Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 20:21:49 Player: Moritz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2477) 2477 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5907 Bonus ------- None Cogmind --------- Core Integrity 565/850 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Carbon-fiber Leg Medium Storage Unit Compact Battery (200) Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Matter Filter > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Terrain Scan Processor Kinecellerator Lightning Gun Gauss Cannon Advanced EMP Blaster [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 64 | 7 6 10 15 25 1 Power 9 | 1 1 2 2 3 . Engine 7 | 1 1 2 2 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 23 | 3 2 6 7 5 . Treads 2 | . . . . 2 . Leg 20 | 2 2 6 7 3 . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 . 3 9 . Device 10 | . 1 . 2 7 . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 16 | 2 . 2 3 8 1 Energy Gun 5 | 1 . 1 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 1 2 2 . Ballistic Cannon 3 | . . . . 3 . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 33 | . . 2 4 22 5 Power 4 | . . 1 . 2 1 Propulsion 12 | . . 1 4 6 1 Utility 11 | . . . . 10 1 Weapon 6 | . . . . 4 2 Highest Loss Streak 7 | . . 1 2 7 5 To Critical Strikes 1 | . . . . 1 . Average Backups 8 | 5 7 8 9 9 8 Power . | 1 1 . 1 1 . Propulsion 2 | 3 3 1 1 1 . Utility 2 | . 1 3 3 2 3 Weapon 2 | . 1 1 3 3 4 Tool/Special . | . . . . . . Unused Backups 21 | . 6 . 3 3 9 Power 2 | . . . 1 . 1 Propulsion 5 | . 3 . . 1 1 Utility 7 | . 1 . . 1 5 Weapon 7 | . 2 . 2 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 98 99 97 89 41 Engine 6 | . 14 11 9 3 4 Core 1 | . . . . 3 . Treads 1 | . . . . 2 8 Leg 25 | . 27 43 35 24 . Device 14 | . 10 . 15 18 8 Storage 8 | . 14 11 9 7 4 Processor 8 | . 3 11 9 10 4 Energy Gun 4 | . 14 12 . . 4 Ballistic Gun 7 | . 14 9 14 4 . Ballistic Cannon 4 | . . . . 8 4 Peak Build Rating 47 | 6 9 12 33 47 25 Average Rating 24 | 5 7 11 20 38 17 On Entrance 14 | . 6 9 12 33 24 Naked Turns 104 | . . . . . 104 Heaviest Build 37 | 13 16 20 33 37 29 Greatest Support 80 | 20 20 40 80 80 40 Greatest Overweight (x) 11 | 1 1 . . 11 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 8 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 5 7 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 8 9 10 9 5 Class Distribution -------------------- 62% | Mutant 20% | Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1647 | 189 286 183 263 726 . Remotely . | . . . . . . Salvage Created 2327 | . 343 501 325 1158 . Parts 143 | . 35 30 7 71 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 12 11 7 28 . Guns 32 | . 12 8 3 9 . Cannons 17 | . . . . 17 . AOE 7 | . . 3 2 2 . Classes Destroyed 9 | . 3 2 . 4 . Worker 1 | . . . . 1 . Builder 7 | . . 1 . 6 . Recycler 1 | . . . . 1 . Watcher 7 | . 3 2 . 2 . Swarmer 15 | . 9 2 . 4 . Grunt 30 | . 3 7 6 14 . Sentry 7 | . . 2 1 4 . Hunter 2 | . . . . 2 . Programmer 4 | . . . . 4 . Best Kill Streak 9 | . 6 5 4 9 . Combat Bots Only 4 | . 4 4 4 3 . Max Kills in Single Turn 4 | . 1 2 1 4 . Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 717 | . 78 101 56 445 37 Missed 282 | . 25 44 22 178 13 Hits 435 | . 53 57 34 267 24 Projectile 435 | . 53 57 34 267 24 AOE 1 | . . 1 . . . Critical Strikes 14 | . 2 1 1 7 3 Damage Taken 5291 | . 480 699 571 3077 464 Core 942 | . 73 106 72 406 285 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . 31 . . . . Core Remaining (%) 74 | 100 70 73 86 42 . Volleys Fired 205 | . 45 37 22 95 6 Largest 2 | . 2 2 2 2 2 Hottest 135 | . 60 80 61 90 135 Shots Fired 338 | . 74 69 42 146 7 Gun 249 | . 74 69 38 61 7 Cannon 78 | . . . . 78 . Launcher 11 | . . . 4 7 . Special . | . . . . . . Kinetic 251 | . 45 31 38 137 . Thermal 31 | . 29 1 . . 1 Explosive 2 | . . . . 2 . Electromagnetic 54 | . . 37 4 7 6 Robot Hit Streak 13 | . 