Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.16 @ 04:53:09 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (549) 2745 Value Destroyed (27886) 27886 Prototype IDs (89) 1780 Alien Tech Used (5) 1000 Bonus (20821) 20821 TOTAL SCORE: 65932 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9749 Follower Combat Kills 5195 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -1523 Cogmind --------- Core Integrity 1064/1600 Matter 300/300 Energy 937/950 System Corruption 9% Temperature Cool (8) Movement Walking (100) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Experimental VSS Leg Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY (13) ----- Concept Antigrav Storage Unit Concept Chromion Battery Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Graphene Brace System Mapper Concept Matter Streamer > --- WEAPON (3) ------- Gamma Rifle Gamma Rifle Neutron Missile Launcher > --- INVENTORY (25) --- Centrium Leg Concept Biometal Exoskeleton Concept Biometal Exoskeleton Concept Antigrav Storage Unit Concept Chromion Battery (800) Concept NT7 Matterbank (603) Advanced Sensor Array Weapon Mount Advanced Transmission Jammer Experimental EM Shield Crosscalibrator Subatomic Replicator Concept Smart ZDS Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Experimental VSS Leg Experimental VSS Leg Concept Biometal Exoskeleton > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Concept Antigrav Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Weapon Mount Advanced Transmission Jammer Experimental Cloaking Device Graphene Brace System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Graviton Cannon Makeshift Spear > --- INVENTORY -------- Particle Reactor Improved Thunder Leg Centrium Leg Experimental VSS Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton Concept Antigrav Storage Unit Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Weapon Mount Advanced Transmission Jammer Experimental EM Shield Concept Matter Streamer Concept Matter Streamer Crosscalibrator Subatomic Replicator HERF Cannon Neutron Missile Launcher Concept Rapid Grenade Launcher Concept Smart ZDS [Rating: 230] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Ion Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Neutron Missile Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Slots Evolved 18 | . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 2 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 347 | 6 6 2 15 3 22 9 10 6 16 15 8 4 5 2 10 1 15 1 9 14 2 8 7 15 7 5 16 . 10 13 4 1 22 13 19 26 Power 42 | 1 . 1 3 . 1 . 1 . 1 1 . 1 . . 1 1 1 . 1 4 . 1 1 1 1 . 3 . 3 . 1 1 3 3 3 3 Engine 15 | 1 . 1 3 . 1 . . . 1 . . 1 . . 1 1 . . . 2 . 1 . . . . 1 . 1 . . . . . . . Core 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 . 2 . 2 . 1 1 3 3 3 3 Propulsion 105 | 2 1 . 4 1 7 3 3 4 7 7 4 1 . . 2 . 1 . 4 3 . 1 4 6 . . 9 . . 9 2 . 5 2 9 4 Treads 39 | 2 1 . 4 1 7 3 3 4 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 46 | . . . . . . . . . . . . . . . . . . . 4 3 . 1 3 5 . . . . . 8 2 . 5 2 9 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . 4 1 . . 2 . 1 . . . . . 1 1 . . 9 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 119 | 1 3 1 4 2 9 3 3 2 4 4 2 2 3 1 4 . 6 . 3 3 2 5 1 4 6 2 2 . 3 3 1 . 8 5 4 13 Device 59 | . 1 . 1 1 3 1 . . . 2 . 1 2 . 2 . 2 . . 1 2 4 . 2 5 2 2 . 2 1 1 . 7 3 3 8 Storage 13 | 1 1 . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . . . 1 . . 1 . 1 1 Processor 13 | . . . 1 . 2 . . 1 1 . . . . . . . 2 . . . . . . . 1 . . . 1 1 . . . . . 3 Hackware 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 31 | . 1 1 1 1 3 2 2 1 2 1 1 1 1 1 2 . 2 . 3 1 . . 1 1 . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 . 4 . 5 3 3 . 4 3 2 . 2 1 3 . 7 1 1 4 . 1 1 4 . 3 2 . 4 1 . . 6 3 3 6 Energy Gun 12 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 3 1 . . . . . . . . 2 Energy Cannon 22 | . . . 2 . 4 1 2 . 2 . . . . . . . 1 . 1 1 . . . 1 . . . . 2 . . . 1 . 1 3 Ballistic Gun 12 | 1 . . . . . . . . . . . . 1 . . . 5 . . 3 . . 1 1 . . . . . . . . . . . . Ballistic Cannon 13 | . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . 1 . 1 1 . . 4 2 . . Launcher 12 | . 1 . . . 1 . . . 1 1 1 . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 1 . . . . 1 . . . . . . . . . 2 2 . 1 4 2 . . . . . 4 . . 1 4 6 1 Corrupted Parts 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 5 2 . . . . . System Corruption 81 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 7 33 17 . . . . . Parts Lost 80 | . . 1 . . 5 1 . 1 1 . . 1 . . . 5 3 . 1 . . 2 . 8 . . 4 . 5 . 1 . 3 5 11 22 Power 10 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 1 3 Propulsion 16 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 3 . . 2 . . . . . . 1 3 4 Utility 34 | . . . . . 3 1 . 1 1 . . . . . . 2 2 . 1 . . 1 . 2 . . . . 2 . 1 . 1 3 3 10 Weapon 20 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . 3 . . . . 3 . . . 2 . 4 5 Highest Loss Streak 7 | . . 1 . . 3 1 . 1 1 . . 1 . . . 2 2 . 1 . . 1 . 7 . . 4 . 4 . 1 . 1 3 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 10 14 19 19 19 19 19 19 19 18 11 8 8 9 8 6 9 10 9 10 10 16 19 19 17 19 19 19 19 16 18 16 16 17 18 17 Power . | . . . . . . . . . . 1 . . 1 1 1 . . 1 1 . . . . . . 1 . 1 1 . 1 1 1 1 2 . Propulsion 3 | . 1 2 6 7 7 4 4 5 5 6 2 1 1 1 . 1 . 1 1 . . 2 2 4 4 4 2 1 4 1 1 1 1 . 1 4 Utility 6 | . 4 7 5 5 5 6 6 6 5 4 3 3 3 4 4 3 4 4 4 6 6 9 11 10 10 10 10 11 10 8 8 7 7 8 8 9 Weapon 4 | 1 3 5 6 6 6 7 6 7 6 6 2 1 1 2 1 1 2 3 3 3 3 4 4 3 2 2 4 5 3 3 5 5 5 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | . 11 . 11 3 9 5 4 . 1 3 1 1 1 . 1 . 1 . 3 2 1 . . 1 . 3 . 1 3 1 . . 2 . 8 6 Power 4 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Propulsion 21 | . 2 . 3 1 3 4 1 . 1 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Utility 31 | . 6 . 2 1 3 . 2 . . . . . . . 1 . . . 1 1 1 . . . . 2 . . 2 1 . . . . 5 3 Weapon 25 | . 2 . 6 . 3 1 1 . . 1 1 1 . . . . 1 . . 1 . . . . . 1 . 1 . . . . 2 . 3 . Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 89 99 100 97 99 100 99 99 99 93 92 92 92 92 92 97 100 99 97 100 98 86 98 97 99 93 94 92 98 99 95 99 96 83 76 Engine 4 | . 14 3 11 11 8 9 2 . . 5 . 1 7 7 6 6 3 . . . 11 11 8 1 . . . . 1 . . . . . . . Core 1 | . . . . . . . 6 9 8 1 7 5 . . . . 2 6 2 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 4 . . 1 8 10 10 9 10 8 10 10 10 13 11 7 5 Treads 12 | . 27 28 33 33 27 27 27 27 27 29 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . 15 31 35 34 35 32 31 31 5 . . 28 30 28 26 24 21 17 Hover 7 | . . . . . . . . . . . 26 30 30 30 33 32 33 33 16 2 . . . 1 . . 20 26 26 1 . . . . . . Device 8 | . 5 . . . 8 9 4 9 3 1 6 5 1 7 12 7 9 13 9 5 5 10 8 9 12 15 15 15 12 9 12 18 25 22 22 23 Storage 7 | . 14 14 11 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 16 | . . . 10 11 15 18 18 17 24 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 18 21 17 14 13 13 10 11 Hackware 1 | . . . . . . . 4 . . 6 7 7 5 . . . . . . . . . . . . . . . . . . . . . . 3 Protection 7 | . 7 14 10 10 9 8 9 8 8 6 . 1 7 7 6 10 7 6 9 10 10 5 5 6 5 5 5 5 4 5 5 4 4 6 2 . Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . . . . . . 5 14 15 1 . . . . . . 1 Energy Cannon 7 | . . . 20 22 17 17 18 17 17 13 . . . . . . 2 . . . . . . 3 5 2 . . 9 9 10 9 7 3 2 3 Ballistic Gun 2 | . 14 14 . . . . . . . . . . . . . . 7 12 12 10 10 10 . 6 10 6 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 7 6 5 6 5 4 1 . . . . . . . . . . . 3 4 5 4 4 7 9 1 Peak Build Rating 230 | 7 9 9 21 26 30 28 36 38 38 52 58 52 53 54 66 66 76 73 83 97 97 103 100 114 124 124 124 124 125 130 138 152 179 197 204 230 Average Rating 72 | 5 7 8 19 21 27 27 33 36 36 45 51 51 50 52 63 63 66 72 79 94 95 96 83 104 117 120 116 123 122 120 134 144 170 180 190 197 On Entrance 78 | . 7 8 9 21 22 28 27 36 37 36 49 52 50 53 54 66 54 73 73 83 96 96 96 100 104 124 117 124 123 124 129 137 152 177 179 187 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 7 . . . . . . . . 1 2 . 2 . 2 . . 4 . . . . . . . 9 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 11 30 34 63 63 70 61 75 75 75 73 65 35 41 41 46 55 49 38 59 71 66 87 85 90 103 97 100 100 110 110 119 138 147 161 158 119 Greatest Support 175 | 40 40 40 60 60 60 60 60 60 60 80 80 48 48 48 60 60 60 59 112 155 155 155 147 157 143 143 143 68 68 150 150 150 158 170 175 168 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 1 1 1 1 . . . . . . . 1 . . . . . . . 3 1 1 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 17 | 7 14 15 19 20 20 20 20 20 20 20 11 10 10 10 10 10 10 10 10 10 10 18 20 20 20 20 20 20 20 20 20 20 20 20 21 25 Most Carried 25 | 6 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 18 20 20 25 25 Average Carried 16 | 3 11 14 19 19 19 19 19 19 19 19 11 9 9 9 9 7 9 9 9 9 9 16 19 19 17 19 19 19 19 16 19 17 19 19 20 21 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 24 | 6 14 15 20 20 20 19 20 20 20 20 10 10 10 10 10 7 10 9 10 10 10 20 20 18 20 20 20 20 20 20 18 18 20 20 24 15 Class Distribution -------------------- 40% | Scavenger-Mutant 34% | Mutant 8% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Derelict-Gunner | -4/Factory Derelict-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Protoforge Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Matter Collected 16708 | 244 321 99 291 40 465 426 308 173 263 458 489 309 130 184 538 130 668 . 