Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 13:16:50 Player: Xcalibur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (387) 1935 Value Destroyed (16661) 16661 Prototype IDs (67) 1340 Alien Tech Used (3) 600 Bonus (8292) 8292 TOTAL SCORE: 37728 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2697 Follower Combat Kills 515 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Friendly Fire -320 Cogmind --------- Core Integrity 1229/1600 Matter 237/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Advanced Target Analyzer Quantum Capacitor Improved Reaction Control System Heavy Armor Plating Graphene Brace Mini Drone Bay > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Gamma Rifle Gamma Rifle Force Lance [Rating: 196] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . 2 2 . . . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Propulsion 5 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 2 Utility 9 | . . . . . . . 2 . 2 . 2 . . . . . . 1 . 2 . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Attached 331 | 7 12 2 19 3 3 . 15 28 1 7 13 29 8 3 2 5 21 21 20 50 2 60 Power 47 | 1 2 . 2 1 . . . 7 . . 1 5 1 . 1 . 2 3 2 9 . 10 Engine 13 | 1 2 . . . . . . 5 . . 1 3 . . . . . . . 1 . . Core 10 | . . . 2 1 . . . 2 . . . 2 1 . . . 2 . . . . . Reactor 24 | . . . . . . . . . . . . . . . 1 . . 3 2 8 . 10 Propulsion 72 | 2 2 . 7 1 1 . 5 7 . 5 1 3 2 . . . 5 2 2 9 2 16 Treads 46 | 2 1 . 4 . 1 . 3 6 . 5 . 2 2 . . . 5 2 2 8 2 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 9 | . 1 . 2 1 . . 2 1 . . 1 1 . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Flight 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Utility 116 | 2 5 1 2 1 1 . 4 5 1 1 8 11 3 1 1 3 9 12 5 19 . 21 Device 57 | 1 . . 1 . . . 1 . 1 1 2 4 1 1 1 . 4 11 3 11 . 14 Storage 9 | 1 3 . . . 1 . . . . . . . . . . . . . 1 1 . 2 Processor 24 | . 1 . . . . . 2 1 . . 4 3 1 . . 2 . 1 1 4 . 4 Hackware 5 | . . . . . . . . . . . 1 2 . . . . 2 . . . . . Protection 21 | . 1 1 1 1 . . 1 4 . . 1 2 1 . . 1 3 . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 3 1 8 . 1 . 6 9 . 1 3 10 2 2 . 2 5 4 11 13 . 13 Energy Gun 31 | 1 2 . 3 . . . 3 4 . . . 3 1 . . 1 2 . . 6 . 5 Energy Cannon 15 | . . . 1 . 1 . . . . . 1 1 . . . . 2 1 3 1 . 4 Ballistic Gun 27 | 1 1 1 4 . . . 3 2 . . 1 2 1 1 . 1 1 1 6 1 . . Ballistic Cannon 10 | . . . . . . . . . . . 1 2 . . . . . 2 2 2 . 1 Launcher 7 | . . . . . . . . 2 . 1 . 2 . . . . . . . 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 34 | . . . 2 . . . 3 5 . . . 1 . 1 3 . . . 9 7 1 2 Corrupted Parts 9 | . . . . . . . . . . 3 . 1 . . . . 1 2 1 1 . . System Corruption 54 | . . . . . . . . . . 10 . 1 . . . . 1 25 8 9 . . Parts Lost 107 | . 4 . 2 . . . . 5 . 5 1 12 1 . . 6 2 9 5 24 7 24 Power 13 | . 1 . . . . . . . . . 1 2 . . . . 1 1 1 5 1 . Propulsion 35 | . 1 . 1 . . . . 1 . 3 . 3 . . . 1 1 3 . 5 2 14 Utility 38 | . . . 1 . . . . 3 . 2 . 6 1 . . 2 . 4 3 6 3 7 Weapon 21 | . 2 . . . . . . 1 . . . 1 . . . 3 . 1 1 8 1 3 Highest Loss Streak 23 | . 3 . 2 . . . . 2 . 4 1 4 1 . . 6 1 2 4 8 6 23 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 17 | 2 9 14 14 15 15 16 19 19 20 17 19 18 17 18 18 17 18 17 18 19 17 6 Power 1 | . 1 2 1 1 2 3 3 3 3 3 2 1 1 1 1 1 1 1 1 1 . 1 Propulsion 1 | 1 2 2 1 3 2 2 2 3 2 1 2 1 1 2 1 . . . . 4 2 . Utility 5 | . 3 6 6 5 5 6 6 4 5 3 3 6 6 5 5 6 7 6 7 5 5 . Weapon 6 | . 1 4 4 5 4 4 6 6 9 9 11 7 6 7 7 5 6 6 6 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 1 2 11 1 1 . 4 8 . . 2 6 . 1 . . 3 1 3 9 1 5 Power 9 | . . . 3 . . . . 1 . . 1 1 . 1 . . . . . 1 . 1 Propulsion 11 | . . . . . . . . 1 . . 1 . . . . . . . 1 8 . . Utility 22 | . 1 2 4 . 1 . 3 3 . . . 2 . . . . 2 . 1 . 1 2 Weapon 17 | . . . 4 1 . . 1 3 . . . 3 . . . . 1 1 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 99 100 100 100 99 99 84 89 98 89 93 93 73 90 95 93 85 83 74 60 Engine 2 | . 12 14 5 . . . . 7 7 7 6 4 3 . . . . . . . . . Core 2 | . . . 5 11 11 11 9 1 . . . . 1 5 2 . 6 7 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 3 1 10 10 10 7 Treads 15 | . 20 14 17 11 11 11 17 18 15 15 16 11 16 16 16 15 21 21 19 11 11 5 Wheel 3 | . 6 14 14 22 22 22 9 9 7 4 2 . . . . . . . . . . . Device 16 | . 7 7 2 8 . 9 10 8 7 16 21 15 17 21 21 19 17 22 25 21 19 20 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 6 5 5 5 5 5 5 4 4 4 3 1 Processor 8 | . . . . . . . 7 9 7 7 14 16 11 11 11 12 6 3 2 15 14 2 Hackware 2 | . . . . . . . . . . . 5 1 5 5 5 5 9 8 1 . . . Protection 5 | . 6 6 8 2 11 1 9 8 7 5 2 4 5 5 5 5 6 4 2 2 2 . Energy Gun 6 | . 21 9 10 . . . 10 17 15 9 5 6 5 5 . 4 9 5 1 5 2 2 Energy Cannon 2 | . . . . 1 10 11 3 . . . . 3 4 . . . . 3 5 3 . 2 Ballistic Gun 8 | . 6 18 22 31 22 22 13 7 7 11 12 6 . 10 . 9 5 3 4 5 . . Ballistic Cannon 2 | . . . . . . . . . . . . 3 10 4 . 4 5 4 6 1 3 . Peak Build Rating 196 | 7 8 8 20 18 20 21 32 32 35 45 61 98 99 102 105 113 120 124 155 185 183 196 Average Rating 85 | 5 7 7 13 17 19 20 29 31 32 36 57 88 95 101 83 104 109 113 139 163 161 134 On Entrance 60 | . 