Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 02:42:45 Player: Zeta Lockhart Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2564) 2564 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 6944 Bonus ------- High Alert Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 99/100 System Corruption 2% Temperature Hot (258) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Nuclear Core Improved Deuterium Engine Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- YOLO Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Nuclear Core Hardened Medium Armor Plating Shock Rifle Spread Laser Pulse Rifle Gauss Rifle Shock Bomb Launcher Katana [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . 1 . . . 1 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 67 | 6 5 17 . 4 8 13 6 8 Power 10 | 1 1 1 . . 2 1 2 2 Engine 7 | 1 1 1 . . 1 1 2 . Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 12 | 2 1 4 . . 2 2 1 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 12 | 2 1 4 . . 2 2 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 2 . 1 1 4 1 1 Device 5 | . 1 1 . . 1 2 . . Storage 2 | 1 . . . 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . 1 . . . 2 1 1 Artifact . | . . . . . . . . . Weapon 33 | 2 2 10 . 3 3 6 2 5 Energy Gun 14 | . . 7 . 2 3 1 . 1 Energy Cannon 2 | . . . . 1 . 1 . . Ballistic Gun 11 | 2 1 2 . . . 4 . 2 Ballistic Cannon 4 | . 1 1 . . . . 2 . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 35 | . . 7 . . 5 9 1 13 Power 7 | . . 1 . . 2 1 . 3 Propulsion 7 | . . 2 . . 1 2 . 2 Utility 8 | . . 1 . . 1 2 1 3 Weapon 13 | . . 3 . . 1 4 . 5 Highest Loss Streak 9 | . . 5 . . 2 9 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 98 94 100 96 88 84 90 65 Engine 8 | . 14 10 11 11 8 6 15 1 Core 1 | . . . . . 2 1 . 6 Wheel 19 | . 28 21 22 22 21 15 23 8 Device 12 | . 13 15 11 11 15 17 13 1 Storage 9 | . 14 11 11 11 11 9 7 6 Protection 7 | . . 3 11 11 5 5 7 11 Energy Gun 8 | . . 26 22 15 5 4 . . Energy Cannon 4 | . . . . 3 8 6 7 1 Ballistic Gun 10 | . 20 4 11 11 9 15 4 10 Ballistic Cannon 3 | . 6 2 . . . . 10 8 Peak Build Rating 49 | 6 10 19 17 31 35 39 49 49 Average Rating 26 | 4 9 16 17 21 28 33 45 28 On Entrance 21 | . 6 10 17 17 31 20 39 49 Naked Turns 4 | . . . . . . . . 4 Heaviest Build 70 | 12 19 26 26 43 43 53 70 66 Greatest Support 36 | 26 26 32 32 32 32 32 36 26 Greatest Overweight (x) 7 | . . 2 . 1 1 4 1 7 Average Overweight (x) . | . . . . . . 1 1 2 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 9 Most Carried 10 | 5 8 8 8 10 10 10 10 10 Average Carried 8 | 3 7 7 8 8 9 7 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 10 | 5 8 8 8 10 9 10 10 5 Class Distribution -------------------- 44% | Scavenger-Skirmisher 21% | Scavenger-Tank 13% | Tank 12% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1377 | 282 113 214 18 10 172 138 6 424 Remotely . | . . . . . . . . . Salvage Created 3188 | 101 218 835 58 . 829 484 96 567 Parts 172 | 4 21 53 4 . 33 28 3 26 Haulers Intercepted 2 | . . 1 . . . 1 . . Recyclers Shooed 9 | . . 1 . . 6 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 24 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 64 | . 5 16 3 . 17 7 2 14 Guns 27 | . 4 15 3 . 1 2 . 2 Cannons 17 | . 1 1 . . 4 4 1 6 AOE 15 | . . . . . 8 1 . 6 Classes Destroyed 11 | 2 3 3 . . 2 . . 1 Builder 6 | . 1 1 . . 2 2 . . Tunneler 3 | 2 . . . . . 1 . . Hauler 2 | . . 1 . . . 1 . . Recycler 13 | 1 1 5 . . 4 2 . . Watcher 2 | . . 1 . . . 1 . . Swarmer 19 | . 3 7 3 . 4 . . 2 Grunt 33 | . 2 6 . . 11 4 . 10 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 Sentry 8 | . . 3 . . . 3 2 . Hunter 2 | . . . . . 1 . . 1 Packrat 1 | . . . . . . . . 1 Best Kill Streak 7 | 3 5 7 3 . 6 4 1 4 Combat Bots Only 7 | . 3 7 3 . 6 2 1 4 Max Kills in Single Turn 3 | 1 2 2 1 . 