Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.28 @ 21:28:31 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (55) 275 Value Destroyed (1467) 1467 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6240) 6240 TOTAL SCORE: 18462 Bonus ------- Follower Combat Kills 240 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1517/1600 Matter 290/300 Energy 597/600 System Corruption 0% Temperature Cool (6) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (10) -- Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Experimental Heat Sink Advanced Cooling System Experimental Coolant Injector Triangulator Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Power Sword Enhanced Force Lance > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Field Propulsion Array Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Experimental Coolant Injector Triangulator Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Experimental Hacking Suite > --- WEAPON ----------- Power Sword Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Field Propulsion Array Power Sword [Rating: 188] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Weapon Powered Hammer Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 19 | . 1 . 2 . 2 2 . . 2 . . 2 . . . . 2 . . . . . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . 2 . 2 Utility 10 | . 1 . 1 . 1 1 . . . . . 2 . . . . 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 8 9 1 5 3 8 9 . . 7 . . 3 1 3 . . 7 . 4 . 1 1 1 18 12 6 10 Power 14 | 1 . . 1 . 1 1 . . 5 . . . . . . . . . . . . . . 2 2 . 1 Engine 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Propulsion 32 | 3 4 . 1 3 1 2 . . 2 . . . . 2 . . . . . . . . 1 4 3 2 4 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . 3 1 2 . . 2 . . . . 2 . . . . . . . . 1 4 3 2 4 Utility 52 | 2 3 1 1 . 2 3 . . . . . 3 1 1 . . 7 . 3 . 1 1 . 11 6 2 4 Device 34 | 2 2 1 1 . 1 1 . . . . . 2 1 1 . . 4 . 1 . . 1 . 8 5 1 2 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . 1 1 . . . . . . . . . . 3 . 2 . 1 . . 1 1 . 1 Hackware 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 2 . 2 . 4 3 . . . . . . . . . . . . 1 . . . . 1 1 2 1 Energy Gun 8 | . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 1 1 . . . . . . . . 1 1 . . 1 . 2 . . . . 2 6 1 1 Parts Lost 12 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 4 1 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Utility 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 2 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 1 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 5 4 3 5 4 4 5 5 5 5 5 4 4 5 5 5 4 5 5 5 5 5 4 4 4 4 3 Power . | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 2 Propulsion 1 | . 2 2 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . 2 1 2 1 Utility 2 | . 1 1 1 1 1 3 4 4 4 4 3 2 2 3 4 4 3 4 4 4 4 4 4 2 1 . . Weapon . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 5 . 1 4 . 3 . . . . 1 . . 2 . . . . 1 . . . . . . . 5 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 8 | . 2 . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 3 Utility 8 | . 2 . . 1 . 2 . . . . 1 . . 1 . . . . 1 . . . . . . . . Weapon 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 99 99 98 93 96 100 94 95 100 100 91 95 96 100 100 97 100 99 100 100 100 97 83 82 82 82 Engine 2 | . 12 12 10 10 8 7 7 2 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 8 12 12 11 11 11 11 11 10 10 10 10 10 10 10 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 8 8 7 Hover 3 | . 16 25 30 25 . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . 5 32 35 35 35 36 37 37 32 33 33 33 33 29 30 30 30 30 30 30 18 16 16 22 Device 27 | . 28 36 39 39 31 21 21 21 18 18 18 20 23 24 27 27 32 35 34 35 30 30 28 28 26 23 20 Processor 10 | . . . . . 7 11 14 14 12 12 12 11 11 11 11 11 10 10 10 10 14 15 15 13 13 16 18 Hackware 4 | . . . . . . 6 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 3 2 8 8 5 Energy Gun 3 | . 19 25 20 19 13 3 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 2 . Slashing Weapon 3 | . . . . . . 3 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 2 . 1 3 Peak Build Rating 188 | 9 17 21 30 33 41 51 51 51 61 61 61 74 79 83 83 83 102 102 111 110 114 118 118 148 173 168 188 Average Rating 89 | 5 14 16 27 30 36 49 51 48 57 61 61 63 71 77 83 83 96 102 107 110 113 115 115 132 166 164 184 On Entrance 74 | . 9 16 17 30 29 40 51 51 47 61 61 61 74 71 83 83 83 102 102 110 110 114 118 105 138 157 156 Avg Prop Armor Cover (%) 10 | . . . . . . 1 . 9 10 . . . . . . . . . . . . 15 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 7 21 12 19 19 20 20 20 20 26 26 26 31 31 29 29 29 33 33 33 33 33 32 32 46 53 53 53 Greatest Support 90 | 20 26 14 21 21 20 26 26 26 34 34 34 34 34 37 37 37 38 38 38 38 38 38 39 46 69 72 90 Greatest Overweight (x) 10 | . 6 . 4 3 . . . . . . . . . . . . . . . . . 10 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 5 4 3 4 4 4 5 5 5 5 4 4 4 4 5 5 4 5 5 5 5 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Scrap Suit Usage (%) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 39% | Hacker-Ninja 23% | Hacker-Scout 17% | Hacker-Mutant 8% | Scientist-Ninja 7% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Scientist-Ninja | -4/Factory Scientist-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Assassin | -4/Warlord Scientist-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 1627 | 219 167 30 20 30 125 90 . 10 70 . . . 60 10 40 . 30 60 65 . 43 16 5 207 170 70 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2427 | 11 224 225 40 . 16 358 . . 139 . . . . . . . 146 . 80 . . 74 . 320 350 84 360 Parts 94 | 5 10 7 4 . 1 11 . . 2 . . . . . . . . . 2 . . 7 . 17 11 3 14 Haulers Intercepted 14 | . . . 1 . . 4 . . . . . . . . . . 1 . 1 . . . . 1 2 1 3 Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 22 | . 4 4 . . . 5 . . 2 . . . . . . . . . . . . . . 3 3 . 1 Melee 10 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . 3 2 . 1 Guns 8 | . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | 1 2 2 1 . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 1 . . 4 . . . . . . . . . . 1 . 1 . . . . 1 2 1 3 Recycler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . 1 2 . . 3 . . . . . . . 1 . . . . . . . . . . Watcher 7 | . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . 1 2 . . Swarmer 13 | . . 2 . . . 5 . . 2 . . . . . . . . . . . . . . 1 3 . . Grunt 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Best Kill Streak 4 | 1 3 4 1 . 1 4 . . 3 . . . . . . . 3 . 1 . . . . 2 4 1 3 Combat Bots Only 3 | . 2 2 . . . 2 . . 2 . . . . . . . . . . . . . . 2 3 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 . . 1 . . . . . . . 1 . 1 . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 435 | . 6 15 27 50 2 26 . 2 6 . . . . . 7 . 4 . . 3 . 2 26 89 86 32 52 Missed 225 | . 4 6 16 16 2 13 . . 1 . . . . . 6 . . . . 2 . 1 14 53 47 17 27 Hits 210 | . 2 9 11 34 . 13 . 2 5 . . . . . 1 . 4 . . 1 . 1 12 36 39 15 25 Melee 5 | . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Projectile 205 | . 2 9 11 31 . 13 . . 5 . . . . . 