Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 13:28:46 Player: TheSkyeDoctor Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (775) 775 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2770 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 90/100 System Corruption 21% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Large Storage Unit Compact Matter Pod (91) Improved Medium Laser Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Battery Structural Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Great Axe > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Matter Pod Seismic Detector Weapon Shielding Improved Medium Laser Particle Cannon Grenade Launcher Great Axe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 39 | 7 9 8 1 14 Power 4 | 1 . 1 . 2 Engine 2 | 1 . 1 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 5 4 . 5 Treads 4 | 2 . . . 2 Leg 6 | . . 3 . 3 Wheel 1 | . 1 . . . Hover 3 | . 2 1 . . Flight 2 | . 2 . . . Utility 9 | 2 2 1 . 4 Device 3 | 1 . 1 . 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 10 | 2 2 2 1 3 Energy Gun 3 | 2 . . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | . 2 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 30 | . 4 6 . 20 Power 2 | . . 1 . 1 Propulsion 14 | . 2 3 . 9 Utility 7 | . . . . 7 Weapon 7 | . 2 2 . 3 Highest Loss Streak 17 | . 3 6 . 17 To Critical Strikes 3 | . . . . 3 Average Backups 9 | 2 6 10 14 11 Power 1 | . 1 1 1 . Propulsion 3 | 1 2 4 6 4 Utility 3 | . 2 3 5 3 Weapon 1 | . . . 2 3 Tool/Special . | . . . . . Unused Backups 6 | . 2 1 . 3 Power 1 | . . . . 1 Propulsion 2 | . 2 . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 86 100 89 Engine 9 | . 14 9 11 . Core 1 | . . . . 6 Treads 5 | . 14 . . . Leg 15 | . . 16 33 30 Wheel 1 | . 1 1 . . Hover 6 | . 8 9 . . Device 8 | . 5 9 11 12 Storage 21 | . 22 22 22 17 Energy Gun 6 | . 12 . 11 3 Energy Cannon 4 | . . 7 11 1 Ballistic Gun 8 | . 14 6 . 4 Launcher 1 | . . 3 . . Slashing Weapon 1 | . . . . 7 Peak Build Rating 31 | 7 8 18 20 31 Average Rating 13 | 4 7 12 19 24 On Entrance 10 | . 7 8 18 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 15 30 34 34 45 Greatest Support 60 | 40 40 45 45 60 Greatest Overweight (x) 7 | . 2 3 . 7 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 14 14 15 15 Average Carried 9 | 2 7 10 14 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 2 11 14 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 797 | 270 192 234 49 52 Remotely . | . . . . . Salvage Created 1014 | 84 267 341 . 322 Parts 66 | 5 21 25 . 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 11 10 . 9 Melee 7 | . . . . 7 Guns 16 | . 11 3 . 2 Cannons 3 | . . 3 . . AOE 4 | . . 4 . . Classes Destroyed 9 | 2 2 4 . 1 Worker 2 | . . 2 . . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Swarmer 15 | . 8 3 . 4 Grunt 9 | . 3 4 . 2 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 4 | . . 2 . 2 Best Kill Streak 7 | 1 7 5 . 6 Combat Bots Only 7 | . 7 4 . 6 Max Kills in Single Turn 4 | 1 2 4 . 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 353 | . 85 80 . 188 Missed 75 | . 12 29 . 34 Hits 278 | . 73 51 . 154 Melee 9 | . . . . 9 Projectile 269 | . 73 51 . 145 Critical Strikes 10 | . . 1 . 9 Actively Blocked 1 | . . . . 1 Damage Taken 3497 | . 652 571 . 2274 Core 829 | . 118 153 . 558 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . . . 47 Core Remaining (%) 71 | 100 52 . 61 . Volleys Fired 90 | 3 29 42 . 16 Largest 2 | 2 2 2 . 1 Hottest 98 | 90 90 98 . 30 Shots Fired 136 | 6 47 67 . 16 Gun 107 | 6 47 42 . 12 Cannon 19 | . . 19 . . Launcher 10 | . . 6 . 4 Special . | . . . . . Kinetic 71 | . 17 42 . 12 Thermal 45 | 3 23 19 . . Explosive 10 | . . 6 . 4 Electromagnetic 10 | 3 7 . . . Robot Hit Streak 11 | 5 11 10 . 6 Robot Miss Streak 3 | . 3 3 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 122 | 5 31 47 . 39 Core Hits 54 | 2 15 20 . 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 1 . . 4 Burn 1 | . 1 . . . Destroy 1 | . . . . 1 Sever 3 | . . . . 3 Melee Attacks 40 | . . . . 40 Impact . | . . . . . Slashing 40 | . . . . 40 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2715 | 91 377 865 . 1382 Guns 808 | 50 377 226 . 155 Cannons 304 | . . 304 . . Explosions 615 | 41 . 335 . 239 Melee 988 | . . . . 988 Ramming . | . . . . . Kinetic 484 | . 103 226 . 155 Thermal 600 | 54 242 304 . . Explosive 574 | . . 335 . 239 Electromagnetic 69 | 37 32 . . . Impact . | . . . . . Slashing 988 | . . . . 988 Piercing . | . . . . . Highest Corruption 21 | . . . . 21 Average Corruption 17 | . . . . 17 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 35 | 3 . . . 32 Projectiles . | . . . . . Explosions 13 | 3 . . . 10 Melee 22 | . . . . 22 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | . . . . 71 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | 60 372 188 . 32 Average Temperature 112 | 27 182 74 . 8 Received Heat Transfer 1071 | . 132 138 . 801 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1419 | 87 777 555 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 91 Level 1 1 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 241 | 5 170 172 60 241 Initial 60 | . . 