8 7 6 13 5 Robot Miss Streak 7 | . 6 7 4 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 205 | . 37 43 32 88 5 Core Hits 120 | . 20 19 15 65 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . . . . 7 . Destroy 1 | . . . . 1 . Blast 6 | . . . . 6 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5039 | . 497 842 747 2856 97 Guns 2402 | . 497 629 459 720 97 Cannons 1312 | . . . . 1312 . Explosions 1325 | . . 213 288 824 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3062 | . 319 283 459 2001 . Thermal 349 | . 178 137 . . 34 Explosive 426 | . . . . 426 . Electromagnetic 1202 | . . 422 288 429 63 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . 17 . Message Errors 1 | . . . . 1 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . 20 . Projectiles 20 | . . . . 20 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 120 | . . 60 23 37 . Shots 7 | . . 2 2 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 33 40 19 243 33 Average Temperature 19 | . 15 16 9 25 12 Received Heat Transfer 1600 | . 93 207 306 777 217 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 3 | . . . 2 1 . Combat Hostiles 2 | . . . 2 . . Parts Fried 8 | . . . 5 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 650 | . 400 175 . . 75 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 100 100 89 100 Level 1 5 | . . . . 10 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 264 | . 106 193 68 264 185 Initial 83 | . . 29 68 15 83 Average 65 | . 36 104 24 93 42 Influence Increases 2061 | . 326 344 172 994 225 Destroy 0b10 Robot/C 1160 | . 240 220 140 560 . Destroy 0b10 Robot/NC 80 | . 15 15 . 50 . Destroy Leader 264 | . 46 44 30 144 . Successful Hack 53 | . 9 14 2 28 . Disable Machine 135 | . 15 30 . 90 . Destroy Structure 54 | . 1 6 . 47 . Lose Combat Pursuer 315 | . . 15 . 75 225 Influence Decreases 1876 | . 255 252 301 857 211 Entered New Map 244 | . . 42 95 19 88 Time Decay 1230 | . 255 190 146 516 123 Lost Part 232 | . . 20 40 172 . Purge Threat 170 | . . . 20 150 . Squads Dispatched 17 | . . 2 4 11 . Investigation 6 | . . 2 1 3 . Extermination 4 | . . . . 4 . Reinforcement 4 | . . . . 4 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 3 1 3 . Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 129 | . 18 22 19 54 16 Peak Tracking Total 12 | . 3 6 6 6 12 Tactical Retreats 19 | . 1 1 3 9 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . 1 2 . 6 . Max in Single Turn 2 | . 1 2 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 5 2 3 9 . Terminals 11 | . 2 2 2 5 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 57 | . 18 6 9 24 . Successful 32 | . 9 3 5 15 . Failed 25 | . 9 3 4 9 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 38 | . 13 6 7 12 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . 3 . . . . Recycling Units 9 | . 2 . . 7 . Scanalyzers 5 | . . . 2 3 . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 3 3 5 . Record 5 | . 3 1 1 . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . 1 . 1 . Unreport Threat 2 | . . . 1 1 . Locate Traps 1 | . . 1 . . . Dispatch Records 2 | . . . . 2 . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 7 | . 2 . . 5 . Process 1 | . . . . 1 . Report Inventory 2 | . 2 . . . . Retrieve Matter 4 | . . . . 4 . Scanalyzer 5 | . . . 2 3 . Insert Component 2 | . . . 1 1 . Analyze 3 | . . . 1 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 2 3 7 . Full Trace Events 6 | . 1 2 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time 36 | . . . . 36 . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 94 | . . . . 94 . Retrieved Matter 55 | . . . . 55 . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3608 | . 697 383 409 1867 252 Optics 2323 | . 186 383 409 1345 . Sensors 1040 | . . . . 1040 . Terrain 497 | . . . 177 320 . Jamming 672 | . . . . 420 252 ECM 1229 | . 511 . 