Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 09:52:27 Player: pointone Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (3793) 3793 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3090) 3090 TOTAL SCORE: 12628 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 284 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1090 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Triangulator Matter Filter Vortex Rifle Vortex Rifle Magnetic Acceleration Cannon Antimatter Cannon Mass Driver Improved Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Actuator Array Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Power Sword Power Sword Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Triangulator Matter Filter Vortex Rifle Vortex Rifle Magnetic Acceleration Cannon Antimatter Cannon Mass Driver Improved Proton Missile Launcher Long-range Missile Launcher Powered Hammer [Rating: 88] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Power Sword Energy Gun Field Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 6 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . 2 . . . 3 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 101 | 5 3 14 1 7 8 40 8 1 7 6 1 Power 14 | 1 . 3 . . . 4 3 . . 2 1 Engine 6 | 1 . 2 . . . 2 1 . . . . Core 6 | . . 1 . . . 2 2 . . . 1 Reactor 2 | . . . . . . . . . . 2 . Propulsion 26 | 2 . 2 . 2 1 13 2 . 3 1 . Treads 2 | . . . . . . 2 . . . . . Leg 13 | 2 . 2 . . . 9 . . . . . Wheel 5 | . . . . 2 1 2 . . . . . Hover 6 | . . . . . . . 2 . 3 1 . Flight . | . . . . . . . . . . . . Utility 33 | . 3 4 . 1 4 13 2 1 3 2 . Device 17 | . 1 . . . 2 9 2 . 2 1 . Storage 3 | . 2 . . . . 1 . . . . . Processor 2 | . . . . . . 1 . . . 1 . Hackware 1 | . . 1 . . . . . . . . . Protection 10 | . . 3 . 1 2 2 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . 5 1 4 3 10 1 . 1 1 . Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 2 . 4 . 2 . 5 . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . Launcher 7 | . . . 1 . 2 3 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . 2 . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . Parts Lost 49 | . . 2 . . 3 21 3 . 5 15 . Power 9 | . . 1 . . . 4 2 . . 2 . Propulsion 14 | . . . . . 1 7 . . 2 4 . Utility 17 | . . 1 . . 1 7 . . 3 5 . Weapon 9 | . . . . . 1 3 1 . . 4 . Highest Loss Streak 13 | . . 1 . . 2 10 2 . 4 13 . To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 13 | . 4 14 15 14 13 14 13 14 13 14 13 Power . | . . 1 1 1 1 . . . . 1 . Propulsion 1 | . . 2 2 1 . 1 2 3 2 . . Utility 4 | . 1 3 5 4 5 4 4 5 4 6 6 Weapon 6 | . 2 6 7 7 6 7 5 6 6 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 35 | . 1 9 . 5 2 6 1 . . 1 10 Power 4 | . 1 1 . . 1 1 . . . . . Propulsion 5 | . . 3 . . . 1 1 . . . . Utility 8 | . . . . 3 . . . . . . 5 Weapon 18 | . . 5 . 2 1 4 . . . 1 5 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 99 100 100 99 93 85 88 88 93 23 Engine 5 | . 14 6 11 11 11 2 2 . . . . Core 4 | . . 4 . . . 3 5 11 11 10 5 Leg 9 | . 28 22 22 . . 19 . . . . . Wheel 6 | . . . . 21 21 4 . . . . . Hover 4 | . . . . . . . 10 11 11 16 . Device 19 | . 7 11 11 11 12 25 28 29 29 25 . Storage 8 | . 7 11 11 11 11 6 11 5 5 5 5 Processor 3 | . . . . . . 4 5 5 5 8 11 Hackware 4 | . . 11 11 11 11 1 . . . . . Protection 6 | . . 10 11 11 9 2 . 4 4 4 . Ballistic Gun 9 | . 28 17 11 18 19 6 . . . . . Ballistic Cannon 1 | . . . . . 1 3 2 . . . . Slashing Weapon 6 | . . . . 2 . 6 13 17 16 16 . Peak Build Rating 88 | 5 8 18 17 26 32 71 84 84 85 88 16 Average Rating 49 | 3 6 15 15 23 28 63 78 83 82 84 16 On Entrance 35 | . 