Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 14:13:30 Player: mule Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (16) 80 Value Destroyed (329) 329 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4529 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 53/300 Energy 91/100 System Corruption 13% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Visual Processing Unit Propulsion Shielding > --- WEAPON (4) ------- Compact Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Hardened Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Compact Ion Cannon Assault Rifle Assault Cannon Grenade Launcher > --- INVENTORY -------- Nuclear Core Propulsion Shielding Improved Trap Extractor Medium Laser Compact Ion Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Small Storage Unit Device Advanced Shield Generator Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Slots Evolved 10 | . . . . . 8 . . 2 Power 2 | . . . . . 2 . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 23 | 6 1 1 . . 8 1 . 6 Power 5 | 1 . . . . 2 . . 2 Engine 3 | 1 . . . . 2 . . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 3 | 2 . . . . . . . 1 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 8 | 1 1 . . . 3 1 . 2 Device 2 | . . . . . . . . 2 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . . . 2 1 . . Artifact . | . . . . . . . . . Weapon 7 | 2 . 1 . . 3 . . 1 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 1 | . . . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Corrupted Parts 3 | . . . . . 1 . . 2 System Corruption 9 | . . . . . 3 . . 6 Parts Lost 16 | . 1 . . . . . . 15 Power 5 | . . . . . . . . 5 Propulsion 2 | . . . . . . . . 2 Utility 5 | . . . . . . . . 5 Weapon 4 | . 1 . . . . . . 3 Highest Loss Streak 6 | . 1 . . . . . . 6 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 5 6 6 8 8 3 6 7 4 Power 1 | . 1 2 3 3 1 1 1 . Propulsion . | 3 4 1 . . . . . . Utility 1 | . . 1 3 3 1 3 4 1 Weapon 1 | . 1 1 2 2 . 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . 4 . . 1 . . . Power . | . . . . . . . . . Propulsion 4 | . . 4 . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 88 91 100 100 85 81 80 65 Engine 15 | . 14 14 14 14 19 20 20 10 Core 1 | . . . . . . . . 3 Leg 12 | . 28 28 28 28 13 13 13 1 Device 1 | . . . . . . . . 3 Storage 7 | . 14 14 14 14 6 6 6 4 Processor 4 | . . . . . 5 6 6 5 Protection 10 | . 4 14 14 14 12 8 6 11 Energy Gun 3 | . 26 14 14 14 4 . . . Energy Cannon 3 | . . . . . 1 6 6 4 Ballistic Gun 4 | . . . . . 5 6 6 4 Ballistic Cannon 4 | . . . . . 5 6 6 4 Launcher 5 | . . 6 14 14 6 6 6 3 Peak Build Rating 38 | 6 7 8 8 8 28 30 30 38 Average Rating 22 | 5 6 6 8 8 22 29 30 33 On Entrance 13 | . 6 6 8 8 8 27 30 30 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 59 | 14 15 16 16 16 36 52 52 59 Greatest Support 20 | 20 20 20 20 20 20 20 20 20 Greatest Overweight (x) 19 | 1 . . . . 1 2 2 19 Average Overweight (x) 1 | . . . . . 1 1 2 9 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 7 7 7 6 Average Carried 5 | 5 6 6 8 8 3 6 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 7 7 . Class Distribution -------------------- 35% | Mutant 34% | Tank 30% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -6/Factory Tank | -6/Lower Caves Bomber | -6/Lower Caves Bomber | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Matter Collected 362 | 216 34 . . . 16 26 . 70 Remotely . | . . . . . . . . . Salvage Created 295 | . 45 . 45 . 16 . . 189 Parts 22 | . . . 5 . 2 . . 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Combat Hostiles Destroyed 9 | . 1 . 4 . . . . 4 Guns 2 | . 1 . 1 . . . . . Cannons 1 | . . . . . . . . 