407 311 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4331 | 410 718 383 424 2021 375 Spaces Moved 2476 | 117 455 214 206 1176 308 Core 173 | 22 . . . 1 150 Treads 294 | . . . . 136 158 Legs 2009 | 95 455 214 206 1039 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 50 Average Speed 126 | 134 123 120 121 134 106 Slowest Speed 600 | 190 190 120 130 600 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 8 64 23 19 31 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . 5 . 57 . Melee . | . . . . . . Projectile 22 | . . . . 22 . AOE 40 | . . 5 . 35 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3348 | 368 542 270 344 1475 349 Wait 488 | 234 12 . 70 147 25 Move 2471 | 116 454 213 205 1175 308 Hop . | . . . . . . Pick Up 61 | 10 12 7 11 17 4 Fast Attach 18 | 2 2 . 5 9 . Attach 34 | 5 3 5 5 14 2 Detach 5 | 1 1 1 1 1 . Swap 25 | . 2 5 10 8 . Drop 40 | . 11 2 15 8 4 Fire 205 | . 45 37 22 95 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 411 | -11/Scrapyard | Entered Materials 412 | -10/Materials | Build established: Mutant 773 | -10/Materials | Repaired Aluminum Leg 790 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Discovered new exit (range 10) 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Propulsion x2 1371 | -9/Materials | Discovered new exit (range 17) 1486 | -9/Materials | Build established: Scavenger-Mutant 1512 | -9/Materials | Entered another Materials area 1512 | -8/Materials | Evolved 2 slots: Utility x2 1711 | -8/Materials | Garrison activated, responded to threat 1763 | -8/Materials | Discovered new exit (range 15) 1816 | -8/Materials | Discovered new exit (range 17) 1936 | -8/Materials | Entered Factory 1936 | -7/Factory | Evolved 2 slots: Utility x2 2144 | -7/Factory | Build established: Mutant 2555 | -7/Factory | Lost 3 parts (1u2w) 2969 | -7/Factory | Build established: Skirmisher 3559 | -7/Factory | Lost 5 parts (3n1u1w) 3678 | -7/Factory | Lost 7 parts (1p3n2u1w) 3777 | -7/Factory | Core integrity fell below 50% 3837 | -7/Factory | Discovered new exit (range 5) 3864 | -7/Factory | Identified exit to Factory 3898 | -7/Factory | Build established: Mutant 3957 | -7/Factory | Entered another Factory area 3957 | -6/Factory | Evolved 2 slots: Utility x2 4228 | -6/Factory | Released all parts (5) 4246 | -6/Factory | Lost 5 parts (1p1n1u2w) 4332 | -6/Factory | Self-destructed Last Messages --------------- Transmission Jammer destroyed. ALERT: All DSF locations entering lockdown mode. Critical hit (Burn: +37). Shock Rifle destroyed. Dropped Lgt. Treads. Released Gatling Laser. Released Arc Projector. Released Med. Storage Unit. Released Imp. Signal Interpreter. Released Recoil Stabilizer. Dropped Imp. Heat Sink. Dropped Adv. EMP Blaster. Dropped Hvy. Missile Launcher. Acquired Unknown Device. Acquired Carbon-fiber Leg. Acquired Lgt. Fission Core. Critical hit (Burn: +37). Penetrated by Slug. U-05 Engineer works on Matter Pump. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????##########??????????? | | ??????????????????????# @ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# l #??????????? | | ????????????????###########+####??????????? | | ???############## #??????????? | | #### # #??????????? | | # + #??????????? | | # """ """ # #??????????? | | # """ """ # #??????????? | | """# """ """ # ##############??????? | | """# # # #??????? | | """# """ """ # # #??????? | | # """ """ + + #??????? | | """# """ """ # # #??????? | | """# # # """ """ #??????? | | """# | # # """ """????????? | | # # # """ """ #??????? | | ################# # #??????? | | # """ """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 65% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Novice Programmer Oops Challenges ------------ None Game ------ Seed TargetingPortableArray Manual? 0 Play Time 02:01:57 Cumulative 4.4 hours Start 2025.08.02 @ 02:18:51 End 2025.08.06 @ 20:21:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1431255e-246a-4682-866b-feb4d814fcb5