Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 09:27:29 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2733) 2733 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 6382 Bonus ------- High Alert Combat Kills 314 Cogmind --------- Core Integrity 571/700 Matter 249/300 Energy 500/500 System Corruption 6% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Shield Generator > --- WEAPON (2) ------- EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (24) --- Light Treads Medium Treads Improved Signal Interpreter Insulated Plating Insulated Plating Insulated Plating Insulated Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Missile Launcher Precision Grenade Launcher Impact Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Shield Generator > --- WEAPON ----------- Heavy Particle Gun Impact Mace > --- INVENTORY -------- Heavy Ion Engine Enhanced Nuclear Core Light Treads Medium Treads Improved Signal Interpreter Medium Armor Plating Shield Generator Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Missile Launcher Precision Grenade Launcher [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 84 | 7 2 1 2 7 25 40 Power 10 | 1 . . . 1 5 3 Engine 7 | 1 . . . 1 4 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 . . . 3 11 8 Treads 19 | 2 . . . . 9 8 Leg 5 | . . . . 3 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . 2 . 5 5 Device 7 | 1 . . . . 2 4 Storage 7 | 1 2 . 2 . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 34 | 2 . 1 . 3 4 24 Energy Gun 6 | . . . . . . 6 Energy Cannon 8 | . . . . . . 8 Ballistic Gun 13 | 2 . 1 . 3 4 3 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . . . 5 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 2 4 Parts Lost 6 | . . 1 . 3 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 1 . Utility 1 | . . . . . 1 . Weapon 2 | . . 1 . 1 . . Highest Loss Streak 3 | . . 1 . 3 2 . Average Slot Usage (%) 99 | . 100 100 100 98 99 99 Engine 12 | . 14 14 14 14 13 9 Core 2 | . . . . . 4 4 Treads 22 | . 28 28 28 7 20 29 Leg 5 | . . . . 19 6 . Device 6 | . 10 . . . 8 11 Storage 24 | . 17 28 28 28 22 23 Protection 2 | . . . . . 4 3 Energy Gun 1 | . . . . . . 5 Ballistic Gun 18 | . 28 28 28 28 18 6 Naked Turns . | . . . . . . . Heaviest Build 104 | 11 54 55 71 73 97 104 Greatest Support 104 | 40 40 40 40 40 68 104 Greatest Overweight (x) 7 | . 1 1 1 7 5 1 Average Overweight (x) 1 | . . 1 1 2 1 . Largest Inventory Capacity 24 | 6 18 18 20 20 24 24 Average Capacity 20 | 5 12 18 19 20 21 24 Most Carried 24 | 4 12 15 19 20 24 24 Average Carried 19 | 2 8 13 17 19 21 22 Final Capacity 24 | 6 18 18 20 20 24 24 Final Carried 24 | 4 12 15 19 20 24 23 Class Distribution -------------------- 77% | Hauler-Mutant 18% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2159 | 278 18 133 . 237 805 688 Remotely 88 | 70 18 . . . . . Salvage Created 3611 | 89 40 233 . 218 1182 1849 Parts 198 | 2 . 15 . 17 73 91 Haulers Intercepted 8 | . 1 . . . 3 4 Recyclers Shooed 6 | . . 1 . 1 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . . 8 . 9 24 25 Guns 52 | . . 8 . 9 24 11 Cannons 2 | . . . . . . 2 AOE 11 | . . . . . . 11 Classes Destroyed 10 | 1 1 2 . 1 3 2 Worker 8 | . . . . 1 . 7 Builder 2 | . . . . . 1 1 Hauler 8 | . 1 . . . 3 4 Recycler 10 | 1 . . . . 1 8 Watcher 1 | . . . . . . 1 Swarmer 17 | . . 3 . 7 7 . Grunt 38 | . . 5 . 2 11 20 Brawler 1 | . . . . . . 1 Sentry 6 | . . . . . 5 1 Hunter 4 | . . . . . 1 3 Best Kill Streak 10 | 1 1 4 . 4 6 10 Combat Bots Only 7 | . . 4 . 4 6 7 Max Kills in Single Turn 5 | 1 1 1 . 1 1 5 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3587 | . 77 410 . 547 1375 1178 Core 409 | . 11 94 . 76 99 129 Absorbed by Shields 914 | . . . . . 484 430 Core Remaining (%) 69 | 100 . . . 27 82 . Volleys Fired 268 | 2 2 27 . 31 108 98 Largest 2 | 2 2 2 . 2 2 2 Hottest 150 | 40 40 40 . 43 50 150 Shots Fired 515 | 4 4 54 . 62 216 175 Gun 466 | 4 4 54 . 62 216 126 Cannon 38 | . . . . . . 38 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 378 | 4 4 54 . 62 216 38 Thermal 121 | . . . . . . 121 Explosive 11 | . . . . . . 11 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 18 | 2 3 15 . 18 14 12 Robot Miss Streak 8 | 1 1 4 . 8 4 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 1 . 3 4 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 Shots Hit Robots 335 | 3 3 39 . 31 145 114 Core Hits 162 | 2 2 16 . 14 54 74 Critical Hits 4 | . . 2 . . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . 2 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8185 | 26 52 499 . 444 2470 4694 Guns 5170 | 26 34 487 . 431 2396 1796 Cannons 641 | . . . . . . 641 Explosions 2200 | . . . . . . 2200 Melee . | . . . . . . . Ramming 174 | . 18 12 . 13 74 57 Kinetic 3875 | 26 34 487 . 431 2396 501 Thermal 2770 | . . . . . . 2770 Explosive 1275 | . . . . . . 1275 Electromagnetic 91 | . . . . . . 91 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Effects 33 | . . . . . . 33 Message Errors 3 | . . . . . . 3 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . . . . . . 5 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Targeting Errors 10 | . . . . . . 10 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . . . 69 Projectiles 5 | . . . . . . 5 Explosions 64 | . . . . . . 64 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 18 | . 1 2 . 1 7 7 Targets Rammed 19 | . 1 2 . 1 7 8 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 363 | . . 18 . 