Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 00:45:51 Player: Tisajokt Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (134) 670 Value Destroyed (4734) 4734 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 8127 Bonus ------- High Alert Combat Kills 323 Cogmind --------- Core Integrity 233/700 Matter 294/300 Energy 162/290 System Corruption 11% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine High-capacity Matter Pod (200) Improved EM Shotgun Field Laser Field Laser Pulse Rifle EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon Flak Gun Flak Gun Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Field Laser Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Armored Treads High-capacity Matter Pod Light Armor Plating Improved EM Shotgun Field Laser Field Laser EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Flak Cannon Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 93 | 7 12 20 34 20 Power 13 | 1 3 2 4 3 Engine 12 | 1 2 2 4 3 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 20 | 2 . 4 11 3 Treads 20 | 2 . 4 11 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 33 | 2 4 9 12 6 Device 16 | 1 3 4 3 5 Storage 4 | 1 1 . 1 1 Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 10 | . . 3 7 . Artifact . | . . . . . Weapon 27 | 2 5 5 7 8 Energy Gun 9 | 1 1 1 5 1 Energy Cannon 7 | . 1 1 . 5 Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 6 | . 3 1 1 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 27 | . 1 1 7 18 Power 3 | . . . 1 2 Propulsion 8 | . . . 1 7 Utility 13 | . 1 . 5 7 Weapon 3 | . . 1 . 2 Highest Loss Streak 8 | . 1 1 4 8 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 2 10 12 14 11 Power 1 | . 1 1 1 . Propulsion 1 | . 1 2 2 . Utility 4 | . 4 6 5 1 Weapon 4 | . 3 2 4 8 Tool/Special . | . . . . . Unused Backups 10 | . 2 3 2 3 Power 2 | . 1 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 7 | . 1 1 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 99 99 94 Engine 8 | . 9 7 9 6 Core 1 | . 4 3 . . Treads 25 | . 26 22 26 27 Device 12 | . 13 14 10 11 Storage 9 | . 14 11 9 7 Processor 10 | . . 9 12 15 Protection 9 | . . 8 13 8 Energy Gun 5 | . 4 . 11 2 Energy Cannon 5 | . 8 9 . 6 Ballistic Gun 1 | . 4 2 1 . Ballistic Cannon 6 | . 9 10 4 4 Peak Build Rating 40 | 7 12 18 35 40 Average Rating 23 | 5 9 15 28 37 On Entrance 14 | . 7 12 17 35 Naked Turns . | . . . . . Heaviest Build 55 | 14 32 41 47 55 Greatest Support 80 | 40 40 43 63 80 Greatest Overweight (x) 8 | 2 8 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 3 14 15 15 15 Average Carried 12 | 2 10 12 13 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 13 14 15 14 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3009 | 227 446 825 733 778 Remotely . | . . . . . Salvage Created 5293 | 20 501 1517 1446 1809 Parts 257 | 3 28 81 62 83 Haulers Intercepted 5 | . 1 3 1 . Recyclers Shooed 7 | . . 1 . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 109 | . 8 30 30 41 Guns 35 | . 4 3 27 1 Cannons 56 | . 4 25 1 26 AOE 14 | . . . . 14 Classes Destroyed 14 | 1 4 3 . 6 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 3 | 1 . 2 . . Hauler 5 | . 1 3 1 . Recycler 6 | . 1 1 1 3 Watcher 7 | . 1 4 2 . Swarmer 19 | . . 6 7 6 Grunt 52 | . 8 13 11 20 Brawler 2 | . . . . 2 Duelist 4 | . . 1 1 2 Protector 2 | . . . . 2 Sentry 26 | . . 10 11 5 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 8 | 1 3 4 7 8 Combat Bots Only 8 | . 2 3 7 8 Max Kills in Single Turn 4 | 1 1 2 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 751 | . 31 145 214 361 Missed 227 | . 8 41 65 113 Hits 524 | . 23 104 149 248 Melee 8 | . . . . 8 Projectile 516 | . 23 104 149 240 Critical Strikes 26 | . 2 6 9 9 Damage Taken 7331 | . 333 1336 2108 3554 Core 816 | . 56 155 138 467 Absorbed by Shields 106 | . . . 