5 8 17 15 26 32 63 84 83 85 13 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 7 28 40 40 43 57 83 69 71 74 77 25 Greatest Support 73 | 20 20 20 20 24 24 73 40 40 42 45 3 Greatest Overweight (x) 8 | . 1 1 1 1 2 3 1 1 3 8 8 Average Overweight (x) . | . . 1 1 1 1 . 1 1 1 1 8 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 7 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 13 Average Carried 14 | 1 4 14 15 14 14 14 14 15 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 12 15 15 15 15 14 13 Class Distribution -------------------- 49% | Mutant 16% | Gladiator 15% | Scavenger-Gladiator 14% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Matter Collected 2918 | 262 155 483 75 40 328 1159 86 50 142 138 . Remotely . | . . . . . . . . . . . . Salvage Created 4608 | 45 187 949 9 . 333 2052 206 47 164 616 . Parts 240 | 1 14 51 1 . 26 93 15 1 9 29 . Haulers Intercepted 6 | . 1 3 . . 1 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 24 . . . 10 . . Prevented 10 | . . . . . 7 . . . 3 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 74 | 1 2 12 3 . 8 27 6 1 4 10 . Melee 21 | . . . . . 1 9 6 1 3 1 . Guns 31 | 1 2 12 . . 4 12 . . . . . Cannons 1 | . . . . . . 1 . . . . . AOE 18 | . . . 3 . 3 5 . . 1 6 . Classes Destroyed 16 | 1 3 5 1 . 1 4 . . . 1 . Worker 5 | . . 2 . . . 3 . . . . . Builder 4 | . 1 . . . . 3 . . . . . Hauler 6 | . 1 3 . . 1 1 . . . . . Recycler 4 | . . 2 . . . 2 . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . . 2 . . . 1 . . . . . Swarmer 18 | . . . 3 . 4 1 4 . 2 4 . Grunt 19 | 1 2 5 . . . 9 . . . 2 . Brawler 5 | . . 2 . . . 1 . . . 2 . Duelist 2 | . . . . . . 1 . . . 1 . Sentry 11 | . . 5 . . 1 3 . 1 1 . . Specialist 2 | . . . . . . 2 . . . . . Hunter 9 | . . . . . 3 5 . . 1 . . Programmer 6 | . . . . . . 4 2 . . . . Heavy 1 | . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | 1 2 6 3 . 5 8 4 1 2 9 . Combat Bots Only 9 | 1 1 3 3 . 5 6 4 1 2 9 . Max Kills in Single Turn 6 | 1 1 2 2 . 3 6 1 1 1 4 . Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 4 | . . . 2 . 3 4 . . 1 4 . Melee 1 | . . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Hostile Shots Fired 847 | 2 10 68 17 . 74 398 66 . 42 163 7 Missed 237 | 1 2 17 4 . 19 116 11 . 9 54 4 Hits 610 | 1 8 51 13 . 55 282 55 . 33 109 3 Melee 6 | . . . . . . 6 . . . . . Projectile 604 | 1 8 51 13 . 55 276 55 . 33 109 3 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 18 | . . 7 . . . 7 . . . 4 . Damage Taken 9292 | 12 121 706 111 . 728 3775 1024 . 592 2163 60 Core 1847 | . 61 120 34 . 92 533 198 . 33 716 60 Absorbed by Shields 308 | . . . . . . 308 . . . . . Ignored by Resistances 27 | . . . . . 27 . . . . . . Regen/Repaired (Parts) 50 | . . . . . . . . . . 50 . Core Remaining (%) 62 | 100 75 . . . 38 37 . . . . . Volleys Fired 203 | 2 21 60 4 . 26 76 . . 2 12 . Largest 2 | 2 2 2 1 . 2 2 . . 1 1 . Hottest 86 | 40 40 86 30 . 66 81 . . 43 43 . Shots Fired 365 | 4 42 119 4 . 46 136 . . 2 12 . Gun 305 | 4 42 119 . . 41 99 . . . . . Cannon 31 | . . . . . . 31 . . . . . Launcher 29 | . . . 4 . 5 6 . . 2 12 . Special . | . . . . . . . . . . . . Kinetic 326 | 4 42 109 . . 41 130 . . . . . Thermal 10 | . . 10 . . . . . . . . . Explosive 13 | . . . 4 . 5 2 . . 2 . . Electromagnetic 16 | . . . . . . 4 . . . 12 . Robot Hit Streak 22 | 1 8 22 1 . 7 13 . . 3 5 . Robot Miss Streak 4 | 2 3 3 1 . 4 4 . . . 1 . Penetration Max 3 | . . . . . . 3 . . . . . Secondary Targets 5 | . . 2 . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . Shots Hit Robots 274 | 1 22 79 1 . 25 111 21 1 6 7 . Core Hits 171 | 1 8 39 2 . 22 71 7 1 5 15 . Critical Kills 11 | . . . . . 