Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.02 @ 23:48:03 // AFD2020/Player2 Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-144) -144 TOTAL SCORE: 767 Bonus ------- Follower Combat Kills 60 Friendly Fire -204 Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (240) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Small Storage Unit Small Laser Bore Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Small Laser Bore Cannon [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 6 | . 3 2 . 1 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 1 | . 1 . . . Treads . | . . . . . Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . 2 . . Device . | . . . . . Storage 2 | . . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . 1 . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 1 . . 3 Average Slot Usage (%) 96 | . 76 99 100 99 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Storage 26 | . 14 27 28 28 Ballistic Gun 14 | . 14 14 14 14 Special Weapon 12 | . . 14 14 12 Naked Turns . | . . . . . Heaviest Build 47 | 12 12 47 47 47 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . 2 2 4 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 16 | 6 6 16 16 16 Average Capacity 14 | 6 6 13 16 16 Most Carried 8 | 5 6 8 8 8 Average Carried 7 | 3 3 7 8 8 Final Capacity 16 | 6 6 16 16 16 Final Carried 8 | 2 6 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 262 | 200 30 32 . . Remotely . | . . . . . Salvage Created 135 | . 106 . . 29 Parts 3 | . 3 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 6 | . 2 . . 4 Guns 2 | . 2 . . . AOE 4 | . . . . 4 Classes Destroyed 2 | . 1 . . 1 Grunt 2 | . 2 . . . Assembled 4 | . . . . 4 Best Kill Streak 4 | . 1 . . 4 Combat Bots Only 4 | . 1 . . 4 Max Kills in Single Turn 2 | . 1 . . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 600 | . 175 . . 425 Core 133 | . 24 . . 109 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 19 | . 15 2 . 2 Largest 2 | . 2 2 . 2 Hottest 120 | . 60 120 . 50 Shots Fired 34 | . 27 3 . 4 Gun 31 | . 27 2 . 2 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 1 | . . 1 . . Kinetic 19 | . 15 2 . 2 Thermal 1 | . . 1 . . Explosive 2 | . . . . 2 Electromagnetic 12 | . 12 . . . Robot Hit Streak 4 | . 4 3 . 1 Robot Miss Streak 3 | . 3 . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 17 | . 13 3 . 1 Core Hits 16 | . 6 . . 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 466 | . 132 30 . 304 Guns 145 | . 132 6 . 7 Cannons . | . . . . . Explosions 297 | . . . . 297 Melee . | . . . . . Ramming . | . . . . . Kinetic 66 | . 53 6 . 7 Thermal 24 | . . 24 . . Explosive 297 | . . . . 297 Electromagnetic 79 | . 79 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles . | . . . . . Explosions 47 | . . . . 47 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . . 63 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 67 | . 67 40 . 10 Average Temperature 35 | . 40 20 . 7 Received Heat Transfer 99 | . 99 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 144 | . 144 55 . . Average Influence 43 | . 95 55 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 . . 20 Peak Tracking Total 18 | . 2 . . 18 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 1 . 4 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 . 4 . Successful 5 | . 1 . 4 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 4 | . . . 4 . Part Schematic 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 60 | . 53 55 60 56 Highest-Rated Ally 60 | . 53 55 60 56 Total Orders . | . . . . . Ally Attacks 23 | . 22 . . 1 Total Damage 230 | . 224 . . 6 Kills 3 | . 3 . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1414 | 3 176 199 771 265 Spaces Moved 806 | 1 108 125 429 143 Core . | . . . . . Treads . | . . . . . Legs 806 | 1 108 125 429 143 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 180 180 Average Speed 167 | 120 120 150 180 180 Slowest Speed 240 | 120 120 180 180 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 31 20 91 46 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . . 16 Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . . . 16 Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 838 | 4 129 131 428 146 Wait . | . . . . . Move 802 | . 107 124 428 143 Hop . | . . . . . Pick Up 5 | . 3 2 . . Fast Attach 2 | . 1 1 . . Attach . | . . . . . Detach . | . . . . . Swap 4 | . 2 1 . 1 Drop 6 | 4 1 1 . . Fire 19 | . 15 2 . 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 15) 180 | -10/Materials | Entered Mines 180 | -10/Mines | Accompanied by 1 ally 182 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 304 | -10/Mines | Build established: Mutant 371 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 371 | -10/Mines | Discovered new exit (range 5) 379 | -10/Mines | Entered Exiles 379 | -10/Exiles | Found Exiles lab abandoned 379 | -10/Exiles | Accompanied by 1 ally 1134 | -10/Exiles | Discovered new exit (range 10) 1150 | -10/Exiles | Entered Mines 1150 | -9/Mines | Accompanied by 1 ally 1174 | -9/Mines | Discovered new exit (range 16) 1382 | -9/Mines | Assembled infested the area 1404 | -9/Mines | Core integrity fell below 50% 1412 | -9/Mines | Core integrity fell below 20% 1415 | -9/Mines | Core destroyed Last Messages --------------- 01382_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Okay we need to either get out of here fast, or hide and let 0b10 handle the infestation, then avoid the dispatch." Player 2: "If the Unaware want my Targeting Computer, they'll have to come take it over our dead bodies!" 01400_ as-95719 destroyed. 01400_ as-10536 destroyed. 01403_ Player 2 attaches Lgt. Assault Rifle. 01403_ Destroyed Asb. Hover Unit. 01403_ as-77831 destroyed. 01403_ as-41461 destroyed. 01403_ Destroyed Assault Rifle. 01403_ Destroyed Aluminum Leg. 01404_ Grenade Launcher destroyed. 01404_ System corrupted by crushing effect (+1). 01404_ Knocked back. 01409_ as-73512 destroyed. 01412_ Lgt. Assault Rifle destroyed. 01412_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??####????????????????????###????????????? | | ### ##??????????????????? #????????????? | | #???????????????????# #????????????? | | ##??????????????????# #????????????? | | ##?????????????????# ##??##???????? | | ##????????????##### ### #####???? | | #????????##### ra # ##??? | | #???????## @a%%!a # #??? | | < ######### ### aa #??? | | ##?# ## ##??? | | """ ##?# % ## #???? | | """ #### #?# %% ## #???? | | """ ##?## ##?# ### ##??? | | #??# #??# ##?# #??? | | ## #?# ##??## #?# #??? | | #### ##?# ##????## #??? | | ##??####??## t ##??????#= #??? | | ##??????????## ###???????#% #??? | | ##????????????# ##????????# * ##??? | | ??????????????# #????????# ##???? | | ??????????????# #???????# ## ?????? | | ??????????????# #???????# #?## #?????? | | ??????????????# #???????# ???####??????? | | ?????????????? #???????? ???????????????? | | ???????????????#?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | . 3 2 5 3 Parts Lost 4 | . . . . 4 Damage Taken 330 | . 30 . . 300 Core 118 | . 30 . . 88 Player 2/Cogmind (%) 47 | . 55 . . 44 Absorbed by Shields . | . . . . . Damage Inflicted 230 | . 224 . . 6 Player 2/Cogmind (%) 33 | . 62 . . 1 Combat Hostiles Destroyed 2 | . 2 . . . Player 2/Cogmind (%) 25 | . 50 . . . Game ------ Seed SiegeSlugRailgun Manual? 0 Play Time 00:05:35 Cumulative 252.8 hours Start 2020.05.02 @ 23:43:30 End 2020.05.02 @ 23:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 394 Rogue 393 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: ccada97d-9109-41da-9850-dec28f1885f1