1 . 4 . . 1 . 1 12 36 39 15 25 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Critical Strikes 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 2 1 . 1 Damage Taken 2781 | . 16 54 100 254 . 87 . 16 47 . . . . . 7 . 53 . . 9 . 50 389 546 539 305 309 Core 647 | . . 10 34 65 . 26 . . 37 . . . . . . . 13 . . . . 23 92 98 138 28 83 Absorbed by Shields 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . Ignored by Resistances 1551 | . 11 37 61 165 . 57 . 10 29 . . . . . 5 . 32 . . 5 . 6 99 325 352 175 182 Regen/Repaired (Parts) 162 | . . . . 13 . . . . . . . 102 . . . . 10 4 . . . . . 20 13 . . Core Remaining (%) 93 | 100 . 96 . 75 100 . . 96 . . 95 . . . . 100 . . . . . . 88 92 . 88 94 Volleys Fired 32 | 3 11 11 2 1 4 . . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Hottest 112 | 40 112 112 112 100 110 . . . . . . . . . . . . . . . . . . . . . . Shots Fired 64 | 6 22 22 4 2 8 . . . . . . . . . . . . . . . . . . . . . . Gun 64 | 6 22 22 4 2 8 . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 48 | . 22 22 4 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 16 19 1 3 8 . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | 1 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 136 | 5 18 15 2 2 6 22 . 2 9 . . . . . 2 . 8 . 6 . . 1 . 16 13 1 8 Core Hits 41 | 3 6 7 1 . 2 4 . . 2 . . . . . . . . . 1 . . 1 . 5 4 1 4 Critical Kills 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 2 . . 2 . . . . . . . 1 . . . . . . 1 . . . Critical Strikes 21 | . 2 1 . . . 4 . . 4 . . . . . 1 . 1 . 2 . . . . 3 2 . 1 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . 4 . . 3 . . . . . . . 1 . . . . . . 1 . . . Sever 4 | . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Melee Attacks 206 | . . . . . . 33 . 3 14 . . 5 . 3 11 . 10 1 11 . 6 1 8 48 24 5 23 Impact 126 | . . . . . . 28 . 3 10 . . 5 . 3 10 . 8 1 4 . . . 8 33 9 4 . Slashing 34 | . . . . . . 5 . . 4 . . . . . 1 . 2 . 7 . 6 1 . . . 1 7 Piercing 46 | . . . . . . . . . . . . . . . . . . . . . . . . 15 15 . 16 Sneak Attacks 18 | . . . . . . 5 . . 1 . . . . . . . 1 . 1 . . 1 . 1 3 1 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 10 | . . . . . . 4 . . 2 . . . . . 1 . 1 . . . . . . . 1 . 1 Damage Inflicted 6233 | 43 296 270 35 48 93 1248 . 79 558 . . . . . 89 . 441 . 417 . . 127 . 933 809 97 650 Guns 785 | 43 296 270 35 48 93 . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5416 | . . . . . . 1248 . 79 558 . . . . . 89 . 441 . 417 . . 95 . 933 809 97 650 Ramming 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . Kinetic 43 | 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 601 | . 296 270 35 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 141 | . . . . 48 93 . . . . . . . . . . . . . . . . . . . . . . Impact 2416 | . . . . . . 1131 . 79 470 . . . . . 50 . 407 . 47 . . . . 198 34 . . Slashing 955 | . . . . . . 117 . . 88 . . . . . 39 . 34 . 370 . . 95 . . . 97 115 Piercing 2045 | . . . . . . . . . . . . . . . . . . . . . . . . 735 775 . 535 Highest Corruption 11 | . . . . . . . . . . . . . . . . . . 11 11 11 11 11 3 4 . . . Average Corruption 8 | . . . . . . . . . . . . . . . . . . 6 11 11 11 11 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . . . . . . 3 6 7 7 1 . 5 . . . Message Errors 7 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . 2 . . . Matter Fused 10 | . . . . . . . . . . . . . . . . . . 1 1 4 2 . . 2 . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1636 | . . . . . . 428 . . 274 . . . . . . . 252 . . . . . . 173 215 . 