106 . Regen/Repaired (Parts) 692 | . 242 296 154 . Core Remaining (%) 78 | 100 77 61 74 . Volleys Fired 340 | 1 28 96 108 107 Largest 2 | 2 2 2 2 2 Hottest 138 | 60 90 90 126 138 Shots Fired 657 | 2 56 187 214 198 Gun 293 | 2 36 40 191 24 Cannon 346 | . 20 147 23 156 Launcher 18 | . . . . 18 Special . | . . . . . Kinetic 247 | 1 28 103 66 49 Thermal 306 | . 12 38 148 108 Explosive 18 | . . . . 18 Electromagnetic 86 | 1 16 46 . 23 Robot Hit Streak 33 | 1 6 28 32 33 Robot Miss Streak 6 | . 3 3 3 6 Penetration Max . | . . . . . Secondary Targets 8 | . . . 8 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 514 | 1 35 143 171 164 Core Hits 293 | 1 17 53 73 149 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 3 3 8 . Burn 9 | . 1 . 8 . Meltdown 1 | . . 1 . . Blast 3 | . 1 2 . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12269 | 12 483 2667 2873 6234 Guns 3539 | 12 265 368 2494 400 Cannons 6069 | . 218 2264 368 3219 Explosions 2623 | . . 29 . 2594 Melee . | . . . . . Ramming 38 | . . 6 11 21 Kinetic 3193 | . 207 1142 856 988 Thermal 4958 | . 118 608 2006 2226 Explosive 2558 | . . . . 2558 Electromagnetic 1522 | 12 158 911 . 441 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 1 . 11 Average Corruption 1 | . . 1 . 2 Corruption Purged 4 | . . . . 4 Corruption Blocked . | . . . . . Effects 10 | . . 5 . 5 Message Errors 3 | . . 1 . 2 Matter Fused 3 | . . 1 . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 46 | . . . . 46 Projectiles 13 | . . . . 13 Explosions 33 | . . . . 33 Melee . | . . . . . Knockbacks 55 | . . 4 10 41 Impact 2 | . . . 2 . Kinetic 45 | . . 3 8 34 Secondary 8 | . . 1 . 7 Self-Inflicted Damage 407 | . . . . 407 Shots 9 | . . . . 9 Rammed 9 | . 1 1 2 5 Targets Rammed 9 | . 1 1 2 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | 20 204 258 218 360 Average Temperature 80 | 10 58 72 51 126 Received Heat Transfer 2798 | . 225 600 1064 909 Effects 9 | . . . . 9 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 11 | . 1 7 . 3 Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 2 . Combat Hostiles 3 | . . 1 2 . Parts Melted 25 | . . 3 16 6 Heat Transferred 9906 | . 333 1271 5143 3159 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 62 | 100 100 29 97 31 Level 1 25 | . . 70 2 3 Level 2 11 | . . . . 57 Level 3 1 | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 743 | 5 65 351 228 743 Initial 143 | . . . 143 42 Average 179 | . 13 224 77 396 Influence Increases 3481 | 5 256 1026 886 1308 Destroy 0b10 Robot/C 2140 | . 160 600 600 780 Destroy 0b10 Robot/NC 135 | 5 15 50 20 45 Destroy Leader 564 | . 44 194 146 180 Successful Hack 130 | . 22 37 71 . Disable Machine 90 | . . 30 15 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 92 | . . 10 4 78 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 165 | . 15 105 15 30 Influence Decreases 2810 | 5 256 686 1132 731 Entered New Map 249 | . . . 197 52 Time Decay 1981 | 5 246 526 705 499 Lost Part 270 | . 10 10 70 180 Lost Ally 10 | . . . 10 . Purge Threat 300 | . . 150 150 . Squads Dispatched 23 | . 2 2 4 15 Investigation 4 | . 1 1 . 2 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 1 1 3 Assault 4 | . . . . 4 Garrison 7 | . . . 3 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 175 | . 17 46 58 54 Peak Tracking Total 7 | . 4 5 5 7 Tactical Retreats 8 | . 1 5 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 2 1 4 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 35 | . 4 15 14 2 Terminals 26 | . 3 11 11 1 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 1 2 . Recycling Units 1 | . . 1 . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 131 | . 18 56 50 7 Successful 82 | . 13 35 33 1 Failed 47 | . 5 20 16 6 Catastrophic 6 | . . 3 3 . Database Lockouts 2 | . . 