Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.13 @ 17:03:22 Player: lsend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (15) 75 Value Destroyed (205) 205 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1201) 1201 TOTAL SCORE: 6761 Bonus ------- Follower Combat Kills 401 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Compact Wheel > --- UTILITY (6) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Light Deuterium Engine Small Storage Unit Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Visual Processing Unit Advanced Signal Interpreter Power Shielding Improved Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Grenade Launcher Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . Utility 4 | . . . . . 2 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 35 | 2 1 1 4 4 6 1 . 4 7 . 4 . 1 Power 3 | . . . . . . 1 . 1 1 . . . . Engine 2 | . . . . . . 1 . 1 . . . . . Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 12 | 2 . . 2 2 3 . . 2 . . 1 . . Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . 2 2 3 . . 2 . . . . . Utility 14 | . 1 . 1 2 2 . . 1 5 . 2 . . Device 2 | . . . . . . . . 1 1 . . . . Storage 1 | . . . 1 . . . . . . . . . . Processor 4 | . . . . 1 1 . . . 1 . 1 . . Hackware 3 | . . . . . . . . . 2 . 1 . . Protection 4 | . 1 . . 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 6 | . . 1 1 . 1 . . . 1 . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 17 | . . . . 1 5 . 2 . . 1 7 . 1 Power 1 | . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . 3 . 2 . . 1 1 . . Utility 6 | . . . . 1 . . . . . . 4 . 1 Weapon 3 | . . . . . 2 . . . . . 1 . . Highest Loss Streak 8 | . . . . 1 5 . 1 . . 1 8 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 41 | . 36 42 48 59 46 44 33 31 58 66 22 33 39 Engine 1 | . . . . . . 6 1 . 5 . . . . Treads 3 | . 28 28 16 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 6 6 Flight 8 | . . . 11 28 18 15 8 6 13 13 . . . Device 3 | . . . . . . . . 2 6 6 6 6 6 Processor 10 | . . . . 8 9 15 15 15 16 20 8 13 13 Hackware 2 | . . . . . . . . . 4 6 3 6 6 Protection 5 | . 8 14 14 8 9 7 7 7 6 6 . . . Launcher 2 | . . . 5 14 9 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 6 . . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 14 | . 3 3 8 4 4 6 6 10 14 11 11 . 3 Greatest Support 21 | 3 3 3 8 8 8 7 7 12 21 21 15 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 5 4 4 5 5 5 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 30% | Scout 13% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Garrison Scout | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Matter Collected 598 | 220 8 14 . 42 . . . . 264 . 39 . 11 Remotely . | . . . . . . . . . . . . . . Salvage Created 75 | . . 20 . 2 53 . . . . . . . . Parts 26 | . . 7 . 3 16 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 7 . 9 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 14 | . . 3 . 3 8 . . . . . . . . AOE 14 | . . 3 . 3 8 . . . . . . . . Classes Destroyed 2 | . . 1 . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 14 | . . 3 . 3 8 . . . . . . . . Best Kill Streak 9 | . . 3 . 3 9 . . . . . . . . Combat Bots Only 8 | . . 3 . 3 8 . . . . . . . . Max Kills in Single Turn 4 | . . 3 . 2 4 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Damage Taken 2129 | . 85 10 . 43 259 . 519 . 106 174 748 . 185 Core 1358 | . . . . 7 69 . 419 . 55 53 587 . 168 Absorbed by Shields 105 | . . . . . . . 105 . . . . . . Redirected to Shielding 40 | . . . . . . . . . 11 12 17 . . Core Remaining (%) 81 | 100 . . . 97 87 . . 40 . . . . . Volleys Fired 9 | . . 1 . 3 5 . . . . . . . . Largest 1 | . . 1 . 1 1 . . . . . . . . Hottest 30 | . . 30 . 30 30 . . . . . . . . Shots Fired 9 | . . 1 . 3 5 . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . 1 . 3 5 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 9 | . . 1 . 3 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 2 | . . 1 . 2 2 . . . . . . . . Robot Miss Streak 2 | . . . . 1 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 5 | . . 1 . 1 2 . . . 1 . . . . Core Hits 17 | . 1 3 . 3 10 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 886 | . 12 106 . 233 444 . . . 91 . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 783 | . . 106 . 233 444 . . . . . . . . Melee 91 | . . . . . . . . . 91 . . . . Ramming 12 | . 12 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 783 | . . 106 . 233 444 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . 91 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 41 | . . 1 . 5 35 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 41 | . . 1 . 5 35 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . 6 . . . 30 . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 25 | . . . . . . . . . . 25 13 . . Average Temperature 15 | . . . . . . . . . . 16 13 . . Received Heat Transfer 475 | . 45 . . . . . 147 . 45 75 124 . 39 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Peak Influence 404 | . 107 129 . 111 303 185 404 227 125 . . . . Initial 219 | . . 41 . . 19 140 139 219 110 . . . . Average 123 | . 46 127 . 104 99 148 217 222 91 . . . . Maximum Alert Level 2 | . . . . . 1 . 2 1 . . . . . Low Security (%) 78 | 100 100 100 . 100 74 100 45 . 100 . . . . Level 1 20 | . . . . . 25 . 51 100 . . . . . Level 2 . | . . . . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 2 | . 2 . . . . . . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 120 | . 11 3 . 19 14 9 24 . 6 11 11 . 12 Peak Tracking Total 20 | . 5 3 . 9 11 9 20 . 6 9 8 . 12 Tactical Retreats 13 | . 2 . . 1 1 . 4 . 2 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Traps Triggered 5 | . . . . . . 1 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Machines Disabled 4 | . . . . 2 2 . . . . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Machines Accessed 23 | . 5 1 2 . 2 2 . 2 5 . . 4 . Terminals 12 | . 3 . . . 2 1 . 2 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 74 | . 14 1 2 . 8 3 . 6 11 . . 29 . Successful 47 | . 4 1 2 . 2 2 . 2 5 . . 29 . Failed 27 | . 10 . . . 6 1 . 4 6 . . . . Catastrophic 6 | . 2 . . . 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 9 . 1 . 1 . . . 3 . . . . Terminals 35 | . 9 . . . 8 2 . 6 10 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 5 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 43 | . 2 1 2 . 2 1 . 2 4 . . 29 . Record 13 | . 1 . 1 . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 3 | . . . . . 1 . . . 2 . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 4 . . . 2 1 . . 4 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Total Allies 5 | . . . . 3 . . . . . . 1 . 1 Largest Group 3 | . . . . 3 . . . . . . 1 . 1 Highest-Rated Group 180 | . . . . 40 . . . . . . 180 . 96 Highest-Rated Ally 180 | . . . . 16 . . . . . . 180 . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 57 | . . . . 12 . . . . . . 25 . 20 Total Damage 1889 | . . . . 86 . . . . . . 884 . 919 Kills 13 | . . . . 1 . . . . . . 8 . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Turns Passed 1755 | 21 131 49 102 147 166 70 148 94 190 50 252 41 294 Spaces Moved 3466 | 35 253 87 213 319 368 144 322 218 467 134 398 83 425 Core 1367 | 35 253 87 114 . . . 16 10 . . 344 83 425 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2099 | . . . 99 319 368 144 306 208 467 134 54 . . Fastest Speed 34 | 50 50 50 37 34 34 34 34 37 37 37 40 50 50 Average Speed 41 | 50 50 50 43 35 34 34 35 40 37 37 48 50 50 Slowest Speed 50 | 50 50 50 50 37 40 34 50 50 37 40 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . 3 . 