7 8 8 18 18 20 21 31 32 35 45 55 98 96 102 105 113 107 121 122 179 39 Avg Prop Armor Cover (%) 15 | . 12 11 11 8 6 9 13 14 14 10 16 17 . . . . 8 . . 4 20 36 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Heaviest Build 201 | 15 30 30 38 37 58 58 61 64 68 71 73 87 101 103 102 106 132 144 173 201 201 97 Greatest Support 240 | 40 40 10 40 28 22 22 22 16 16 60 60 140 140 125 125 125 148 129 158 198 150 240 Greatest Overweight (x) 6 | . 2 2 3 1 2 2 6 3 4 4 6 6 . . . 1 1 1 1 1 1 4 Average Overweight (x) . | . 1 2 1 1 1 2 3 3 3 2 3 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 10 Average Capacity 18 | 7 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 22 7 Most Carried 25 | 4 15 15 15 15 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 25 23 10 Average Carried 17 | 2 9 14 14 14 15 16 19 19 19 17 19 18 18 19 19 18 19 19 19 22 20 6 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 Final Carried 23 | 4 14 15 15 15 16 18 19 20 18 20 20 17 20 20 20 18 20 19 18 23 2 4 Class Distribution -------------------- 42% | Scavenger-Tank 15% | Scavenger-Gunner 10% | Derelict-Tank 8% | Mutant 7% | Scavenger-Skirmisher 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Matter Collected 11534 | 297 202 53 563 271 36 20 352 688 . 295 401 1598 231 144 143 914 401 963 868 1936 250 908 Remotely 1441 | . . . . . . . . . . . . . . . . . . 849 383 209 . . Salvage Created 19844 | 118 524 74 1091 252 . . 762 2480 11 694 550 2529 310 103 439 650 499 1092 1215 3752 667 2032 Parts 945 | 7 27 11 64 18 . . 36 114 2 32 26 110 13 6 4 15 24 36 60 195 16 129 Haulers Intercepted 14 | . 2 . 2 . . . 2 4 . 2 1 . . . . . . . . 1 . . Recyclers Shooed 22 | . 4 . . . . . . 2 . . 2 6 . . . . 1 . . 3 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . 7 6 2 18 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Combat Hostiles Destroyed 284 | . 7 6 21 14 . . 7 34 . 10 7 39 10 2 . 12 6 19 16 37 10 27 Melee 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Guns 149 | . 6 6 21 14 . . 5 23 . 7 6 16 1 1 . 6 4 10 3 16 . 4 Cannons 73 | . . . . . . . 2 . . . 1 12 5 1 . 3 . 7 7 13 5 17 AOE 33 | . . . . . . . . 10 . 3 . 10 4 . . 3 . . 1 . 1 1 Classes Destroyed 21 | 3 4 . 4 . . . 1 2 1 2 1 . 2 . . . . . 1 . . . Worker 24 | 1 1 . 1 . . . . 1 . . 1 3 . . . . . 1 . 12 . 3 Builder 13 | . . . . . . . . 2 . . . 3 . . . . . 1 . 6 . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 . . . 2 4 . 2 1 . . . . . . . . 1 . . Recycler 21 | 1 2 . 1 . . . 3 4 . . . 5 . . . . . 1 . 3 . 1 Mechanic 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . 1 . . 2 . . . . . 1 . . . . Watcher 21 | . 3 . 2 . . . 2 2 . . 1 3 . . . . . 1 2 4 . 1 Swarmer 67 | . 2 6 4 12 . . . . . . . 14 9 . . 1 . 7 2 4 2 4 Grunt 86 | . 5 . 11 2 . . 5 21 . 6 3 8 . . . 5 . 5 2 11 2 . Brawler 12 | . . . 1 . . . . 2 . . . . . . . 3 1 . 2 1 2 . Duelist 10 | . . . 1 . . . . 2 . . . 3 . . . 2 . . 1 . 1 . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Sentry 30 | . . . 4 . . . 1 7 . 1 2 2 . . . 1 2 1 2 2 1 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . Hunter 14 | . . . . . . . 1 1 . . . 2 . 2 . . 2 . 2 2 . 2 Programmer 56 | . . . . . . . . . . . 2 10 . . . . 2 6 4 13 2 17 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 2 3 3 7 5 . . 4 12 1 8 3 9 5 2 . 12 2 6 4 12 11 9 Combat Bots Only 12 | . 2 3 7 5 . . 4 10 . 7 3 5 5 2 . 12 2 5 4 7 10 9 Max Kills in Single Turn 6 | 1 1 2 1 2 . . 1 5 1 1 1 6 2 1 . 2 1 2 1 2 2 1 Gunslinging 1 | . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . Exploded 4 | . . . . . . . . 4 . 1 . 3 2 . . 2 . . 1 . 1 1 Melee 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Hostile Shots Fired 2095 | . 88 18 92 33 . . 22 89 . 140 68 194 32 18 . 116 44 172 158 330 197 284 Missed 640 | . 20 3 19 11 . . 5 27 . 62 27 39 6 4 . 30 13 44 53 91 56 130 Hits 1455 | . 68 15 73 22 . . 17 62 . 78 41 155 26 14 . 86 31 128 105 239 141 154 Melee 50 | . . . 1 . . . . 11 . . . 10 . . . 10 . . 2 2 14 . Projectile 1405 | . 68 15 72 22 . . 17 51 . 78 41 145 26 14 . 76 31 128 103 237 127 154 AOE 7 | . . . . . . . . . . . . . . . . . . . 7 . . . Critical Strikes 80 | . 2 . 1 . . . 1 2 . 2 1 6 . . . 11 1 9 7 18 12 7 Actively Blocked 52 | . . . . . . . . . . . 1 . . . . 8 1 6 4 18 9 5 Part Disruptions 5 | . . . . . . . . . . . . 1 1 . . . . 2 . . . 1 Damage Taken 27156 | . 770 122 870 183 . . 273 1351 . 1009 339 2643 365 186 . 1705 515 2218 2091 5624 3472 3420 Core 2279 | . 130 33 84 20 . . 50 186 . 108 56 165 14 . . 87 56 107 52 451 309 371 Absorbed by Shields 2658 | . . . . . . . . 19 . 224 64 148 . 70 . 246 119 722 336 293 417 . Reduced by Siege Mode 421 | . . . . . . . . . . . . 77 . 16 . 35 . . . 198 95 . Redirected to Shielding 23 | . 23 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 466 | . . . . . . . . . . . . 185 . . . . . 109 153 19 . . Regen/Repaired (Parts) 112 | . . . . . . . . 112 . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 34 . . . 74 . 57 . 84 93 . . . . 73 95 . 87 . 43 76 Volleys Fired 1041 | 10 55 11 72 17 . . 28 78 1 33 32 169 14 6 20 22 29 54 76 105 19 190 Largest 4 | 2 2 2 3 3 . . 