Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.10 @ 22:35:06 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (177) 885 Value Destroyed (3758) 3758 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 9195 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 148 Aligned with FarCom 300 Friendly Fire -282 Cogmind --------- Core Integrity 466/700 Matter 189/300 Energy 500/500 System Corruption 0% Temperature Cool (17) Movement Treading (158) Location -7/Scraptown Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Improved Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Lightpack 2.0 Matter Filter > --- WEAPON (3) ------- High-powered Shotgun Gauss Rifle Makeshift Spear > --- INVENTORY (40) --- Heavy Deuterium Engine Light Treads Power Amplifier High-capacity Storage Unit High-capacity Battery (250) Advanced Visual Processing Unit Improved Signal Interpreter Transmission Jammer Hardened Light Armor Plating Reactive Plating Hardlight Generator Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Processor] System Restoration Module Army-in-a-Box (30/30) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Heavy Deuterium Engine Light Treads Light Treads Improved Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Battery Structural Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Matter Filter Transmission Jammer Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Reactive Plating Hardlight Generator System Shield Authchip [R/NC] Authchip [Propulsion] System Restoration Module Army-in-a-Box Chronowheel High-powered Shotgun Gauss Rifle Improved Grenade Launcher Missile Launcher Improved Datajack Heavy Mace [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 3 | . . . 1 . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 169 | 8 10 6 55 2 1 1 24 16 7 20 19 Power 11 | 2 2 1 3 . . . 1 . 2 . . Engine 7 | 2 1 . 1 . . . 1 . 2 . . Core 4 | . 1 1 2 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 2 2 19 . . . 10 3 3 4 1 Treads 24 | . . 2 11 . . . 5 1 . 4 1 Leg . | . . . . . . . . . . . . Wheel 11 | 2 2 . 7 . . . . . . . . Hover 10 | . . . . . . . 5 2 3 . . Flight 1 | . . . 1 . . . . . . . . Utility 41 | 2 3 1 7 . 1 . 4 3 1 7 12 Device 11 | 1 1 . 2 . . . . 1 . 2 4 Storage 8 | 1 2 . . . 1 . . . . 2 2 Processor 8 | . . . 2 . . . 1 1 1 2 1 Hackware 1 | . . . . . . . . 1 . . . Protection 13 | . . 1 3 . . . 3 . . 1 5 Artifact . | . . . . . . . . . . . . Weapon 71 | 2 3 2 26 2 . 1 9 10 1 9 6 Energy Gun 7 | 1 1 . 5 . . . . . . . . Energy Cannon 6 | . 2 . 4 . . . . . . . . Ballistic Gun 32 | 1 . . 9 1 . 1 4 7 1 5 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . 1 3 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 13 | . . 1 5 . . . 3 2 . 2 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon 4 | . . . . . . . 1 1 . 2 . Unidentified Prototypes 7 | . . . 4 . . . 1 . 2 . . Parts Lost 14 | . 2 4 1 . . . . . 1 2 4 Power 1 | . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . . . . 1 1 1 Utility 5 | . 1 1 . . . . . . . 1 2 Weapon 4 | . 1 1 1 . . . . . . . 1 Highest Loss Streak 4 | . 1 3 1 . . . . . 1 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 100 87 77 80 84 84 77 87 Engine 7 | . 3 4 7 11 11 11 9 7 7 7 7 Core 2 | . 10 8 3 . . . . . . . . Treads 23 | . . 22 27 33 33 33 17 . . 25 30 Wheel 3 | . 28 4 5 . . . . . . . . Hover 3 | . . . . . . . 9 29 30 3 . Device 3 | . 13 2 2 . . . . 2 . 2 5 Storage 9 | . 