Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 15:13:42 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (4019) 4019 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 10412 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 941/1000 Matter 117/300 Energy 35/100 System Corruption 2% Temperature Cool (0) Movement Hovering (255) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hovering Gravmag-Compact Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Layered Heavy Armor Plating Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Enhanced Autogun Shock Bomb Launcher > --- INVENTORY (20) --- Improved Transmission Jammer Phase Shifter Improved Weapon Shielding Layered Heavy Armor Plating System Shield System Shield Skeleton Box Dynamic Insulation System Drone Bay (2/2) Drone Bay (2/2) Mini Grenade Launcher Powered Hammer Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hovering Gravmag-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Layered Heavy Armor Plating Hardlight Generator Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Enhanced Autogun Rocket Array > --- INVENTORY -------- Improved Transmission Jammer Phase Shifter Improved Weapon Shielding Layered Heavy Armor Plating System Shield System Shield Skeleton Box Dynamic Insulation System Drone Bay Drone Bay Shock Bomb Launcher Mini Grenade Launcher Powered Hammer Great Axe [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Constructs Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 . . . 2 2 . . 4 Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 9 | . . 1 . . . 2 2 . . 4 Weapon . | . . . . . . . . . . . Parts Attached 156 | 7 19 44 11 . . 42 4 15 8 6 Power 10 | 1 1 4 . . . 1 . 2 1 . Engine 9 | 1 1 4 . . . . . 2 1 . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 47 | 2 7 17 7 . . 11 . 2 1 . Treads 27 | . 2 13 3 . . 9 . . . . Leg 12 | 2 5 4 . . . . . . 1 . Wheel 8 | . . . 4 . . 2 . 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 2 7 8 1 . . 15 3 4 4 4 Device 21 | 1 2 3 . . . 7 2 2 4 . Storage 3 | 1 2 . . . . . . . . . Processor 6 | . 1 2 . . . 2 1 . . . Hackware 5 | . . . . . . 2 . . . 3 Protection 13 | . 2 3 1 . . 4 . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 51 | 2 4 15 3 . . 15 1 7 2 2 Energy Gun 16 | . 1 5 3 . . 6 . 1 . . Energy Cannon 5 | . 1 . . . . 1 . 2 1 . Ballistic Gun 14 | 2 2 6 . . . 3 . . . 1 Ballistic Cannon 4 | . . 4 . . . . . . . . Launcher 6 | . . . . . . 2 . 2 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 1 . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . 1 . 3 . . Parts Lost 30 | . 2 8 3 . . 2 . 11 1 3 Power 5 | . . 2 . . . . . 2 . 1 Propulsion 7 | . . 2 1 . . 1 . 3 . . Utility 11 | . . 2 . . . 1 . 6 1 1 Weapon 7 | . 2 2 2 . . . . . . 1 Highest Loss Streak 5 | . 2 5 2 . . 1 . 5 1 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 88 88 88 94 91 85 71 70 Engine 9 | . 14 10 11 11 11 5 . 4 6 4 Treads 13 | . . 25 28 33 33 18 . . . . Leg 7 | . 27 7 . . . . . . 6 . Wheel 2 | . . . 4 . . 5 15 14 1 3 Device 6 | . 4 3 . . . 8 6 4 20 11 Storage 10 | . 14 11 11 11 11 9 7 7 7 5 Processor 6 | . 1 8 . . . 9 15 14 7 5 Hackware 4 | . . . . . . 8 15 14 7 23 Protection 7 | . 7 9 11 11 11 8 7 6 . 4 Energy Gun 8 | . . 13 22 22 22 10 . . 1 1 Energy Cannon 1 | . . 2 . . . . 7 . . . Ballistic Gun 6 | . 27 4 . . . 2 . . . . Impact Weapon 1 | . . . . . . 2 7 7 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 13 51 62 69 69 69 71 63 71 67 81 Greatest Support 84 | 20 20 60 60 60 60 84 44 44 33 33 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 1 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 16 16 Average Carried 17 | 4 13 19 18 19 20 19 19 18 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 20 20 15 15 14 Scrap Engine Consumption 33 | . . . . . . . . . 30 3 Constructs Created 3 | . . . . . . . . . 3 . Constructs Modified 8 | . . . . . . . . . 7 1 Class Distribution -------------------- 61% | Mutant 12% | Scavenger-Mutant 11% | Hacker-Mutant 4% | Hacker-Gladiator 3% | Hacker-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Gladiator | -7/Storage Mutant | -7/Recycling Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 2954 | 372 798 735 100 . . 