320 938 179 540 87 452 85 174 461 17 145 155 318 40 1136 1504 1807 2814 Remotely 1011 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 867 Salvage Created 23940 | 53 273 218 1041 50 1661 719 335 1441 968 1292 155 188 . 164 999 236 413 . 612 945 . 596 150 794 185 . 1727 . 706 . 368 . 1427 1431 2369 2424 Parts 1107 | 5 24 16 56 . 93 42 21 86 62 55 12 12 . 11 50 10 22 . 39 59 . 29 5 32 12 . 29 . 18 . 14 . 62 37 84 110 Haulers Intercepted 20 | . 2 . 5 . 2 . 2 . 2 2 . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . Recyclers Shooed 18 | . 2 1 3 . 3 . 2 . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 194 | . . . . . . . . . . . 22 9 2 15 . 10 23 . 44 . 3 38 3 15 . . . . 1 . 9 . . . . . Prevented 65 | . . . . . . . . . . . 1 . . . . . 3 . . . 6 10 . 16 . . . . 15 . 14 . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Faulty 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Combat Hostiles Destroyed 444 | . 6 3 16 1 31 24 3 36 18 23 7 7 . 6 20 6 5 . 6 14 . 15 . 12 2 . 16 . 9 . 4 . 29 31 54 40 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 59 | . 6 3 . . . . . . . . . . . . . . 2 . 6 14 . 9 . 5 . . 9 . 3 . . . . . . 2 Cannons 207 | . . . 10 1 19 9 3 32 13 18 2 6 . 3 18 5 2 . . . . . . 1 . . 5 . 1 . 2 . 11 18 18 10 AOE 146 | . . . 6 . 12 13 . 4 5 3 5 1 . 3 2 1 . . . . . 6 . 2 . . . . . . . . 16 10 34 23 Classes Destroyed 26 | 1 5 1 2 . 5 1 . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . 1 2 2 1 Worker 23 | . 1 2 2 . 4 . . . 2 . . . . . 1 . . . . 1 . . . . . . 2 . . . . . 3 . . 5 Builder 11 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . 5 Tunneler 5 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 20 | . 2 . 5 . 2 . 2 . 2 2 . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . Recycler 21 | . . 1 3 . 2 . 1 . 2 2 . . . . 1 . . . . 1 . . . . . . 3 . . . . . 2 . . 3 Mechanic 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 9 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 1 Drone 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 3 Watcher 9 | . . . . . 2 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 Swarmer 103 | . 4 2 7 . . 7 . 13 5 3 5 4 . 3 . . 2 . . 7 . 12 . 1 . . 2 . . . . . 13 4 5 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 152 | . 2 1 3 1 18 9 . 6 4 11 1 1 . 3 12 4 1 . 4 1 . 2 . 4 . . 7 . 6 . 2 . 8 11 17 13 Brawler 11 | . . . . . 1 1 . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 3 2 Duelist 10 | . . . . . 2 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 68 | . . . 6 . 9 5 3 14 7 3 1 1 . . 4 . 1 . 1 . . 1 . 1 . . 2 . 1 . 1 . 1 3 2 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hunter 26 | . . . . . 1 . . 1 1 . . . . . . . . . . 1 . . . 4 2 . 2 . 2 . . . 4 2 2 4 Programmer 41 | . . . . . . 1 . 2 . 5 . . . . 2 1 . . . 5 . . . . . . 2 . . . . . 2 6 7 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hotshot 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ranger 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | 1 4 3 4 1 12 5 2 5 8 10 5 4 . 3 8 4 2 . 3 4 . 4 . 4 2 . 5 . 5 . 2 . 15 10 19 25 Combat Bots Only 20 | . 3 2 4 1 9 5 1 5 6 9 5 4 . 3 6 4 2 . 3 4 . 4 . 4 2 . 5 . 5 . 2 . 12 10 18 20 Max Kills in Single Turn 7 | 1 1 2 2 1 3 2 1 2 4 2 3 1 . 2 2 2 1 . 2 2 . 2 . 2 1 . 2 . 1 . 1 . 6 3 7 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 . 3 2 . 2 3 2 3 1 . 2 2 1 . . . . . 2 . 1 . . . . . . . . 5 3 7 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Hostile Shots Fired 2412 | . 40 13 31 3 128 36 9 117 59 141 30 36 . 5 67 149 45 . 32 64 12 104 . 142 28 . 106 . 123 . 39 4 91 193 245 320 Missed 815 | . 11 4 10 2 33 13 2 44 8 53 12 12 . 3 28 59 16 . 13 17 4 34 . 62 8 . 31 . 44 . 13 . 32 71 77 99 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hits 1597 | . 29 9 21 1 95 23 7 73 51 88 18 24 . 2 39 90 29 . 19 47 8 70 . 80 20 . 75 . 79 . 26 4 59 122 168 221 Melee 19 | . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Projectile 1578 | . 29 9 21 1 91 23 7 73 48 88 18 24 . 2 39 90 29 . 19 47 8 70 . 80 20 . 75 . 79 . 26 4 59 122 156 221 AOE 23 | . . 8 . 13 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 80 | . . . 1 . 5 5 . 2 4 2 . . . . 2 1 2 . 3 7 1 . . 3 . . 2 . 3 . 3 . 3 4 9 18 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 18 Part Disruptions 9 | . . . . . . . . . . 2 . . . . . . . . . 1 . 4 . . . . . . . . . . . . . 2 Damage Taken 30708 | . 277 209 262 331 1642 483 104 940 802 1088 273 273 . 31 598 1495 515 . 372 1044 170 1220 . 1548 348 . 1102 . 1076 . 478 73 1138 2826 4764 5226 Core 2988 | . 15 24 31 36 257 7 . 74 83 123 32 27 . . 108 287 50 . 24 112 19 146 . 132 41 . 125 . 44 . 19 . 125 111 400 536 Absorbed by Shields 1326 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 142 . 261 . 254 27 415 221 . . Redirected to Shielding 66 | . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . Ignored by Resistances 1166 | . . . . . . . . . . 55 . . . . . . . . . . . . . . 88 . 343 . 142 . . . . 288 250 . Regen/Repaired (Parts) 3113 | . 74 . 70 . 187 . . . 114 191 . . 352 . 250 . . . . 423 26 155 . 209 84 94 167 57 204 23 45 . 142 163 83 . Core Remaining (%) 69 | 100 . 84 . 83 . . . . 23 . . . . 74 . . . . 44 . . . . 59 . . . . . . 80 100 . . 50 66 Volleys Fired 1184 | 4 35 19 44 7 80 60 14 81 37 59 12 22 . 9 59 21 13 2 18 62 15 32 8 36 13 3 60 . 30 2 15 3 52 63 104 90 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 1 . 1 1 1 2 1 2 2 2 2 1 2 1 2 3 . 3 1 3 1 3 3 3 2 Hottest 298 | 60 70 70 136 136 136 136 136 130 130 130 80 50 . 50 50 50 102 . 70 90 90 66 35 125 90 81 225 . 225 47 209 47 236 236 298 240 Shots Fired 2040 | 8 69 38 84 14 145 80 27 146 66 113 15 22 . 9 59 21 21 2 36 111 26 57 8 55 13 5 154 1 64 2 30 3 72 145 209 110 Gun 567 | 8 68 38 12 . . . . . 1 . . . . . . . 11 . 36 99 21 51 8 28 . 4 137 1 26 . . . . . . 18 Cannon 1350 | . . . 68 14 131 66 27 143 63 109 13 21 . 7 57 16 10 . . 12 5 . . 21 13 1 17 . 38 2 30 3 60 135 196 72 Launcher 121 | . 1 . 4 . 14 14 . 3 2 4 2 1 . 2 2 5 . . . . . 6 . 6 . . . . . . . . 12 10 13 20 Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 709 | 4 34 19 6 . . . . . . 2 13 21 . 7 57 16 16 . 36 99 21 51 8 28 . 4 13 . 3 2 2 3 18 86 136 4 Thermal 1042 | 4 34 19 74 14 131 66 27 143 63 107 . . . . . . . . . 12 5 . . 11 1 . 138 1 26 . . . 7 49 60 50 Explosive 109 | . 1 . 4 . 14 14 . 3 2 4 2 1 . 2 2 5 . . . . . . . . . . . . . . . . 12 10 13 20 Electromagnetic 178 | . . . . . . . . . 1 . . . . . . . 5 . . . . 6 . 16 12 1 3 . 35 . 28 . 35 . . 36 Robot Hit Streak 30 | 3 18 8 13 4 9 17 13 10 14 18 7 5 . 10 25 10 11 5 17 13 13 11 7 8 5 4 30 . 19 . 13 . 18 16 14 22 Robot Miss Streak 4 | 1 3 1 2 3 4 3 1 4 2 2 1 1 . . 1 2 3 . 2 2 2 1 . 3 3 1 3 . 3 . 1 . 3 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 1 1 . . 1 . . . . . . . . . Secondary Targets 13 | . . 1 . . . . . . . . . . . . . . . . 3 1 . 4 . . . . 2 . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 1 Shots Hit Robots 1292 | 5 47 27 60 8 91 53 19 77 35 75 7 5 2 5 39 11 16 2 29 76 13 36 5 34 8 4 110 . 29 . 26 . 39 95 118 86 Core Hits 893 | 2 15 13 32 3 80 40 7 39 27 43 10 10 . 5 30 14 8 . 16 29 1 31 5 22 3 1 55 . 13 . 9 . 56 65 133 76 Critical Kills 31 | . 2 . . . . 2 . . . 2 . . . . . . 1 . 8 3 . . . 1 . . 4 . . . . . 4 2 2 . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . . . 6 5 . 1 . . . . 2 . . . . . 1 . . . Critical Strikes 85 | . 3 2 . . . 2 . . . 2 . 2 . 1 4 2 4 . 14 8 . 1 . 1 . 1 15 . 1 . . . 6 6 9 1 Burn 12 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . . Meltdown 8 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Destroy 40 | . 2 . . . . . . . . . . . . . . . 1 . 14 8 . 1 . 1 . 1 7 . . . . . 5 . . . Blast 22 | . . . . . . . . . . . . 2 . 1 4 2 1 . . . . . . . . . . . . . . . . 4 7 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 66 | . . . 1 . . 19 1 5 . . 12 . 3 . 3 . 8 . . . . . . . . . . . . . . . . 7 . 7 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impact 14 | . . . . . . . 1 . . . 12 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 35 | . . . 1 . . 19 . 5 . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66990 | 60 650 388 1629 171 3930 2256 514 2817 1372 2690 659 681 . 485 2921 1146 663 . 241 2066 315 1301 225 1442 304 83 2944 . 1187 . 650 . 5124 7084 11576 9416 Guns 8565 | 60 562 365 78 . . . . . 20 . . . . . . . 23 . 241 2019 312 1003 225 450 . 83 2315 . 458 . . . . . . 351 Cannons 29668 | . . . 1125 171 1927 622 479 2433 958 2198 216 502 . 246 2327 666 258 . . 