14 14 11 11 10 11 9 7 7 8 7 Processor 10 | . . . 15 22 10 . 8 10 15 10 3 Protection 3 | . . 11 3 . . . 9 . . . 8 Energy Cannon 2 | . 12 5 2 . . . . . . . . Ballistic Gun 12 | . 7 . 12 16 22 22 14 19 19 8 9 Impact Weapon 4 | . . 10 5 4 . . 2 3 3 5 2 Special Melee Weapon 1 | . . . . . . . . . . 2 6 Peak Build Rating 82 | 7 13 14 21 20 53 54 69 78 81 82 76 Average Rating 41 | 4 11 12 18 19 35 53 62 75 79 70 64 On Entrance 39 | . 7 11 14 19 20 53 54 69 76 80 71 Naked Turns . | . . . . . . . . . . . . Heaviest Build 236 | 14 52 52 57 54 54 19 27 25 26 69 236 Greatest Support 85 | 32 32 40 60 60 60 60 63 31 32 85 85 Greatest Overweight (x) 5 | . 1 1 5 . . . . . . 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 Average Capacity 29 | 7 16 20 20 20 29 40 40 40 40 39 37 Most Carried 40 | 7 20 20 20 20 28 33 40 40 40 40 40 Average Carried 27 | 2 12 19 19 20 21 30 38 39 38 37 35 Final Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 Final Carried 40 | 7 20 20 20 20 28 33 40 40 39 40 29 Class Distribution -------------------- 43% | Hauler-Mutant 37% | Mutant 13% | Scavenger-Mutant 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Storage Hauler-Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 3921 | 272 132 151 1186 68 . 217 601 238 293 430 333 Remotely 406 | 186 . . . . . . . . . . 220 Salvage Created 5881 | 73 375 73 2068 85 . 418 731 450 729 548 331 Parts 312 | 4 33 . 140 10 . 30 37 13 22 16 7 Haulers Intercepted 11 | . 1 . 5 . . . 1 . 4 . . Recyclers Shooed 7 | . . . 2 . . 1 . 1 2 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 109 | . 7 11 43 4 . 12 13 6 4 3 6 Melee 6 | . . 2 2 . . . . 1 1 . . Guns 64 | . 7 . 25 2 . 12 8 3 3 3 1 Cannons 10 | . . 2 8 . . . . . . . . AOE 25 | . . 7 6 2 . . 5 . . . 5 Classes Destroyed 18 | 2 5 2 3 . . . 2 . . 1 3 Worker 24 | . 1 . 14 . . 2 2 4 1 . . Builder 6 | . . . 2 . . 1 1 . . 2 . Tunneler 3 | 1 . 1 . 1 . . . . . . . Hauler 11 | . 1 . 5 . . . 1 . 4 . . Recycler 21 | 1 . . 4 . . 1 2 3 3 7 . Operator 2 | . . . 2 . . . . . . . . Watcher 12 | . 2 . 5 . . . 3 1 1 . . Swarmer 40 | . 3 . 23 2 . 7 . 4 . . 1 Grunt 31 | . 4 . 11 2 . 5 7 2 . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 17 | . . . 9 . . . 4 . 3 1 . Demolisher 3 | . . 2 . . . . . . . 1 . Hunter 2 | . . . . . . . 1 . 1 . . Programmer 1 | . . . . . . . . . . 1 . Bolteater 2 | . . . . . . . . . . . 2 Scrapper 2 | . . . . . . . . . . . 2 Elite 2 | . . . . . . . . . . . 2 Assembled 9 | . . 9 . . . . . . . . . Best Kill Streak 10 | 2 7 6 10 5 . 6 4 5 9 5 6 Combat Bots Only 6 | . 5 5 6 4 . 5 3 3 2 2 6 Max Kills in Single Turn 3 | 1 1 2 3 2 . 2 3 3 1 1 2 Gunslinging 1 | . . . . . . 1 1 . . . . Exploded 3 | . . 2 3 2 . . 3 . . . 1 Melee 1 | . . 1 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 721 | . 26 35 171 6 . 38 57 134 89 54 111 Missed 272 | . 8 7 52 1 . 12 23 71 43 15 40 Damage Taken 4798 | . 215 641 1083 31 . 229 431 521 277 467 903 Core 689 | . 50 159 179 6 . 11 50 66 42 38 88 Absorbed by Shields 40 | . . . . . . . . . . . 40 Redirected to Shielding 105 | . . . . . . . . . . . 105 Ignored by Resistances 1441 | . 65 179 324 10 . 69 122 166 93 142 271 Regen/Repaired (Parts) 292 | . . . 292 . . . . . . . . Core Remaining (%) 64 | 100 . 16 . . . 51 90 . . . . Volleys Fired 287 | 2 17 22 104 6 . 25 39 11 19 24 18 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 2 Hottest 120 | 60 60 120 120 53 . 50 59 75 75 75 61 Shots Fired 556 | 4 33 30 194 9 . 