19 255 363 Average Temperature 73 | . . 7 . 7 68 86 Received Heat Transfer 1093 | . 45 159 . 117 534 238 Effects 6 | . . . . . . 6 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 3906 | . . . . . . 3906 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 873 | 5 35 198 . 180 403 873 Initial 178 | . 3 13 . . 11 178 Average 229 | 2 22 143 . 50 142 499 Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 58 | 100 100 100 . 100 65 5 Level 1 16 | . . . . . 33 19 Level 2 19 | . . . . . 1 58 Level 3 5 | . . . . . . 15 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . . . 4 13 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 12 | . 1 . . . 4 7 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . . 1 . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 5 8 . 9 46 38 Peak Tracking Total 7 | . 3 3 . 4 6 7 Tactical Retreats 8 | . . 2 . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 16 | . . . . 1 1 14 Max in Single Turn 11 | . . . . 1 1 11 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 4 1 1 . 3 2 Terminals 8 | . 4 1 . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 30 | . 18 4 1 . 3 4 Successful 15 | . 11 2 1 . 1 . Failed 14 | . 6 2 . . 2 4 Catastrophic 3 | . . . . . 1 2 Database Lockouts 1 | . 1 . . . . . Manual 22 | . 15 5 . . 2 . Terminals 27 | . 18 4 . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 7 | . 4 2 1 . . . Record 1 | . . . 1 . . . Part Schematic 1 | . . 1 . . . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 7 . . . . . Terminals 7 | . 7 . . . . . Track 2 | . 2 . . . . . Assimilate 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 1 . . 2 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 9 . . . . Highest-Rated Ally 10 | . 10 9 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3715 | 87 218 250 355 678 1031 1096 Spaces Moved 1536 | 51 119 88 195 279 363 441 Core 12 | 12 . . . . . . Treads 1263 | 39 119 88 195 87 294 441 Legs 261 | . . . . 192 69 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 160 Average Speed 178 | 134 164 180 180 204 185 162 Slowest Speed 330 | 160 180 180 180 330 270 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 32 25 59 57 32 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 92 | . . . . . . 92 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 92 | . . . . . . 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2111 | 63 138 128 199 327 599 657 Wait 54 | . 3 7 . 2 25 17 Move 1530 | 50 118 87 194 278 362 441 Hop . | . . . . . . . Pick Up 81 | 4 9 4 2 5 36 21 Fast Attach 20 | 7 1 . . 1 3 8 Attach 18 | . . 1 . 3 6 8 Detach . | . . . . . . . Swap 46 | . 1 . 2 3 16 24 Drop 75 | . 3 . 1 3 36 32 Fire 268 | 2 2 27 . 31 108 98 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 19 | . 1 2 . 1 7 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Central database locked down 229 | -10/Materials | Discovered new exit (range 21) 306 | -10/Materials | Entered Mines 306 | -10/Mines | Accompanied by 1 ally 316 | -10/Mines | Build established: Mutant 394 | -10/Mines | Discovered new exit (range 12) 549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 549 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Entered Exiles 583 | -10/Exiles | Discovered new exit (range 15) 605 | -10/Exiles | Met 8R-AWN 632 | -10/Exiles | Met EX-HEX 738 | -10/Exiles | Met EX-DEC 767 | -10/Exiles | Learned location of Zion (-6) 805 | -10/Exiles | Met EX-BIN 897 | -10/Exiles | Discovered new exit (range 10) 911 | -10/Exiles | Entered Mines 989 | -9/Mines | Build established: Hauler-Mutant 1233 | -9/Mines | Core integrity fell below 50% 1463 | -9/Mines | Lost 3 parts (1p1n1w) 1536 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1548 | -9/Mines | Discovered new exit (range 5) 1589 | -9/Mines | Entered Materials 1589 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2530 | -8/Materials | Discovered new exit (range 3) 2620 | -8/Materials | Entered Factory 2620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3386 | -7/Factory | Garrison activated, responded to threat 3404 | -7/Factory | Destroyed 7 combat bots 3716 | -7/Factory | Self-destructed Last Messages --------------- 03645_ Imp. Heat Sink fried. 03647_ K-01 Serf cleans the Subcomponent Replicator. 03653_ System corrupted: Matter fused (-10). 03653_ K-01 Serf cleans the Subcomponent Replicator. 03657_ U-05 Engineer lays Concrete. 03657_ Acquired Imp. EM Pulse Cannon. 03659_ U-05 Engineer builds a Wall. 03659_ K-01 Serf cleans the Subcomponent Replicator. 03659_ K-01 Serf collects debris. 03665_ Acquired Plasma Cannon. 03669_ K-01 Serf cleans the Subcomponent Replicator. 03673_ Slammed into K-01 Serf. 03676_ System corrupted: Matter fused (-8). 03689_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03695_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 03702_ System corrupted: Energy discharge (-180). 03702_ Connecting with Terminal... 03702_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 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"?? #?????????????????????? | | ?????????????????? ??? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumTractorFlamer Manual? 0 Play Time 00:23:37 Cumulative 611.9 hours Start 2020.09.24 @ 09:05:28 End 2020.09.24 @ 09:27:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 942 Rogue 942 Adventurer 0 Explorer 0 Win Type - Total 58 Types 37/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6467b15d-f27e-46d0-9fe9-0479cacbe465