40 . . . 453 304 . 392 . 729 . 650 . 1291 3909 5080 2692 Explosions 27262 | . 66 . 420 . 1963 1634 . 384 349 429 443 179 . 239 576 480 . . . . . 298 . 539 . . 194 . . . . . 3833 2863 6470 5903 Melee 892 | . . . . . . . . . . . . . . . . . 382 . . . . . . . . . . . . . . . . 224 . 286 Ramming 603 | . 22 23 6 . 40 . 35 . 45 63 . . . . 18 . . . . 7 3 . . . . . 43 . . . . . . 88 26 184 Kinetic 16599 | 28 302 189 41 . . . . . . 31 216 502 . 246 2327 666 168 . 241 2019 312 1003 225 450 . 83 280 . . . . . 310 2915 3828 217 Thermal 18695 | 32 326 176 1162 171 1927 622 479 2433 958 2167 . . . . . . . . . 40 . . . 233 . . 2315 . 458 . . . 374 1288 1252 2282 Explosive 25673 | . . . 420 . 1963 1634 . 384 349 429 443 179 . 239 576 480 . . . . . . . . . . 194 . . . . . 3583 2793 6470 5537 Electromagnetic 4752 | . . . . . . . . . 20 . . . . . . . 113 . . . . 298 . 759 304 . 112 . 729 . 650 . 857 . . 910 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 668 | . . . . . . . . . . . . . . . . . 382 . . . . . . . . . . . . . . . . . . 286 Highest Corruption 34 | . . . . . . . . . . 4 4 4 4 . . . . . . 6 8 8 8 32 . . 1 1 8 34 17 . 1 2 10 9 Average Corruption 4 | . . . . . . . . . . 2 4 4 4 . . . . . . 4 7 8 8 9 . . 1 1 1 4 13 . 1 1 5 4 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 259 | . . . . . . . . . . 39 15 19 . . . . . . . 12 26 36 6 27 . . 5 5 12 . 1 . 3 5 37 11 Message Errors 60 | . . . . . . . . . . 10 1 5 . . . . . . . 3 4 6 1 10 . . . 1 2 . . . 1 3 11 2 Matter Fused 59 | . . . . . . . . . . 15 3 3 . . . . . . . 2 6 9 1 5 . . 1 1 3 . . . 1 . 8 1 Heat Flow Errors 22 | . . . . . . . . . . 1 1 3 . . . . . . . . 3 3 3 2 . . . . 1 . 1 . . . . 4 Energy Discharges 32 | . . . . . . . . . . 2 2 1 . . . . . . . 2 9 8 . 1 . . 2 . 4 . . . . . 1 . Parts Rejected 5 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Parts Fused 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . . . . . . . 1 . Data Loss (minor) 37 | . . . . . . . . . . 5 5 5 . . . . . . . 3 2 4 . 2 . . 1 2 1 . . . 1 2 3 1 Data Loss (major) 11 | . . . . . . . . . . . 1 2 . . . . . . . . . 4 . . . . . . 1 . . . . . 2 1 Misfires 11 | . . . . . . . . . . 3 1 . . . . . . . . 1 1 . . 1 . . 1 1 . . . . . . 2 . Alerts 7 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 3 . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2198 | . . . 40 . 26 127 3 40 19 108 80 13 . 18 147 56 190 . . 10 . . . 7 . . 23 . . . . . 187 253 205 646 Projectiles 870 | . . . 2 . . 4 3 14 19 100 50 13 . . 144 . 26 . . 10 . . . . . . . . . . . . 101 75 127 182 Explosions 1141 | . . . 38 . 26 123 . 26 . 8 30 . . 18 3 56 . . . . . . . 7 . . . . . . . . 86 178 78 464 Melee 187 | . . . . . . . . . . . . . . . . . 164 . . . . . . . . . 23 . . . . . . . . . Knockbacks 67 | . . 1 . . 1 . . . . 1 . 1 . . 6 3 2 . . . . . . . . . . . . . . . 3 18 30 1 Impact 5 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 59 | . . . . . . . . . . . . 1 . . 6 3 2 . . . . . . . . . . . . . . . 3 15 29 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 999 | . . . 13 . 52 32 . . . . . . . . 9 71 . . . . . 7 . 15 . . 72 . . . . . 72 102 253 301 Shots 25 | . . . 1 . 2 1 . . . . . . . . . 1 . . . . . 2 . 1 . . 1 . . . . . 1 2 5 8 Rammed 39 | . 6 4 3 . 8 . 5 . 6 5 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 91 | . 7 4 4 . 9 . 5 . 8 6 . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . 3 1 40 Kicked 46 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 1 40 Crushed 6 | . 1 . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 126 51 333 321 318 99 225 225 290 498 185 249 . 14 21 33 163 . 33 174 228 451 241 354 84 2 366 . 314 . 188 . 104 418 . 119 Average Temperature 80 | . 58 13 88 131 106 29 72 57 98 95 56 59 . 6 7 10 54 . 10 48 67 121 103 96 34 1 111 . 97 . 61 . 36 123 . 42 Received Heat Transfer 4649 | . 69 45 87 9 666 156 36 198 297 294 12 . . . 294 186 139 . 45 9 27 207 . 207 9 . 183 . 173 . 74 12 36 351 702 126 Effects 19 | . . . 3 4 1 . . . 1 3 . . . . . . . . . . . 4 . . . . 2 . . . . . . 1 . . Shutdowns 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 5 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Interference 10 | . . . 1 3 . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Corrupted 19 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 5 . 2 . 2 . . 4 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 5 . 2 . 2 . . 4 Parts Fried 41 | . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . . . 10 . 3 . 8 . . 9 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Robots Melted 10 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . 2 2 . Combat Hostiles 10 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . 2 2 . Parts Melted 53 | . 1 3 2 . 5 2 . 8 2 7 . . . . 1 . . . . . . . . . . . 16 . 2 . . . . 1 1 2 Heat Transferred 25471 | 75 759 666 2035 296 3171 1036 703 3108 1258 2775 . . . . . . . . . . . . . . . . 4588 . 888 . . . 261 1086 1036 1730 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Maximum Alert Level 5 | . . . 1 . 2 5 3 5 3 2 . . . . 1 . . . . 2 . . . . . . 3 . . . . . 4 4 5 5 Low Security (%) 35 | 100 100 100 45 100 54 . . . . 46 . . . . 38 . . . . 43 . . . . 100 100 26 . . . . 100 53 . . . Level 1 24 | . . . 54 . 24 . 61 16 25 46 . . . . 61 . . . . 25 . . . . . . 37 . . . . . 1 . . . Level 2 14 | . . . . . 21 22 5 15 62 6 . . . . . . . . . 31 . . . . . . 34 . . . . . . 5 . . Level 3 10 | . . . . . . 27 33 27 11 . . . . . . . . . . . . . . . . . 1 . . . . . 38 54 12 . Level 4 10 | . . . . . . 22 . 32 . . . . . . . . . . . . . . . . . . . . . . . . 6 40 43 88 Level 5 4 | . . . . . . 26 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 43 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2124 | 5 126 107 316 163 697 1879 933 1669 813 482 . . . . 398 . . . . 507 . . . . 170 59 810 . . . . 103 1264 1584 2101 2124 Initial 1256 | . . 30 . 108 37 449 915 144 813 231 . . . . 37 . . . . 100 . . . . 150 31 . . . . . 45 57 704 862 1256 Average 487 | 1 25 13 197 110 210 1149 504 963 492 211 . . . . 189 . . . . 261 . . . . 132 7 333 . . . . 43 452 1071 1557 1433 Influence Increases 21580 | 10 331 162 882 110 1116 1620 263 1615 661 890 170 130 . 450 871 245 240 . 635 1045 102 824 12 291 220 84 1654 . 230 . 391 108 1713 1272 1771 1462 Destroy 0b10 Robot/C 11560 | . 160 100 520 80 620 920 140 840 360 460 140 120 . 240 460 120 100 . 380 520 60 560 . 200 40 . 800 . 180 . 180 40 780 620 1100 720 Destroy 0b10 Robot/NC 615 | 10 25 30 80 . 60 . 20 5 35 30 . . . . 30 . . . 5 45 . 5 10 10 5 . 45 . . . . . 50 5 30 80 Destroy Leader 1916 | . 36 20 136 20 158 30 56 30 126 144 . 10 . 40 122 20 20 . 40 128 10 50 . 30 10 . 164 . 20 . 30 20 120 60 114 152 Allied During Kill 1781 | . 7 12 64 10 13 165 9 51 2 . . . . 155 67 . . . 210 128 17 194 2 51 . . 386 . . . 91 42 105 . . . Trap Triggered on 0b10 70 | . . . . . 20 . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . 20 . . Successful Hack 318 | . 14 . 35 . 18 16 13 7 33 39 . . . . 32 . . . . 28 . . . . . . 50 . . . . . 7 . 26 . Disable Machine 990 | . 60 . 15 . 45 15 . 45 45 15 . . . . 45 . . . . 90 . . . . 15 . 60 . . . . . 45 135 270 90 Anti-Garrison Action 1200 | . . . . . . 400 . 500 . 150 . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 2080 | . 29 . 32 . 92 74 10 32 45 22 . . . . 40 . . . . 46 . . . . . 84 104 . . . . 6 456 417 231 360 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 870 | . . . . . 90 . 15 105 15 30 30 . . 15 15 105 120 . . 60 15 15 . . . . 45 . 30 . 90 . . 15 . 60 Influence Decreases 19456 | 10 252 241 603 291 523 432 1920 168 1820 1176 394 130 . 390 548 292 463 113 474 706 535 551 352 291 130 174 844 554 385 101 324 72 563 991 1210 1433 Entered New Map 6363 | . . 49 . 171 61 242 964 78 856 279 84 . . . 23 142 65 113 . 61 185 13 340 . . 59 . 300 49 101 . 22 46 549 672 839 Time Decay 10176 | 10 252 182 603 120 392 . 446 . 634 675 310 120 . 350 445 100 368 . 464 595 350 478 12 196 130 75 454 254 286 . 274 50 357 392 428 374 Lost Part 795 | . . 10 . . 50 10 . 10 10 . . 10 . . . 50 30 . 10 . . 20 . 75 . . 40 . 50 . 10 . 30 50 110 220 Lost Ally 1150 | . . . . . 20 180 60 80 20 . . . . 40 80 . . . . 50 . 40 . 20 . 40 350 . . . 40 . 130 . . . Purge Threat 972 | . . . . . . . 450 . 300 222 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . . . 1 . 7 . 2 . 3 12 . . . . 7 . . . 1 8 . 1 . . 1 . 6 . . . . 1 11 8 13 9 Investigation 19 | . . . . . 3 . 2 . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 3 2 . 2 Extermination 24 | . . . . . . . . . . 5 . . . . 3 . . . . 3 . . . . . . 3 . . . . . 4 2 2 2 Reinforcement 21 | . . . 1 . 1 . . . 2 2 . . . . 2 . . . . 3 . . . . . . 2 . . . . 1 1 . 3 3 Assault 23 | . . . . . 1 . . . . 2 . . . . . . . . 1 . . 1 . . . . 1 . . . . . 3 4 8 2 Garrison 4 | . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Distress Signals 25 | . 2 . 2 . 9 . 1 1 2 . . . . . 3 . . . . . . 1 . . . . 2 . . . . . . 