50 71 33 49 53 30 Gun 433 | 4 33 . 130 6 . 50 62 33 49 53 13 Cannon 77 | . . 19 58 . . . . . . . . Launcher 46 | . . 11 6 3 . . 9 . . . 17 Special . | . . . . . . . . . . . . Kinetic 414 | 2 17 . 129 6 . 50 62 33 49 53 13 Thermal 78 | . 1 19 58 . . . . . . . . Explosive 46 | . . 11 6 3 . . 9 . . . 17 Electromagnetic 18 | 2 15 . 1 . . . . . . . . Robot Hit Streak 23 | 3 10 14 21 6 . 15 17 7 9 22 23 Robot Miss Streak 7 | . 3 2 2 1 . 5 7 6 3 3 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 6 | . 1 . 1 . . 3 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . Shots Hit Robots 467 | 3 21 25 162 6 . 35 54 36 39 48 38 Core Hits 286 | 2 20 22 77 9 . 27 45 17 25 21 21 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 13 | . . 1 7 . . 1 1 . 1 2 . Critical Strikes 15 | . . 1 8 . . 1 1 . 1 3 . Destroy 4 | . . . 1 . . 1 1 . . 1 . Smash 11 | . . 1 7 . . . . . 1 2 . Melee Attacks 107 | . . 2 26 . . . 14 27 7 21 10 Impact 92 | . . 2 26 . . . 14 22 7 21 . Slashing . | . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 Sneak Attacks 28 | . . . 7 . . . 1 8 2 2 8 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12633 | 68 259 949 3792 304 . 746 1945 1086 1034 1329 1121 Guns 6275 | 27 244 . 1665 95 . 746 1079 433 718 1071 197 Cannons 1084 | . . 300 784 . . . . . . . . Explosions 2822 | 41 15 551 421 209 . . 776 . . . 809 Melee 2449 | . . 98 919 . . . 90 653 316 258 115 Ramming 3 | . . . 3 . . . . . . . . Kinetic 6069 | . 88 . 1642 95 . 746 1079 433 718 1071 197 Thermal 1137 | 41 12 300 784 . . . . . . . . Explosive 2766 | . . 551 421 209 . . 776 . . . 809 Electromagnetic 209 | 27 159 . 23 . . . . . . . . Impact 2334 | . . 98 919 . . . 90 653 316 258 . Slashing . | . . . . . . . . . . . . Piercing 115 | . . . . . . . . . . . 115 Highest Corruption 1 | . 1 1 . . . . . 1 . 1 . Average Corruption 1 | . 1 1 . . . . . 1 . 1 . Corruption Purged 1 | . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . 1 10 . . . . . . . 5 . Message Errors 2 | . . 1 . . . . . . . 1 . Matter Fused 6 | . 1 4 . . . . . . . 1 . Heat Flow Errors 2 | . . 1 . . . . . . . 1 . Energy Discharges 3 | . . 1 . . . . . . . 2 . Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1346 | . . 55 647 . . . 55 244 107 223 15 Projectiles 32 | . . 5 27 . . . . . . . . Explosions 83 | . . 18 55 . . . 5 . . . 5 Melee 1231 | . . 32 565 . . . 50 244 107 223 10 Knockbacks 10 | . . . 5 . . . 1 3 . 1 . Impact 9 | . . . 4 . . . 1 3 . 1 . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 273 | . . 140 52 . . . . . . . 81 Shots 12 | . . 7 2 . . . . . . . 3 Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 308 | 20 102 260 308 . . 18 24 12 28 92 38 Average Temperature 59 | 15 39 104 75 . . 12 11 5 11 30 17 Received Heat Transfer 1369 | . 48 60 327 . . 135 243 192 84 66 214 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 14 | . . . 7 . . . 1 4 1 1 . Combat Hostiles 4 | . . . 2 . . . . 2 . . . Parts Fried 17 | . . . 11 . . . . 3 1 2 . Impact Corruptions 43 | . . 1 20 . . . 2 10 2 8 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . 1 Heat Transferred 2332 | 50 25 629 1628 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Peak Influence 494 | 10 246 93 281 170 . 267 414 456 494 225 . Initial 177 | . 5 . . . . . 43 94 177 162 . Average 111 | 2 110 34 85 75 . 166 212 225 335 57 . Maximum Alert Level 2 | . 1 . 1 . . 1 2 2 2 1 . Low Security (%) 79 | 100 69 100 91 100 . 