566 . 190 193 . Remotely . | . . . . . . . . . . . Salvage Created 5747 | 75 852 1707 342 . 12 935 . 1053 771 . Parts 293 | 10 52 95 20 . 3 42 . 40 31 . Haulers Intercepted 6 | . 2 2 . . . 1 . . 1 . Recyclers Shooed 8 | 1 2 3 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 92 | . 14 31 5 . . 19 . 15 8 . Melee 12 | . . . . . . 1 . 11 . . Guns 49 | . 14 21 4 . . 10 . . . . Cannons 10 | . . 10 . . . . . . . . AOE 20 | . . . 1 . . 8 . 3 8 . Classes Destroyed 17 | 2 8 2 2 . . 2 . 1 . . Worker 7 | 1 . . . . . 4 . 2 . . Builder 5 | . 3 . . . . . . . 2 . Tunneler 6 | 3 2 . . . 1 . . . . . Hauler 6 | . 2 2 . . . 1 . . 1 . Recycler 16 | . 1 3 2 . . 2 . 2 6 . Mechanic 4 | . 1 2 . . . . . 1 . . Operator 3 | . 1 1 . . . 1 . . . . Watcher 7 | . 2 3 . . . 2 . . . . Swarmer 13 | . 3 3 . . . 7 . . . . Grunt 47 | . 11 17 3 . . 6 . 10 . . Brawler 4 | . . 2 . . . 1 . . 1 . Duelist 1 | . . . . . . 1 . . . . Protector 2 | . . . 1 . . . . . 1 . Sentry 18 | . . 9 . . . 3 . 3 3 . Demolisher 1 | . . . 1 . . . . . . . Hunter 4 | . . . . . . 1 . 1 2 . Programmer 2 | . . . . . . . . 1 1 . Best Kill Streak 9 | 3 3 4 2 . 1 6 . 8 9 . Combat Bots Only 7 | . 3 4 1 . . 6 . 5 7 . Max Kills in Single Turn 4 | 1 2 2 1 . 1 3 . 2 4 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . 1 . . 3 . 2 4 . Melee 1 | . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Hostile Shots Fired 913 | . 92 184 17 . . 100 . 368 132 20 Missed 284 | . 26 45 3 . . 30 . 120 58 2 Damage Taken 7271 | . 667 1881 463 . . 934 . 2106 780 440 Core 1164 | . 189 305 58 . . 134 . 360 59 59 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 10 | . 10 . . . . . . . . . Ignored by Resistances 38 | . . . . . . 38 . . . . Regen/Repaired (Parts) 263 | . . . . . . . 16 . 247 . Core Remaining (%) 49 | 100 24 . . . 9 75 . . 40 . Volleys Fired 313 | 17 75 119 12 . 1 57 . 4 24 4 Largest 2 | 2 2 2 2 . 1 2 . 1 1 1 Hottest 112 | 40 80 112 90 . 56 112 . 36 68 45 Shots Fired 574 | 34 150 238 21 . 1 98 . 4 24 4 Gun 460 | 34 146 173 21 . 1 83 . . . 2 Cannon 93 | . 4 65 . . . 7 . . 17 . Launcher 21 | . . . . . . 8 . 4 7 2 Special . | . . . . . . . . . . . Kinetic 291 | 34 141 95 . . . 19 . . . 2 Thermal 233 | . 4 141 2 . 1 68 . . 17 . Explosive 16 | . . . . . . 8 . . 7 1 Electromagnetic 34 | . 5 2 19 . . 3 . 4 . 1 Robot Hit Streak 24 | 4 10 24 15 . 4 14 . 2 13 4 Robot Miss Streak 6 | 2 4 3 2 . . 5 . 1 6 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 3 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 456 | 20 93 177 17 . 1 70 . 57 18 3 Core Hits 241 | 5 41 56 13 . 1 42 . 21 52 10 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . 1 . . . 2 . 1 . . Critical Strikes 23 | . . 13 . . . 6 . 4 . . Burn 15 | . . 11 . . . 4 . . . . Destroy 2 | . . 1 . . . 1 . . . . Blast 1 | . . 1 . . . . . . . . Smash 3 | . . . . . . 1 . 2 . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 80 | . . . . . . 8 2 70 . . Impact 23 | . . . . . . 8 2 13 . . Slashing 57 | . . . . . . . . 57 . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 . 7 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . . . 7 . . Damage Inflicted 11313 | 238 1255 2872 337 . 17 2352 . 2789 1268 185 Guns 4834 | 238 1220 1965 304 . 17 1055 . . . 35 Cannons 1255 | . 35 907 . . . 67 . . 246 . Explosions 2542 | . . . 28 . . 998 . 344 1022 150 Melee 2677 | . . . . . . 232 . 2445 . . Ramming 5 | . . . 5 . . . . . . . Kinetic 2636 | 238 1164 1008 . . . 191 . . . 35 Thermal 3167 | . 35 1839 64 . 17 966 . . 246 . Explosive 2054 | . . . . . . 899 . . 1022 133 Electromagnetic 774 | . 56 25 268 . . 64 . 344 . 17 Impact 558 | . . . . . . 232 . 326 . . Slashing 2119 | . . . . . . . . 2119 . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 3 6 2 Average Corruption 4 | . . . . . . . . 2 4 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . . . . 1 47 1 Message Errors 14 | . . . . . . . . . 14 . Matter Fused 11 | . . . . . . . . . 