3 3 3 3 3 4 4 4 1 4 4 4 4 4 3 3 Hottest 324 | 70 90 60 102 69 . . 147 147 147 147 179 262 262 188 90 160 248 274 274 324 278 243 Shots Fired 2264 | 20 109 23 191 51 . . 82 211 3 83 83 357 35 19 20 73 65 174 141 277 50 197 Gun 1540 | 20 109 23 191 51 . . 59 206 3 78 74 224 10 13 . 51 39 103 34 186 14 52 Cannon 683 | . . . . . . . 23 . . . 9 128 22 6 20 19 26 69 107 83 28 143 Launcher 34 | . . . . . . . . 5 . 5 . 5 3 . . 3 . 2 . 4 7 . Special 7 | . . . . . . . . . . . . . . . . . . . . 4 1 2 Kinetic 1039 | 10 18 13 144 51 . . 49 63 1 48 45 169 11 14 . 66 23 84 69 142 13 6 Thermal 977 | 10 91 10 47 . . . 33 143 2 30 38 183 21 5 20 4 28 72 2 62 29 147 Explosive 7 | . . . . . . . . . . . . . 2 . . 3 . 2 . . . . Electromagnetic 234 | . . . . . . . . 5 . 5 . 5 1 . . . 14 16 70 69 7 42 Robot Hit Streak 54 | 4 15 7 13 9 . . 25 54 17 30 39 37 15 19 22 22 21 11 6 25 13 13 Robot Miss Streak 6 | 4 6 1 4 5 . . 2 2 . 2 2 4 1 1 1 2 4 4 6 4 2 5 Penetration Max 2 | . . . . . . . . . . 1 . 1 . . . 1 . 2 1 1 . . Secondary Targets 17 | . . 1 1 6 . . . 2 . 2 . 3 . . . . . . . 2 . . Max Gunslinging Chain 2 | . . 1 1 2 . . . 1 . 1 . 1 . . . . . . . 1 . . Capacitor 175 | . . . . . . . . . . . . . . . . . . . . . . 175 Shots Hit Robots 1440 | 9 69 17 112 26 . . 56 167 1 71 61 207 21 15 19 48 37 108 64 196 36 100 Core Hits 694 | 3 28 7 48 14 . . 25 90 1 24 23 99 17 6 7 31 14 46 29 100 40 42 Critical Kills 29 | . . . 2 . . . 1 1 . . . 1 . . . . . 4 5 13 1 1 Critical Parts Destroyed 25 | . . . . . . . . . . . 4 3 . . . . . 2 3 13 . . Critical Strikes 109 | 1 . . 4 . . . 2 9 . . 7 21 . 2 . 3 2 9 9 34 3 3 Burn 30 | 1 . . 2 . . . 1 8 . . 3 10 . 1 . . 1 1 . . 2 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 52 | . . . 2 . . . 1 . . . 4 5 . . . . . 6 8 26 . . Blast 17 | . . . . . . . . . . . . 6 . 1 . 3 1 2 . 4 . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . 1 4 . 2 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . 7 . . 1 . . . . . . . . . . 3 Impact 8 | . . . . . . . . 7 . . 1 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44280 | 142 833 169 1412 470 . . 993 4178 16 1814 1303 6139 979 321 767 1935 1184 3795 2497 7086 3398 4849 Guns 22234 | 134 805 169 1412 470 . . 582 2777 16 1210 1135 3404 214 195 . 821 696 1806 543 4299 333 1213 Cannons 14090 | . . . . . . . 411 . . . 160 1502 418 118 767 374 488 1305 1618 2224 1448 3257 Explosions 7625 | . . . . . . . . 1273 . 604 . 1149 347 . . 740 . 684 315 517 1617 379 Melee 128 | . . . . . . . . 128 . . . . . . . . . . . . . . Ramming 203 | 8 28 . . . . . . . . . 8 84 . 8 . . . . 21 46 . . Kinetic 15676 | 58 84 70 963 470 . . 450 700 . 719 708 2713 164 244 . 1150 324 1289 887 3630 951 102 Thermal 17971 | 76 721 99 449 . . . 543 2203 16 669 587 3008 468 69 767 45 530 1474 315 1491 830 3611 Explosive 2331 | . . . . . . . . 67 . . . . 261 . . 740 . 608 . . 312 343 Electromagnetic 7971 | . . . . . . . . 1080 . 426 . 334 86 . . . 330 424 1274 1919 1305 793 Impact 128 | . . . . . . . . 128 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . 1 1 . . . . . . . 10 . . 9 9 9 9 3 34 50 26 43 14 Average Corruption 12 | . 1 1 . . . . . . . 8 . . 7 9 9 9 2 10 44 12 29 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 362 | . 6 9 . . . . . . . 3 . . 4 23 12 80 20 10 74 67 19 35 Message Errors 91 | . 2 5 . . . . . . . 1 . . . 4 4 26 3 2 17 17 3 7 Matter Fused 63 | . 1 . . . . . . . . . . . . 7 5 15 1 1 14 14 2 3 Heat Flow Errors 39 | . . . . . . . . . . 1 . . 1 2 2 9 6 3 4 8 2 1 Energy Discharges 45 | . . . . . . . . . . . . . 2 3 . 8 7 . 7 9 2 7 Parts Rejected 7 | . 1 . . . . . . . . . . . . . . . . 1 3 1 . 1 Parts Fused 6 | . . 1 . . . . . . . . . . . . . 2 . . . 2 . 1 Data Loss (minor) 38 | . 1 1 . . . . . . . . . . 1 2 1 9 3 . 6 7 2 5 Data Loss (major) 13 | . . . . . . . . . . . . . . 1 . 4 . . 2 2 2 2 Misfires 16 | . 1 1 . . . . . . . . . . . 2 . 5 . 1 2 2 2 . Alerts 6 | . . 1 . . . . . . . 1 . . . 1 . . . . . 1 . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . 1 1 1 4 Weapon Failures 31 | . . . . . . . . . . . . . . 1 . 2 . 2 18 3 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1008 | . . . . . . . 3 28 . . 3 232 35 30 40 32 15 120 22 102 154 192 Projectiles 581 | . . . . . . . 3 . . . 3 6 20 30 40 . 15 65 22 84 145 148 Explosions 391 | . . . . . . . . 28 . . . 208 15 . . 32 . 55 . . 9 44 Melee 36 | . . . . . . . . . . . . 18 . . . . . . . 18 . . Knockbacks 39 | . . . . . . . . . . . . 10 1 2 . 2 1 10 3 7 2 1 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . . 9 1 2 . 2 1 9 3 6 2 1 Secondary 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Self-Inflicted Damage 971 | . . . . . . . . 120 . 43 . 27 . . . 137 . 244 120 38 209 33 Shots 22 | . . . . . . . . 3 . 3 . 1 . . . 2 . 4 2 2 4 1 Rammed 22 | 1 8 . . . . . . . . . 1 6 . 1 . . . . 2 3 . . Targets Rammed 24 | 2 9 . . . . . . . . . 1 6 . 1 . . . . 2 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | 72 305 97 316 75 . . 45 132 46 235 94 398 397 178 207 246 368 317 165 220 95 340 Average Temperature 88 | 32 89 41 126 29 . . 