1 1 . Communications Jammed 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 30 16 20 Distress Signals 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 30 13 20 Times Spotted 737 | . 21 6 25 4 49 43 8 43 31 33 12 5 . 11 33 19 15 . 18 30 11 33 . 11 3 3 51 . 9 . 12 3 36 43 64 52 Peak Tracking Total 13 | . 4 3 5 2 7 8 3 5 3 5 6 4 . 3 7 8 4 . 7 5 3 11 . 8 2 1 9 . 5 . 4 2 6 11 13 9 Tactical Retreats 37 | . . . . . 5 . 1 3 1 2 1 . . 1 1 3 5 . . 3 1 1 . . . . 3 . 2 . 1 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Traps Triggered 27 | . . . 1 . 1 8 . 7 . 3 . . . . . . . . . 1 . 1 . . 1 . . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 106 | . . . 35 . . . . . 32 10 . . . . 29 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . 1 . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 3 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Traps Extracted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Triggered 7 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Most Traps Carried 5 | . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Machines Disabled 90 | . 4 . 1 . 3 6 . 8 3 2 4 1 . . 3 . . . . 6 . 1 2 . 1 . 4 . 1 . . . 4 10 20 6 Max in Single Turn 4 | . 3 . 1 . 1 1 . 1 1 1 2 1 . . 2 . . . . 1 . 1 1 . 1 . 4 . 1 . . . 1 2 3 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Relay 10 | . . . . . . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Machines Accessed 108 | . 7 . 9 1 10 3 6 3 12 10 4 1 . . 7 . 1 3 . 7 . . 4 . 1 . 5 . 2 . . . 5 2 2 3 Terminals 43 | . 4 . 6 . 6 3 4 3 8 4 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Fabricators 10 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 3 . . . . . 1 . . . Repair Stations 16 | . 1 . 1 . 1 . . . 2 1 . . . . 3 . . . . 2 . . . . . . 1 . . . . . 2 1 1 . Recycling Units 9 | . 2 . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzers 11 | . . . 2 . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . Garrison Access 6 | . . . . . 1 . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Total Hacks 349 | . 22 . 30 1 33 7 32 7 39 32 9 1 . . 24 . 1 26 . 24 . . 17 . 4 . 12 . 2 . . . 13 5 3 5 Successful 213 | . 12 . 17 1 22 1 22 1 24 17 9 1 . . 14 . 1 26 . 10 . . 17 . 2 . 7 . 2 . . . 4 1 2 . Failed 131 | . 9 . 12 . 11 6 9 6 14 14 . . . . 10 . . . . 14 . . . . 2 . 5 . . . . . 9 4 1 5 Catastrophic 26 | . 2 . 1 . 3 3 3 1 1 2 . . . . 1 . . . . 2 . . . . . . . . . . . . 4 . 1 2 Database Lockouts 5 | . 1 . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 13 . 17 . 17 . 17 . 11 3 . . . . 24 . . 1 . 17 . . . . 2 . 16 . . 1 . 5 16 13 . . Terminals 132 | . 15 . 18 . 18 7 16 7 20 18 4 1 . . . . . . . . . . . . . . . . 1 . . . 5 . . 2 Fabricators 24 | . . . . . . . . . . 4 . . . . 5 . . . . 4 . . . . 4 . 5 . . . . . 2 . . . Repair Stations 64 | . 4 . 2 . 5 . . . 10 4 . . . . 14 . . . . 12 . . . . . . 5 . . . . . 3 3 2 . Recycling Units 15 | . 3 . . . 1 . . . 1 1 . . . . 3 . . . . 5 . . . . . . . . . . . . . . . 1 Scanalyzers 49 | . . . 10 . 6 . 13 . 8 2 . . . . 2 . . . . . . . . . . . 2 . . . . . 3 2 1 . Garrison Access 14 | . . . . . 3 . 3 . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Terminal Hacks 99 | . 6 . 6 1 6 1 6 1 8 7 9 1 . . . . 1 26 . . . . 17 . . . . . 2 . . . 1 . . . Record 20 | . . . . . . . . . . . 7 1 . . . . . 6 . . . . 5 . . . . . 1 . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . 1 . 1 . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 7 | . . . . 1 . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . . . 2 . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 1 . 2 . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Build 7 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . Repair Station Hacks 42 | . 4 . 2 . 4 . . . 7 4 . . . . 9 . . . . 7 . . . . . . 2 . . . . . 1 . 2 . Scan Component 24 | . 2 . 1 . 2 . . . 4 2 . . . . 6 . . . . 4 . . . . . . 1 . . . . . 1 . 1 . Repair 18 | . 2 . 1 . 2 . . . 3 2 . . . . 3 . . . . 3 . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . 6 . 6 . 12 . 6 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Insert Component 8 | . . . . . 1 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 12 | . . . . . 4 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 15 | . . . 6 . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Garrison Access Hacks 4 | . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 3 . 5 . 2 . 2 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . Terminals 10 | . . . 3 . 3 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . 3 . 2 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 7 . 6 . 8 3 6 2 8 9 . . . . 7 . . . . 7 . . . . 1 . 5 . 1 . . . 5 2 2 3 Full Trace Events 17 | . 1 . 1 . 1 1 1 1 . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 2 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . 2 . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematics Acquired 93 | . . . . . 1 . 5 . 2 . . . 16 . 28 . . 11 . . . . 4 . . . . . . . . . 9 14 3 . Parts Built 9 | . . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 526 | . . . . . . . . . . 142 . . . . 262 . . . . 76 . . . . . . 46 . . . . . . . . . Total Part Build Rating 59 | . . . . . . . . . . 20 . . . . 16 . . . . 5 . . . . . . 18 . . . . . . . . . Part Studies Acquired 14 | . . . 5 . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Parts Repaired 18 | . 2 . 1 . 2 . . . 3 2 . . . . 3 . . . . 3 . . . . . . 1 . . . . . . . 1 . Time 856 | . 52 . 26 . 83 . . . 150 88 . . . . 153 . . . . 251 . . . . . . 25 . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . . . . . . 9 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 1 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . . . 22 . 19 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 42 | . . . . . . 22 . 19 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 12 . 3 . . . . . . . . . . 2 . . 1 . . . . . . . 5 . . . . . . Allies Hacked 9 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Total Allies 81 | . 1 . . . 2 12 3 5 . . . . 7 . . . . 2 2 2 4 4 . . . 19 8 . . 5 . 4 1 . . . Largest Group 19 | . 1 1 1 1 2 7 3 3 1 . . . 7 7 4 . . 2 4 3 3 4 2 2 . 19 12 . . 5 5 7 8 . . . Highest-Rated Group 684 | . 39 39 39 37 35 131 81 62 26 . . . 242 242 145 . . 192 260 165 279 263 161 161 . 684 484 . . 261 261 574 602 . . . Highest-Rated Ally 165 | . 39 39 39 37 35 39 39 31 26 . . . 39 39 39 . . 96 96 165 165 165 132 132 . 50 81 . . 64 64 103 103 . . . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 2 1 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Initial Warlord ECA Mod 16 | . . . . . . . 9 9 16 15 15 15 15 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 8 | . . . 2 . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . STAY 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Ally Attacks 829 | . 10 10 29 13 5 87 10 62 . . . . . 27 36 . . . 74 64 25 36 . 6 . 135 131 . . . 28 6 35 . . . Total Damage 23291 | . 119 188 584 185 106 1573 200 856 . . . . . 910 598 . . . 2309 1667 868 1691 . 36 . 5211 2881 . . . 922 525 1862 . . . Kills 173 | . 3 3 14 3 . 23 4 6 . . . . . 7 4 . . . 14 16 8 13 . . . 11 25 . . . 5 2 12 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Active Infowar (turns) 14249 | . . . . . 1009 . . . 168 491 707 562 . 817 1371 36 . . . . 66 962 72 493 209 34 629 553 507 645 709 104 1190 925 1045 945 Optics 5886 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 645 709 104 1190 925 1045 945 Sensors 8496 | . . . . . 1009 . . . 168 491 707 562 . 817 1371 36 . . . . 66 962 72 493 209 34 629 553 184 . . . . . . 133 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cloaking 933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 416 517 Jamming 3398 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1128 737 1045 488 Robot Analysis Total 10 | . 3 . 1 . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 3 . . . . . . . . . 2 2 2 . . 2 . 2 . 1 2 . 2 . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . 6 . . . . 3 . . . . . . 1 . . . . . 3 2 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Turns Passed 37448 | 115 1391 1071 2344 245 1798 1746 1117 1942 2223 2722 808 768 981 982 1376 211 848 86 1163 1886 799 1230 232 700 276 452 1190 557 626 645 709 104 1190 925 1045 945 Spaces Moved 23628 | 58 675 609 952 103 671 716 466 739 874 1383 866 938 1116 1094 1082 222 1129 82 991 1145 597 781 159 445 180 310 701 622 472 449 547 83 831 527 515 498 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7282 | 55 675 609 952 103 671 716 466 739 874 1383 39 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 7706 | . . . . . . . . . . . . . . . . . . . 551 1145 597 781 159 445 180 310 121 . . 416 547 83 831 527 515 498 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8637 | . . . . . . . . . . . 827 938 1116 1094 1082 222 1129 82 440 . . . . . . . 