3 2 1 2 Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . . . . . 2 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 331 | . 13 88 12 . 35 58 27 98 Missed 79 | . 2 13 3 . 8 15 16 22 Damage Taken 3744 | . 98 806 75 . 406 661 146 1552 Core 680 | . 19 130 22 . 18 127 4 360 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 6 | . . . . . . . 6 . Core Remaining (%) 81 | 100 92 . . . 57 76 . . Volleys Fired 185 | 11 13 49 6 . 38 31 5 32 Largest 4 | 2 2 3 3 . 3 4 3 4 Hottest 231 | 40 55 191 149 . 168 231 196 196 Shots Fired 467 | 22 26 123 18 . 83 85 15 95 Gun 351 | 22 17 114 18 . 65 73 4 38 Cannon 100 | . 9 9 . . 18 12 11 41 Launcher 16 | . . . . . . . . 16 Special . | . . . . . . . . . Kinetic 224 | 22 26 19 6 . 29 45 10 67 Thermal 227 | . . 104 12 . 54 40 5 12 Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . . . . . 16 Robot Hit Streak 12 | 4 4 12 3 . 7 7 2 4 Robot Miss Streak 10 | 3 2 7 10 . 4 7 4 7 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 5 | . 1 3 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 234 | 12 15 84 4 . 36 36 4 43 Core Hits 150 | 6 7 55 3 . 23 23 1 32 Critical Kills 5 | . . . . . 4 . 1 . Critical Parts Destroyed 2 | 1 . . . . . 1 . . Critical Strikes 12 | 1 . 3 . . 5 1 1 1 Burn 4 | . . 3 . . 1 . . . Meltdown 4 | . . . . . 3 . 1 . Destroy 3 | 1 . . . . 1 1 . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7676 | 97 214 1323 65 . 2251 1664 459 1603 Guns 2778 | 97 130 1235 65 . 395 434 . 422 Cannons 2709 | . 84 88 . . 902 649 392 594 Explosions 2189 | . . . . . 954 581 67 587 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1437 | 97 214 131 13 . 91 186 27 678 Thermal 5957 | . . 1192 52 . 2160 1478 432 643 Explosive . | . . . . . . . . . Electromagnetic 282 | . . . . . . . . 282 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 344 | . . . . . 28 214 21 81 Projectiles 244 | . . . . . 6 157 . 81 Explosions 100 | . . . . . 22 57 21 . Melee . | . . . . . . . . . Knockbacks 6 | . 1 . . . . . 1 4 Impact . | . . . . . . . . . Kinetic 6 | . 1 . . . . . 1 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 254 | . . . . . . . 48 206 Shots 9 | . . . . . . . 1 8 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 600 | . . 147 96 . . 152 20 600 Average Temperature 106 | . . 33 48 . . 60 13 168 Received Heat Transfer 1554 | . 24 246 . . 180 450 24 630 Effects 15 | . . . . . . . . 15 Shutdowns 4 | . . . . . . . . 4 Interference 1 | . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . 4 . 1 . Combat Hostiles 5 | . . . . . 4 . 1 . Parts Melted 11 | . . 2 . . 4 3 1 1 Heat Transferred 7898 | . . 2495 111 . 2548 1709 320 715 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 518 | 15 199 518 224 . 513 433 351 . Initial 165 | . 9 83 154 . . 165 156 . Average 240 | 5 82 266 202 . 295 272 238 . Maximum Alert Level 2 | . . 2 1 . 2 2 1 . Low Security (%) 37 | 100 100 45 35 . 17 25 22 . Level 1 53 | . . 36 64 . 64 68 77 . Level 2 9 | . . 17 . . 18 5 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 1 . . . . 1 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 11 22 3 . 14 12 5 18 Peak Tracking Total 7 | . 4 5 3 . 6 4 1 7 Tactical Retreats 4 | . 1 1 . . 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 15 | . . 2 . . 5 5 . 3 Max in Single Turn 3 | . . 1 . . 3 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 8 | . 1 1 . 1 . 2 3 . Terminals 6 | . 1 1 . . . 2 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 1 2 . 1 . 5 7 . Successful 7 | . 1 . . 1 . 2 3 . Failed 9 | . . 2 . . . 3 4 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 12 | . 1 2 . . . 5 4 . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 . . 1 . 2 3 . Emergency Access Points 1 | . . . . . . . 1 . Locate Traps 3 | . 1 . . . . 1 1 . Zone Layout 2 | . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 1 . . . 