13 31 34 82 31 99 142 98 53 103 155 120 50 91 41 76 Received Heat Transfer 3290 | . 348 . 360 15 . . 117 375 . 276 34 375 9 . . 309 . 203 266 207 243 153 Effects 24 | . . . 3 . . . . . . . . 8 5 . . 2 5 . . . . 1 Shutdowns 4 | . . . . . . . . . . . . 2 1 . . . . . . . . 1 Energy Bleed 5 | . . . 3 . . . . . . . . 1 . . . 1 . . . . . . Interference 9 | . . . . . . . . . . . . . 3 . . 1 5 . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . 6 . 1 . 1 1 . . 8 1 . Total Turns 293 | . . . . . . . . . . . . 59 . 9 . 13 9 . . 141 62 . Longest Duration 62 | . . . . . . . . . . . . 24 . 9 . 13 9 . . 39 62 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . 1 . . . 1 . . . . 2 2 5 9 3 4 Combat Hostiles 24 | . . . . . . . . . . . . . . . . . 2 2 5 8 3 4 Parts Fried 42 | . . . . . . . . 3 . . . 2 . . . . . 6 4 16 4 7 Impact Corruptions 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . Robots Melted 5 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 Parts Melted 53 | . 1 . 2 . . . 2 16 . . 1 8 1 . . . 2 4 1 4 . 11 Heat Transferred 28014 | 296 1755 200 1261 . . . 1110 5269 37 1273 1360 5037 733 185 924 74 851 2011 300 1485 843 3010 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 3 . 2 . 1 . . . . . 1 3 . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Maximum Alert Level 5 | . . . 1 1 . . . 2 1 2 1 3 . . . . . 1 2 2 5 4 Low Security (%) 61 | 100 100 100 73 74 . 100 100 55 . 27 95 55 . . . . 100 66 12 36 . . Level 1 16 | . . . 26 25 . . . 41 100 33 4 2 . . . . . 33 65 32 . . Level 2 10 | . . . . . . . . 3 . 38 . 25 . . . . . . 22 31 . . Level 3 4 | . . . . . . . . . . . . 15 . . . . . . . . . 15 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 84 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Peak Influence 1984 | 5 93 120 369 266 . . 123 591 271 431 226 781 . . . . 46 365 479 665 1984 1570 Initial 1168 | . . 22 15 136 . . . . 266 189 226 11 . . . . 31 . 174 237 370 1168 Average 275 | 1 41 41 131 174 . . 48 172 271 317 66 312 . . . . 8 113 333 277 1756 1242 Influence Increases 10057 | 15 352 140 724 340 . . 262 1105 5 312 244 1438 200 50 15 265 218 817 739 1326 419 1071 Destroy 0b10 Robot/C 5860 | . 140 120 480 280 . . 140 700 . 200 140 780 180 40 . 240 120 380 440 740 200 540 Destroy 0b10 Robot/NC 550 | 15 40 . 35 10 . . 35 75 5 10 15 80 . . 15 . . 25 10 145 5 30 Destroy Leader 1180 | . 30 20 108 40 . . 38 162 . 20 54 136 20 10 . 10 40 62 94 164 40 132 Allied During Kill 106 | . . . 9 10 . . . 37 . . . . . . . . 16 . 18 16 . . Successful Hack 300 | . 36 . 28 . . . 2 10 . . 12 54 . . . . 15 64 31 24 . 24 Select Force Hacks 90 | . 30 . 30 . . . 30 . . . . . . . . . . . . . . . Disable Machine 615 | . . . . . . . 15 75 . 15 15 180 . . . . 15 135 45 30 30 60 Destroy Structure 816 | . 1 . 4 . . . 2 31 . 7 8 178 . . . . 12 136 86 147 69 135 Partial Spotted 45 | . 15 . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 495 | . 60 . 30 . . . . 15 . 60 . 30 . . . 15 . 15 15 60 60 135 Influence Decreases 9790 | 15 294 158 413 433 258 . 262 518 321 152 650 684 745 284 15 214 269 484 619 1120 359 1523 Entered New Map 2955 | . . 36 25 215 258 . . . 321 82 205 14 289 45 . . 20 . 159 216 289 781 Time Decay 5465 | 15 254 122 348 198 . . 262 478 . . 425 550 446 239 15 154 219 244 410 604 . 482 Lost Part 1060 | . 40 . 20 . . . . 40 . 50 10 120 10 . . 60 20 90 50 240 70 240 Lost Ally 160 | . . . 20 20 . . . . . 20 10 . . . . . 10 . . 60 . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 75 | . 1 . 1 . . . 2 8 . 2 4 11 . . . 1 3 4 3 9 15 11 Investigation 9 | . 1 . 1 . . . 1 1 . . 2 . . . . . . 1 . 1 . 1 Extermination 23 | . . . . . . . . . . . 2 5 . . . . 3 2 1 5 . 5 Reinforcement 11 | . . . . . . . . 1 . 2 . 3 . . . . . 1 2 1 . 1 Assault 21 | . . . . . . . . 2 . . . . . . . 1 . . . 2 13 3 Garrison 11 | . . . . . . . 1 4 . . . 3 . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Distress Signals 20 | . . . 1 . . . 2 3 . . 2 1 . . . . . 1 2 5 1 2 Communications Jammed 129 | . . . . . . . . . . . . . . . . . . . . 127 2 . Distress Signals 123 | . . . . . . . . . . . . . . . . . . . . 121 2 . Times Spotted 473 | . 18 6 29 14 . . 9 41 . 14 13 54 9 2 . 15 5 27 38 59 62 58 Peak Tracking Total 25 | . 7 3 6 5 . . 3 10 . 5 4 5 5 2 . 9 2 5 11 8 25 12 Tactical Retreats 23 | . 2 . 2 . . . . 1 . 2 . 2 . . . 1 . 1 1 4 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Traps Triggered 15 | . 1 . 1 . . . . 6 . 1 . 3 . . . . . . . . 1 2 Indirectly 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Machines Disabled 42 | . . . . . . . 1 5 . 1 1 12 1 . . . 1 9 3 2 2 4 Max in Single Turn 6 | . . . . . . . 1 2 . 1 1 6 1 . . . 1 2 1 . 2 1 Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Machines Accessed 78 | . 6 . 8 . 2 . 2 7 1 . 6 10 . 2 6 . 7 10 2 5 . 4 Terminals 40 | . 5 . 6 . . . . 4 1 . 6 3 . 1 . . 4 6 2 . . 2 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations 8 | . . . . . . . . 2 . . . 2 . . . . 1 1 . 2 . . Recycling Units 8 | . 1 . 1 . . . 1 . . . . 2 . . . . 2 . . . . 1 Scanalyzers 7 | . . . 1 . . . 1 . . . . 1 . . . . . 