580 622 472 33 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 200 216 200 165 71 71 71 71 68 68 63 63 63 120 120 117 117 117 120 120 86 86 86 86 110 110 100 102 86 80 Average Speed 122 | 154 160 160 196 199 199 198 213 216 206 167 75 71 71 71 68 68 65 63 94 120 120 118 117 119 120 120 98 86 86 112 110 110 103 114 112 94 Slowest Speed 271 | 160 160 160 240 200 200 200 216 216 216 206 170 71 71 71 68 71 68 63 152 120 120 120 117 120 120 120 271 86 86 120 114 110 110 175 183 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 76 90 61 17 66 87 27 72 82 43 94 97 89 94 22 49 91 68 97 22 84 98 60 60 6 96 19 84 61 80 80 2 31 51 20 13 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 19 | . . 2 . . . . . . . . 1 2 1 1 6 . . 1 . . . . 3 . . . . . . . . . 2 . . . Known Exits Taken 29 | . 1 . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 45 | . . 1 . . . . . . . . 5 4 4 3 . . 5 . 1 . 5 4 . 3 . . . 4 4 . 2 . . . . . Spaces Dug 145 | . . . 9 . . 2 2 12 6 2 14 8 . 2 6 6 . . . 11 3 1 . . . . 1 . . 2 . 1 48 5 4 . Terrain Destroyed 1355 | . 27 . 32 1 114 21 6 13 40 20 27 26 . 24 40 82 3 . 1 17 14 7 . 13 . . 43 . 1 2 2 1 194 214 115 255 Melee 14 | . . . . . . . 1 . . . 11 . . . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 238 | . . . . 1 1 . 5 1 22 7 7 15 . 4 15 8 3 . . 17 14 6 . 13 . . 3 . 1 2 2 1 11 40 30 9 AOE 1101 | . 27 . 32 . 113 21 . 12 18 13 9 11 . 20 23 74 . . . . . . . . . . 40 . . . . . 183 174 85 246 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Frg Acc Total 30099 | 73 919 665 1340 129 979 957 561 937 1222 1676 974 1005 1306 1283 1630 251 1200 113 1184 1548 653 1017 197 547 224 387 1076 644 635 589 625 92 1096 719 803 843 Wait 3532 | 1 150 29 234 6 155 56 40 79 220 158 40 20 158 166 416 4 7 28 112 288 33 122 3 23 9 56 258 16 93 64 48 4 144 55 93 144 Move 23590 | 57 674 608 951 102 670 715 465 738 873 1382 865 937 1115 1093 1081 221 1128 81 990 1144 596 780 158 444 180 309 700 621 471 448 546 82 830 526 512 497 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 5 25 2 23 3 8 6 10 1 10 14 4 4 6 1 9 1 10 . 4 5 2 11 5 6 2 2 5 3 10 6 3 1 12 11 24 7 Fast Attach 204 | 6 4 1 4 2 8 . 2 1 5 7 4 6 6 2 6 . 11 . 8 16 . 4 6 11 5 4 12 . 7 8 1 1 14 6 13 13 Attach 107 | . 1 . 4 . 4 1 . 1 2 2 4 1 4 1 9 3 2 1 1 1 . 3 2 4 1 . 3 . 4 5 2 1 2 6 12 20 Detach 76 | . 2 . 3 1 2 . . 1 . . 5 . 2 1 3 . 4 . 4 . . 2 1 1 3 4 3 . 1 8 1 . 3 5 6 10 Swap 324 | . 3 1 15 3 26 22 10 12 19 22 15 6 1 7 4 . 5 1 3 13 4 17 4 13 8 2 20 1 8 5 4 . 16 15 11 8 Drop 363 | . 18 1 22 5 15 11 14 4 16 16 13 9 11 3 10 1 11 . 11 18 2 4 10 9 3 7 13 3 11 14 5 . 23 19 24 7 Fire 1184 | 4 35 19 44 7 80 60 14 81 37 59 12 22 . 9 59 21 13 2 18 62 15 32 8 36 13 3 60 . 30 2 15 3 52 63 104 90 Melee 66 | . . . 1 . . 19 1 5 . . 12 . 3 . 3 . 8 . . . . . . . . . . . . . . . . 7 . 7 Ram 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Kick 46 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 1 40 Crush 43 | . 7 4 4 . 9 . 5 . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 16 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Rewire 156 | . . . . . . 51 . . . . . . . . . . . . 33 . . 42 . . . . 1 . . 29 . . . . . . Trap 111 | . . . 35 . 2 . . . 32 10 . . . . 29 . . . . . . . . . . . . . . . . . . 3 . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Arm) -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 737 | -10/Materials | Discovered new exit (range 8) 1064 | -10/Materials | Identified exit to Mines 1112 | -10/Materials | Repaired Lgt. Treads 1138 | -10/Materials | Repaired Lgt. Treads 1308 | -10/Materials | Botcube activated 1330 | -10/Materials | Botcube completed mutation into legged form, armed with 2 guns. 1507 | -10/Materials | Entered Mines 1507 | -10/Mines | Accompanied by 1 ally 1510 | -10/Mines | Discovered new exit (range 11) 1529 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1599 | -10/Mines | Allies destroyed YI-UF0 1690 | -10/Mines | Learned location of Storage (-7) 2074 | -10/Mines | Learned 4 Materials zone layouts 2196 | -10/Mines | Learned Materials interactive machine intel 2262 | -10/Mines | Discovered new exit (range 9) 2578 | -10/Mines | Entered Materials 2578 | -9/Materials | Accompanied by 1 ally 2578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -9/Materials | Identified exit to Mines 2579 | -9/Materials | Identified exit to Materials 2580 | -9/Materials | Loaded intel: 18 interactive machine locations 3134 | -9/Materials | Discovered exit to Mines (range 16) 3407 | -9/Materials | Repaired Lgt. Treads 4840 | -9/Materials | Central database locked down 4922 | -9/Materials | Entered Mines 4922 | -9/Mines | Accompanied by 1 ally 4933 | -9/Mines | Met a Derelict bent on vengeance 5001 | -9/Mines | Discovered exit to Materials (range 6) 5022 | -9/Mines | Found the Drone Emporium 5036 | -9/Mines | Found Prototype Device 5036 | -9/Mines | Identified Thief Drone Bay 5115 | -9/Mines | Assembled infested the area 5120 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5167 | -9/Mines | Entered Materials 5167 | -8/Materials | Accompanied by 1 ally 5167 | -8/Materials | Evolved 2 slots: Utility x2 5801 | -8/Materials | Destroyed 9 combat bots 5819 | -8/Materials | Repaired Med. Armor Plating 5897 | -8/Materials | Repaired Adv. Beam Cannon 6158 | -8/Materials | Discovered new exit (range 16) 6720 | -8/Materials | Build established: Scavenger-Mutant 6767 | -8/Materials | First assault squad dispatched 6865 | -8/Materials | Garrison activated, responded to threat 6919 | -8/Materials | Lost 3 parts (1p1n1u) 6946 | -8/Materials | Identified exit to Garrison 6965 | -8/Materials | Entered Garrison 6965 | -8/Garrison | Accompanied by 2 allies 6977 | -8/Garrison | Triggered checkpoint 7193 | -8/Garrison | Triggered checkpoint 7276 | -8/Garrison | Triggered checkpoint 7353 | -8/Garrison | Garrison Relay disabled 7422 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Triggered checkpoint 7474 | -8/Garrison | Lost 4 allies 7499 | -8/Garrison | Triggered checkpoint 7525 | -8/Garrison | Triggered checkpoint 7611 | -8/Garrison | Triggered checkpoint 7630 | -8/Garrison | Garrison Relay disabled 7728 | -8/Garrison | Triggered checkpoint 7744 | -8/Garrison | Discovered new exit (range 14) 8060 | -8/Garrison | Discovered new exit (range 13) 8278 | -8/Garrison | Garrison Relay disabled 8282 | -8/Garrison | Garrison Relay disabled 8360 | -8/Garrison | Learned Materials security intel 8584 | -8/Garrison | Garrison Relay disabled 8686 | -8/Garrison | Discovered new exit (range 10) 8708 | -8/Garrison | Identified exit to Materials 8711 | -8/Garrison | Entered Materials 8711 | -8/Materials | Accompanied by 3 allies 9216 | -8/Materials | Central database locked down 9559 | -8/Materials | Identified exit to Garrison 9828 | -8/Materials | Entered Garrison 9828 | -8/Garrison | Accompanied by 3 allies 9904 | -8/Garrison | Triggered checkpoint 9952 | -8/Garrison | Lost 3 allies 10059 | -8/Garrison | Garrison Relay disabled 10156 | -8/Garrison | Triggered checkpoint 10167 | -8/Garrison | Core integrity fell below 50% 10223 | -8/Garrison | Garrison Relay disabled 10536 | -8/Garrison | Triggered checkpoint 10593 | -8/Garrison | Garrison Relay disabled 10610 | -8/Garrison | Triggered checkpoint 10720 | -8/Garrison | Discovered new exit (range 14) 10750 | -8/Garrison | Discovered new exit (range 6) 10759 | -8/Garrison | Identified exit to Materials 10964 | -8/Garrison | Triggered checkpoint 11026 | -8/Garrison | Garrison Relay disabled 11119 | -8/Garrison | Rescued a captive Derelict 11121 | -8/Garrison | Rescued a captive Derelict 11190 | -8/Garrison | Discovered new exit (range 12) 11276 | -8/Garrison | Triggered checkpoint 11344 | -8/Garrison | Discovered new exit (range 8) 11366 | -8/Garrison | Triggered checkpoint 11412 | -8/Garrison | Triggered checkpoint 11456 | -8/Garrison | Garrison Relay disabled 11770 | -8/Garrison | Entered Materials 11770 | -8/Materials | Accompanied by 1 ally 12656 | -8/Materials | Discovered new exit (range 15) 12966 | -8/Materials | Repaired Cmb. Airjet 13017 | -8/Materials | Repaired Cmb. Airjet 13368 | -8/Materials | Central database locked down 13476 | -8/Materials | Build established: Mutant 13937 | -8/Materials | Repaired Fission Core 13962 | -8/Materials | Discovered new exit (range 9) 13982 | -8/Materials | Garrison activated, responded to threat 13991 | -8/Materials | Identified exit to Factory 13993 | -8/Materials | Entered Factory 13993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14109 | -7/Factory | Discovered new exit (range 14) 14130 | -7/Factory | Identified exit to Factory 14287 | -7/Factory | Destroyed 9 combat bots 14984 | -7/Factory | Repaired Hvy. Ion Cannon 15036 | -7/Factory | Repaired Hvy. Ion Cannon 15639 | -7/Factory | Fabricated Cmb. Airjet? 15819 | -7/Factory | Identified exit to Storage 15819 | -7/Factory | Identified exit to Lower Caves 16080 | -7/Factory | Central database locked down 16175 | -7/Factory | Fabricated Cmb. Airjet? 