1 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 3401 | 80 251 464 70 515 565 554 374 528 Spaces Moved 2263 | 42 153 281 44 477 323 342 329 272 Core 15 | 7 . . . . . . . 8 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2248 | 35 153 281 44 477 323 342 329 264 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 95 101 50 Average Speed 107 | 83 90 92 100 104 113 113 101 135 Slowest Speed 400 | 90 90 110 100 115 115 140 101 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 31 20 9 91 73 29 11 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 568 | . . . . . 231 166 59 112 Melee . | . . . . . . . . . Projectile 33 | . . . . . 8 5 6 14 AOE 535 | . . . . . 223 161 53 98 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 2791 | 69 243 387 56 497 414 424 352 349 Wait 183 | . 63 24 7 9 34 18 . 28 Move 2255 | 41 152 280 43 476 322 341 328 272 Hop . | . . . . . . . . . Pick Up 63 | 11 5 10 . 3 7 16 7 4 Fast Attach 10 | . 2 3 . 2 1 1 . 1 Attach 41 | 6 . 9 . 1 6 10 3 6 Detach 1 | . . . . . 1 . . . Swap 16 | . 3 5 . 1 1 2 3 1 Drop 37 | . 5 7 . 5 4 5 6 5 Fire 185 | 11 13 49 6 . 38 31 5 32 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 581 | -9/Materials | Destroyed 7 combat bots 680 | -9/Materials | Lost 5 parts (2n3w) 776 | -9/Materials | Discovered new exit (range 14) 796 | -9/Materials | Entered Mines 857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 858 | -9/Mines | Discovered new exit (range 5) 866 | -9/Mines | Entered Exiles 887 | -9/Exiles | Discovered new exit (range 15) 903 | -9/Exiles | Met 8R-AWN 919 | -9/Exiles | Met EX-HEX 980 | -9/Exiles | Build established: Scavenger-Tank 981 | -9/Exiles | Met EX-DEC 1001 | -9/Exiles | Visited The Gauntlet 1164 | -9/Exiles | Met EX-BIN 1178 | -9/Exiles | Aligned with FarCom system 1179 | -9/Exiles | Given EX-Vault access code 1202 | -9/Exiles | Opened EX-Vault 1213 | -9/Exiles | Found Prototype Energy Cannon 1220 | -9/Exiles | Identified YOLO Cannon 1250 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1257 | -9/Exiles | Exiles lab attacked by MAIN.C 1369 | -9/Exiles | Discovered new exit (range 10) 1381 | -9/Exiles | Left Exiles lab with YOLO Cannon 1381 | -9/Exiles | Entered Mines 1676 | -8/Mines | Build established: Scavenger-Skirmisher 1825 | -8/Mines | Discovered new exit (range 15) 1946 | -8/Mines | Entered Materials 1946 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2088 | -8/Materials | Lost 9 parts (1p2n2u4w) 2482 | -8/Materials | Discovered new exit (range 16) 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2775 | -7/Factory | Discovered new exit (range 13) 2874 | -7/Factory | Entered Lower Caves 2968 | -7/Lower Caves | YOLO Cannon suddenly exploded 2969 | -7/Lower Caves | Core integrity fell below 50% 3001 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 3312 | -7/Lower Caves | Build established: Tank 3356 | -7/Lower Caves | Attracted the attention of an 0b10 base 3400 | -7/Lower Caves | Core integrity fell below 20% 3402 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03384_ G-47 Trooper suffers critical hit (Burn). 03385_ Overheating: System interference. 03385_ Spread Laser temporarily disabled. 03385_ G-47 Trooper IFF system glitched. 03387_ Shock Bomb Launcher broken. 03387_ Overheating: Short circuit. 03387_ Acquired 7 matter. 03388_ Power failure, Lgt. Nuclear Core shutdown. 03388_ Penetrated by Slug. 03388_ Hrd. Medium Armor Plating destroyed. 03391_ Lgt. Nuclear Core destroyed. 03392_ Com. Wheel broken. 03392_ Overheating: Short circuit. 03396_ Dropped Broken Shock Bomb Launcher. 03397_ Dropped Spread Laser. 03397_ Dropped Broken Com. Wheel. 03398_ Dropped Lgt. Nuclear Core. 03398_ Dropped Med. Storage Unit. 03399_ Penetrated by Slug. 03401_ Critical hit (Burn: +37). 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