11 . Heat Flow Errors 11 | . . . . . . . . 1 10 . Energy Discharges 2 | . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . . . . 5 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 406 | . . . . . . 106 . 272 28 . Projectiles 27 | . . . . . . 27 . . . . Explosions 38 | . . . . . . 10 . . 28 . Melee 341 | . . . . . . 69 . 272 . . Knockbacks 10 | . . 9 . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 9 | . . 9 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 315 | . . . . . . 37 . 3 192 83 Shots 14 | . . . . . . 2 . 1 7 4 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 266 | . 54 204 99 . 18 241 . 241 266 . Average Temperature 59 | . 15 53 37 . 9 66 . 68 117 . Received Heat Transfer 1989 | . 252 732 18 . . 252 . 579 156 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 5 | . . . 2 . . 2 . 1 . . Impact Corruptions 7 | . . . . . . 3 . 4 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 15 | . . 13 . . . 2 . . . . Heat Transferred 7426 | . 74 4662 74 . 37 2135 . . 444 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Peak Influence 433 | 20 222 433 156 . 5 385 85 367 231 211 Initial 211 | . 13 9 112 . . 1 69 2 58 211 Average 131 | 6 72 233 52 . 2 154 60 180 71 148 Maximum Alert Level 2 | . 1 2 . . . 1 . 1 1 1 Low Security (%) 72 | 100 96 35 100 . 100 61 100 67 98 31 Level 1 24 | . 3 49 . . . 38 . 32 1 68 Level 2 3 | . . 15 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 4 1 . . 3 . 7 . 1 Investigation 4 | . 1 1 . . . . . 2 . . Extermination 3 | . . . . . . . . 2 . 1 Reinforcement 6 | . 1 3 . . . 1 . 1 . . Assault 3 | . . . 1 . . . . 2 . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 23 | . 5 9 . . . 5 . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 42 63 10 . . 32 . 27 5 2 Peak Tracking Total 8 | . 5 8 5 . . 4 . 8 4 2 Tactical Retreats 11 | . 5 . . . . 2 . 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 4 | . 2 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . 1 . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . 4 . . 1 . . . . Triggered 2 | . . . 1 . . 1 . . . . Most Traps Carried 2 | . . . 2 1 1 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 8 | . . . . . . 2 . 1 . 5 Max in Single Turn 4 | . . . . . . 1 . 1 . 4 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 41 | . 5 8 1 2 . 5 10 6 4 . Terminals 33 | . 5 6 1 . . 4 7 6 4 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 87 | . 12 18 1 2 . 15 18 12 9 . Successful 47 | . 7 7 1 2 . 9 12 5 4 . Failed 40 | . 5 11 . . . 6 6 7 5 . Catastrophic 14 | . 1 2 . . . 2 4 3 2 . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 4 13 . 1 . 7 7 9 5 . Terminals 78 | . 12 16 1 . . 14 14 12 9 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Terminal Hacks 40 | . 7 5 1 2 . 8 9 5 3 . Record 2 | . . . . 1 . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 6 | . 3 1 . . . 1 . 1 . . Prototype ID Bank 4 | . 1 . . . . 1 2 . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 1 1 . Terminal Index 2 | . 1 . . . . . 1 . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Alert Level 8 | . 1 2 . . . 3 1 . 1 . Unreport Threat 2 | . . 1 . . . 1 . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . Dispatch Records 1 | . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . 1 . . Zone Layout 2 | . . . . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Report Inventory 2 | . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 3 6 1 . . 4 5 5 2 . Full Trace Events 5 | . . 1 . . . . . 2 2 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 26 | . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 5 | . . . 3 . . . . 2 . . Largest Group 2 | . . . 2 2 . . . 2 . . Highest-Rated Group 62 | . . . 49 49 . . . 62 . . Highest-Rated Ally 31 | . . . 31 31 . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . 7 . . . . 14 . . Total Damage 396 | . . . 147 . . . . 249 . . Kills 1 | . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Robot Analysis Total 6 | . 3 1 . . . 1 . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 13123 | 213 2428 3283 1260 553 29 1600 507 806 1860 584 Spaces Moved 5606 | 108 1071 1061 562 230 12 816 408 464 687 187 Core 4 | 4 . . . . . . . . . . Treads 1995 | . . 870 427 230 12 456 . . . . Legs 1819 | 104 1071 191 . . . . . . 453 . Wheels 1737 | . . . 135 . . 360 408 464 234 136 Hover 51 | . . . . . . . . . . 51 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 108 240 240 115 115 115 115 220 Average Speed 191 | 117 186 234 208 240 240 156 115 116 230 264 Slowest Speed 295 | 120 260 260 240 240 240 240 115 130 282 295 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 6 97 79 94 60 12 40 14 60 92 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . . . . 1 1 4 . . Terrain Destroyed 324 | . . . 2 . . 62 1 4 232 23 Melee 6 | . . . . . . 1 1 4 . . Projectile 3 | . . . . . . 3 . . . . AOE 315 | . . . 2 . . 58 . . 232 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Fac Total 7305 | 157 1348 1623 626 233 12 1038 442 621 932 273 Wait 943 | 18 150 331 21 . . 55 22 71 203 72 Move 5596 | 107 1070 1060 561 229 11 815 407 463 686 187 Hop . | . . . . . . . . . . . Pick Up 112 | 8 23 31 9 2 . 24 4 3 5 3 Fast Attach 36 | 6 1 7 1 . . 9 2 7 2 1 Attach 42 | 1 3 13 3 . . 5 2 6 4 5 Detach . | . . . . . . . . . . . Swap 78 | . 15 24 7 . . 28 . 2 2 . Drop 113 | . 11 38 7 2 . 37 3 8 6 1 Fire 313 | 17 75 119 12 . 1 57 . 4 24 4 Melee 66 | . . . . . . 7 2 57 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 5 | . . . 4 . . 1 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: [*Fac] / *Sto x2 / Low x2 / DSF) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Core integrity fell below 50% 2338 | -10/Materials | Discovered new exit (range 16) 2354 | -10/Materials | Discovered new exit (range 9) 2385 | -10/Materials | Discovered new exit (range 15) 2642 | -10/Materials | Entered another Materials area 2642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3616 | -9/Materials | Discovered new exit (range 13) 3686 | -9/Materials | Build established: Scavenger-Mutant 3687 | -9/Materials | Core integrity fell below 50% 3740 | -9/Materials | Lost 5 parts (1p2n1u1w) 3995 | -9/Materials | Build established: Mutant 4447 | -9/Materials | Discovered new exit (range 8) 4736 | -9/Materials | Discovered new exit (range 15) 5265 | -9/Materials | Build established: Scavenger-Mutant 5317 | -9/Materials | Discovered new exit (range 16) 5925 | -9/Materials | Entered Mines 5926 | -9/Mines | Assembled infested the area 5973 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5973 | -9/Mines | Core integrity fell below 20% 5997 | -9/Mines | Learned Materials emergency access door positions 6036 | -9/Mines | Met a Derelict testing a Signal Generator 6054 | -9/Mines | Found a hidden stash of uninstalled traps 6280 | -9/Mines | Build established: Mutant 6455 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6473 | -9/Mines | Discovered new exit (range 7) 6643 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6675 | -9/Mines | Learned location of Recycling (-7) 6855 | -9/Mines | Discovered new exit (range 5) 7185 | -9/Mines | Entered Exiles 7185 | -9/Exiles | Accompanied by 2 allies 7215 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7241 | -9/Exiles | Met 8R-AWN 7281 | -9/Exiles | Met EX-HEX 7351 | -9/Exiles | Met EX-BIN 7380 | -9/Exiles | Aligned with FarCom system 7382 | -9/Exiles | Given EX-Vault access code 7440 | -9/Exiles | Opened EX-Vault 7455 | -9/Exiles | Found Skeleton Box 7510 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7587 | -9/Exiles | Met EX-DEC 7637 | -9/Exiles | Learned location of Zion (-7) 7716 | -9/Exiles | Discovered new exit (range 10) 7738 | -9/Exiles | Left Exiles lab with Skeleton Box 7738 | -9/Exiles | Entered Mines 7738 | -8/Mines | Discovered new exit (range 12) 7767 | -8/Mines | Entered Materials 7767 | -8/Materials | Evolved 2 slots: Utility x2 8075 | -8/Materials | Build established: Scavenger-Skirmisher 8485 | -8/Materials | Garrison activated, responded to threat 8569 | -8/Materials | Discovered new exit (range 14) 8850 | -8/Materials | Build established: Hacker-Mutant 9367 | -8/Materials | Entered Factory 9367 | -7/Factory | Evolved 2 slots: Utility x2 9410 | -7/Factory | Repaired Structural Scanner 9640 | -7/Factory | Identified exit to DSF 9738 | -7/Factory | Build established: Hacker-Assassin 9745 | -7/Factory | Discovered new exit (range 12) 9822 | -7/Factory | Discovered new exit (range 12) 9836 | -7/Factory | Identified exit to Storage 9836 | -7/Factory | Identified exit to Lower Caves 9874 | -7/Factory | Entered Storage 9883 | -7/Storage | Met a pair of Derelict thieves 10152 | -7/Storage | Found Rocket Array 10263 | -7/Storage | Identified exit to Recycling 10270 | -7/Storage | Build established: Hacker-Gladiator 10427 | -7/Storage | Lost 3 parts (1p1n1u) 10656 | -7/Storage | Lost 5 parts (2n3u) 10671 | -7/Storage | Core integrity fell below 50% 10676 | -7/Storage | Used back door to open Recycling access 10680 | -7/Storage | Entered Recycling 10686 | -7/Recycling | Found Scrap Engine 10911 | -7/Recycling | Build established: Mutant 11976 | -7/Recycling | Destroyed 7 combat bots 12051 | -7/Recycling | Discovered new exit (range 15) 12507 | -7/Recycling | Build established: Construct 12540 | -7/Recycling | Entered Factory 12540 | -5/Factory | Evolved 4 slots: Utility x4 12837 | -5/Factory | Build established: Hacker-Mutant 13124 | -5/Factory | Self-destructed Last Messages --------------- 12910_ Arm. Scrap Engine consumes Imp. Gravmag System. 12968_ Scrap Engine modifies Wheeled Compact-Carbon Exoskeleton: Max Integrity -113, Penalty -20 Renamed Hovering Gravmag-Compact Exoskeleton. 13040_ ALERT: Rogue bot located, Programmers report to Factory Zone 1E. 13073_ >> Machine Analyzer network decryption results: 13073_ Terminal x1 13107_ ALERT: All DSF locations entering lockdown mode. 13107_ Cld. Multi-Ion Engine destroyed. 13107_ Arm. Scrap Engine damaged due to network destabilization (-10). 13111_ >> Machine Analyzer network decryption results: 13111_ DSF Access x2 13117_ Neutrino Reactor explodes. 13117_ Door malfunctions. 13117_ Rocket Array destroyed. 13121_ System corrupted: IFF burst signal emitted. 13122_ Hardlight Generator destroyed. 13122_ Door malfunctions. 13122_ Terminal disabled. 13123_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# +?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? ??""""""""""" ????????????????????????? | | ?????? ?????""""T"""" ????????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????""""""""" ] ???????????????????????? | | ??????????????????? #???????????????????????? | | ???????? ???????? #????????"""????????????? | | ?????? ????????# #????????"""????????????? | | ?????# ######### ##?????g?"""????????????? | | ?????# # ! #????????""????????????? | | ?????# # ##???????""????????????? | | ?????# # ###?bg????????????????? | | ###### # #????"""????????????? | | # "#????"""????????????? | | # pp #????"""????????????? | | / #?????""????????????? | | # # "" ???????????? | | # #@ / u ????????? | | #????# # #!! # """????????T???? | | #????# # #!! ]#????"""????????????? | | #????# / #! #????"""????????????? | | #????# ###################?????""????????????? | | #????# #???????????????????????""????????????? | | ###### #?????????????????????????????????????? | | + #?????????????????????????????????????? | | ########+###?????????????????????s???????????????? | | #????? ??????????????????????????????????????? | | #??? ????????????????????????????????????? | | #?# ??????????????????s???????????????? | | #?# #??"""??????????s??s??????????????? | | #?# #??"""????????????s???????????????? | | #?# #??"""????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #??"""????????????????????????????? | | ??# #??"""????????????????????????????? | | ??# #??"""????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ???############??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed PoweredGreatCharge Manual? 0 Play Time 02:15:12 Cumulative 65.7 hours Start 2024.05.10 @ 21:20:16 End 2024.05.11 @ 15:13:42 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bb5c6a0-0f74-47b5-849f-5fe1257897f4