16715 | -7/Factory | Entered Lower Caves 16766 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16771 | -7/Lower Caves | Met a Warlord Commander 16772 | -7/Lower Caves | Learned location of Warlord (-4) 16773 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16779 | -7/Lower Caves | Found Encrypted Comm Array 17062 | -7/Lower Caves | Entered an active Warlord outpost 17074 | -7/Lower Caves | Learned Factory trap positions 17074 | -7/Lower Caves | Learned Factory garrison access intel 17104 | -7/Lower Caves | Build established: Machinist-Mutant 17208 | -7/Lower Caves | Learned Research stockpile data 17208 | -7/Lower Caves | Learned location of 1 exit from Research 17217 | -7/Lower Caves | Attracted the attention of an 0b10 base 17313 | -7/Lower Caves | Encountered a Warlord checkpoint 17427 | -7/Lower Caves | Found DRS Beacon 17492 | -7/Lower Caves | Discovered new exit (range 8) 17523 | -7/Lower Caves | Identified exit to Lower Caves 17523 | -7/Lower Caves | Entered another Lower Caves area 17528 | -7/Lower Caves | Found DCF Scrap (14 items) 17564 | -7/Lower Caves | Discovered exit to Factory (range 6) 17779 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17891 | -7/Lower Caves | Discovered new exit (range 11) 17897 | -7/Lower Caves | Identified exit to Zion 17933 | -7/Lower Caves | Learned location of Zion (-7) 18032 | -7/Lower Caves | Build established: Mutant 18291 | -7/Lower Caves | Entered Zion 18319 | -7/Zion | System corruption cleaned by Quarantine Array 18362 | -7/Zion | Discovered new exit (range 15) 18370 | -7/Zion | Given A8's code to call for help 18427 | -7/Zion | Build established: Scavenger-Mutant 18489 | -7/Zion | Visited the Megawrench Repair Shop 18489 | -7/Zion | Megawrench repaired 8 parts 18627 | -7/Zion | Learned Factory terminal intel 18711 | -7/Zion | Identified exit to Deep Caves 18746 | -7/Zion | Met Imprinter 18794 | -7/Zion | Imprinted 18796 | -7/Zion | Declared Zion's savior 18884 | -7/Zion | Found CR-A16's Pointy Stick 18906 | -7/Zion | Build established: Mutant 18906 | -7/Zion | Learned location of Data Miner (-6) 18959 | -7/Zion | Gained Derelict followers 19270 | -7/Zion | Identified exit to Proximity Caves 19272 | -7/Zion | Entered Proximity Caves 19272 | -6/Proximity Caves | Accompanied by 7 allies 19690 | -6/Proximity Caves | Learned Factory terminal intel 19911 | -6/Proximity Caves | Discovered exit to Factory (range 8) 20124 | -6/Proximity Caves | Encountered a Derelict sapper outpost 20254 | -6/Proximity Caves | Entered Factory 20254 | -6/Factory | Accompanied by 4 allies 20254 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20255 | -6/Factory | Loaded intel: 112 trap records 20256 | -6/Factory | Loaded intel: 26 terminal locations 20257 | -6/Factory | Loaded intel: 4 garrison access locations 20395 | -6/Factory | Retrieved Zion intel report: Emergency Access 20412 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 20563 | -6/Factory | Build established: Scavenger-Mutant 20586 | -6/Factory | Retrieved Zion intel report: Component Schematics 20655 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 20811 | -6/Factory | Retrieved Zion intel report: Guard Positions 20973 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 20982 | -6/Factory | Discovered new exit (range 6) 20985 | -6/Factory | Identified exit to Lower Caves 21057 | -6/Factory | Repaired Cmb. Airjet 21110 | -6/Factory | Repaired Broken Hvy. Assault Cannon+? 21122 | -6/Factory | Fabricated Adv. Component Analysis Suite? 21209 | -6/Factory | Repaired Cmb. Airjet 21537 | -6/Factory | Terminal network hard line cut 21630 | -6/Factory | Entered Lower Caves 21762 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21797 | -6/Lower Caves | Ambushed by research squad 21838 | -6/Lower Caves | Discovered new exit (range 4) 21840 | -6/Lower Caves | Identified exit to Lower Caves 21841 | -6/Lower Caves | Entered another Lower Caves area 21846 | -6/Lower Caves | Encountered a Warlord checkpoint 21849 | -6/Lower Caves | Discovered new exit (range 7) 21935 | -6/Lower Caves | Identified exit to Factory 21946 | -6/Lower Caves | Build established: Mutant 21966 | -6/Lower Caves | Learned location of 1 exit from Factory 22004 | -6/Lower Caves | Activated DRS Beacon 22021 | -6/Lower Caves | Core integrity fell below 50% 22214 | -6/Lower Caves | Spotted B-75 Beast 22238 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 22241 | -6/Lower Caves | Destroyed B-75 Beast 22335 | -6/Lower Caves | Build established: Scavenger-Mutant 22360 | -6/Lower Caves | Discovered new exit (range 10) 22365 | -6/Lower Caves | Identified exit to Data Miner 22460 | -6/Lower Caves | Learned Factory non-interactive machine intel 22595 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22689 | -6/Lower Caves | Entered Data Miner 22689 | -6/Data Miner | Discovered new exit (range 6) 22701 | -6/Data Miner | Met Data Miner 22713 | -6/Data Miner | Learned location of Section 7 (-2) 22713 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22718 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 22720 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 22734 | -6/Data Miner | Received God Mode back door access code from Data Miner 22764 | -6/Data Miner | Identified exit to Proximity Caves 22769 | -6/Data Miner | Attached CPS modules to Enhanced Grunt. 22771 | -6/Data Miner | Attached CPS modules to Enhanced Grunt. 22775 | -6/Data Miner | Entered Proximity Caves 22775 | -5/Proximity Caves | Accompanied by 2 allies 22942 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23339 | -5/Proximity Caves | Spotted B-75 Beast 23362 | -5/Proximity Caves | Allies destroyed B-75 Beast 23505 | -5/Proximity Caves | Learned 4 Factory zone layouts 23620 | -5/Proximity Caves | Discovered exit to Factory (range 5) 23798 | -5/Proximity Caves | Learned Factory emergency access door positions 23938 | -5/Proximity Caves | Entered Factory 23938 | -5/Factory | Accompanied by 2 allies 23938 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23939 | -5/Factory | Identified exit to Factory 23942 | -5/Factory | Loaded intel: 238 non-interactive machine locations 23943 | -5/Factory | Loaded intel: 26 terminal locations 24040 | -5/Factory | Retrieved Zion intel report: Branch Access 24040 | -5/Factory | Identified exit to Upper Caves 24066 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 24067 | -5/Factory | Zion Kinetic Resupply teleported in 24373 | -5/Factory | Fabricated Lgt. Regenerative Plating? 24601 | -5/Factory | Retrieved Zion intel report: Emergency Access 24602 | -5/Factory | Zion hero teleported in (ME-RLN) 24717 | -5/Factory | Garrison activated, responded to threat 24915 | -5/Factory | Repaired Lyr. Medium Armor Plating? 25020 | -5/Factory | Repaired Enh. Flexi-carbon Leg 25375 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg 25426 | -5/Factory | Terminal network hard line cut 25824 | -5/Factory | Entered Upper Caves 25824 | -5/Upper Caves | Accompanied by 1 ally (ME-RLN) 25905 | -5/Upper Caves | ME-RLN assimilated hostile G-50 Soldier 25915 | -5/Upper Caves | Ambushed by wild Derelicts 26113 | -5/Upper Caves | Spotted B-75 Beast 26143 | -5/Upper Caves | ME-RLN assimilated hostile G-50 Soldier 26478 | -5/Upper Caves | Encountered a Warlord checkpoint 26495 | -5/Upper Caves | Learned Factory garrison access intel 26590 | -5/Upper Caves | Discovered new exit (range 5) 26620 | -5/Upper Caves | Identified exit to Upper Caves 26623 | -5/Upper Caves | Entered another Upper Caves area 26623 | -5/Upper Caves | Accompanied by 1 ally (ME-RLN) 26696 | -5/Upper Caves | Discovered exit to Factory (range 5) 26835 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27006 | -5/Upper Caves | Found Imp. Powered Armor 27421 | -5/Upper Caves | Learned Factory garrison access intel 27444 | -5/Upper Caves | Learned Factory emergency access door positions 27487 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27625 | -5/Upper Caves | Discovered new exit (range 16) 27844 | -5/Upper Caves | Identified exit to Zhirov 27853 | -5/Upper Caves | Entered Zhirov 27853 | -5/Zhirov | Accompanied by 2 allies (ME-RLN) 27853 | -5/Zhirov | Discovered new exit (range 3) 27855 | -5/Zhirov | Identified exit to Proximity Caves 27876 | -5/Zhirov | Met Zhirov 27901 | -5/Zhirov | Learned location of Quarantine (-2) 27901 | -5/Zhirov | Learned location of Testing (-3) 27901 | -5/Zhirov | Learned location of Command (-1) 27908 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27926 | -5/Zhirov | Found Alien Artifact 27926 | -5/Zhirov | Identified Integrated Reactor 27926 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28038 | -5/Zhirov | Found Alien Artifact 28085 | -5/Zhirov | Entered Proximity Caves 28085 | -4/Proximity Caves | Accompanied by 2 allies (ME-RLN) 28088 | -4/Proximity Caves | Spotter reported a threat 28176 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28265 | -4/Proximity Caves | Lost 7 