57 39 49 20 93 . Level 1 18 | . 30 . 8 . . 42 55 39 36 6 . Level 2 2 | . . . . . . . 5 10 43 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 7 . . 1 1 6 1 . . Investigation 16 | . 2 . 7 . . 1 . 5 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . . . . . 1 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 8 | . 2 . 2 . . . 1 . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 183 | . 9 20 53 5 . 13 23 28 11 7 14 Peak Tracking Total 17 | . 4 17 5 3 . 4 4 6 5 4 9 Tactical Retreats 19 | . . 1 3 . . 1 1 10 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 7 | . 2 . . . . . 1 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 18 | . 6 . 2 . . 2 2 . . 3 3 Max in Single Turn 6 | . 6 . 2 . . 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 56 | . 4 . 16 . 2 1 6 11 7 9 . Terminals 38 | . 4 . 12 . . 1 5 6 6 4 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 3 | . . . 2 . . . . 1 . . . Recycling Units 7 | . . . 1 . . . . 1 1 4 . Scanalyzers 3 | . . . 1 . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 202 | . 14 . 61 . 10 5 17 35 14 46 . Successful 142 | . 6 . 51 . 10 2 9 21 5 38 . Failed 60 | . 8 . 10 . . 3 8 14 9 8 . Catastrophic 7 | . 1 . 3 . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 100 | . 11 . 36 . 1 1 11 16 5 19 . Terminals 115 | . 14 . 38 . . 5 13 23 12 10 . Fabricators 5 | . . . . . . . . 5 . . . Repair Stations 16 | . . . 14 . . . . 2 . . . Recycling Units 22 | . . . 2 . . . . 1 2 17 . Scanalyzers 15 | . . . 7 . . . 4 4 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 67 | . 4 . 10 . 10 1 3 11 4 24 . Record 30 | . . . . . 9 . . 2 . 19 . Part Schematic 8 | . 1 . 1 . . . . 3 . 3 . Robot Schematic 5 | . 1 . . . . . 1 1 . 2 . Robot Analysis 4 | . 2 . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . 3 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 2 | . . . 1 . . 1 . . . . . Zone Layout 3 | . . . 1 . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . 2 . . . Repair Station Hacks 14 | . . . 14 . . . . . . . . Scan Component 7 | . . . 7 . . . . . . . . Repair 7 | . . . 7 . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . . . 3 . Retrieve Components 4 | . . . 1 . . . . . . 3 . Scanalyzer 10 | . . . 7 . . . 1 2 . . . Insert Component 5 | . . . 3 . . . 1 1 . . . Analyze 5 | . . . 4 . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 45 | . 2 . 19 . . 1 5 6 1 11 . Terminals 31 | . 2 . 18 . . 1 5 2 1 2 . Track 6 | . . . 4 . . . 1 . . 1 . Assimilate 1 | . . . 1 . . . . . . . . Botnet 14 | . 2 . 4 . . 1 3 2 1 1 . Operators 2 | . . . 1 . . . 1 . . . . Skim 8 | . . . 8 . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . Liberate 1 | . . . . . . . . 1 . . . Recompile 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . . . 1 . . . . 1 . 9 . Monitor 1 | . . . . . . . . . . 1 . Reject 3 | . . . . . . . . . . 3 . Recyclers 2 | . . . . . . . . 1 . 1 . Mask 4 | . . . . . . . . . . 4 . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 3 . 12 . . 1 6 9 6 4 . Full Trace Events 19 | . 2 . 7 . . 1 3 3 1 2 . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . 1 1 . 2 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 4 . . . . 4 . 3 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . 7 . . . . . . . . Time 206 | . . . 206 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 15 | . . . 9 . . . . . . 6 . Parts Scanalyzed 4 | . . . 3 . . . . 1 . . . Part Schematics Acquired 4 | . . . 