1 10 . . . . . Critical Parts Destroyed 23 | . . . . . 1 22 . . . . . Critical Strikes 45 | . . 1 . . 2 37 5 . . . . Burn 1 | . . 1 . . . . . . . . . Destroy 34 | . . . . . 2 32 . . . . . Sever 10 | . . . . . . 5 5 . . . . Melee Attacks 173 | . . . . 25 1 92 35 2 9 9 . Impact 1 | . . . . . . . . . . 1 . Slashing 172 | . . . . 25 1 92 35 2 9 8 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . 1 5 . 3 2 . Damage Inflicted 8790 | 15 287 1141 159 . 984 3774 837 47 377 1169 . Guns 2792 | 15 287 1141 . . 461 888 . . . . . Cannons 322 | . . . . . . 322 . . . . . Explosions 3031 | . . . 159 . 491 1129 . . 221 1031 . Melee 2645 | . . . . . 32 1435 837 47 156 138 . Ramming . | . . . . . . . . . . . . Kinetic 2962 | 15 287 989 . . 461 1210 . . . . . Thermal 1136 | . . 152 . . . 797 . . . 187 . Explosive 974 | . . . 159 . 491 103 . . 221 . . Electromagnetic 1073 | . . . . . . 229 . . . 844 . Impact . | . . . . . . . . . . . . Slashing 2645 | . . . . . 32 1435 837 47 156 138 . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . 3 3 3 . 8 3 3 3 3 1 Average Corruption 3 | . . 2 3 3 . 4 2 3 3 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . . 13 8 . . 22 2 10 13 . . Message Errors 15 | . . 2 2 . . 2 2 4 3 . . Matter Fused 19 | . . 2 3 . . 8 . 1 5 . . Heat Flow Errors 4 | . . 1 . . . 1 . . 2 . . Energy Discharges 10 | . . 6 1 . . 1 . 1 1 . . Parts Fused 2 | . . 1 . . . . . 1 . . . Data Loss (minor) 10 | . . 1 1 . . 5 . 2 1 . . Misfires 2 | . . . . . . 2 . . . . . Alerts 4 | . . . 1 . . 1 . 1 1 . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 116 | . . . 8 . . 61 31 . . 16 . Projectiles . | . . . . . . . . . . . . Explosions 85 | . . . 8 . . 61 . . . 16 . Melee 31 | . . . . . . . 31 . . . . Knockbacks 4 | . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . 5 . . 43 . . . . . Shots 2 | . . . 1 . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 161 | . . 83 . . . 146 . . 161 9 . Average Temperature 29 | . . 22 . . . 23 . . 82 9 . Received Heat Transfer 1804 | 6 72 423 . . 90 663 12 . 27 511 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . 3 . Parts Fried 5 | . . . . . 1 . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 1284 | . . 407 . . . 650 . . . 227 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . . . 7 . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . 2 1 . . . . Low Security (%) 80 | 100 100 100 100 . . 79 5 . . . . Level 1 11 | . . . . . . 1 94 . . . . Level 2 8 | . . . . . . 18 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 616 | 20 42 81 89 . . 616 314 . . . . Initial 294 | . 13 . 28 . . 110 294 . . . . Average 130 | 2 10 24 29 . . 199 255 . . . . Influence Increases 2981 | 20 98 420 99 . 456 1300 147 25 216 200 . Destroy 0b10 Robot/C 1620 | 20 40 240 60 . 260 540 120 20 120 200 . Destroy 0b10 Robot/NC 115 | . 15 45 . . 5 50 . . . . . Destroy Leader 326 | . 12 90 10 . 30 164 10 . 10 . . Allied During Kill 57 | . . . . . 41 . . 5 11 . . Successful Hack 60 | . 30 30 . . . . . . . . . Disable Machine 135 | . . . 15 . . 120 . . . . . Destroy Structure 113 | . 1 . 14 . . 96 2 . . . . Lose Combat Pursuer 555 | . . 15 . . 120 330 15 . 75 . . Influence Decreases 2981 | . 118 345 155 19 280 875 559 214 193 221 2 Entered New Map 542 | . 7 . 47 19 . 66 307 71 . 23 2 Time Decay 1819 | . 111 325 108 . 190 539 222 123 153 48 . Lost Part 460 | . . 20 . . 30 210 30 . 20 150 . Lost Ally 160 | . . . . . 60 60 . 20 20 . . Squads Dispatched 19 | . . . . . . 17 1 . 1 . . Investigation 1 | . . . . . . 1 . . . . . Extermination 6 | . . . . . . 5 1 . . . . Reinforcement 5 | . . . . . . 5 . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 6 | . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Distress Signals 5 | . 1 2 . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 165 | 1 7 16 3 . 18 55 8 1 11 43 2 Peak Tracking Total 13 | 1 4 3 3 . 5 7 5 1 5 13 2 Tactical Retreats 23 | . . 1 . . 2 15 1 . 4 . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Traps Triggered 2 | . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Machines Disabled 9 | . . . 1 . . 8 . . . . . Max in Single Turn 4 | . . . 1 . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Machines Accessed 28 | . 5 8 . . 1 4 1 . . 9 . Terminals 14 | . 5 7 . . 1 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 73 | . 15 25 . . 1 5 1 . . 26 . Successful 54 | . 7 17 . . 1 3 . . . 26 . Failed 19 | . 8 8 . . . 2 1 . . . . Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . . 1 . 8 5 . . . . Terminals 35 | . 15 18 . . 1 1 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . Scanalyzers 7 | . . 7 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 45 | . 7 10 . . 1 1 . . . 26 . Record 24 | . 2 2 . . 1 . . . . 19 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 10 | . 2 2 . . . . . . . 6 . Open Door 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . 3 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 7 | . . 7 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 5 7 . . 1 4 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . 3 . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Total Allies 11 | . . . . 4 . 3 4 . . . . Largest Group 4 | . . . . 4 4 3 4 4 3 . . Highest-Rated Group 151 | . . . . 151 151 84 112 112 84 . . Highest-Rated Ally 40 | . . . . 40 40 28 28 28 28 . . Zionite Dispatches 2 | . . . . . . 1 1 . . . . Fire 2 | . . . . . . 1 1 . . . . Total Orders 1 | . . . . . . 1 . . . . . RETURN 1 | . . . . . . 1 . . . . . Ally Attacks 39 | . . . . . 27 2 . 3 7 . . Total Damage 909 | . . . . . 683 42 . 68 116 . . Kills 8 | . . . . . 6 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Active Infowar (turns) 3202 | . . . . . . 1274 464 444 597 423 . Sensors 1138 | . . . . . . 1131 . . 7 . . Triangulation 2071 | . . . . . . 143 464 444 597 423 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 3 . . 1 1 . . Drone Launches 1 | . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Zionite Intel Received 2 | . . . . . . 1 1 . . . . Prototype Schematics 1 | . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Turns Passed 8270 | 75 361 1042 336 1327 599 2010 464 444 597 1002 13 Spaces Moved 5786 | 58 213 421 172 1176 474 1166 358 406 503 836 3 Core 22 | 17 . . . . . . . . . 2 3 Treads 14 | . . . . . . 14 . . . . . Legs 1555 | 41 213 421 172 7 . 701 . . . . . Wheels 2094 | . . . . 1169 474 451 . . . . . Hover 2101 | . . . . . . . 358 406 503 834 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 95 95 110 106 106 106 108 450 Average Speed 117 | 99 130 190 190 95 97 124 106 106 106 112 450 Slowest Speed 450 | 120 190 190 190 190 110 330 106 106 210 450 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 6 49 42 40 91 67 35 13 70 77 85 2 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . 1 4 1 . . 1 2 . . Spaces Dug 41 | . . . . . . 40 1 . . . . Terrain Destroyed 187 | . . . 14 . 36 100 1 . 18 18 . Melee 41 | . . . . . . 40 1 . . . . Projectile 19 | . . . . . 2 17 . . . . . AOE 127 | . . . 14 . 34 43 . . 18 18 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Total 6710 | 71 254 552 178 1346 560 1477 418 418 553 879 4 Wait 262 | . . 21 . 120 38 26 8 10 27 12 . Move 5775 | 57 212 420 171 1175 473 1165 357 405 502 835 3 Hop . | . . . . . . . . . . . . Pick Up 116 | 7 16 17 1 9 3 44 9 . 