294 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1636 | . . . . . . 428 . . 274 . . . . . . . 252 . . . . . . 173 215 . 294 Knockbacks 6 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . 1 1 . . Impact 6 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . 1 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 198 129 24 15 90 11 . . 327 102 130 139 . . . . . 174 262 205 . . . . 380 . . Average Temperature 72 | . 103 61 12 11 45 6 . . 107 48 46 56 . . . . . 102 122 103 . . . . 219 . . Received Heat Transfer 441 | . 15 33 54 72 . 21 . . . . . . . . . . 9 . . . . . 36 36 57 72 36 Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 5 . . 3 . . . . . . . 3 . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . Parts Fried 18 | . . . . . 2 8 . . 3 . . . . . . . 5 . . . . . . . . . . Impact Corruptions 33 | . . . . . . 13 . . 11 . . . . . 1 . 5 . . . . . . 2 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1554 | . 814 666 74 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . . 100 100 100 . . 100 100 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 114 | 5 59 50 45 15 52 73 . . 54 . . 16 53 28 . . 30 22 7 . . . . 58 114 55 44 Initial 38 | . . 3 . 4 . 12 . . . . . . . 28 . . . 7 . . . . . 23 . 38 9 Average 12 | . 15 9 12 . 17 18 . . 21 . . 1 6 3 . . 3 2 . . . . . 14 24 16 18 Influence Increases 2209 | 5 123 113 88 20 89 277 . . 115 . . 27 68 6 60 . 101 42 19 90 . . 120 245 380 76 145 Destroy 0b10 Robot/C 440 | . 80 80 . . . 100 . . 40 . . . . . . . . . . . . . . 60 60 . 20 Destroy 0b10 Robot/NC 160 | 5 5 10 5 . 5 40 . . 20 . . . . . . . 15 . 5 . . . . 10 20 5 15 Destroy Leader 132 | . 10 20 2 . . 32 . . 12 . . . . . . . 4 . 2 . . . . 14 18 2 16 Successful Hack 155 | . 28 3 6 5 9 21 . . 8 . . 17 . . . . 33 . . . . . . 10 . . 15 Disable Machine 16 | . . . . . . 4 . . 4 . . . . . . . . . 4 . . . . . . . 4 Destroy Structure 256 | . . . . . . 5 . . 1 . . 10 68 6 . . 4 42 8 . . . . 46 27 9 30 Partial Spotted 90 | . . . 15 . 45 15 . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 960 | . . . 60 15 30 60 . . 30 . . . . . 60 . 45 . . 90 . . 120 105 240 60 45 Influence Decreases 2171 | 5 109 127 73 35 52 296 18 . 86 29 . 27 15 59 60 . 71 72 19 90 . . 75 290 288 148 127 Entered New Map 208 | . . 11 . 11 . 25 10 . . 16 . . . 25 . . . 23 . . . . . 22 . 54 11 Time Decay 1741 | 5 106 116 73 24 52 214 8 . 86 13 . 27 15 6 60 . 71 15 19 90 . . 55 228 278 74 106 Lost Part 100 | . . . . . . . . . . . . . . . . . . . . . . . 20 40 10 20 10 Lost Ally 34 | . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . Purge Threat 88 | . 3 . . . . 57 . . . . . . . 28 . . . . . . . . . . . . . Squads Dispatched 25 | . . . 1 2 . 5 . . . . . 1 . . . . 3 . . . . . 1 5 1 4 2 Investigation 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 1 . . Extermination 7 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . 2 . 1 . Reinforcement 11 | . . . 1 1 . 3 . . . . . . . . . . 1 . . . . . . 1 . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 11 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 6 4 11 10 4 17 . 1 8 1 . . 6 . 2 . 11 5 1 4 . 7 14 16 33 13 10 Peak Tracking Total 11 | . 3 2 6 8 4 3 . 1 4 5 . . 5 . 4 . 6 5 1 7 . 8 10 6 11 10 5 Tactical Retreats 37 | . . . 1 1 1 4 . . 2 3 . . . . 2 . 2 . . 3 . . 3 4 8 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 5 | . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 4 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 60 | . 5 1 3 3 3 6 1 . 4 1 . 4 . 1 . . 8 . . . 1 7 . 5 3 . 4 Terminals 35 | . 5 1 3 2 3 6 1 . 