1 1 . Manual 78 | . 9 30 36 3 Terminals 87 | . 9 34 41 3 Fabricators 4 | . . . . 4 Repair Stations 23 | . 9 8 6 . Recycling Units 2 | . . 2 . . Scanalyzers 15 | . . 12 3 . Garrison Access . | . . . . . Terminal Hacks 23 | . 2 6 15 . Record 1 | . . . 1 . Part Schematic 4 | . 2 1 1 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . . 1 1 . Fabricator Index 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 3 | . . 1 2 . Unreport Threat 2 | . . 1 1 . Locate Traps 6 | . . 1 5 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 21 | . 8 8 5 . Scan Component 11 | . 4 4 3 . Repair 10 | . 4 4 2 . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 13 | . . 10 3 . Insert Component 7 | . . 5 2 . Analyze 6 | . . 5 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 3 9 10 . Terminals 22 | . 3 9 10 . Track 1 | . . . 1 . Assimilate 1 | . . . 1 . Botnet 20 | . 3 9 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 33 | . 4 15 12 2 Full Trace Events 5 | . 1 2 . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . 2 6 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 10 | . 4 4 2 . Time 278 | . 104 122 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 6 | . . 5 1 . Part Schematics Acquired 6 | . . 5 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders 6 | . . . 6 . STAY 3 | . . . 3 . FOLLOW 3 | . . . 3 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4781 | 42 44 2284 1670 741 Optics 196 | . . 196 . . Sensors 3085 | . . 1150 1195 740 Structural 1859 | . . 1384 475 . Seismic 288 | 42 44 202 . . ECM 1 | . . . . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9212 | 112 1144 3095 3084 1777 Spaces Moved 3905 | 65 541 1384 1349 566 Core 19 | 18 1 . . . Treads 3886 | 47 540 1384 1349 566 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 163 Average Speed 167 | 138 160 163 165 189 Slowest Speed 450 | 160 450 240 170 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 84 95 79 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . . 3 . 81 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 81 | . . 3 . 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5907 | 82 758 2027 1984 1056 Wait 1376 | 7 151 466 415 337 Move 3901 | 64 540 1383 1348 566 Hop . | . . . . . Pick Up 60 | 3 11 17 23 6 Fast Attach 32 | 7 11 3 5 6 Attach 27 | . 2 7 10 8 Detach 11 | . 2 6 2 1 Swap 92 | . 7 30 36 19 Drop 59 | . 5 18 35 1 Fire 340 | 1 28 96 108 107 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . 1 1 2 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 15) 752 | -10/Materials | Discovered new exit (range 13) 823 | -10/Materials | Discovered new exit (range 15) 1027 | -10/Materials | Repaired Lgt. Treads 1055 | -10/Materials | Repaired Lgt. Treads 1082 | -10/Materials | Repaired Lgt. Treads 1112 | -10/Materials | Repaired Beam Cannon 1141 | -10/Materials | Discovered new exit (range 8) 1222 | -10/Materials | Discovered new exit (range 12) 1257 | -10/Materials | Entered another Materials area 1257 | -9/Materials | Evolved 2 slots: Utility x2 2236 | -9/Materials | Discovered new exit (range 8) 3034 | -9/Materials | Discovered new exit (range 15) 3250 | -9/Materials | Discovered new exit (range 15) 3369 | -9/Materials | Repaired Lgt. Treads 3399 | -9/Materials | Repaired Lgt. Treads 3432 | -9/Materials | Repaired Imp. Ion Engine 3472 | -9/Materials | Repaired Hrd. Medium Armor Plating 3631 | -9/Materials | Central database locked down 3631 | -9/Materials | Identified exit to Mines 4084 | -9/Materials | Discovered new exit (range 16) 4352 | -9/Materials | Entered another Materials area 4352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4482 | -8/Materials | Garrison activated, responded to threat 4556 | -8/Materials | Destroyed 7 combat bots 4565 | -8/Materials | Lost 4 parts (1n3u) 4786 | -8/Materials | Build established: Scavenger-Mutant 4867 | -8/Materials | Repaired Lgt. Armor Plating 4975 | -8/Materials | Discovered new exit (range 10) 5203 | -8/Materials | Discovered new exit (range 12) 5566 | -8/Materials | Repaired Lgt. Armor Plating 5950 | -8/Materials | Discovered new exit (range 15) 5992 | -8/Materials | Build established: Mutant 6096 | -8/Materials | Central database locked down 6427 | -8/Materials | Discovered new exit (range 16) 7306 | -8/Materials | Identified exit to Factory 7436 | -8/Materials | Entered Factory 7436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7679 | -7/Factory | Garrison activated, responded to threat 7982 | -7/Factory | Garrison activated, responded to threat 8300 | -7/Factory | Destroyed 8 combat bots 8329 | -7/Factory | Lost 3 parts (3u) 8636 | -7/Factory | First assault squad dispatched 9206 | -7/Factory | System corruption reached 10% 9209 | -7/Factory | Core integrity fell below 50% 9213 | -7/Factory | Self-destructed Last Messages --------------- 09205_ K-01 Serf collects debris. 09206_ U-05 Engineer lays Concrete. 09208_ Imp. Heat Sink destroyed. 09208_ Destroyed Imp. Heat Sink. 09208_ Lgt. Treads destroyed. 09208_ Destroyed Lgt. Treads. 09208_ K-01 Serf destroyed. 09208_ Knocked back. 09208_ U-05 Engineer lays Concrete. 09209_ Penetrated by Slug. 09209_ Imp. Grenade Launcher destroyed. 09209_ K-01 Serf collects debris. 09209_ U-05 Engineer lays Concrete. 09212_ Penetrated by Slug. 09212_ Hvy. Ion Cannon destroyed. 09212_ U-05 Engineer lays Concrete. 09212_ K-01 Serf collects debris. 09213_ 0IW5LY64QGXK3D&UIYOAVO%WC,N: 09213_ H-55 Commando misfires. 09213_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? #????????????????? | | ???????????????????? #????????????????? | | ???????????????????? ##???????????????? | | ???????????????????? #? ?????????????? | | ???????????????????? ## #????????????? | | ???????????????????? ! ?????????????? | | ???????????????????? ??????????????? | | ???????????????????? ???????????????? | | ???????????????????? ????????????????? | | ???????????????????? ?????????????????? | | #############???????# u#?????????????????? | | # #???##### #?????????????????? | | # """ """ #??## #iu #?????????????????? | | # """ """ #??# =##????????????????? | | # """ """ ##### @l g %##################+ | | # # ! % lu !%u | | # """ /#%/*% b== %= k | | # """ *%+%% h | | # """ #%!=% u h ? | | #"" [# ! = ?? | | #"F [!####+################# #??? | | #""" [! ## #????????????# #??? | | #""" [! ## " " #????????????# #??? | | # ## " " #????????????# #??? | | ### ########## " " ##############% #??? | | ??###????????# " " # %/ #??? | | ?????????????# " " # """"""""" # #??? | | ?????????????# " " # [# #??? | | ?????????????# " " # """"""""" # #??? | | ?????????????# " " # # #??? | | ?????????????# " " # """"""""" # #??? | | ?????????????# # # #??? | | ?????????????# ! # """"""""" # #??? | | ?????????????# # # #??? | | ?????????????# + """"""""" # #??? | | ?????????????######## # #??? | | ????????????????????# # #??? | | ????????????????????############## #??? | | ?????????????????????????###?????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Treads | 57% | -10/Materials Lgt. Treads | 64% | -10/Materials Beam Cannon | 62% | -10/Materials Lgt. Treads | 30% | -9/Materials Lgt. Treads | 40% | -9/Materials Imp. Ion Engine | 57% | -9/Materials Hrd. Medium Armor Plating | 65% | -9/Materials Lgt. Armor Plating | 13% | -8/Materials Lgt. Armor Plating | 15% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SmartbombGreatEngine Manual? 0 Play Time 02:23:20 Cumulative 36.8 hours Start 2025.06.04 @ 22:18:58 End 2025.06.05 @ 00:45:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 309da47b-dcd8-470a-be6b-3714a351df54