1 AOE 6 | . . . 3 . . . . 3 Classes Destroyed 7 | . 1 . 2 . 1 . . 3 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . . . 2 Recycler 1 | . . . . . . . . 1 Operator 1 | . . . . . 1 . . . Turret 2 | . . . 2 . . . . . Swarmer 8 | . . . 4 . . . . 4 Grunt 1 | . 1 . . . . . . . Best Kill Streak 6 | . 1 . 6 . 1 . . 4 Combat Bots Only 4 | . 1 . 4 . . . . 3 Max Kills in Single Turn 4 | . 1 . 2 . 1 . . 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Hostile Shots Fired 291 | . 26 . 39 . . . . 226 Missed 78 | . 6 . 16 . . . . 56 Hits 213 | . 20 . 23 . . . . 170 Projectile 213 | . 20 . 23 . . . . 170 Critical Strikes 3 | . . . . . . . . 3 Damage Taken 3237 | . 285 25 102 . 64 . . 2761 Core 1104 | . 54 14 34 . . . . 1002 Absorbed by Shields 208 | . . . . . . . . 208 Redirected to Shielding 207 | . 20 . 12 . 41 . . 134 Core Remaining (%) 86 | 100 . . . 59 . . 100 . Volleys Fired 38 | . 9 . 11 . 1 . . 17 Largest 4 | . 2 . 2 . 2 . . 4 Hottest 177 | . 90 . 80 . 57 . . 177 Shots Fired 65 | . 16 . 22 . 2 2 . 23 Gun 30 | . 16 . 11 . 1 . . 2 Cannon 20 | . . . . . 1 2 . 17 Launcher 15 | . . . 11 . . . . 4 Special . | . . . . . . . . . Kinetic 6 | . . . . . 2 . . 4 Thermal 37 | . 9 . 11 . . 2 . 15 Explosive 15 | . . . 11 . . . . 4 Electromagnetic 7 | . 7 . . . . . . . Robot Hit Streak 11 | . 6 . 11 . 4 . . 8 Robot Miss Streak 4 | . 2 . 4 . . 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 41 | . 13 . 15 . 1 . . 12 Core Hits 31 | . 2 . 10 . 1 . . 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 2 . 1 . . . . . Burn 3 | . 2 . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1282 | . 184 . 393 4 15 . . 686 Guns 292 | . 169 . 87 . 15 . . 21 Cannons 245 | . . . . . . . . 245 Explosions 721 | . . . 306 . . . . 415 Melee . | . . . . . . . . . Ramming 24 | . 15 . . 4 . . . 5 Kinetic 90 | . . . . . 15 . . 75 Thermal 512 | . 89 . 87 . . . . 336 Explosive 576 | . . . 306 . . . . 270 Electromagnetic 80 | . 80 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 4 4 4 13 Average Corruption 3 | . . . . . 3 4 4 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . 13 23 . 3 Message Errors 10 | . . . . . 3 6 . 1 Matter Fused 9 | . . . . . 3 6 . . Heat Flow Errors 3 | . . . . . 1 2 . . Energy Discharges 5 | . . . . . 2 3 . . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 2 2 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . . 2 . . Alerts 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 58 | . . . 7 . . . . 51 Projectiles 1 | . . . . . . . . 1 Explosions 57 | . . . 7 . . . . 50 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 129 | . . . . . . . . 129 Shots 4 | . . . . . . . . 4 Rammed 2 | . . . . . . . . 2 Targets Rammed 9 | . 6 . . 1 . . . 2 Kicked 7 | . 6 . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 275 | . 231 . 4 . 104 275 . 264 Average Temperature 109 | . 117 . 4 . 62 111 . 108 Received Heat Transfer 225 | . 165 . 60 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1099 | . 407 . 333 . . . . 359 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 133 | . 75 25 . 115 20 . . 133 Initial 115 | . . 25 . 115 14 . . . Average 17 | . 15 10 . 79 1 . . 28 Influence Increases 669 | . 113 . 270 . 13 . . 273 Destroy 0b10 Robot/C 220 | . 20 . 120 . . . . 80 Destroy 0b10 Robot/NC 25 | . . . . . 5 . . 20 Destroy Leader 20 | . 10 . . . . . . 10 Successful Hack 15 | . 8 . . . 7 . . . Disable Machine 75 | . . . . . . . . 75 Destroy Structure 89 | . . . . . 1 . . 88 Lose Combat Pursuer 225 | . 75 . 150 . . . . . Influence Decreases 669 | . 48 65 30 205 48 . . 273 Entered New Map 186 | . . 40 . 125 21 . . . Time Decay 370 | . 38 25 30 80 27 . . 170 Lost Part 113 | . 