2 . . 1 . 1 . . 5 . . . . . . 2 . . 3 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 7 | . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . 2 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 2 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 167 | . 13 1 12 3 18 30 1 . 11 1 . 10 . 2 . . 21 . . . 1 15 . 10 8 . 10 Successful 133 | . 10 1 9 3 14 27 1 . 8 1 . 8 . 2 . . 19 . . . 1 15 . 3 7 . 4 Failed 34 | . 3 . 3 . 4 3 . . 3 . . 2 . . . . 2 . . . . . . 7 1 . 6 Catastrophic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 13 . 9 1 10 18 . . 4 . . 2 . 2 . . 12 . . . . . . 8 2 . 4 Terminals 113 | . 13 1 12 2 18 30 1 . 4 . . 2 . 2 . . 14 . . . . . . 6 . . 8 Fabricators 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Repair Stations 13 | . . . . 1 . . . . . . . 6 . . . . 2 . . . . . . 2 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . . . 7 . . . . . . . 2 . . . . . . 2 6 . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 59 | . 2 1 4 2 9 15 1 . . 1 . . . 1 . . 5 . . . 1 15 . . . . 2 Record 10 | . . . . . . . 1 . . 1 . . . . . . . . . . . 8 . . . . . Part Schematic 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . Open Door 6 | . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . 1 . 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . Locate Traps 12 | . 1 . 2 . 2 5 . . . . . . . . . . 2 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Repair 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . 6 . . . . . . . 2 . . . . . . . 6 . 1 Retrieve Study 15 | . . . . . . . . . 6 . . . . . . . 2 . . . . . . . 6 . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 8 . 5 1 5 12 . . 2 . . 1 . 1 . . 7 . . . . . . 3 1 . 1 Terminals 43 | . 8 . 5 . 5 12 . . 2 . . 1 . 1 . . 7 . . . . . . 1 . . 1 Botnet 21 | . 3 . 2 . 3 6 . . 1 . . 1 . 1 . . 2 . . . . . . 1 . . 1 Skim 22 | . 5 . 3 . 2 6 . . 1 . . . . . . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Patch 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . Used 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 3 1 3 3 . . 4 . . 3 . 1 . . 5 . . . . . . 3 2 . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Part Studies Acquired 15 | . . . . . . . . . 6 . . . . . . . 2 . . . . . . . 6 . 1 Parts Repaired 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Time 205 | . . . . . . . . . . . . 161 . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Total Allies 42 | . . . . . . . . . . . . . 19 . . . . 19 . . . 4 . . . . . Largest Group 19 | . . . . . . . . . . . . . 19 . . . . 19 . . . 4 . . . . . Highest-Rated Group 702 | . . . . . . . . . . . . . 702 . . . . 684 . . . 244 . . . . . Highest-Rated Ally 68 | . . . . . . . . . . . . . 50 . . . . 50 . . . 68 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . . . . . . . . . . . 82 . . . . 72 . . . . . . . . . Total Damage 6355 | . . . . . . . . . . . . . 3368 . . . . 2987 . . . . . . . . . Kills 14 | . . . . . . . . . . . . . 8 . . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 6420 | 34 362 351 195 170 88 434 69 19 176 184 280 322 96 66 279 8 336 130 187 186 231 512 126 491 731 168 189 Optics 5292 | . . . . . 82 434 69 19 176 184 280 322 96 66 279 8 336 130 177 186 231 512 126 491 731 168 189 Sensors 5536 | . . . 194 170 88 434 69 19 122 184 280 268 96 66 279 8 336 130 187 186 231 512 126 491 720 164 176 Terrain 5901 | 30 197 348 195 170 88 434 69 19 122 184 280 322 96 66 279 8 336 130 187 186 231 512 100 268 729 168 147 Structural 2822 | . . . . . 