2 3 3 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 52 27 60 80 27 7 55 5 22 39 61 70 58 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . . . 1 1 . Known Exits Taken 7 | . . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 2 . 2 . . . . . . 4 . 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 49 | . . 6 . 19 24 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 49 | . . 6 . 19 24 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Total 3733 | 37 256 91 222 350 396 164 353 218 475 131 452 82 506 Wait 175 | . . . . 23 20 . . . . . 52 . 80 Move 3425 | 34 252 86 212 318 361 144 317 211 460 130 393 82 425 Hop 13 | . . . . . 3 . 1 3 3 1 2 . . Pick Up 9 | 1 2 2 3 . . 1 . . . . . . . Fast Attach 26 | 2 1 . . 2 5 1 . 4 6 . 4 . 1 Attach 6 | . . 1 4 . 1 . . . . . . . . Detach 2 | . . 1 1 . . . . . . . . . . Swap 3 | . . . . 2 . . . . 1 . . . . Drop 10 | . . . 2 2 1 . 1 . 3 . 1 . . Fire 9 | . . 1 . 3 5 . . . . . . . . Melee 2 | . . . . . . . . . 2 . . . . Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 18 34 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 12) 22 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 6) 96 | -10/Materials | Discovered new exit (range 14) 146 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Entered Mines 173 | -10/Mines | Met a Derelict shopkeep closing up shop 185 | -10/Mines | Learned location of Zion (-7) 185 | -10/Mines | Discovered new exit (range 7) 200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 200 | -10/Mines | Discovered new exit (range 5) 202 | -10/Mines | Entered Exiles 215 | -10/Exiles | Met 8R-AWN 222 | -10/Exiles | Met EX-HEX 237 | -10/Exiles | Met EX-BIN 243 | -10/Exiles | Aligned with FarCom system 243 | -10/Exiles | Given EX-Vault access code 256 | -10/Exiles | Opened EX-Vault 264 | -10/Exiles | Found Deploy-a-Sentry 265 | -10/Exiles | Found Deploy-a-Sentry 266 | -10/Exiles | Found Deploy-a-Sentry 277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 287 | -10/Exiles | Met EX-DEC 300 | -10/Exiles | Discovered new exit (range 14) 304 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 304 | -10/Exiles | Entered Mines 308 | -9/Mines | Build established: Mutant 314 | -9/Mines | Met a Derelict bent on vengeance 332 | -9/Mines | Learned Materials emergency access door positions 380 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 397 | -9/Mines | Assembled infested the area 402 | -9/Mines | Assisted by a Guerilla fighting off Assembled 449 | -9/Mines | Discovered new exit (range 9) 451 | -9/Mines | Entered Materials 451 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 454 | -8/Materials | Identified exit to Factory 601 | -8/Materials | Destroyed 8 combat bots 617 | -8/Materials | Entered Factory 617 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 648 | -7/Factory | Lost 5 parts (3n2w) 687 | -7/Factory | Identified exit to Garrison 687 | -7/Factory | Entered Garrison 735 | -7/Garrison | Spotted B-75 Beast 738 | -7/Garrison | Triggered checkpoint 749 | -7/Garrison | Discovered new exit (range 17) 770 | -7/Garrison | Triggered checkpoint 784 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 809 | -7/Garrison | Discovered new exit (range 17) 825 | -7/Garrison | Core integrity fell below 50% 835 | -7/Garrison | Entered Factory 846 | -7/Factory | Discovered new exit (range 12) 881 | -7/Factory | Build established: Scout 884 | -7/Factory | Identified exit to Factory 929 | -7/Factory | Entered another Factory area 929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -6/Factory | Identified exit to Lower Caves 1119 | -6/Factory | Entered Lower Caves 1132 | -6/Lower Caves | Ambushed by wild Derelicts 1166 | -6/Lower Caves | Discovered new exit (range 6) 1169 | -6/Lower Caves | Identified exit