10 . . . . . . 103 Squads Dispatched 4 | . 1 . . . 1 . . 2 Investigation . | . . . . . . . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 2 | . 1 . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 28 | . 6 . 6 . 1 . . 15 Peak Tracking Total 8 | . 4 . 4 . 1 . . 8 Tactical Retreats 4 | . 2 . 2 . . . . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Machines Disabled 9 | . . . 4 . . . . 5 Max in Single Turn 5 | . . . 1 . . . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Machines Accessed 8 | . 1 1 . 1 3 2 . . Terminals 2 | . 1 . . . 1 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 2 1 . 1 5 5 . . Successful 11 | . 1 1 . 1 3 5 . . Failed 3 | . 1 . . . 2 . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 2 . . . 2 . . . Terminals 4 | . 2 . . . 2 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 1 . . 1 5 . . Record 4 | . . . . . . 4 . . Open Door 2 | . . 1 . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . Report Inventory 2 | . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 75 | . . . . . . 75 . . Highest-Rated Ally 25 | . . . . . . 25 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Active Infowar (turns) 2169 | . . . . . 423 932 52 762 Optics 2169 | . . . . . 423 932 52 762 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Turns Passed 3414 | 615 143 82 103 161 425 932 52 901 Spaces Moved 1205 | 80 90 62 59 134 216 398 21 145 Core 100 | 6 . . . . . . . 94 Treads . | . . . . . . . . . Legs 1098 | 74 90 62 59 134 216 398 21 44 Wheels . | . . . . . . . . . Hover 7 | . . . . . . . . 7 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 260 70 Average Speed 227 | 131 120 120 120 120 190 233 260 566 Slowest Speed 1000 | 190 120 120 120 120 190 260 260 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 11 21 16 7 45 7 72 6 5 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 71 | . . . 23 . 1 1 . 46 Melee . | . . . . . . . . . Projectile 4 | . . . . . 1 1 . 2 AOE 67 | . . . 23 . . . . 44 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Total 1812 | 587 107 71 69 134 229 400 20 195 Wait 517 | 496 . . . . . . . 21 Move 1197 | 79 89 61 58 133 215 397 20 145 Hop . | . . . . . . . . . Pick Up 16 | 6 2 5 . . 3 . . . Fast Attach 12 | 6 1 . . . 1 1 . 3 Attach 14 | . . 1 . . 6 . . 7 Detach 3 | . . . . . 1 2 . . Swap 1 | . . . . . 1 . . . Drop 5 | . . 4 . . 1 . . . Fire 38 | . 9 . 11 . 1 . . 17 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 7 | . 6 . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 616 | -11/Scrapyard | Entered Materials 617 | -10/Materials | Build established: Mutant 628 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Entered Mines 760 | -10/Mines | Met a Derelict bent on vengeance 776 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 830 | -10/Mines | Discovered new exit (range 11) 841 | -10/Mines | Entered Subcaves 844 | -10/Subcaves | Identified exit to Recycling 944 | -10/Subcaves | Entered Recycling 1090 | -8/Recycling | Discovered new exit (range 12) 1105 | -8/Recycling | Entered Factory 1105 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 1170 | -6/Factory | Identified exit to Lower Caves 1408 | -6/Factory | Build established: Tank 1530 | -6/Factory | Entered Lower Caves 1674 | -6/Lower Caves | Encountered a Warlord checkpoint 1780 | -6/Lower Caves | Entered an active Warlord outpost 1796 | -6/Lower Caves | A Commander dispatched an escort 1798 | -6/Lower Caves | Learned location of 1 exit from Research 1798 | -6/Lower Caves | Learned Factory trap positions 1798 | -6/Lower Caves | Learned Armory security intel 1798 | -6/Lower Caves | Learned Factory terminal intel 2051 | -6/Lower Caves | Identified exit to Lower Caves 2462 | -6/Lower Caves | Entered another Lower Caves area 2462 | -6/Lower Caves | Accompanied by 3 allies 2463 | -6/Lower Caves | Commander's escort returned to base 2463 | -6/Lower Caves | Commander's escort returned to base 2463 | -6/Lower Caves | Commander's escort returned to base 2465 | -6/Lower Caves | Discovered new exit (range 12) 2480 | -6/Lower Caves | Build established: Bomber 2514 | -6/Lower Caves | Entered Factory 2514 | -5/Factory | Evolved 2 slots: Utility x2 2515 | -5/Factory | Loaded intel: 119 trap records 2516 | -5/Factory | Loaded intel: 26 terminal locations 2664 | -5/Factory | Lost 4 parts (1p2n1u) 3381 | -5/Factory | Lost 6 parts (3p1u2w) 3392 | -5/Factory | Core integrity fell below 50% 3397 | -5/Factory | System corruption reached 10% 3400 | -5/Factory | Core integrity fell below 20% 3415 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03378_ U-05 Engineer lays Concrete. 03381_ Penetrated by Slug. 03381_ Adv. Shield Generator destroyed. 03383_ Slug penetrates Reinforced Barrier. 03384_ Nuclear Core destroyed. 03384_ Penetrated by Slug. 03384_ Slug penetrates Door. 03387_ System corrupted: Med. Laser rejected. 03387_ Penetrated by Slug. 03388_ ALERT: Cargo convoy en route, clear transfer corridor. 03388_ Penetrated by Slug. 03397_ Imp. Trap Extractor destroyed. 03397_ Sml. Storage Unit destroyed. 03397_ Penetrated by Slug. 03399_ Slug penetrates Wall. 03399_ Penetrated by Slug. 03409_ R |YP|FEX 6V=XKEC5KNFUW V 03409_ Acquired Gyrokinetic Inverter. 03409_ Slug penetrates Wall. 03415_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | #######?????????????# " #????? | | ????????????????????# ###+# " """"###???? | | ????????????????????# #???? | | ????????????????????# ##??? | | ?????????????"??""??# "#??? | | ?????????????" """??# % "#??? | | ?????????????" 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""" " #???? | | ! #????????????# ]! #""""######## #???? | | [ #????????????# ##+########??????????????? | | #?????????#### # ] #??????????????? | | ############## # #??????????????? | | + # #??????????????? | | ############## " #??????????????? | | #???????###??# # #??????????????? | | #????????????# # #??????????????? | | #????????????# # #??????????????? | | #????????????# [# #??????????????? | | #????????????# ###########??????????????? | | #????????????# # #???????????????? | | #????????????# # #???????????????? | | #????????????# # s ! #???????????????? | | #????????????# #@s !*#???????????????? | | ########????????????# pss #???????????????? | | ????????????????????# # #???????????????? | | +??????????????????# # #???????????????? | | #??????????????????#T # #???????????????? | | #??????????????????## # ]#???????????????? | | #???????????????????# ##########???????????????? | | #???????????????????# #????????????????????????? | | #???????????????????# #????????????????????????? | | #???????????????????# ?????????????????????????? | | #???????????????????# ???????""????????????????? | | #???????????????????# ???????"T????????????????? | | #???????????????????# ???????""????????????????? | | #???????????????????# ?????????????????????????? | | #??????????????????? ?????????????????????????? | | #????????????????????"" ?????????????????????????? | | ????????????????????T???????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????^???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumMetaNetwork Manual? 0 Play Time 00:15:59 Cumulative 18.4 hours Start 2026.01.25 @ 13:58:13 End 2026.01.25 @ 14:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d41010be-7de7-4769-a9fa-a31390d346bc