85 434 69 19 122 184 280 322 96 66 279 8 336 130 185 186 21 . . . . . . Seismic 1184 | 34 362 351 195 170 72 . . . . . . . . . . . . . . . . . . . . . . Decoding 1144 | . . . . . . . . . . . . . . . . . . . . . 210 512 126 296 . . . Triangulation 1248 | . . . . . . . . . . . . . . . . . . . . . . . . 160 731 168 189 Cloaking 2384 | . . . . . . . . . . . . . . 34 279 8 336 130 187 186 231 512 126 355 . . . Jamming 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . ECM 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 1 . . 3 . . . . 1 . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Items 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 6488 | 99 362 354 195 170 88 434 69 19 176 184 280 322 96 66 279 8 336 130 187 186 231 512 126 491 731 168 189 Spaces Moved 10850 | 65 387 473 240 211 195 1015 244 22 348 357 199 281 174 185 374 32 594 172 522 309 394 728 403 913 1334 340 339 Core 70 | 8 1 . 2 . . . . . . . . . . . . . . . . . . 59 . . . . . Treads 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 121 | 49 72 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1218 | . 314 473 238 193 . . . . . . . . . . . . . . . . . . . . . . . Flight 9433 | . . . . 18 195 1015 244 22 348 357 199 281 174 185 374 32 594 172 522 309 394 669 403 913 1334 340 339 Fastest Speed 24 | 50 56 56 52 34 31 28 28 28 25 25 25 25 25 24 25 25 25 25 25 25 25 25 24 24 33 34 28 Average Speed 35 | 116 68 56 53 54 31 28 28 33 26 25 25 25 25 24 25 25 25 25 25 25 25 67 24 31 33 35 28 Slowest Speed 550 | 160 350 56 250 250 31 31 28 37 37 25 25 25 25 25 25 25 25 25 25 25 25 550 25 117 34 36 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . 1 1 4 . . . . . 2 . . . . . . 2 . . 5 . 4 . 3 . Potential Cave-ins 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 3 56 76 32 46 21 40 54 5 13 68 42 12 91 6 70 6 27 90 16 51 65 92 75 32 61 63 12 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . 2 1 . 4 2 . . . 1 1 . . . 1 1 . 1 . . . . Spaces Dug 95 | . . . . . . 5 . . 1 . . 5 . 3 7 . 2 1 4 . 6 . 8 30 9 3 11 Terrain Destroyed 95 | . . . . . . 5 . . 1 . . 5 . 3 7 . 2 1 4 . 6 . 8 30 9 3 11 Melee 95 | . . . . . . 5 . . 1 . . 5 . 3 7 . 2 1 4 . 6 . 8 30 9 3 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Tes Acc Total 13063 | 80 462 539 301 264 212 1113 243 27 410 450 428 519 225 200 540 31 763 256 557 416 516 741 416 1027 1560 372 395 Wait 1733 | . 33 49 50 33 . 37 . 1 44 94 228 229 50 2 157 . 146 84 19 108 116 2 5 25 183 21 17 Move 10781 | 64 386 472 239 208 192 1006 243 21 347 356 198 277 173 184 373 31 594 171 517 308 393 717 402 904 1333 334 338 Hop 21 | . . . . 1 1 4 . . . . . 2 . . . . . . 2 . . 5 . 4 . 2 . Pick Up 49 | 4 9 1 3 5 2 5 . . . . 1 . . 3 . . 1 . 1 . . . . 7 2 1 4 Fast Attach 64 | 7 2 3 . 4 5 5 . 1 3 . . 4 . 1 . . 7 . 1 . . . . 11 3 2 5 Attach 21 | 1 2 . 2 . 2 1 . . . . . 1 . . . . 1 . . . . . 1 5 2 1 2 Detach 13 | 1 1 1 . 2 1 . . . . . . . 1 . . . 3 . 1 . . . . 1 1 . . Swap 54 | . 6 . 3 1 1 3 . . 4 . . 1 1 3 . . 1 . 4 . 1 1 . 5 12 4 3 Drop 78 | . 12 2 2 9 4 10 . 1 2 . 1 . . 4 . . 1 . 1 . . 1 . 17 2 2 7 Fire 32 | 3 11 11 2 1 4 . . . . . . . . . . . . . . . . . . . . . . Melee 188 | . . . . . . 27 . 3 10 . . 5 . 3 10 . 9 1 11 . 