Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 11:32:39

Player: MarKhan

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (21)      105
Value Destroyed (413)      413
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 718

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
           Visual Processing Unit
           Seismic Detector
>          --- WEAPON (2) -------
           Mining Claw
           Mining Claw
>          --- INVENTORY (5) ----
     Light Ion Engine
  Improved Terrain Scanner
     Small Laser
           Beam Cannon
           Mining Claw

 Peak State 
------------
>          --- POWER ------------
               (None)
>          --- PROPULSION -------
               (None)
>          --- UTILITY ----------
           Visual Processing Unit
           Seismic Detector
>          --- WEAPON -----------
           Mining Claw
           Mining Claw
>          --- INVENTORY --------
     Light Ion Engine
  Improved Terrain Scanner
     Small Laser
           Mining Laser
           Mining Claw
[Rating: 5]

 Favorites 
-----------
Power                      None
Propulsion                 None
Utility                    Seismic Detector
  Device                   Seismic Detector
  Processor                Visual Processing Unit
Weapon                     Mining Claw
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Mining Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 3   13  
  Power                    .    | .   .   
    Engine                 .    | .   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               .    | .   .   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 1   3   
    Device                 2    | 1   1   
    Storage                .    | .   .   
    Processor              2    | .   2   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   12   | 2   10  
    Energy Gun             2    | .   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          5    | 2   3   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         3    | .   3   
    Impact Weapon          .    | .   .   
    Slashing Weapon        2    | .   2   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 1    | .   1   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     43   | .   43  
  Device                   12   | .   12  
  Processor                3    | .   3   
  Energy Gun               3    | .   3   
  Ballistic Gun            10   | .   10  
  Special Weapon           3    | .   3   
  Slashing Weapon          9    | .   9   
Peak Build Rating          5    | 3   5   
  Average Rating           3    | 1   3   
  On Entrance              1    | .   2   
Naked Turns                .    | .   .   
Heaviest Build             5    | 3   5   
  Greatest Support         3    | 3   3   
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             5    | 4   5   
  Average Carried          3    | 1   4   
  Final Capacity           5    | 5   5   
  Final Carried            5    | 4   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           500  | 282 218 
  Remotely                 .    | .   .   
Salvage Created            663  | 145 518 
  Parts                    57   | 20  37  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | .   10  
  Melee                    5    | .   5   
  Guns                     5    | .   5   
Classes Destroyed          8    | 2   6   
  Worker                   1    | .   1   
  Tunneler                 5    | 5   .   
  Hauler                   1    | .   1   
  Recycler                 2    | 1   1   
  Operator                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  2    | .   2   
  Grunt                    8    | .   8   
Best Kill Streak           6    | 6   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        59   | .   59  
  Missed                   18   | .   18  
Damage Taken               485  | .   485 
  Core                     255  | .   255 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              59   | 13  46  
  Largest                  2    | 2   2   
  Hottest                  100  | 40  100 
Shots Fired                93   | 26  67  
  Gun                      81   | 26  55  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  12   | .   12  
  Kinetic                  73   | 26  47  
  Thermal                  20   | .   20  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         11   | 10  11  
  Robot Miss Streak        2    | 1   2   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           76   | 19  57  
  Core Hits                30   | 7   23  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed 1    | .   1   
  Critical Strikes         1    | .   1   
    Destroy                1    | .   1   
Melee Attacks              30   | .   30  
  Impact                   .    | .   .   
  Slashing                 30   | .   30  
  Piercing                 .    | .   .   
  Sneak Attacks            5    | .   5   
    Combat Hostiles        1    | .   1   
  Follow-up Attacks        2    | .   2   
Damage Inflicted           1152 | 200 952 
  Guns                     637  | 200 437 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    515  | .   515 
  Ramming                  .    | .   .   
  Kinetic                  579  | 200 379 
  Thermal                  58   | .   58  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 515  | .   515 
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            39   | .   39  
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    39   | .   39  
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        16   | .   16  
  Average Temperature      6    | .   6   
  Received Heat Transfer   207  | .   207 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         125  | .   125 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             303  | 30  303 
  Initial                  19   | .   19  
  Average                  126  | 10  138 
Maximum Alert Level        1    | .   1   
  Low Security (%)         72   | 100 69  
  Level 1                  27   | .   30  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              23   | .   23  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        3    | .   3   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          6    | .   6   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                19   | .   19  
  Successful               12   | .   12  
  Failed                   7    | .   7   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   17   | .   17  
  Terminals                16   | .   16  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Part Schematic           1    | .   1   
  Terminal Index           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         9    | .   9   
  Terminals                8    | .   8   
    Assimilate             1    | .   1   
    Botnet                 3    | .   3   
    Skim                   4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Reject                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   1    | .   1   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     9    | .   9   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               1    | .   1   
  Largest Group            1    | .   1   
  Highest-Rated Group      10   | .   10  
  Highest-Rated Ally       10   | .   10  
Total Orders               2    | .   2   
  STAY                     1    | .   1   
  FOLLOW                   1    | .   1   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               774  | 74  700 
Spaces Moved               592  | 50  542 
  Core                     592  | 50  542 
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            63   | 50  64  
  Slowest Speed            100  | 50  100 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       39   | 3   76  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 14   | .   14  
Terrain Destroyed          14   | .   14  
  Melee                    3    | .   3   
  Projectile               11   | .   11  
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      820  | 74  746 
  Wait                     113  | 4   109 
  Move                     591  | 49  542 
  Hop                      .    | .   .   
  Pick Up                  7    | 4   3   
  Fast Attach              7    | 2   5   
  Attach                   3    | 1   2   
  Detach                   4    | 1   3   
  Swap                     6    | .   6   
  Drop                     3    | .   3   
  Fire                     59   | 13  46  
  Melee                    27   | .   27  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
   75 | -11/Scrapyard | Entered Materials
   94 | -10/Materials | Discovered new exit (range 16)
  213 | -10/Materials | Discovered new exit (range 12)
  331 | -10/Materials | Build established: Mutant
  419 | -10/Materials | Discovered new exit (range 8)
  592 | -10/Materials | Core integrity fell below 50%
  612 | -10/Materials | Core integrity fell below 20%
  666 | -10/Materials | Discovered new exit (range 10)
  775 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00675_ Connecting with Recycling Unit...
>>Trojan(Reject)
Trojan loaded successfully.
  Testing...
  Ejection routine running.
00684_ U-05 Engineer builds a Wall.
00687_ Dropped Mining Laser.
00689_ U-05 Engineer builds a Wall. <x2>
00722_ Sneak attack on K-01 Serf.
00722_ K-01 Serf destroyed.
00734_ Sneak attack on O-16 Technician.
00734_ Destroyed Hover Unit.
00734_ O-16 Technician destroyed.
00754_ Acquired Beam Cannon.
00758_ G-34 Mercenary destroyed.
00761_ K-01 Serf cleans the Neutrino Reactor.
00764_ R-06 Scavenger collects Ion Engine.
00768_ R-06 Scavenger collects Aluminum Leg.
00769_ R-06 Scavenger collects Sml. Laser.
00773_ Sneak attack on G-34 Mercenary.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          5
Energy Capacity            100
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5

 Item Schematics 
-----------------
 Utility Shielding | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              EfficiencyArchitectSpear
  Manual?         0
Play Time         00:20:11
  Cumulative      95.9 hours
  Start           2024.11.13 @ 11:19:33
  End             2024.11.13 @ 11:32:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          94
  Rogue           94
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          51
Achievement%      43
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ab203f48-887c-4232-b505-c13dc128707c