2 . 1 . 1 Garrison Access 4 | . . . . . . . . 1 . . . 1 . . . . . . . 2 . . Total Hacks 210 | . 19 . 23 . 4 . 5 19 1 . 20 26 . 2 19 . 25 23 6 7 . 11 Successful 113 | . 10 . 5 . 4 . 4 12 1 . 7 13 . 2 19 . 14 15 3 2 . 2 Failed 93 | . 9 . 17 . . . 1 7 . . 13 12 . . . . 11 7 3 5 . 8 Catastrophic 12 | . 3 . 1 . . . . 1 . . 1 1 . . . . 2 . . 2 . 1 Database Lockouts 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 Manual 76 | . 10 . 15 . 1 . 1 1 . . 14 5 . . . . 16 8 3 1 . 1 Terminals 121 | . 18 . 19 . . . . 8 1 . 20 8 . 1 . . 22 15 6 . . 3 Fabricators 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . Repair Stations 21 | . . . . . . . . 7 . . . 8 . . . . 1 2 . 3 . . Recycling Units 15 | . 1 . 3 . . . 3 . . . . 4 . . . . 2 . . . . 2 Scanalyzers 18 | . . . 1 . . . 2 . . . . 3 . . . . . 4 . 2 . 6 Garrison Access 7 | . . . . . . . . 4 . . . 1 . . . . . . . 2 . . Terminal Hacks 64 | . 8 . 2 . 4 . . 3 1 . 3 2 . 2 19 . 10 8 2 . . . Record 12 | . . . . . 3 . . . . . . . . 1 7 . . . 1 . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 4 . . 1 . . . . Open Door 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 10 | . 1 . . . . . . 1 . . 1 1 . . . . 2 3 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . . . 6 . . . 3 . . . . . 1 . . . . Scan Component 7 | . . . . . . . . 3 . . . 3 . . . . . 1 . . . . Repair 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 6 | . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 2 Garrison Access Hacks 4 | . . . . . . . . 2 . . . 1 . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Unauthorized Hacks 19 | . 2 . 3 . . . 1 1 . . 4 2 . . . . 3 2 1 . . . Terminals 15 | . 1 . 2 . . . . 1 . . 4 1 . . . . 3 2 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 11 | . 1 . 2 . . . . 1 . . 2 1 . . . . 2 1 1 . . . Operators 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 5 . 7 . . . 1 5 1 . 6 6 . 1 . . 7 8 2 4 . 4 Full Trace Events 6 | . 1 . . . . . . . . . 2 . . . . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . 93 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Part Studies Acquired 6 | . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 2 Parts Repaired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Time 102 | . . . . . . . . 102 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 27 | . . . . . . . . . . . . 27 . . . . . . . . . . Retrieved Components 22 | . . . . . . . 3 . . . . 13 . . . . 6 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Total Allies 12 | . . 1 . 2 . . . 2 . . 1 . . . . 2 . . . 3 1 . Largest Group 2 | . . 1 1 2 . . . 2 1 1 1 . . . . 2 2 . . 1 1 . Highest-Rated Group 183 | . . 31 31 52 . . . 62 31 31 10 . . . . 60 60 . . 183 40 . Highest-Rated Ally 183 | . . 31 31 31 . . . 31 31 31 10 . . . . 30 30 . . 183 40 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 8 8 8 8 7 7 6 6 5 5 4 Total Orders 24 | . . . . . . . . . . . . . . . . 2 4 . 8 . . 10 STAY 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . 2 . . . . 5 RETURN 14 | . . . . . . . . . . . . . . . . . 2 . 8 . . 4 Ally Attacks 137 | . . . 21 13 . . . 11 . 4 . . . . . . 4 . 62 22 . . Total Damage 3086 | . . . 230 171 . . . 195 . 64 . . . . . . 97 . 1003 1326 . . Kills 17 | . . . 3 3 . . . 2 . . . . . . . . . . 6 3 . . Allies Corrupted 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Active Infowar (turns) 7274 | 43 455 209 247 326 . 194 134 1 . . 22 . 759 582 372 2132 1 . . 1090 267 440 Optics 959 | . . . . . . . . . . . . . . . . . . . . 692 267 . Sensors 3846 | . . . . . . . . . . . . . 759 582 372 2132 1 . . . . . Structural 440 | . . . . . . . . . . . . . . . . . . . . . . 440 Seismic 1605 | 43 452 209 247 326 . 194 134 . . . . . . . . . . . . . . . T.N.C. 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . Triangulation 22 | . . . . . . . . . . . 22 . . . . . . . . . . . Jamming 1275 | . . . . . . . . . . . . . . . . . . . . 1088 187 . Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 1 1 . 1 . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . 2 . 11 . . 15 Drone Recoveries 24 | . . . . . . . . . . . . . . . . . 2 . 9 . . 13 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Turns Passed 22922 | 128 866 388 1109 415 710 197 673 1568 13 260 1308 3405 1109 673 372 2213 1712 1325 980 1944 299 1255 Spaces Moved 10619 | 53 366 256 427 335 318 169 253 540 6 69 525 1448 607 371 186 1140 600 463 346 688 136 1317 Core 432 | 3 . . . . . . . . . . . . . . . . . . . . 61 368 Treads 6529 | 50 147 . 60 . 271 . . . . 31 245 1171 607 371 186 1140 600 463 346 688 75 78 Legs 49 | . . . . . . . . . . . . . . . . . . . . . . 49 Wheels 2787 | . 219 256 367 335 47 169 253 540 6 38 280 277 . . . . . . . . . . Hover 822 | . . . . . . . . . . . . . . . . . . . . . . 822 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 110 110 110 100 100 115 115 145 145 145 165 155 170 170 170 170 162 162 158 135 50 33 Average Speed 154 | 153 135 110 135 102 220 115 148 145 147 194 206 177 173 170 170 177 207 176 178 176 144 51 Slowest Speed 270 | 160 240 110 240 110 240 115 170 145 160 246 250 270 180 170 170 255 270 247 242 238 225 250 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 5 61 43 36 76 70 43 22 66 . 