24 60 . Average 51 | 1 67 46 16 71 Influence Increases 969 | 10 266 330 . 363 Destroy 0b10 Robot/C 600 | . 220 200 . 180 Destroy 0b10 Robot/NC 25 | 10 . 15 . . Destroy Leader 120 | . 40 40 . 40 Successful Hack 15 | . 6 9 . . Disable Machine 15 | . . 15 . . Destroy Structure 59 | . . 36 . 23 Lose Combat Pursuer 135 | . . 15 . 120 Influence Decreases 890 | 10 208 233 155 284 Entered New Map 129 | . . 34 95 . Time Decay 471 | 10 168 149 60 84 Lost Part 290 | . 40 50 . 200 Squads Dispatched 4 | . 1 2 . 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 18 15 . 26 Peak Tracking Total 12 | . 6 4 . 12 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 3 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . 10 6 . . Successful 6 | . 1 5 . . Failed 10 | . 9 1 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 10 | . 6 4 . . Terminals 14 | . 10 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 2 | . . 2 . . Botnet 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1179 | 4 231 458 246 240 Structural 226 | . . . . 226 Seismic 1088 | 4 231 458 246 149 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1678 | 81 576 491 246 284 Spaces Moved 902 | 47 282 282 195 96 Core 17 | 16 . . . 1 Treads 170 | 31 138 . . 1 Legs 465 | . . 181 195 89 Wheels 101 | . 45 51 . 5 Hover 149 | . 99 50 . . Flight . | . . . . . Fastest Speed 50 | 50 110 110 120 100 Average Speed 132 | 122 160 117 120 123 Slowest Speed 400 | 160 240 125 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 42 32 27 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 5 | . . . . 5 Terrain Destroyed 59 | . . 35 . 24 Melee 5 | . . . . 5 Projectile . | . . . . . AOE 54 | . . 35 . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1199 | 64 365 384 207 179 Wait 66 | . 18 38 10 . Move 898 | 46 281 281 194 96 Hop . | . . . . . Pick Up 45 | 8 18 12 1 6 Fast Attach 1 | 1 . . . . Attach 37 | 6 7 9 . 15 Detach 5 | . 3 1 . 1 Swap 7 | . 4 . 1 2 Drop 10 | . 5 1 1 3 Fire 90 | 3 29 42 . 16 Melee 40 | . . . . 40 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 356 | -10/Materials | Destroyed 7 combat bots 416 | -10/Materials | Lost 3 parts (2n1w) 565 | -10/Materials | Discovered new exit (range 4) 646 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Lost 6 parts (1p3n2w) 1123 | -9/Materials | Discovered new exit (range 11) 1149 | -9/Materials | Entered Mines 1156 | -9/Mines | Discovered new exit (range 14) 1235 | -9/Mines | Met a Derelict bent on vengeance 1395 | -9/Mines | Entered Materials 1395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -8/Materials | System corruption reached 10% 1658 | -8/Materials | Core integrity fell below 50% 1672 | -8/Materials | Core integrity fell below 20% 1679 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Aluminum Leg destroyed. G-47 Trooper destroyed. Lrg. Battery destroyed. KUQ MQ=OM:OVCJSHD69BL Weapon Shielding destroyed. The unstable cave ceiling collapses. Grenade Launcher destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Destroyed Imp. Heat Sink. Seismic Detector destroyed. The unstable cave ceiling collapses. G-47 Trooper destroyed. Lgt. Treads destroyed. System corrupted: Mic. Nuclear Core rejected. Critical hit (Burn: +37). Wheel+ destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????#??????# ##?????????????????????? | | ??????????????? ????## t######?????????????????? | | ??????????????"" ????# #####?????????????????? | | ????????????? "T ?### ?????????????????? | | ????????????# "" ?? ?????????????????? | | ????????????# ### ????????????????? | | ????????????+ # # # ##????????????????? | | ????????????###### # @## ##????????????????? | | ????????????## m ## ##????????????????? | | ???????????? # """ [ * ## ##????????????????? | | ???????????? # """ Y # ## ##????????????????? | | ???????????? + """ ==%g g## ##????????????????? | | ???????????? # """/* %r# ## ##????????????????? | | ????????????## """ %"" *# ## ##????????????????? | | ????????????## k S""!## ## ##????????????????? | | ??????? ## ### ""%*%# ## ##????????????????? | | ??????? ##+##############+## ##????????????????? | | ??????? # [ # ## ##????????????????? | | ???????## # """"" "## ##????????????????? | | ???????## # """"" T## ##????????????????? | | ???????## """ # """"" "## # ????????????????? | | ???????## """"" # """"" ## # ????????????????? | | ???????## """"" # """"" ]## # ????????????????? | | ???????## """"" # """"" ## # ????????????????? | | ???????## """ + """"" ## # ????????????????? | | ?######## # ## # ????????????????? | | ?############+########/##### ##????????????????? | | ?## ????????????????? | | ?## ?????????????????? | | ?## * ????????????????? | | ?###########*/ ### ######+###????????????????? | | ?########### ### # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonIntegrityPower Manual? 0 Play Time 00:15:03 Cumulative 39.2 hours Start 2026.02.24 @ 13:14:07 End 2026.02.24 @ 13:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73e8d7ab-2045-411f-b562-f13aaedaa2ab