3 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 2 . . 7 Non-combat 5 | . . . . . . . . 2 . . 3 Combat 4 | . . . . . . . . . . . 4 Robot Hacks Applied 9 | . . . . . . . . 2 . . 7 parse_system 8 | . . . . . . . . 1 . . 7 find_recycling 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 11 | . . 3 1 1 . . . . . 6 . Largest Group 6 | . . 3 1 2 1 . . . . 6 6 Highest-Rated Group 97 | . . 40 10 41 10 . . . . 97 97 Highest-Rated Ally 40 | . . 16 10 31 10 . . . . 40 40 Total Orders 4 | . . . 2 . . . . . . 2 . STAY 1 | . . . 1 . . . . . . . . FOLLOW 2 | . . . 1 . . . . . . 1 . PICKUP 1 | . . . . . . . . . . 1 . Ally Attacks 38 | . . 12 . 5 . . . . . 8 13 Total Damage 496 | . . 134 . 104 . . . . . 158 100 Kills 8 | . . 2 . 2 . . . . . 3 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Robot Analysis Total 4 | . 2 . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 12965 | 99 819 589 4428 447 437 617 1085 753 255 1816 1620 Spaces Moved 8283 | 79 500 240 2221 242 254 270 829 1276 406 1228 738 Core 16 | 16 . . . . . . . . . . . Treads 4477 | . . 173 1678 242 254 270 326 1 . 795 738 Legs . | . . . . . . . . . . . . Wheels 1173 | 63 500 67 543 . . . . . . . . Hover 2617 | . . . . . . . 503 1275 406 433 . Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 100 115 110 160 160 160 42 40 38 38 156 Average Speed 121 | 89 108 205 149 160 160 160 88 40 38 118 204 Slowest Speed 318 | 100 115 240 160 160 160 160 160 145 40 156 318 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . 1 Exploration Rate (%) 54 | 5 52 50 94 52 60 58 45 28 66 95 47 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . 1 1 . Scrap Searched 7 | . . . . . . 1 . . . . 6 Spaces Dug 33 | . . . 11 . . . 12 10 . . . Terrain Destroyed 351 | 7 . 107 42 25 . . 54 10 . . 106 Melee 33 | . . . 11 . . . 12 10 . . . Projectile . | . . . . . . . . . . . . AOE 318 | 7 . 107 31 25 . . 42 . . . 106 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Total 10575 | 102 747 302 3128 292 288 405 1083 1450 449 1514 815 Wait 1247 | . 190 28 598 43 6 105 132 69 . 76 . Move 8272 | 78 499 239 2220 241 253 269 828 1275 405 1227 738 Hop . | . . . . . . . . . . . . Pick Up 267 | 14 23 5 66 . 22 5 30 21 7 60 14 Fast Attach . | . . . . . . . . . . . . Attach 69 | 7 4 5 17 . 1 . 2 2 1 17 13 Detach 7 | . . . 2 . . . . . . 5 . Swap 100 | 1 6 1 38 2 . 1 22 14 6 3 6 Drop 139 | . 8 . 56 . 6 . 16 12 4 21 16 Fire 287 | 2 17 22 104 6 . 25 39 11 19 24 18 Melee 107 | . . 2 26 . . . 14 27 7 21 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 19 | . . . . . . . . 19 . . . Rewire 60 | . . . . . . . . . . 60 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 14) 919 | -10/Materials | Entered Mines 923 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 966 | -10/Mines | Assembled infested the area 1021 | -10/Mines | Core integrity fell below 50% 1036 | -10/Mines | Lost 3 allies 1053 | -10/Mines | Lost 3 parts (1n1u1w) 1175 | -10/Mines | Core integrity fell below 20% 1187 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1192 | -10/Mines | Found Prototype Device 1359 | -10/Mines | Discovered new exit (range 8) 1508 | -10/Mines | Entered Materials 1508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1702 | -9/Materials | Repaired Lgt. Armor Plating 1731 | -9/Materials | Repaired Lgt. Treads 1774 | -9/Materials | Repaired Lgt. Nuclear Core 2580 | -9/Materials | Build established: Scavenger-Mutant 