67 9 36 76 51 60 96 12 13 19 22 30 34 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 9 | . 1 . 1 . 1 . 1 . . . . . 2 . 3 . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . 1 . 1 1 . . . 1 1 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . 1 . . . . 1 1 1 . . . 1 1 1 . Scrap Searched 12 | . . 1 . 2 . 1 . . . . . . 2 1 . 5 . . . . . . Spaces Dug 91 | . . . . . . . . . . . 3 44 . 1 . 1 1 1 10 8 . 22 Terrain Destroyed 466 | . . . . . . . . 28 . 7 4 100 22 3 . 48 6 81 50 24 34 59 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 224 | . . . . . . . . . . . 4 75 8 3 . 11 6 15 24 24 4 50 AOE 240 | . . . . . . . . 28 . 7 . 25 14 . . 37 . 66 26 . 30 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Total 15621 | 75 619 343 838 369 328 171 502 1174 8 135 681 2076 644 403 234 1297 1034 871 572 1200 185 1862 Wait 2754 | . 148 67 254 4 . . 165 433 . 18 86 340 3 11 . 82 338 294 54 248 16 193 Move 10596 | 52 365 255 426 334 317 168 252 539 5 68 524 1447 606 370 185 1139 599 462 345 687 135 1316 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 234 | 4 14 3 23 2 4 2 12 17 . 4 7 28 5 2 5 9 17 7 14 29 1 25 Fast Attach 194 | 7 5 1 7 . . . 7 13 . 5 5 12 2 4 9 4 6 8 17 35 1 46 Attach 125 | . 3 . 7 . 1 . 4 5 2 2 2 16 4 1 1 6 8 9 8 17 4 25 Detach 33 | . . . 1 . . . . 1 . . 1 1 . . 1 2 1 2 4 7 . 12 Swap 249 | . 11 3 15 8 2 1 10 23 . 5 15 25 6 3 . 5 15 24 21 34 8 15 Drop 316 | . 9 3 33 4 4 . 24 35 . . 7 32 4 4 13 8 21 11 31 35 1 37 Fire 1041 | 10 55 11 72 17 . . 28 78 1 33 32 169 14 6 20 22 29 54 76 105 19 190 Melee 11 | . . . . . . . . 7 . . 1 . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | 2 9 . . . . . . . . . 1 6 . 1 . . . . 2 3 . . Escape Stasis 23 | . . . . . . . . 23 . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . . . 1 . 20 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 538 | -10/Materials | Lost 3 parts (1p2w) 554 | -10/Materials | Core integrity fell below 50% 725 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 12) 995 | -10/Materials | Entered Mines 1027 | -10/Mines | Learned Materials emergency access door positions 1237 | -10/Mines | Escorted by a lone wolf Derelict 1237 | -10/Mines | Discovered new exit (range 10) 1383 | -10/Mines | Entered Materials 1383 | -9/Materials | Accompanied by 1 ally 1383 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2106 | -9/Materials | Discovered new exit (range 13) 2145 | -9/Materials | Central database locked down 2386 | -9/Materials | Destroyed 7 combat bots 2492 | -9/Materials | Entered Mines 2497 | -9/Mines | Learned Materials stockpile data 2643 | -9/Mines | Discovered new exit (range 13) 2902 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2903 | -9/Mines | Discovered new exit (range 5) 2907 | -9/Mines | Entered Exiles 2951 | -9/Exiles | Met 8R-AWN 2985 | -9/Exiles | Met EX-HEX 3078 | -9/Exiles | Met EX-DEC 3090 | -9/Exiles | Learned location of Zion (-6) 3150 | -9/Exiles | Met EX-BIN 3160 | -9/Exiles | Build established: Scavenger-Tank 3186 | -9/Exiles | Aligned with FarCom system 3189 | -9/Exiles | Given EX-Vault access code 3244 | -9/Exiles | Opened EX-Vault 3264 | -9/Exiles | Found Field Lobotomy Kit 3308 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3608 | -9/Exiles | Discovered new exit (range 10) 3617 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3617 | -9/Exiles | Entered Mines 3806 | -8/Mines | Discovered new exit (range 8) 3814 | -8/Mines | Entered Materials 3814 | -8/Materials | Evolved 2 slots: Utility x2 3909 | -8/Materials | Build established: Scavenger-Skirmisher 3964 | -8/Materials | Garrison activated, responded to threat 4164 | -8/Materials | Discovered new exit (range 10) 4485 | -8/Materials | Identified exit to Storage 4487 | -8/Materials | Entered Storage 4662 | -8/Storage | Garrison activated, responded to threat 5036 | -8/Storage | Identified exit to Garrison 5705 | -8/Storage | Repaired Cooling System 5750 | -8/Storage | Repaired Gauss Rifle 5778 | -8/Storage | Repaired Lgt. Armor Plating 5843 | -8/Storage | Discovered new exit (range 15) 5969 | -8/Storage | Met a pair of Derelict thieves 6031 | -8/Storage | Destroyed 10 combat bots 6055 | -8/Storage | Entered Factory 6055 | -7/Factory | Accompanied by 1 ally 6055 | -7/Factory | Evolved 2 slots: Utility x2 6066 | -7/Factory | Identified exit to DSF 6068 | -7/Factory | Entered DSF 6068 | -7/DSF | Accompanied by 1 ally 6122 | -7/DSF | Additional patrols routed to DSF 6194 | -7/DSF | Discovered new exit (range 16) 6201 | -7/DSF | Destroyed 7 combat bots 6201 | -7/DSF | Lost 4 parts (2n2u) 6236 | -7/DSF | Sterilization system engaged 6256 | -7/DSF | Ambient heat levels rising (+10) 6265 | -7/DSF | System corruption reached 10% 6271 | -7/DSF | Ambient heat levels rising (+10) 6286 | -7/DSF | Ambient heat levels rising (+10) 6301 | -7/DSF | Ambient heat levels rising (+10) 6316 | -7/DSF | Ambient heat levels rising (+10) 6328 | -7/DSF | Entered Factory 6328 | -6/Factory | Evolved 2 slots: Utility x2 6525 | -6/Factory | Build established: Scavenger-Tank 6614 | -6/Factory | Discovered new exit (range 6) 6630 | -6/Factory | Identified exit to Factory 7187 | -6/Factory | Discovered new exit (range 15) 7444 | -6/Factory | Build established: Scavenger-Gunner 7636 | -6/Factory | Entered another Factory area 7636 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7962 | -5/Factory | Central database locked down 8144 | -5/Factory | Garrison activated, responded to threat 8195 | -5/Factory | Lost 4 parts (3n1u) 8667 | -5/Factory | Lost 3 parts (3u) 8718 | -5/Factory | Build established: Scavenger-Tank 10267 | -5/Factory | Discovered new exit (range 5) 10276 | -5/Factory | Identified exit to Factory 10376 | -5/Factory | Identified exit to Upper Caves 10376 | -5/Factory | Identified exit to Extension 11041 | -5/Factory | Entered Upper Caves 11048 | -5/Upper Caves | Met a Warlord Commander 11049 | -5/Upper Caves | Learned location of Warlord (-4) 11050 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11052 | -5/Upper Caves | Found Encrypted Comm Array 11072 | -5/Upper Caves | Encountered a Warlord checkpoint 11274 | -5/Upper Caves | Build established: Tank 11830 | -5/Upper Caves | Discovered new exit (range 10) 12027 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12150 | -5/Upper Caves | Entered another Upper Caves area 12212 | -5/Upper Caves | Found Alien Artifact 12212 | -5/Upper Caves | Identified Core Expander 12212 | -5/Upper Caves | Installed Core Expander, added new Utility slot 12301 | -5/Upper Caves | Discovered exit to Factory (range 14) 12520 | -5/Upper Caves | Build established: Scavenger-Tank 12704 | -5/Upper Caves | Discovered new exit (range 13) 12823 | -5/Upper Caves | Entered Zhirov 12826 | -5/Zhirov | Discovered new exit (range 3) 12856 | -5/Zhirov | Met Zhirov 12887 | -5/Zhirov | Learned location of Quarantine (-3) 12887 | -5/Zhirov | Learned location of Testing (-2) 12887 | -5/Zhirov | Learned location of Command (-1) 12902 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12935 | -5/Zhirov | Found Alien Artifact 12935 | -5/Zhirov | Identified Integrated Dissipator 12935 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12962 | -5/Zhirov | Found Alien Artifact 13195 | -5/Zhirov | Entered Proximity Caves 13497 | -4/Proximity Caves | Build established: Derelict-Tank 14206 | -4/Proximity Caves | Learned Research stockpile data 14353 | -4/Proximity Caves | Build established: Derelict-Gunner 14412 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14504 | -4/Proximity Caves | Destroyed 12 combat bots 14510 | -4/Proximity Caves | Lost 6 parts (1n2u3w) 14718 | -4/Proximity Caves | Build established: Derelict-Tank 14773 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15408 | -4/Proximity Caves | Entered Factory 15408 | -4/Factory | Accompanied by 2 allies 15408 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15409 | -4/Factory | Identified exit to Upper Caves 15692 | -4/Factory | Discovered new exit (range 25) 15877 | -4/Factory | Identified exit to Research 16215 | -4/Factory | Build established: Scavenger-Tank 16267 | -4/Factory | Found Hvy. Reactive Plating 16300 | -4/Factory | Found Hvy. Reactive Plating 17120 | -4/Factory | Entered Research 17120 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17207 | -3/Research | Identified exit to Armory 17207 | -3/Research | Identified exit to Quarantine 17334 | -3/Research | Fabricated Assault Drone Bay? 17744 | -3/Research | Central database locked down 18329 | -3/Research | System corruption reached 10% 18438 | -3/Research | System corruption reached 30% 18445 | -3/Research | Entered Armory 19395 | -3/Armory | Discovered new exit (range 11) 19425 | -3/Armory | Entered Research 19425 | -2/Research | Evolved 2 slots: Utility x2 19453 | -2/Research | Lost 4 parts (1p2u1w) 19628 | -2/Research | Found Prototype Device 19628 | -2/Research | Identified Exp. Thermal Shield 19817 | -2/Research | Build established: Scavenger-Gunner 20110 | -2/Research | Destroyed 7 combat bots 20114 | -2/Research | Lost 8 parts (1p2n4u1w) 20144 | -2/Research | Assimilated G-73 Enforcer with FLK Orb 20196 | -2/Research | Spotted B-90 Cyclops 20240 | -2/Research | System corruption reached 10% 20375 | -2/Research | Found Prototype Launcher 20375 | -2/Research | Identified Com. Tesla Bomb Launcher 20386 | -2/Research | Found Prototype Processor 20386 | -2/Research | Identified Spectral Analyzer 20389 | -2/Research | Found Com. Tesla Bomb Launcher 20417 | -2/Research | Lost 4 parts (2p2u) 20441 | -2/Research | Assimilated H-81 Overseer with FLK Orb 20469 | -2/Research | Lost 4 parts (1p3w) 20563 | -2/Research | Assimilated H-81 Overseer with FLK Orb 20849 | -2/Research | Cargo convoy interrupted 20925 | -2/Research | First assault squad dispatched 21296 | -2/Research | Discovered new exit (range 12) 21369 | -2/Research | Entered Testing 21370 | -2/Testing | Maximum security lockdown engaged 21481 | -2/Testing | Garrison activated, responded to threat 21543 | -2/Testing | System corruption reached 30% 21549 | -2/Testing | Identified Transdimensional Reconstructor 21549 | -2/Testing | Warped through subspace 21564 | -2/Testing | Destroyed 10 combat bots 21608 | -2/Testing | Assimilated C-45 Heavy ARC with FLK Orb 21623 | -2/Testing | Spotted Executioner 21636 | -2/Testing | Released all parts (14) 21637 | -2/Testing | Core integrity fell below 50% 21663 | -2/Testing | Discovered new exit (range 11) 21667 | -2/Testing | Lost 6 parts (1p2n2u1w) 21668 | -2/Testing | Entered Access 21668 | -1/Access | Evolved 2 slots: Propulsion x2 21917 | -1/Access | Build established: Mutant 21982 | -1/Access | Found Quantum Capacitor 22040 | -1/Access | Garrison activated, responded to threat 22153 | -1/Access | System corruption reached 10% 22418 | -1/Access | First assault squad dispatched 22479 | -1/Access | Central database locked down 22527 | -1/Access | Build established: Scavenger-Mutant 22896 | -1/Access | Destroyed 9 combat bots 22903 | -1/Access | Spotted B-99 Colossus 22903 | -1/Access | Spotted B-99 Colossus 22921 | -1/Access | Released all parts (11) 22921 | -1/Access | Discovered new exit (range 5) 22923 | *** | Escaped! Last Messages --------------- 22915_ Slug penetrates Sealed Heavy Doors. 22915_ Penetrated by Slug. 22915_ Slug penetrates Sealed Heavy Doors. 22918_ ALERT: Unidentified disturbance in Zone 5Y, assault force dispatched. 22919_ Penetrated by Slug. 22919_ Slug penetrates Main Access Shell. 22919_ Penetrated by Slug. 22919_ Slug penetrates Main Access Shell. 22919_ Main Access Shell breached. 22921_ Released Enh. Hardcell Cannon. 22921_ Released Com. HERF Cannon. 22921_ Released Enh. Quantum Rifle. 22921_ Released Mic. Antimatter Reactor+. 22921_ Released Med. Storage Unit. 22921_ Released Graphene Brace. 22921_ Released Quantum Capacitor. 22921_ Released Adv. Target Analyzer. 22921_ Released Force Lance. 22921_ EXIT=FOUND Map ----- +----------------------------------------------------+ | +??????????????????????# ## "" | | #??????????????????????# ## "" | | #??????????????????????# ## | | ########### #??????????????????????# ## | | ??????????# #??????????????????????# ## ? | | ??????????# #??????????????????????# ## ?? | | ??????????# #??????????????????????# ## ! ?? | | ??????????# #??????????????????????# #? ??? | | ??????????#= #????????###+########### ### +### | | ????????#| #????????# | | ????? #%=###??###?# ! ! | | ??? #!!######"###!!%[ | | ? #[|%%%![!! *[%! ! %! b | | #%!#####[!""|################# ## | | +!=#???#######???????????????# #? | | !! #=!#?????????????????????????# #? | | !! ? # #?????????????????????????##### #? | | ######???## #?????????????????????????????# #? | | ?????????## ########??????????????????????# #? | | ?????????## #######"???????###??#########?# +? | | ?????????## "" """"??????? "??" #?# #? | | ?????????## =" " """"??????? "??" BB ### # | | ?????????## =%[ "??"""""" "??" BB ""# " | | ?????????## [] "??" " "??" *% #? | | ?????????## % "??" "" " "??" #? | | ?????????## "??" @" "/"??" #? | | ?????????## "??" "*""""%BB #? | | ?????????## "??"""""![]]* %BB% ###+####? | | ?????????## "? !*"""" #???????? | | ?????????## " !"??"%%% #???????? | | ?????????## #######"##########??#########???????? | | ?????????## ########????????????????????????????? | | ?????????## ###########?????????????????????????? | | ?????????## # #?????????????????????????? | | ?????????## # ! ########??????????????????? | | ??#####??## + " #???????????? | | ?? ? # # ]] #########?????????????????? | | ?# ? # # ]] #?????????????????????????? | | ?# # # #?????????????????????????? | | ?# " ?# # #?????????????????????????? | | ?# """ # # #?????????????????????????? | | ?# """ #% ###########?????????????????????????? | | ?#! " + #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?########## ##??????????????????????????????????? | | ?????????# ########???????????????????????????? | | ?????????# " #???????????????????????????? | | ?????????# ! #???????????????????????????? | | ?????????# ##### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 100 Energy Generation 86 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 40 Resistance: EM 25 Core Shielding 20 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 39 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ Assault Drone Bay | x1 | -3/Research Repaired ---------- Cooling System | 18% | -8/Storage Gauss Rifle | 69% | -8/Storage Lgt. Armor Plating | 68% | -8/Storage Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -5/Factory | Hacked Lrn. Proton Cannon | -3/Research | Hacked Hyp. Gauss Cannon | -2/Research | Hacked Imp. Antigrav System | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- For Science! Hornet's Nest Challenges ------------ None Game ------ Seed GrapheneGrapheneNetwork Manual? 0 Play Time 05:05:07 Cumulative 168.3 hours Start 2026.01.29 @ 22:11:50 End 2026.02.09 @ 13:16:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f5987a6-081f-4592-80bd-c15f8ea25184