8 2 . Fast Attach 11 | . 1 4 . . . 3 1 1 . 1 . Attach 53 | 5 2 3 . . 3 26 6 . 6 1 1 Detach 2 | . . . . . . . 2 . . . . Swap 59 | . . 7 1 8 10 24 1 . 2 6 . Drop 72 | . 2 20 1 9 6 22 6 1 1 4 . Fire 203 | 2 21 60 4 . 26 76 . . 2 12 . Melee 157 | . . . . 25 1 91 28 1 5 6 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 11) 217 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x2 476 | -9/Materials | Identified exit to Materials 970 | -9/Materials | Build established: Scavenger-Mutant 1398 | -9/Materials | Discovered new exit (range 16) 1479 | -9/Materials | Entered Mines 1489 | -9/Mines | Met a Derelict bent on vengeance 1646 | -9/Mines | Discovered exit to Materials (range 13) 1811 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1815 | -9/Mines | Entered Zion 1887 | -7/Zion | System corruption cleaned by Quarantine Array 1916 | -7/Zion | Learned 4 Factory zone layouts 2100 | -7/Zion | Met Imprinter 2116 | -7/Zion | Imprinted 2118 | -7/Zion | Declared Zion's savior 2119 | -7/Zion | Build established: Mutant 2183 | -7/Zion | Learned location of Armory (-4) 2271 | -7/Zion | Given A8's code to call for help 3027 | -7/Zion | Discovered new exit (range 16) 3046 | -7/Zion | Given the Hacking Drone Bay 3047 | -7/Zion | Found Prototype Device 3077 | -7/Zion | Received a hallucinogenic algorithm 3077 | -7/Zion | Ran a hallucination algorithm 3142 | -7/Zion | Entered Proximity Caves 3142 | -6/Proximity Caves | Accompanied by 4 allies 3238 | -6/Proximity Caves | Learned Factory security intel 3375 | -6/Proximity Caves | Learned Factory stockpile data 3507 | -6/Proximity Caves | Learned Factory trap positions 3540 | -6/Proximity Caves | Core integrity fell below 50% 3626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3732 | -6/Proximity Caves | Discovered new exit (range 8) 3741 | -6/Proximity Caves | Entered Factory 3741 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3741 | -6/Factory | Identified Hacking Drone Bay 3742 | -6/Factory | Identified exit to Lower Caves 3743 | -6/Factory | Loaded intel: 78 trap records 4046 | -6/Factory | Build established: Derelict-Mutant 4106 | -6/Factory | Garrison activated, responded to threat 4336 | -6/Factory | Zion Fire squad teleported in 4348 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4419 | -6/Factory | Build established: Mutant 5168 | -6/Factory | Terminal network hard line cut 5345 | -6/Factory | Garrison activated, responded to threat 5459 | -6/Factory | Core integrity fell below 50% 5500 | -6/Factory | Lost 10 parts (2p4n3u1w) 5554 | -6/Factory | Lost 4 parts (1p2n1w) 5746 | -6/Factory | Discovered new exit (range 5) 5751 | -6/Factory | Entered another Factory area 5751 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6146 | -5/Factory | Discovered new exit (range 16) 6161 | -5/Factory | Identified exit to Upper Caves 6187 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6188 | -5/Factory | Zion Fire squad teleported in 6189 | -5/Factory | Build established: Gladiator 6215 | -5/Factory | Entered Upper Caves 6215 | -5/Upper Caves | Accompanied by 4 allies 6227 | -5/Upper Caves | Learned 4 Factory zone layouts 6245 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6652 | -5/Upper Caves | Discovered new exit (range 6) 6656 | -5/Upper Caves | Identified exit to Upper Caves 6659 | -5/Upper Caves | Entered another Upper Caves area 6659 | -5/Upper Caves | Accompanied by 3 allies 6665 | -5/Upper Caves | Discovered new exit (range 6) 6669 | -5/Upper Caves | Identified exit to Factory 6679 | -5/Upper Caves | Encountered a Warlord checkpoint 