Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.09 @ 22:09:36 Player: the Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1450) 1450 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 5246 Bonus ------- High Alert Combat Kills 51 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 234/310 System Corruption 0% Temperature Critical (2691) Movement Core (400) Ox7 Location -7/DSF Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (5) ---- Makeshift Sensor Array Improved Field Recycling Unit (0) Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Makeshift Sensor Array Improved Field Recycling Unit Fire Trap Fire Trap [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 58 | 7 4 3 3 3 17 8 13 Power 6 | 1 . . . 1 1 2 1 Engine 6 | 1 . . . 1 1 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 . . 5 2 8 Treads 4 | . . 2 . . 2 . . Leg 5 | . . . . . . . 5 Wheel 3 | 2 . . . . . 1 . Hover 3 | . . . . . . . 3 Flight 4 | . . . . . 3 1 . Utility 14 | 2 2 . 1 1 6 1 1 Device 6 | 1 1 . . 1 3 . . Storage 2 | 1 . . 1 . . . . Processor 4 | . 1 . . . 3 . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 19 | 2 2 1 2 1 5 3 3 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . . . 2 . 1 Ballistic Cannon 8 | . 1 1 1 1 . 2 2 Launcher 3 | . . . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 12 | . . . . . 9 . 3 Power . | . . . . . . . . Propulsion 5 | . . . . . 4 . 1 Utility 3 | . . . . . 3 . . Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 4 | . . . . . 4 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 81 25 56 Engine 10 | . 14 14 14 14 8 1 2 Treads 16 | . . 10 28 28 11 . . Leg 1 | . . . . . . . 14 Wheel 4 | . 28 17 . . . 2 . Flight 1 | . . . . . 7 2 . Device 12 | . 14 14 14 14 17 . . Storage 9 | . 14 14 14 14 4 . . Processor 3 | . . . . . 10 7 7 Energy Gun 1 | . 21 . . . . . . Ballistic Gun 1 | . . . . . 7 . 2 Ballistic Cannon 15 | . 1 27 23 27 2 2 9 Launcher 2 | . . . . . 8 3 4 Slashing Weapon 2 | . . . 4 . 3 . . Peak Build Rating 38 | 7 9 9 12 12 32 20 38 Average Rating 14 | 5 8 8 9 10 25 12 29 On Entrance 9 | . 7 9 8 12 11 5 20 Naked Turns . | . . . . . . . . Heaviest Build 35 | 15 17 17 22 22 35 17 26 Greatest Support 60 | 20 20 40 40 40 60 16 60 Greatest Overweight (x) 7 | . . . . . 1 2 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 Average Capacity 7 | 7 8 8 8 10 7 5 5 Most Carried 10 | 6 8 8 8 10 10 5 5 Average Carried 7 | 3 7 8 7 9 7 4 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 Final Carried 10 | 6 8 8 8 10 5 5 5 Class Distribution -------------------- 76% | Mutant 10% | Skirmisher 5% | Sprinter 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1210 | 270 . 155 105 102 177 . 401 Remotely . | . . . . . . . . Salvage Created 1664 | 136 131 85 357 71 356 . 528 Parts 79 | 8 7 6 14 6 25 . 13 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 15 | . . . . . 15 . . Retrieved Matter 113 | . . . . . 113 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 33 | . 1 5 4 3 9 . 11 Melee 4 | . . 1 2 . 1 . . Guns 2 | . . . . . 2 . . Cannons 17 | . . 4 2 3 . . 8 AOE 9 | . 1 . . . 6 . 2 Classes Destroyed 13 | 2 4 1 1 . 4 . 1 Worker 1 | . . . . . 1 . . Builder 2 | . 1 . . . 1 . . Tunneler 2 | 2 . . . . . . . Hauler 3 | . 1 . . . 2 . . Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 6 | . . 3 . . 3 . . Grunt 17 | . 