4 . . . . . . . . . . Repair Stations 18 | . 8 . . . 4 3 . . . . 3 . . . . Recycling Units 16 | . 1 . 1 . . . 7 . . . 7 . . . . Scanalyzers 17 | . . . 7 4 6 . . . . . . . . . . Garrison Access 6 | . . . . 1 2 1 . . . . 2 . . . . Terminal Hacks 21 | . . 3 . 1 2 5 2 4 . . 3 . . 1 . Record 4 | . . . . . . . . 4 . . . . . . . Part Schematic 5 | . . 3 . . . 1 1 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . 1 2 2 . . . . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . 5 . . . 1 3 . . . . 2 . . . . Scan Component 7 | . 3 . . . 1 2 . . . . 1 . . . . Repair 4 | . 2 . . . . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 4 3 . . . . . . . . . . Insert Component 3 | . . . 1 1 1 . . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . Retrieve Study 6 | . . . 2 2 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . 1 . . . . Seal Access 3 | . . . . 1 . 1 . . . . 1 . . . . Unauthorized Hacks 23 | . 6 . 2 1 3 2 5 . 1 . 3 . . . . Terminals 15 | . 5 . 1 1 3 2 . . 1 . 2 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 9 | . . . . 1 3 2 . . 1 . 2 . . . . Skim 5 | . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . 5 . . . 1 . . . . Tunnel 7 | . 1 . 1 . . . 5 . . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 1 4 1 10 8 5 . 1 . 7 . . . . Full Trace Events 8 | . . 1 1 . 1 2 1 . . . 2 . . . . Feedback Events 2 | . . . . . . . 1 . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 1 1 . 1 1 . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . . . . . . Part Studies Acquired 6 | . . . 2 2 2 . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 1 . . . . 1 . . . . Time 118 | . 52 . . . . 44 . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 4 . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat 3 | . . . . . . . . 3 . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 . . . . . . . parse_system 4 | . . . . . . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Total Allies 21 | . . 3 . . . 10 . 1 . . 5 2 . . . Largest Group 10 | . . 3 3 . . 10 . 1 1 1 5 2 2 2 . Highest-Rated Group 238 | . . 40 40 . . 173 . 61 61 61 238 58 58 58 . Highest-Rated Ally 61 | . . 16 16 . . 29 . 61 61 61 50 29 29 29 . Total Orders 2 | . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 226 | . . 4 26 . . 41 . . . 4 104 14 4 29 . Total Damage 3947 | . . 43 293 . . 453 . . . 10 2387 230 38 493 . Kills 34 | . . 3 4 . . 5 . . . . 17 2 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Active Infowar (turns) 8905 | 28 2273 1063 1289 480 1871 321 . . 103 601 473 . . 403 . Optics 1123 | . . . 492 . . . . . 102 529 . . . . . Sensors 3310 | . . . . . 1871 321 . . 103 601 414 . . . . Traps 1 | . . . . . . . . . . . . . . 1 . Seismic 5257 | 28 2273 1063 1289 . . . . . 101 88 13 . . 402 . Machine Analysis 480 | . . . . 480 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . 1 . Jamming 46 | . . . . . . . . . . . 46 . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Turns Passed 21723 | 115 2273 1063 2229 1250 2275 1028 547 5890 103 957 1845 422 337 1248 141 Spaces Moved 10268 | 52 831 332 554 400 1256 421 322 3647 61 323 840 243 232 692 62 Core 8 | 3 . . . . . . . . . . . . . . 5 Treads 2049 | 49 831 332 554 283 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 8210 | . . . . 117 1256 420 322 3647 61 323 840 243 232 692 57 Hover 1 | . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 155 145 160 160 160 160 145 130 130 140 130 100 Average Speed 182 | 153 235 320 327 273 158 161 160 160 160 173 162 136 140 142 131 Slowest Speed 830 | 160 320 320 480 370 160 830 160 160 160 175 175 140 140 150 140 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . 9 1 . . 3 . Cave-ins Triggered 3 | . . . . . . . . . . 3 . . . . . Exploration Rate (%) 48 | 4 93 86 57 38 36 43 60 90 3 77 27 39 43 68 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 10 | . 2 2 1 . . . 5 . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 1 . . 1 . . . . . . 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 5 . . . . 1 . . Spaces Dug 57 | . 4 . . . 21 . . . . 13 19 . . . . Terrain Destroyed 420 | . 34 . . . 21 . . . . 35 137 55 6 26 106 Melee 11 | . . . . . 11 . . . . . . . . . . Projectile 138 | . . . . . . . . . . 35 63 19 6 15 . AOE 271 | . 34 . . . 10 . . . . . 74 36 . 11 106 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Total 12065 | 68 1009 333 750 507 1421 621 335 3706 67 602 1105 291 237 913 100 Wait 672 | . 83 . 32 12 36 94 2 14 . 170 55 7 . 161 6 Move 10253 | 51 830 331 553 399 1255 420 321 3646 61 321 839 242 231 691 62 Hop . | . . . . . . . . . . . . . . . . Pick Up 103 | 2 9 . 12 15 10 3 1 16 1 . 23 3 . 8 . Fast Attach 61 | 7 2 . 2 6 9 6 . 1 . 7 17 . . 4 . Attach 51 | . . 1 3 3 1 1 . 2 4 7 12 6 . 6 5 Detach 27 | . 1 . 2 4 2 . . 2 . 5 4 2 . 5 . Swap 118 | . 8 . 17 7 17 13 . 3 1 5 27 6 1 12 1 Drop 121 | . 3 . 8 24 23 13 . 17 . 1 22 . . 5 5 Fire 617 | 8 73 1 119 37 42 70 11 1 . 85 106 21 5 20 18 Melee 25 | . . . . . 17 . . 4 . . . . . 1 3 Ram 1 | . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . Escape Stasis 9 | . . . . . 8 . . . . 1 . . . . . Rewire 5 | . . . . . . 1 . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 325 | -10/Materials | Destroyed 9 combat bots 352 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 14) 935 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Repaired Lgt. Treads 1049 | -10/Materials | Repaired Lgt. Treads 1056 | -10/Materials | Discovered new exit (range 11) 1256 | -10/Materials | Discovered new exit (range 16) 1476 | -10/Materials | Loaded intel: 8 terminal locations 1539 | -10/Materials | Learned location of 2 exits from Subcaves 1555 | -10/Materials | Learned location of 1 exit from Storage 1562 | -10/Materials | Identified exit to Materials 1563 | -10/Materials | Learned location of 1 exit from Recycling 1595 | -10/Materials | Learned Storage trap positions 1627 | -10/Materials | Learned Storage stockpile data 1667 | -10/Materials | Learned location of 2 exits from Materials 2389 | -10/Materials | Entered Mines 2579 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2988 | -10/Mines | Learned location of Zion (-6) 3098 | -10/Mines | Learned location of Storage (-7) 3216 | -10/Mines | Discovered exit to Materials (range 5) 3280 | -10/Mines | Discovered exit to Materials (range 5) 3452 | -10/Mines | Entered Materials 3452 | -9/Materials | Accompanied by 3 allies 3452 | -9/Materials | Evolved 2 slots: Utility x2 3453 | -9/Materials | Identified exit to Materials 3749 | -9/Materials | Build established: Scavenger-Mutant 5156 | -9/Materials | Central database locked down 5299 | -9/Materials | Discovered new exit (range 8) 5643 | -9/Materials | Discovered exit to Materials (range 7) 5681 | -9/Materials | Entered another Materials area 5681 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6327 | -8/Materials | Met 7R-MNS 6523 | -8/Materials | Build established: Tank 6889 | -8/Materials | Discovered new exit (range 14) 6931 | -8/Materials | Entered Factory 6931 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6932 | -7/Factory | Caught up to 7R-MNS 6939 | -7/Factory | Discovered new exit (range 14) 7235 | -7/Factory | Fabricated Hacking Suite? 