parts (2n2u3w) 28302 | -4/Proximity Caves | Learned Research emergency access door positions 28375 | -4/Proximity Caves | Learned Research terminal intel 28526 | -4/Proximity Caves | Found Prototype Hackware 28531 | -4/Proximity Caves | Found Prototype Device 28531 | -4/Proximity Caves | Identified ME-RLN's Chromatic Screen 28727 | -4/Proximity Caves | Discovered exit to Factory (range 12) 28764 | -4/Proximity Caves | System corruption reached 10% 28768 | -4/Proximity Caves | System corruption reached 30% 28785 | -4/Proximity Caves | Entered Factory 28785 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28787 | -4/Factory | Loaded intel: 4 garrison access locations 28921 | -4/Factory | Discovered new exit (range 4) 28925 | -4/Factory | Identified exit to Research 29055 | -4/Factory | Spotted B-86 Titan 29061 | -4/Factory | Sucked down chute 29061 | -4/Factory | Entered Waste 29062 | -4/Waste | Met a frightened Derelict 29077 | -4/Waste | Build established: Scavenger-Gunner 29084 | -4/Waste | Warlord forces began an assault 29094 | -4/Waste | Spotted C-40 Crusher 29102 | -4/Waste | Allies destroyed C-40 Crusher 29103 | -4/Waste | Spotted C-40 Crusher 29106 | -4/Waste | Allies destroyed C-40 Crusher 29109 | -4/Waste | Spotted C-40 Crusher 29117 | -4/Waste | Spotted C-40 Crusher 29122 | -4/Waste | Spotted C-40 Crusher 29123 | -4/Waste | Allies destroyed C-40 Crusher 29124 | -4/Waste | Allies destroyed C-40 Crusher 29129 | -4/Waste | Allies destroyed C-40 Crusher 29160 | -4/Waste | Lost 7 allies 29162 | -4/Waste | Spotted C-40 Crusher 29170 | -4/Waste | Allies destroyed C-40 Crusher 29214 | -4/Waste | Discovered new exit (range 13) 29487 | -4/Waste | Identified exit to Factory 29513 | -4/Waste | Entered Factory 29513 | -4/Factory | Accompanied by 12 allies 29514 | -4/Factory | Loaded intel: 4 garrison access locations 29554 | -4/Factory | Repaired Flexi-carbon Leg 29699 | -4/Factory | Discovered exit to Research (range 10) 29718 | -4/Factory | Zion Hover Resupply teleported in 29747 | -4/Factory | Fabricated M-22 Extractor? 30007 | -4/Factory | Build established: Derelict-Gunner 30033 | -4/Factory | Retrieved Zion intel report: Branch Access 30033 | -4/Factory | Identified exit to Upper Caves 30033 | -4/Factory | Identified exit to Extension 30034 | -4/Factory | Zion Hacker squad teleported in 30193 | -4/Factory | Lost 8 allies 30263 | -4/Factory | First assault squad dispatched 30440 | -4/Factory | Zion Fire squad teleported in 30449 | -4/Factory | Lost 4 parts (2p2n) 30598 | -4/Factory | Fabricated Quantum Reactor (x2) 30703 | -4/Factory | Entered Upper Caves 30769 | -4/Upper Caves | Learned location of 1 exit from Research 30803 | -4/Upper Caves | Identified exit to Upper Caves 31260 | -4/Upper Caves | Entered another Upper Caves area 31262 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31347 | -4/Upper Caves | Lost 4 parts (1u3w) 31355 | -4/Upper Caves | Learned 12 Research zone layouts 31433 | -4/Upper Caves | Learned location of 1 exit from Research 31802 | -4/Upper Caves | Discovered new exit (range 18) 31837 | -4/Upper Caves | Identified exit to Warlord 31866 | -4/Upper Caves | Found Alien Artifact 31886 | -4/Upper Caves | Entered Warlord 31919 | -4/Warlord | System corruption reached 10% 31922 | -4/Warlord | System corruption reached 30% 31923 | -4/Warlord | System corruption cleaned by Quarantine Array 32207 | -4/Warlord | Build established: Scavenger-Gunner 32379 | -4/Warlord | Opened Warlord's prototype stash 32398 | -4/Warlord | Found Prototype Processor 32398 | -4/Warlord | Identified Exp. Targeting Computer 32413 | -4/Warlord | Found Prototype Reactor 32477 | -4/Warlord | Discovered new exit (range 12) 32489 | -4/Warlord | Identified exit to Proximity Caves 32531 | -4/Warlord | Entered Proximity Caves 32531 | -3/Proximity Caves | Accompanied by 5 allies 32568 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32846 | -3/Proximity Caves | Spotted B-86 Titan 32873 | -3/Proximity Caves | Destroyed B-86 Titan 32929 | -3/Proximity Caves | Discovered exit to Research (range 22) 33157 | -3/Proximity Caves | Build established: Scavenger-Tank 33240 | -3/Proximity Caves | Entered Research 33240 | -3/Research | Accompanied by 3 allies 33240 | -3/Research | Evolved 2 slots: Power x1, Utility x1 33241 | -3/Research | Identified exit to Research 33242 | -3/Research | Identified exit to Armory 33245 | -3/Research | Loaded intel: 22 terminal locations 33250 | -3/Research | Zion Heavy squad teleported in 33296 | -3/Research | Zion Heavy squad teleported in 33344 | -3/Research | Entered another Research area 33344 | -2/Research | Accompanied by 7 allies 33344 | -2/Research | Evolved 2 slots: Utility x2 33350 | -2/Research | Zion Trap Resupply teleported in 33365 | -2/Research | Identified System Mapper 33380 | -2/Research | Identified Vortex Chain Reactor 33781 | -2/Research | Retrieved Zion intel report: Unaware Analyses 33838 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 33982 | -2/Research | Lost 6 allies 34037 | -2/Research | Destroyed 12 combat bots 34134 | -2/Research | Retrieved Zion intel report: Prototype Schematics 34344 | -2/Research | First assault squad dispatched 34423 | -2/Research | Spotted B-90 Cyclops 34529 | -2/Research | Discovered new exit (range 7) 34533 | -2/Research | Identified exit to Quarantine 34534 | -2/Research | Entered Quarantine 34562 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 34660 | -2/Quarantine | Found Alien Reactor 34821 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 34836 | -2/Quarantine | Cryocooling Duct disabled 34851 | -2/Quarantine | Ambient heat levels rising (+20) 34851 | -2/Quarantine | Non-combat units ordered to evacuate 35006 | -2/Quarantine | Build established: Scavenger-Gunner 35034 | -2/Quarantine | First assault squad dispatched 35132 | -2/Quarantine | Found Alien Impact Weapon 35135 | -2/Quarantine | Destroyed 10 combat bots 35178 | -2/Quarantine | Found Alien Artifact 35236 | -2/Quarantine | Identified Core Stripper 35237 | -2/Quarantine | Spotted Fortress 35272 | -2/Quarantine | Destroyed Fortress 35278 | -2/Quarantine | Found Vortex Chain Reactor 35280 | -2/Quarantine | Found Prototype Protection 35280 | -2/Quarantine | Identified Centrium Heavy Armor Plating 35284 | -2/Quarantine | Found Prototype Device 35284 | -2/Quarantine | Identified Exp. EM Shield 35293 | -2/Quarantine | Lost 3 parts (1p1n1u) 35302 | -2/Quarantine | Incoming assault squad redirected 35308 | -2/Quarantine | Incoming assault squad redirected 35454 | -2/Quarantine | Discovered new exit (range 5) 35454 | -2/Quarantine | Discovered new exit (range 6) 35458 | -2/Quarantine | Identified exit to Protoforge 35459 | -2/Quarantine | Entered Protoforge 35488 | -2/Protoforge | Spotted B-90 Cyclops 35518 | -2/Protoforge | Build established: Tank 35561 | -2/Protoforge | Destroyed 7 combat bots 35631 | -2/Protoforge | Spotted Hotshot 35633 | -2/Protoforge | Spotted Hotshot 35659 | -2/Protoforge | Spotted Hotshot 35664 | -2/Protoforge | Destroyed Hotshot 35686 | -2/Protoforge | Destroyed Hotshot 35699 | -2/Protoforge | Spotted Hotshot 35710 | -2/Protoforge | Destroyed Hotshot 35717 | -2/Protoforge | Discovered new exit (range 10) 35728 | -2/Protoforge | Destroyed Hotshot 35773 | -2/Protoforge | Identified Dimensional Node Initializer 35773 | -2/Protoforge | Initialized slip node 35781 | -2/Protoforge | Repaired Adv. Cooling System 35874 | -2/Protoforge | Superfortress began startup sequence 35899 | -2/Protoforge | Identified Matter Drive 35901 | -2/Protoforge | Additional patrols dispatched to research labs 35930 | -2/Protoforge | Found Prototype Launcher 35933 | -2/Protoforge | Identified Cep. Smart ZDS 35933 | -2/Protoforge | Found Prototype Launcher 35934 | -2/Protoforge | Identified Cep. Tactical Fusion Warhead 35939 | -2/Protoforge | Found Prototype Launcher 35941 | -2/Protoforge | Identified Cep. Rapid Grenade Launcher 35950 | -2/Protoforge | Found Cep. Smart ZDS 35959 | -2/Protoforge | First assault squad dispatched 35976 | -2/Protoforge | Spotted Immortal 35977 | -2/Protoforge | Spotted Immortal 35985 | -2/Protoforge | Incoming assault squad redirected 36022 | -2/Protoforge | Crushed by falling debris 36025 | -2/Protoforge | Spotted Decapitator 36025 | -2/Protoforge | Spotted Decapitator 36025 | -2/Protoforge | Spotted Decapitator 36027 | -2/Protoforge | Crushed by falling debris 36028 | -2/Protoforge | System corruption reached 10% 36075 | -2/Protoforge | Destroyed 8 combat bots 36077 | -2/Protoforge | Lost 3 parts (1n1u1w) 36079 | -2/Protoforge | Destroyed Immortal 36088 | -2/Protoforge | Found Prototype Device 36088 | -2/Protoforge | Identified Exp. Cloaking Device 36116 | -2/Protoforge | Destroyed Decapitator 36116 | -2/Protoforge | Destroyed Decapitator 36116 | -2/Protoforge | Destroyed Decapitator 36187 | -2/Protoforge | Found Prototype Storage 