1 2 2 3 3 . 6 Duelist 1 | . . . . . 1 . . Sentry 2 | . . . . . 2 . . Specialist 5 | . . . . . . . 5 Hunter 2 | . . . 2 . . . . Best Kill Streak 9 | 2 3 3 2 3 9 . 4 Combat Bots Only 5 | . 1 3 2 3 5 . 4 Max Kills in Single Turn 3 | 1 2 1 1 1 3 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . 1 . 2 Melee 1 | . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 206 | . 6 27 . 18 85 . 70 Missed 70 | . 1 9 . 3 33 . 24 Damage Taken 2711 | . 69 191 . 169 826 . 1456 Core 1207 | . 21 34 . 10 395 . 747 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . . . 74 28 . . Volleys Fired 81 | 4 9 16 6 9 18 . 19 Largest 3 | 2 2 2 2 2 2 . 3 Hottest 132 | 80 80 70 70 70 56 . 132 Shots Fired 142 | 8 14 27 12 18 26 . 37 Gun 39 | 8 13 . . . 16 . 2 Cannon 91 | . 1 27 12 18 . . 33 Launcher 12 | . . . . . 10 . 2 Special . | . . . . . . . . Kinetic 109 | . 1 27 12 18 16 . 35 Thermal . | . . . . . . . . Explosive 12 | . . . . . 10 . 2 Electromagnetic 21 | 8 13 . . . . . . Robot Hit Streak 10 | 5 5 3 5 6 5 . 10 Robot Miss Streak 4 | 1 2 3 1 2 4 . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 100 | 6 8 15 18 11 20 . 22 Core Hits 58 | 3 5 5 11 2 21 . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 8 | . . 2 1 1 . . 4 Blast 6 | . . 1 . 1 . . 4 Smash 1 | . . 1 . . . . . Sever 1 | . . . 1 . . . . Melee Attacks 37 | . 6 2 14 . 15 . . Impact 8 | . 6 2 . . . . . Slashing 29 | . . . 14 . 15 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 1 2 . 1 . . Combat Hostiles 3 | . . 1 2 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4262 | 84 212 330 1018 193 1484 . 941 Guns 422 | 84 110 . . . 190 . 38 Cannons 1189 | . . 224 75 193 . . 697 Explosions 1331 | . 102 . . . 1023 . 206 Melee 1320 | . . 106 943 . 271 . . Ramming . | . . . . . . . . Kinetic 1417 | . . 224 75 193 190 . 735 Thermal 102 | . 102 . . . . . . Explosive 1229 | . . . . . 1023 . 206 Electromagnetic 194 | 84 110 . . . . . . Impact 106 | . . 106 . . . . . Slashing 1214 | . . . 943 . 271 . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 343 | . . 86 143 . 86 . 28 Projectiles 28 | . . . . . . . 28 Explosions 66 | . . . . . 66 . . Melee 249 | . . 86 143 . 20 . . Knockbacks 12 | . . 4 2 3 . . 3 Impact . | . . . . . . . . Kinetic 12 | . . 4 2 3 . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . 17 . . . 64 . . Shots 3 | . 1 . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 2691 | 36 42 99 45 171 18 . 2691 Average Temperature 443 | 16 19 41 20 84 5 . 978 Received Heat Transfer 786 | . 30 72 . 90 423 . 171 Effects 39 | . . . . . . . 39 Shutdowns 8 | . . . . . . . 8 Energy Bleed 4 | . . . . . . . 4 Interference 3 | . . . . . . . 3 Matter Decay 3 | . . . . . . . 3 Short Circuit 5 | . . . . . . . 5 Damage (minor) 4 | . . . . . . . 4 Damage (major) 7 | . . . . . . . 7 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions 2 | . . 2 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 150 | . 150 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 539 | 15 137 173 . 70 525 229 539 Initial 225 | . 9 53 . . . 225 160 Average 139 | 5 80 136 . 38 119 226 366 Maximum Alert Level 2 | . . . . . 2 1 2 Low Security (%) 72 | 100 100 100 . 100 69 . 16 Level 1 19 | . . . . . 26 100 34 Level 2 8 | . . . . . 3 . 48 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 7 | . 2 . . 1 2 . 