to Lower Caves 1169 | -6/Lower Caves | Entered another Lower Caves area 1176 | -6/Lower Caves | Spotted B-75 Beast 1182 | -6/Lower Caves | Discovered new exit (range 10) 1185 | -6/Lower Caves | Identified exit to Factory 1196 | -6/Lower Caves | Core integrity fell below 50% 1208 | -6/Lower Caves | 7V-RTL showed up to help 1210 | -6/Lower Caves | 7V-RTL revealed a hidden path 1212 | -6/Lower Caves | Core integrity fell below 20% 1227 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 1407 | -6/Lower Caves | Build established: Mutant 1416 | -6/Lower Caves | Discovered new exit (range 12) 1421 | -6/Lower Caves | Identified exit to Data Miner 1421 | -6/Lower Caves | Entered Data Miner 1421 | -6/Data Miner | Discovered new exit (range 6) 1431 | -6/Data Miner | Met Data Miner 1443 | -6/Data Miner | Learned location of Section 7 (-3) 1443 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1451 | -6/Data Miner | Received God Mode back door access code from Data Miner 1462 | -6/Data Miner | Identified exit to Proximity Caves 1462 | -6/Data Miner | Entered Proximity Caves 1524 | -5/Proximity Caves | Escorted by Enhanced Grunt 1632 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1756 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 01507_ Searching scrap... 01507_ Found Lrg. Storage Unit. 01507_ Found Ripper. 01507_ Found Mak. Terrain Scan Processor. 01507_ Found 31 Matter. 01508_ Acquired 1 matter. 01509_ Acquired Ripper. 01510_ Acquired 10 matter. 01524_ Enhanced Grunt: "Protecting LRC-V3." 01563_ Carbon-fiber Leg fries itself beyond repair. 01564_ Flexi-carbon Leg fries itself beyond repair. 01632_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01634_ Searching scrap... 01634_ Found Disruptor Cannon. 01634_ Found 26 Matter. 01728_ C-30 ARC bursts open, deploying its payload. 01728_ G-50 Soldier unfolds itself. 01729_ Chain reaction triggered in Lgt. Angular Momentum Engine. 01755_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ???????????##???????????### #?????????????????? | | ??????????## #####???#### #?????????????????? | | ??????????# ##?## #??????????????????? | | ??????????# #?# ##??????????????????? | | ?????????## #?# ######## %"##?????? | | ????????## ### #?????? | | ????????# gg ## #????? | | ????? ?# ## ## ## #????????????? | | ?????? ?# ## @ ## ## #????????????? | | ?????? ?## ## # ? #????????????? | | ?????? ###### ### ### #???????????? | | #????? #???# ## #?## #??????????? | | ##????# #????# ## #??? ## ?????????? | | #????# #????# #??? ####?# &#????????? | | #????# #????# #??? #?????###????????? | | #?#### #????# ## #??? #????????????????? | | ### ##?### s ### #??? #????????????????? | | #?# s ####gg#?## #????????????????? | | #??# ss ##### g### #????????????????? | | ##?# ###### g## ###??????????????? | | ### #### #???## ##?????????????? | | ##?## ### ##### #?????????????? | | ###???## ## ## ## #?????????????? | | #??????## ### #?????????????? | | #???????## ##?? #?????????????? | | #????????## ### ###??? ????????????? | | #?????????##### #?????# ??????????? | | ???????????# #??????# ????????? | | ???? #???????# #???????? | | ??? ## ###????????## ##???????? | | ??? ### #### ##????????????#####????????? | | ???? #????## ???# #??????????????????????????? | | ????????????### ???####??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Power Shielding 33 Evasion (%) 63 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyStealthFirepult Manual? 0 Play Time 00:34:10 Cumulative 643.2 hours Start 2022.07.13 @ 16:31:46 End 2022.07.13 @ 17:03:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 488 Adventurer 0 Explorer 0 Win Type - Total 166 Types 91/9/49/6/3/2/4/1/1 Lore% 95 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1da71cb-ab44-4958-a04f-a72685d53d3d