7256 | -7/Factory | Discovered new exit (range 15) 7332 | -7/Factory | Identified exit to Factory 8304 | -7/Factory | Discovered new exit (range 5) 8311 | -7/Factory | Identified exit to Lower Caves 9156 | -7/Factory | Discovered new exit (range 15) 9195 | -7/Factory | Identified exit to Storage 9206 | -7/Factory | Entered Storage 9208 | -7/Storage | Loaded intel: 20 trap records 9610 | -7/Storage | Destroyed 7 combat bots 9720 | -7/Storage | Repaired Imp. Shield Generator 9819 | -7/Storage | Used back door to open Recycling access 9819 | -7/Storage | Discovered new exit (range 5) 9904 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9907 | -7/Storage | P-60 Hacker assimilated allied Trooper 4b 10001 | -7/Storage | Lost 3 allies 10054 | -7/Storage | Lost 3 allies 10121 | -7/Storage | Lost 3 allies 10233 | -7/Storage | Identified exit to Recycling 10234 | -7/Storage | Entered Recycling 10235 | -7/Recycling | Identified exit to Factory 10742 | -7/Recycling | Scanned before Scraplab entrance 10765 | -7/Recycling | Entered Scraplab 10778 | -7/Recycling | Discovered new exit (range 3) 10779 | -7/Recycling | Identified exit to Scraptown 10781 | -7/Recycling | Entered Scraptown 10781 | -7/Scraptown | System corruption cleaned by C-Scrubber 11319 | -7/Scraptown | Visited IN-MT5's Study 11342 | -7/Scraptown | Visited Red Mages 11411 | -7/Scraptown | Visited Cyclists 11438 | -7/Scraptown | Visited Comm Corps 11745 | -7/Scraptown | Visited Symbiants 11796 | -7/Scraptown | Visited Cave Peace 11854 | -7/Scraptown | Visited UFD Registry 11857 | -7/Scraptown | Registered with UFD as "Ionchassis" 11995 | -7/Scraptown | Discovered exit to Factory (range 7) 12326 | -7/Scraptown | Entered Cyclist Reading Room 12518 | -7/Scraptown | Visited Curators Association 12572 | -7/Scraptown | Visited Scrapoid Research Area 12617 | -7/Scraptown | Visited Junk Repository 12708 | -7/Scraptown | Visited Infowarlord's Domain 12720 | -7/Scraptown | Found Spectral Analyzer 12751 | -7/Scraptown | Visited Scrap Suit Storage 12783 | -7/Scraptown | Visited Chapter 10 12822 | -7/Scraptown | Visited Science Testing Area 12849 | -7/Scraptown | Visited Botcube Research 13109 | -7/Scraptown | Visited Observation Area 13712 | -7/Scraptown | Found Scrap Suit 13843 | -7/Scraptown | Found Botcube 16076 | -7/Scraptown | Botcube activated 16096 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 16101 | -7/Scraptown | Attached CPS modules to *scatman. 16563 | -7/Scraptown | Met Optimus 16563 | -7/Scraptown | Accepted into 0bPrime 16661 | -7/Scraptown | Discovered exit to Factory (range 5) 16671 | -7/Scraptown | Entered Factory 16671 | -5/Factory | Accompanied by 1 ally 16671 | -5/Factory | Evolved 4 slots: Utility x4 16774 | -5/Factory | Sucked down chute 16774 | -5/Factory | Entered Waste 16789 | -5/Waste | EMP discharged 16812 | -5/Waste | Spotted C-40 Crusher 16834 | -5/Waste | 1 allies followed down the chute 16849 | -5/Waste | Spotted C-40 Crusher 16852 | -5/Waste | Spotted C-40 Crusher 16855 | -5/Waste | Destroyed C-40 Crusher 16856 | -5/Waste | Spotted C-40 Crusher 16867 | -5/Waste | Found Damper Plating 16889 | -5/Waste | EMP discharged 16972 | -5/Waste | Spotted C-40 Crusher 16989 | -5/Waste | EMP discharged 17089 | -5/Waste | EMP discharged 17118 | -5/Waste | Spotted C-40 Crusher 17150 | -5/Waste | Destroyed C-40 Crusher 17189 | -5/Waste | EMP