2801 | -9/Materials | Discovered new exit (range 15) 3033 | -9/Materials | Identified exit to Materials 3154 | -9/Materials | Build established: Mutant 3513 | -9/Materials | Build established: Scavenger-Mutant 3538 | -9/Materials | Discovered new exit (range 15) 3860 | -9/Materials | Discovered exit to Materials (range 16) 4381 | -9/Materials | Repaired Lgt. Treads 4409 | -9/Materials | Repaired Lgt. Treads 4442 | -9/Materials | Repaired Hvy. Assault Rifle 4479 | -9/Materials | Repaired Mni. Grenade Launcher 4483 | -9/Materials | Discovered exit to Materials (range 4) 4527 | -9/Materials | Identified exit to Mines 4688 | -9/Materials | Build established: Mutant 5936 | -9/Materials | Entered Mines 5936 | -9/Mines | Accompanied by 1 ally 5939 | -9/Mines | Received a Mining Laser from a helpful Derelict 5970 | -9/Mines | Learned 8 Materials zone layouts 6021 | -9/Mines | Met a Derelict bent on vengeance 6178 | -9/Mines | Discovered exit to Materials (range 13) 6318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6319 | -9/Mines | Discovered new exit (range 5) 6336 | -9/Mines | Identified exit to Exiles 6383 | -9/Mines | Entered Exiles 6383 | -9/Exiles | Accompanied by 1 ally 6422 | -9/Exiles | Met 8R-AWN 6451 | -9/Exiles | Met EX-HEX 6500 | -9/Exiles | Met EX-BIN 6526 | -9/Exiles | Aligned with FarCom system 6527 | -9/Exiles | Given EX-Vault access code 6575 | -9/Exiles | Opened EX-Vault 6603 | -9/Exiles | Found Lightpack 2.0 6611 | -9/Exiles | Found Army-in-a-Box 6625 | -9/Exiles | Found Chronowheel 6665 | -9/Exiles | Exiles lab attacked by MAIN.C 6796 | -9/Exiles | Discovered new exit (range 14) 6820 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Army-in-a-Box, Chronowheel 6820 | -9/Exiles | Entered Mines 6820 | -8/Mines | Accompanied by 1 ally 6877 | -8/Mines | Build established: Hauler-Mutant 7417 | -8/Mines | Discovered exit to Materials (range 11) 7437 | -8/Mines | Entered Materials 7437 | -8/Materials | Evolved 2 slots: Utility x2 7438 | -8/Materials | Identified exit to Factory 7927 | -8/Materials | Discovered exit to Factory (range 16) 8243 | -8/Materials | Identified Exp. Sensor Array 8522 | -8/Materials | Entered Factory 8522 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8524 | -7/Factory | FarCom data flow suspended 8649 | -7/Factory | Identified exit to Storage 8649 | -7/Factory | Identified exit to Lower Caves 8814 | -7/Factory | Discovered new exit (range 14) 9275 | -7/Factory | Entered Storage 9476 | -7/Storage | Used back door to open Recycling access 9476 | -7/Storage | Discovered new exit (range 5) 9507 | -7/Storage | Discovered new exit (range 14) 9530 | -7/Storage | Entered Recycling 9586 | -7/Recycling | Discovered new exit (range 9) 9694 | -7/Recycling | Build established: Hauler-Gunner 10016 | -7/Recycling | Build established: Hauler-Mutant 11270 | -7/Recycling | Scanned before Scraplab entrance 11294 | -7/Recycling | Entered Scraplab 11314 | -7/Recycling | Discovered new exit (range 3) 11346 | -7/Recycling | Entered Scraptown 11346 | -7/Scraptown | Accompanied by 6 allies 11346 | -7/Scraptown | System corruption cleaned by C-Scrubber 11670 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11683 | -7/Scraptown | Visited Comm Corps 11763 | -7/Scraptown | Visited TADAMA 11806 | -7/Scraptown | Visited Bundlers 12057 | -7/Scraptown | Visited Symbiants 12104 | -7/Scraptown | Turned away by UFD registrar 12277 | -7/Scraptown | Visited Cyclists 12570 | -7/Scraptown | Visited Fellowship of the Rings 12602 | -7/Scraptown | Activated Chronowheel 12602 | -7/Scraptown | Spacetime reconverged on an earlier point 12895 | -7/Scraptown | Attacked by Scraptown defenders 12941 | -7/Scraptown | Lost 6 allies 12966 | -7/Scraptown | Self-destructed Last Messages --------------- 12936_ The unstable cave ceiling collapses. 