Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:18:42 Player: Ellie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (263) 263 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1473 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Terrain Scan Processor Medium Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Compact Matter Pod > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved EM Shotgun Medium Laser Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Compact Matter Pod Storage Compact Matter Pod Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 6 . 2 7 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 2 1 Device . | . . . . Storage 4 | 1 . 2 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 85 99 72 Engine 9 | . 14 14 6 Leg 20 | . 28 28 13 Storage 26 | . 14 27 31 Ballistic Gun 20 | . 28 28 13 Launcher 3 | . . . 5 Naked Turns . | . . . . Heaviest Build 21 | 11 11 17 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 2 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 9 | 7 4 5 9 Average Carried 5 | 3 2 4 6 Final Capacity 10 | 8 8 10 10 Final Carried 7 | 2 4 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 375 | 183 63 72 57 Remotely . | . . . . Salvage Created 269 | . 63 . 206 Parts 15 | . 5 . 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 1 . 6 Guns 4 | . 1 . 3 AOE 3 | . . . 3 Classes Destroyed 5 | . 2 . 3 Builder 3 | . 1 . 2 Swarmer 1 | . . . 1 Grunt 4 | . 1 . 3 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 2 . 5 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 130 | . 16 5 109 Missed 46 | . 7 1 38 Damage Taken 1104 | . 145 51 908 Core 464 | . 50 13 401 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 31 | . 6 . 25 Largest 2 | . 2 . 2 Hottest 65 | . 40 . 65 Shots Fired 46 | . 12 . 34 Gun 40 | . 12 . 28 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 34 | . 12 . 22 Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic 6 | . . . 6 Robot Hit Streak 12 | . 4 . 12 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . 4 . 25 Core Hits 13 | . 2 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 697 | . 52 . 645 Guns 274 | . 44 . 230 Cannons . | . . . . Explosions 404 | . . . 404 Melee . | . . . . Ramming 19 | . 8 . 11 Kinetic 194 | . 44 . 150 Thermal 87 | . . . 87 Explosive 317 | . . . 317 Electromagnetic 80 | . . . 80 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . . . 106 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 6 | . 4 . 2 Kicked 6 | . 4 . 2 Crushed . | . . . . Highest Temperature 89 | . 9 . 89 Average Temperature 16 | . 8 . 17 Received Heat Transfer 378 | . 87 . 291 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 331 | . 25 24 331 Initial 9 | . . 9 9 Average 60 | . 12 9 112 Maximum Alert Level 1 | . . . 1 Low Security (%) 83 | 100 100 100 67 Level 1 16 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 4 9 26 Peak Tracking Total 20 | . 2 20 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 6 | . . . 6 Successful 4 | . . . 4 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 833 | 75 167 182 409 Spaces Moved 529 | 59 118 148 204 Core 56 | 40 . . 16 Treads . | . . . . Legs 473 | 19 118 148 188 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 104 120 120 137 Slowest Speed 250 | 150 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 21 45 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . . 44 Melee . | . . . . Projectile . | . . . . AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 657 | 72 132 153 300 Wait 60 | . 3 . 57 Move 526 | 58 117 147 204 Hop . | . . . . Pick Up 18 | 8 2 3 5 Fast Attach . | . . . . Attach 11 | 6 . 2 3 Detach . | . . . . Swap 4 | . . . 4 Drop 1 | . . 1 . Fire 31 | . 6 . 25 Melee . | . . . . Ram . | . . . . Kick 6 | . 4 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 9) 243 | -10/Materials | Entered Mines 251 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 11) 401 | -10/Mines | Discovered new exit (range 5) 412 | -10/Mines | Assembled infested the area 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Lost 3 parts (1p2n) 820 | -9/Materials | Core integrity fell below 50% 826 | -9/Materials | Core integrity fell below 20% 834 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00815_ K-01 Serf collects debris. 00815_ Chain reaction triggered in Lgt. Ion Engine. 00815_ S-10 Pest destroyed. 00815_ Com. Matter Pod destroyed. 00815_ Destroyed Com. Matter Pod. 00815_ Terminal disabled. 00816_ Imp. EM Shotgun destroyed. 00818_ K-01 Serf collects debris. 00821_ R-06 Scavenger collects Corrupted Aluminum Leg. 00823_ K-01 Serf collects debris. 00826_ U-05 Engineer lays Concrete. 00826_ K-01 Serf collects debris. 00827_ U-05 Engineer lays Concrete. 00829_ K-01 Serf collects debris. 00830_ U-05 Engineer lays Concrete. 00832_ U-05 Engineer builds a Door. 00833_ S-10 Pest destroyed. 00834_ K-01 Serf collects debris. 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""" #???# #????????????????? | | ???????????????????? #???# #????????????????? | | ???????????????????? #???# #????????????????? | | ????????????????????#####+#???# #????????????????? | | ????????????????????????? ????? ?????????????????? | | ?????????????????????????+????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 590 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed StormLegDatajack Manual? 0 Play Time 00:11:21 Cumulative 3.7 hours Start 2024.04.07 @ 19:08:43 End 2024.04.07 @ 19:18:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 115241ce-74bd-4165-baf8-0dbedd20fbb7