2 Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 6 4 . 3 38 . 16 Peak Tracking Total 12 | . 2 2 . 2 12 . 4 Tactical Retreats 9 | . 2 . . . 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 9 | . . . . . . . 9 Traps Extracted . | . . . . . . . . Installed 14 | . . . . 1 1 . 12 Triggered 9 | . . . . . . . 9 Most Traps Carried 4 | . . . . 4 3 . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . 1 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 12 | . 4 . 1 1 4 2 . Terminals 9 | . 4 . . 1 3 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 11 . 23 2 13 3 . Successful 33 | . 3 . 23 . 6 1 . Failed 19 | . 8 . . 2 7 2 . Catastrophic 4 | . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 11 | . 6 . 1 . 4 . . Terminals 24 | . 11 . . 2 10 1 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 2 . 23 . 3 1 . Record 23 | . . . 23 . . . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 2 | . . . . . 2 . . Open DSF 1 | . . . . . . 1 . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . . 1 4 1 . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 3630 | 69 280 362 1018 597 747 172 385 Spaces Moved 2584 | 52 245 310 601 322 622 189 243 Core 107 | 1 . . . . 40 63 3 Treads 1193 | . . 63 601 322 207 . . Legs 198 | . . . . . . . 198 Wheels 612 | 51 245 247 . . . 69 . Hover 8 | . . . . . . . 8 Flight 466 | . . . . . 375 57 34 Fastest Speed 29 | 50 80 80 160 160 29 40 40 Average Speed 113 | 79 80 96 160 160 80 80 112 Slowest Speed 400 | 80 80 160 160 160 160 200 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 55 64 90 68 54 5 81 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 15 | . 6 . . . 9 . . Terrain Destroyed 89 | . 9 . . . 66 . 14 Melee 15 | . 6 . . . 9 . . Projectile . | . . . . . . . . AOE 74 | . 3 . . . 57 . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3093 | 68 305 341 634 387 825 211 322 Wait 188 | . 22 11 . 40 115 . . Move 2573 | 51 244 309 600 321 617 188 243 Hop 2 | . . . . . 2 . . Pick Up 64 | 6 11 . 5 7 13 6 16 Fast Attach 28 | 7 1 . . . 6 7 7 Attach 11 | . . . . . 8 1 2 Detach 3 | . . . . . 3 . . Swap 20 | . 3 3 3 3 4 . 4 Drop 71 | . 9 . 6 6 23 9 18 Fire 81 | 4 9 16 6 9 18 . 19 Melee 37 | . 6 2 14 . 15 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap 14 | . . . . 1 1 . 12 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Identified exit to Materials 292 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 401 | -10/Mines | Discovered exit to Materials (range 5) 705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 705 | -10/Mines | Discovered new exit (range 5) 712 | -10/Mines | Entered Exiles 712 | -10/Exiles | Found Exiles lab destroyed 740 | -10/Exiles | Discovered new exit (range 14) 962 | -10/Exiles | Learned location of Zion (-7) 1714 | -10/Exiles | Discovered new exit (range 11) 1730 | -10/Exiles | Entered Mines 1842 | -9/Mines | Found a hidden stash of uninstalled traps 1973 | -9/Mines | Learned location of 1 exit from Proximity Caves 2091 | -9/Mines | Discovered new exit (range 9) 2099 | -9/Mines | Learned location of Recycling (-7) 2327 | -9/Mines | Entered Materials 2327 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2616 | -8/Materials | Build established: Skirmisher 2831 | -8/Materials | Discovered new exit (range 16) 3062 | -8/Materials | Lost 4 parts (2n1u1w) 3068 | -8/Materials | Core integrity fell below 50% 3074 | -8/Materials | Entered Factory 3074 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3103 | -7/Factory | Lost 3 parts (2u1w) 3199 | -7/Factory | Identified exit to DSF 3246 | -7/Factory | Entered DSF 3314 | -7/DSF | Additional patrols routed to DSF 3477 | -7/DSF | Sterilization system engaged 3497 | -7/DSF | Ambient heat levels rising (+10) 3507 | -7/DSF | Lost 3 parts (1n2w) 3512 | -7/DSF | Ambient heat levels rising (+10) 3527 | -7/DSF | Ambient heat levels rising (+10) 3542 | -7/DSF | Ambient heat levels rising (+10) 3557 | -7/DSF | Ambient heat levels rising (+10) 3572 | -7/DSF | Ambient heat levels rising (+10) 3586 | -7/DSF | Core integrity fell below 50% 3587 | -7/DSF | Ambient heat levels rising (+10) 3602 | -7/DSF | Ambient heat levels rising (+10) 3614 | -7/DSF | Core integrity fell below 20% 3617 | -7/DSF | Ambient heat levels rising (+10) 3632 | -7/DSF | Core destroyed Last Messages --------------- 03621_ Overheating: Matter decay (-41). 03621_ H-61 Shepherd heat spikes uncontrollably. 03622_ Overheating: Core damaged (-70). 03623_ Imp. Gravmag System broken. 03623_ Overheating: Short circuit. 03623_ H-61 Shepherd heat damages Targeting Computer, Cooling System, Broken Arm. Treads, Prototype Device. 03624_ H-61 Shepherd heat damages Broken Hvy. Assault Cannon, Graphene Brace. 03625_ Overheating: Broken Imp. Gravmag System damaged (-22). 03626_ H-61 Shepherd heat damages Broken Arm. Treads. 03629_ Power failure, Hvy. Deuterium Engine shutdown. 03630_ A-02 Transporter heat spikes uncontrollably. 03631_ X-62 Marksman heat damages core (-5). 03632_ Overheating: Core damaged (-112). 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[[#????????????????????? | | ???## ###??????### ###????????????????????? | | ???# #??????#!! !??????????????????????? | | ???# #??????#!! !!?????????????????????? | | ???#& #???????!! !!?????????????????????? | | ??###! ########???# #######???#????????????? | | ??# ##[[[#!!!### ###]]]#?!!#?????#??????? | | ??# ##[[[#!!!##% ##]]]#!!!## !!#??????? | | ??#!!% % ]]#??????? | | ??#!! H @ ]]#??????? | | ??#!! ]]#??????? | | ??#]] ##///;***##% a##!!!# ## !!#??????? | | ??#]] #?///#??*### %###!!!#?? #????????????? | | ??### ######???### #######????????????????? | | ???#= ==#??????#!! ==#????????????????????? | | ???#= ==#??????#!! ==#????????????????????? | | ???#= ==#??????#!! ==#????????????????????? | | ???## ###??????### ###????????????????????? | | ???# ==#??????# [[#????????????????????? | | ???# ==#??????# [[#????????????????????? | | ???## ^########## [[#????????????????????? | | ??### ###==# ### ###????????????????????? | | ?##"" ##==# ### ###????????????????????? | | """"" #????????????????????? | | "##"" #????????????????????? | | ??#"""""##==#===#!! #????????????????????? | | ??#"""""#########!! #????????????????????? | | ??####"##???????#########????????????????????? | | ?????#"#?????????????????????????????????????? | | ?????""??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Cannon | -10/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveAngularLattice Manual? 0 Play Time 00:51:13 Cumulative 46.6 hours Start 2025.04.09 @ 18:43:02 End 2025.04.09 @ 22:09:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c69b081-81c8-401d-957f-05cca4567c1b