6895 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7204 | -5/Upper Caves | Lost 4 parts (2n2u) 7239 | -5/Upper Caves | Discovered new exit (range 13) 7255 | -5/Upper Caves | Identified exit to Warlord 7256 | -5/Upper Caves | Entered Warlord 7308 | -5/Warlord | System corruption cleaned by Quarantine Array 7458 | -5/Warlord | Build established: Scavenger-Gladiator 7524 | -5/Warlord | Learned Quarantine emergency access door positions 7524 | -5/Warlord | Learned Quarantine stockpile data 7526 | -5/Warlord | Learned 4 Armory zone layouts 7526 | -5/Warlord | Learned 4 Quarantine zone layouts 7527 | -5/Warlord | Learned Factory terminal intel 7527 | -5/Warlord | Learned Factory repair station intel 7527 | -5/Warlord | Learned Research fabricator intel 7596 | -5/Warlord | Rebuked by Warlord 7621 | -5/Warlord | Warlord's base attacked by MAIN.C 7745 | -5/Warlord | Found Prototype Energy Gun 7749 | -5/Warlord | Found Prototype Energy Gun 7971 | -5/Warlord | Warlord forces counterattacked 8109 | -5/Warlord | Spotted Executioner 8127 | -5/Warlord | Spotted Executioner 8135 | -5/Warlord | Destroyed Executioner 8141 | -5/Warlord | Spotted Executioner 8156 | -5/Warlord | Destroyed 9 combat bots 8156 | -5/Warlord | Lost 5 allies 8171 | -5/Warlord | Spotted Striker 8233 | -5/Warlord | Core integrity fell below 50% 8238 | -5/Warlord | Discovered new exit (range 10) 8254 | -5/Warlord | Identified exit to Proximity Caves 8255 | -5/Warlord | Lost 6 allies 8255 | -5/Warlord | Core integrity fell below 20% 8258 | -5/Warlord | Entered Proximity Caves 8271 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08247_ Actuator Array destroyed. 08248_ Critical hit (Burn: +37). 08250_ Lgt. Antimatter Reactor destroyed. 08252_ Slug penetrates I-47 Archangel. 08252_ Powered Hammer destroyed. 08252_ Penetrated by Slug. 08252_ Cmb. Gravmag System destroyed. 08252_ Power Sword destroyed. 08254_ EXIT=IDENTIFIED: PROXIMITY CAVES 08254_ Critical hit (Burn: +50). 08255_ Slug penetrates Wall. 08257_ Adv. Heat Sink destroyed. 08258_ Penetrated by Slug. 08258_ Power Sword destroyed. 08258_ Imp. Coolant Injector destroyed. [Achievement: Charge!!!] LOCATION=PROXIMITY CAVES GOAL=ESCAPE [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????##@ #?????????????????????? | | ??????????# ####### #?????????????????????? | | ?????????# p #?????????????????????? | | ?????????# #??????????????????? | | ??????????# #### ##### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????## ##?????????????????? | | ????????????????????????# ##??????????????????? | | ???????????????????????? ###???????????????????? | | ???????????????????????? ##?????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ##??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 35 Energy Capacity 875 Matter Stores 323 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Robot Schematics ------------------ A-15 Conveyor | -5/Factory | Z-intel D-63 Destroyer | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel L-41 Fighter | -5/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Adventurer Charge!!! DATA ERROR: Steam Global Achievement% Heavy Suspicion I Have A Map? I Spy I'm Back, Baby! Item+ Made in Tau Ceti IV Novice Programmer Oops Part-time Excavator Please Form A Line Power Corrupts Risk Taker Robot Respite Serviceable Loadout The One Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ChainAssembledRouter Manual? 0 Play Time 02:49:05 Cumulative 3.6 hours Start 2025.11.01 @ 10:31:45 End 2025.11.02 @ 09:52:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 43e2cd1f-52fd-4e1a-bfda-03cc63bdf08c