discharged 17193 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17258 | -5/Waste | Crushed by falling debris 17282 | -5/Waste | Build established: Skirmisher 17283 | -5/Waste | Destroyed C-40 Crusher 17289 | -5/Waste | EMP discharged 17300 | -5/Waste | Crushed by falling debris 17303 | -5/Waste | Crushed by falling debris 17334 | -5/Waste | Lost 3 parts (1n1u1w) 17347 | -5/Waste | Destroyed C-40 Crusher 17370 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17371 | -5/Waste | Destroyed C-40 Crusher 17389 | -5/Waste | EMP discharged 17477 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17489 | -5/Waste | EMP discharged 17489 | -5/Waste | Destroyed C-40 Crusher 17589 | -5/Waste | EMP discharged 17689 | -5/Waste | EMP discharged 17705 | -5/Waste | Discovered new exit (range 16) 17731 | -5/Waste | Entered Factory 17784 | -5/Factory | Build established: Scavenger-Skirmisher 18318 | -5/Factory | Destroyed 8 combat bots 18329 | -5/Factory | Hacking Suite fried by hacking feedback 18453 | -5/Factory | Lost 5 parts (1n2u2w) 18545 | -5/Factory | Build established: Tank 18706 | -5/Factory | Discovered new exit (range 5) 18931 | -5/Factory | First assault squad dispatched 19012 | -5/Factory | Scrapoids reinforcements arrived? 19036 | -5/Factory | Attached CPS modules to 05F03-D. 19038 | -5/Factory | Attached CPS modules to 05F03-D. 19132 | -5/Factory | Found Scrap Suit 19144 | -5/Factory | Found Scrap Suit 19335 | -5/Factory | Repaired Imp. Shield Generator 19369 | -5/Factory | Discovered new exit (range 8) 19471 | -5/Factory | System corruption reached 10% 19576 | -5/Factory | Entered Upper Caves 19603 | -5/Upper Caves | Ambushed by wild Derelicts 19783 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19960 | -5/Upper Caves | Discovered new exit (range 15) 19975 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19998 | -5/Upper Caves | Entered another Upper Caves area 19998 | -5/Upper Caves | Accompanied by 2 allies 20000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20245 | -5/Upper Caves | Encountered a Warlord checkpoint 20278 | -5/Upper Caves | Build established: Scavenger-Scrapper 20300 | -5/Upper Caves | Discovered new exit (range 4) 20335 | -5/Upper Caves | Entered Warlord 20335 | -5/Warlord | Accompanied by 2 allies 20397 | -5/Warlord | System corruption cleaned by Quarantine Array 20694 | -5/Warlord | Visited the Vortex Lab 20705 | -5/Warlord | Found Prototype Piercing Weapon 20707 | -5/Warlord | Found Prototype Piercing Weapon 20709 | -5/Warlord | Warlord's base attacked by MAIN.C 20709 | -5/Warlord | Identified Vortex Lance (x2) 20838 | -5/Warlord | Found Prototype Reactor 20844 | -5/Warlord | Found Prototype Device 20844 | -5/Warlord | Identified Exp. Cloaking Device 20851 | -5/Warlord | Found Prototype Device 20851 | -5/Warlord | Identified Exp. Focal Shield 21059 | -5/Warlord | Warlord forces counterattacked 21072 | -5/Warlord | Lost 3 allies 21107 | -5/Warlord | Spotted Executioner 21199 | -5/Warlord | Spotted Striker 21237 | -5/Warlord | Spotted Executioner 21239 | -5/Warlord | Spotted Executioner 21295 | -5/Warlord | Lost 28 allies 21300 | -5/Warlord | Spotted Executioner 21328 | -5/Warlord | Found Prototype Device 21328 | -5/Warlord | Identified Adv. Kinecellerator 21365 | -5/Warlord | Spotted Executioner 21384 | -5/Warlord | Warlord base infiltrated, sounded retreat 21397 | -5/Warlord | Lost 4 parts (1p1u2w) 21448 | -5/Warlord | Rebuked by Warlord 21525 | -5/Warlord | Spotted Striker 21540 | -5/Warlord | Spotted Executioner 21558 | -5/Warlord | Discovered new exit (range 15) 21564 | -5/Warlord | Found Prototype Launcher 21583 | -5/Warlord | Entered Proximity Caves 21584 | -4/Proximity Caves | Lost 15 allies 21586 | -4/Proximity Caves | Spotted B-86 Titan 21631 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21642 | -4/Proximity Caves | Identified Chain Missile Launcher 21643 | -4/Proximity Caves | Core integrity fell below 50% 21670 | -4/Proximity Caves | Destroyed 8 combat bots 21719 | -4/Proximity Caves | Core integrity fell below 20% 21724 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 21711_ Corrupted Unknown Energy Gun fries itself beyond repair. 21711_ Adv. Heat Sink destroyed. 21711_ Exp. Focal Shield destroyed. 21711_ System corrupted by crushing effect (+2). 21711_ Knocked back. 21714_ Dropped Huge Storage Unit. 21714_ Lgt. Antimatter Reactor destroyed. 21715_ Dropped Imp. Heat Sink. 21715_ B-60 Warrior destroyed. 21715_ Critical hit (Meltdown: +350). 21716_ Myomer Leg self-destruct mechanism malfunctions. 21718_ Extracted 200 matter. 21718_ Targeting Computer destroyed. 21719_ Corrupted Myomer Leg self-destruct mechanism malfunctions. 21719_ The unstable cave ceiling collapses. 21722_ Penetrated by Slug. 21722_ Destroyed Field Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ? ??????????????????????????????????? | | ?????????? ? ?????????????????????????????????? | | ?????????? ?? ????????????????????????????? | | ?????????? ?? ## ???????????????????????????? | | ?????????? ???????????????????????????? | | ???????? # ???????????????????????????? | | ?????? ## ???###?????????????????????? | | ?????? #??## ##????????????????????? | | ????? ## #?## ####?????????????????? | | ????? # ""# ;## #?????????????????? | | ???? # "# % #?????????????????? | | ???? # # ##!!!% ###?????????????????? | | #??? ; #!|!####???????????????????? | | ##?# # # # #!!!!|% ####?????????????????? | | #?# ; !!/@ #?????????????????? | | ### # BB ;;!!%g ##?????????????????? | | ##" " BB % ; = #?????????????????? | | # ! m #?????????????????? | | # # ##?????????????????? | | # ###### ;;#; % =%% ???????????????? | | # #????####### ;#; # = #??????????????? | | # #????????? # # #??????????????? | | # ######???# m ##### g #?????????????? | | # #???# ####### ??? #?????????????? | | #??# #??????## ??? #????????????? | | ###### #? #????????? #?? #????????????? | | ??????? #?????????? #???# #?????????????? | | ???????? ??????????? #????#???????????????? | | ????????# #???????????? ????????????????????? | | ????????## ##?????????????# ???????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 21 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 15 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- Seismic Detector | -10/Mines | Hacked Signal Interpreter | -10/Mines | Hacked Assault Rifle | -10/Mines | Hacked Hacking Suite | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Storage | Hacked Mic. Nuclear Core | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Lgt. Treads | 54% | -10/Materials Lgt. Treads | 59% | -10/Materials Imp. Shield Generator | 27% | -7/Storage Imp. Shield Generator | 10% | -5/Factory Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityHypercooledDetector Manual? 0 Play Time 02:23:34 Cumulative 244.3 hours Start 2025.11.20 @ 22:05:47 End 2025.11.21 @ 00:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/2/1/0/0/0/1/0/1 Lore% 65 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 513ccbe3-cb6b-4d1d-8e0a-85b745077ab2