36195 | -2/Protoforge | Identified Cep. NT7 Matterbank 36199 | -2/Protoforge | Found Prototype Device 36203 | -2/Protoforge | Found Prototype Storage 36209 | -2/Protoforge | Identified Cep. Antigrav Storage Unit 36213 | -2/Protoforge | Found Prototype Device 36214 | -2/Protoforge | Identified Cep. Matter Streamer (x2) 36215 | -2/Protoforge | Found Cep. Matter Streamer 36236 | -2/Protoforge | Incoming assault squad redirected 36239 | -2/Protoforge | Found Prototype Storage 36252 | -2/Protoforge | Found Cep. Antigrav Storage Unit 36255 | -2/Protoforge | Found Prototype Storage 36257 | -2/Protoforge | Found Prototype Storage 36267 | -2/Protoforge | Identified Cep. Chromion Battery (x3) 36300 | -2/Protoforge | Spotted Immortal 36300 | -2/Protoforge | Spotted Immortal 36321 | -2/Protoforge | Spotted Immortal 36327 | -2/Protoforge | Found Prototype Device 36328 | -2/Protoforge | Identified Crosscalibrator 36334 | -2/Protoforge | Found Prototype Slashing Weapon 36335 | -2/Protoforge | Identified Exp. Terror Saw 36336 | -2/Protoforge | Found Exp. Terror Saw 36359 | -2/Protoforge | Build established: Scavenger-Gunner 36377 | -2/Protoforge | Spotted Hotshot 36384 | -2/Protoforge | Spotted Hotshot 36384 | -2/Protoforge | Spotted Hotshot 36387 | -2/Protoforge | Spotted Hotshot 36417 | -2/Protoforge | Destroyed Hotshot 36421 | -2/Protoforge | Destroyed Hotshot 36434 | -2/Protoforge | Scanned by Researcher 36437 | -2/Protoforge | Spotted V409-m 36440 | -2/Protoforge | Destroyed Hotshot 36447 | -2/Protoforge | Destroyed Hotshot 36468 | -2/Protoforge | Found Prototype Leg 36468 | -2/Protoforge | Identified Cep. Biometal Exoskeleton 36474 | -2/Protoforge | Destroyed 18 combat bots 36475 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 36476 | -2/Protoforge | Spotted V815-i 36476 | -2/Protoforge | Spotted V793-l 36478 | -2/Protoforge | Incoming assault squad redirected 36483 | -2/Protoforge | Incoming assault squad redirected 36484 | -2/Protoforge | Lost 6 parts (1p2n1u2w) 36485 | -2/Protoforge | Identified Transdimensional Reconstructor 36485 | -2/Protoforge | Warped through subspace to slip node 36487 | -2/Protoforge | Incoming assault squad redirected 36489 | -2/Protoforge | Incoming assault squad redirected 36491 | -2/Protoforge | Spotted Immortal 36491 | -2/Protoforge | Spotted Immortal 36491 | -2/Protoforge | Spotted Immortal 36504 | -2/Protoforge | Entered Access 36504 | -1/Access | Evolved 2 slots: Utility x2 36936 | -1/Access | Lost 6 parts (1p1n2u2w) 37094 | -1/Access | Discovered new exit (range 5) 37202 | -1/Access | Identified exit to Surface 37254 | -1/Access | First assault squad dispatched 37264 | -1/Access | Lost 6 parts (1p3u2w) 37278 | -1/Access | Incoming assault squad redirected 37332 | -1/Access | Lost 5 parts (3n2u) 37365 | -1/Access | High security lockdown imminent 37422 | -1/Access | Destroyed 20 combat bots 37445 | -1/Access | High security lockdown engaged 37449 | *** | Escaped! Last Messages --------------- 37430_ The unstable cave ceiling collapses. 37430_ ALERT: Performing unscheduled system reset. 37430_ U-05 Engineer builds a Wall. 37431_ The unstable cave ceiling collapses. 37431_ U-05 Engineer lays Concrete. 37432_ K-01 Serf collects debris. 37432_ U-05 Engineer lays Concrete. 37434_ U-05 Engineer builds a Wall. 37434_ K-01 Serf collects debris. 37434_ U-05 Engineer lays Concrete. 37434_ U-05 Engineer builds a Wall. 37436_ K-01 Serf collects debris. 37437_ The unstable cave ceiling collapses. 37437_ K-01 Serf collects debris. 37438_ U-05 Engineer lays Concrete. 37441_ The unstable cave ceiling collapses. 37441_ U-05 Engineer builds a Wall. 37442_ K-01 Serf collects debris. 37445_ ALERT: Lockdown in effect, collecting threat data. 37445_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????######### !% #= # # | | ??????????????????????????# %+ =+ # | | ??????????????????????????# #! # # | | ??????????????????????????## # # # | | ???????????????????????????########### # # | | ??????????????????????????## = # # ? # | | ???????????????????????????+ # = # ##??### | | ???????????????????????????# "" # # ####???? | | ???????????????????????????# "" / ## ##??? | | ???????????????????????????# ## # #??? | | ???????????????????????????# # # #### | | ???????????????????????????# ## # | | ???????????????????????????# [ | | ???????????????????????????##### # ## " | | ???????????????????????????????# # # #### # | | ???????????????????????????????# # #??? | | ???????????????????????????????# # # ## ## ##?? | | ???????????????????????????????# # # ##?? | | ???????????????????????????????# # # # # #?? | | ???????????????????????????????# # ## # #?? | | ????????????????????????######"# # #?? | | ????????????????????????? " # # ## | | ?????????????????????????? " # # | | ??????????????????????"""""" " # # | | ??????????????????????" " " # # " | | ??????????????????????" "@ " # | | ??????????????????????" "" " [ # ## | | ??????????????????????" |! ##?? | | ????????????????????" """"" = ##???? | | ????????????????????" ! |" #????? | | ????????????????????" =! "" #?????? | | ????????????????????##########"# ### # #??????? | | ???????????????????????????????## # # #??????? | | ????????????????????????????????###### ###??????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????#+##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 85 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 75 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 80 Targeting Accuracy 32 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Force Booster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Microactuators | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Arc Projector | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Med. Reactive Plating | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Imp. Heavy Armor Plating | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Hvy. Flail | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Lightning Gun | -6/Factory | Z-intel Dynamic Insulation System | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Hvy. Insulated Plating | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Dispersion Rifle | -2/Research | Z-intel Hvy. Neutron Cannon | -2/Research | Z-intel Cld. Antigrav System | -2/Research | Z-intel Imp. Energy Well | -2/Research | Z-intel Adv. Quantum Shading Machine | -2/Research | Z-intel Exp. EM Disruption Field | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Tesla Rifle | -2/Quarantine | Z-intel Adv. Transmission Jammer | -2/Quarantine | Z-intel Imp. Particle Charger | -2/Quarantine | Z-intel Phase Gun | -2/Quarantine | Z-intel Hvy. Gauss Cannon | -2/Quarantine | Z-intel Lrn. Terrain Scanner | -2/Quarantine | Z-intel Imp. System Guard | -2/Quarantine | Z-intel Kinecellerator | -2/Quarantine | Z-intel Biometal Heavy Treads | -2/Quarantine | Z-intel Adv. Datajack | -2/Quarantine | Z-intel Adv. VSS Leg | -2/Quarantine | Z-intel Com. Wheel | -2/Quarantine | Z-intel Adv. Recalibrator | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Protoforge | Archive Tesla Bomb Launcher | -2/Protoforge | Archive Hvy. Proton Missile Launcher | -2/Protoforge | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-73 Enforcer | -2/Protoforge | Archive A-15 Conveyor | -2/Protoforge | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Adv. Component Analysis Suite | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory M-22 Extractor | x1 | -4/Factory | Preloaded Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 68% | -10/Materials Lgt. Treads | 78% | -10/Materials Lgt. Treads | 50% | -9/Materials Med. Armor Plating | 24% | -8/Materials Adv. Beam Cannon | 26% | -8/Materials Cmb. Airjet | 70% | -8/Materials Cmb. Airjet | 82% | -8/Materials Fission Core | 41% | -8/Materials Hvy. Ion Cannon | 28% | -7/Factory Hvy. Ion Cannon | 30% | -7/Factory Cmb. Airjet | 32% | -6/Factory Hvy. Assault Cannon | 59% | -6/Factory | Broken Cmb. Airjet | 53% | -6/Factory Lyr. Medium Armor Plating | 41% | -5/Factory Enh. Flexi-carbon Leg | 46% | -5/Factory Enh. Flexi-carbon Leg | 58% | -5/Factory | Broken Flexi-carbon Leg | 49% | -4/Factory Adv. Cooling System | 7% | -2/Protoforge Studied --------- Carbon-fiber Leg | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Antigrav System | -4/Factory | Hacked Gravmag Array | -4/Factory | Hacked Myomer Leg | -2/Research | Hacked Centrium Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Core Stripper Dimensional Node Initializer Matter Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactSwarmMindspike Manual? 0 Play Time 03:59:50 Cumulative 2096.5 hours Start 2026.01.15 @ 02:42:35 End 2026.01.16 @ 04:53:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1344 Rogue 1340 Adventurer 4 Explorer 0 Win Type 0 Total 290 Types 218/13/22/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e160a197-2519-4e1e-927b-ada00e73b6e7