12937_ Supplies damaged. 12938_ Acquired 2 matter. 12938_ Acquired 15 matter. 12938_ Penetrated by Slug. 12938_ Hpw. Tractor Beam destroyed. 12940_ AX-EYH(E) destroyed. 12942_ The unstable cave ceiling collapses. 12946_ 45-X5G(E) heat short circuits Ovr. Treads. 12953_ 45-X5G(E) heat spikes uncontrollably. 12958_ Machine disabled. 12960_ Missile Launcher destroyed. 12963_ The unstable cave ceiling collapses. 12963_ Slug penetrates Earth. 12964_ Lgt. Treads destroyed. 12965_ Imp. Weapon Shielding destroyed. 12966_ 45-X5G(E) heat damages Mak. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ##?????????????????????####??????????????????????? | | ""????????????????????? #??????????????????????? | | "#???????????????????? ??????????????????????? | | "#????#######???????? ?????????????????????? | | "#???#"""""""#??????? ?????????????????????? | | "#???#"" ""#??????? E ?????????????????????? | | "#???#"" ""#??????? ??? ?????????????????? | | ""###?#""" ""#?????## ?? """???????????????? | | #?#"" ""#??#### # ?" ???????????????? | | ###""" """#### # ##"""""" "????????????? | | ????????????? | | j ???????????? | | M ????????????? | | ###### ######## #####?????????????????? | | ###### ######???# ; # #?????????????????? | | #""""" """""##### ! #####??????????????? | | #" " " # = """"#??????????????? | | " ""#" " " "### # # "#??????????????? | | " "#" " " "#"" " =@%% "#??????????????? | | " "#""""" """""#" "" ! = ""#??????????????? | | "###### ######" % "#??????????????? | | "#""""" """""#" = "####??????????###?# | | " ""#" " " "#" % ##########????????""#" | | # ###" " " "# " """"""""""????????" X | | # " " "#" ! """"X"""""????????? | | #####""""" """"" # "" " " ""???????? | | ????###### ##### #! "" ""#???????#"# | | ########## ##### "" ""######### # | | % % = "" ""##" | | "?? ""##X | | ################ "???? "##" | | ????????????????? x # ?????? ?# | | #####?????######### # j########## ##### ####### | | """"#?????#"""""""" # p | | "#?????#" # | | /! "#?????#" """ " # | | *! "#?????#" #?### | | ] "#?????#" #" # # | | * "#?????#" #" "# # ################# | | !! "#?????#" / "# # #???????????????# | | ] "#?????#" # "# # #???????????????# | | "#?????#" ##### # #???????????????# | | " ""#?????#" "" # / #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Autogun | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gravmag Array | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Recycling | Hacked Imp. Corruption Screen | -7/Recycling | Hacked Hacking Suite | -7/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked H-55 Commando | -7/Factory | Hacked G-47 Trooper | -7/Recycling | Hacked S-27 Virus | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronPersonalTendrils Manual? 0 Play Time 02:00:59 Cumulative 582.0 hours Start 2024.08.10 @ 20:29:48 End 2024.08.10 @ 22:35:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 113 Rogue 0 Adventurer 113 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 328b1bba-18ce-4824-af7c-3fc2f1b5e634