6 1 8 48 22 5 19 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Evolved 1 slot: Utility x1 169 | -10/Materials | Identified exit to Mines 169 | -10/Materials | Discovered exit to Mines (range 16) 316 | -10/Materials | Build established: Hacker-Mutant 350 | -10/Materials | Identified exit to Materials 350 | -10/Materials | Discovered exit to Materials (range 4) 452 | -10/Materials | Discovered exit to Mines (range 8) 462 | -10/Materials | Entered Mines 474 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 475 | -10/Mines | Found Prototype Device 511 | -10/Mines | Learned Materials trap positions 546 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 548 | -10/Mines | Found Scrap Suit 731 | -10/Mines | Learned Materials terminal intel 746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 803 | -10/Mines | Discovered exit to Materials (range 7) 807 | -10/Mines | Discovered exit to Materials (range 16) 816 | -10/Mines | Entered Materials 816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 817 | -9/Materials | Loaded intel: 21 trap records 817 | -9/Materials | Identified Exp. Sensor Array 818 | -9/Materials | Loaded intel: 12 terminal locations 996 | -9/Materials | Identified exit to Storage 996 | -9/Materials | Discovered exit to Storage (range 5) 1011 | -9/Materials | Entered Storage 1146 | -9/Storage | Identified exit to Materials 1146 | -9/Storage | Discovered exit to Materials (range 5) 1181 | -9/Storage | Entered Materials 1181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -8/Materials | Identified exit to Factory 1266 | -8/Materials | Discovered exit to Factory (range 10) 1269 | -8/Materials | Entered Factory 1269 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -7/Factory | Identified exit to Lower Caves 1337 | -7/Factory | Identified exit to Factory 1337 | -7/Factory | Discovered exit to Factory (range 20) 1457 | -7/Factory | Build established: Hacker-Scout 1662 | -7/Factory | Learned Hub_04(d) stockpile data 1674 | -7/Factory | Learned location of Lower Caves (-7) 1675 | -7/Factory | Learned Hub_04(d) trap positions 1688 | -7/Factory | Learned 2 Proximity Caves zone layouts 1703 | -7/Factory | Entered Lower Caves 1704 | -7/Lower Caves | Identified exit to Lower Caves 1754 | -7/Lower Caves | Learned Factory trap positions 1772 | -7/Lower Caves | Entered another Lower Caves area 1788 | -7/Lower Caves | Discovered exit to Factory (range 7) 1791 | -7/Lower Caves | Entered Factory 1791 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1792 | -6/Factory | Identified exit to Lower Caves 1793 | -6/Factory | Loaded intel: 92 trap records 1884 | -6/Factory | Identified exit to Factory 1884 | -6/Factory | Discovered exit to Factory (range 17) 1967 | -6/Factory | Entered Lower Caves 1968 | -6/Lower Caves | Learned location of 1 exit from Factory 1972 | -6/Lower Caves | Entered a destroyed Warlord outpost 2052 | -6/Lower Caves | Learned location of 1 exit from Factory 2147 | -6/Lower Caves | Identified exit to Lower Caves 2147 | -6/Lower Caves | Discovered exit to Lower Caves (range 18) 2151 | -6/Lower Caves | Entered another Lower Caves area 2427 | -6/Lower Caves | Discovered exit to Factory (range 13) 2431 | -6/Lower Caves | Entered Factory 2431 | -5/Factory | Evolved 2 slots: Utility x2 2432 | -5/Factory | Identified exit to Factory 2632 | -5/Factory | Repaired Exp. Sensor Array 2693 | -5/Factory | Repaired Adv. Cooling System 2745 | -5/Factory | Repaired Imp. Flight Unit 2753 | -5/Factory | Sucked down chute 2753 | -5/Factory | Entered Waste 2760 | -5/Waste | Found Prototype Device 2760 | -5/Waste | Identified Imp. Particle Accelerator 2820 | -5/Waste | Spotted C-40 Crusher 2821 | -5/Waste | Spotted C-40 Crusher 2823 | -5/Waste | Spotted C-40 Crusher 2823 | -5/Waste | Spotted C-40 Crusher 2824 | -5/Waste | Spotted C-40 Crusher 2828 | -5/Waste | Warlord forces began an assault 2839 | -5/Waste | Allies destroyed C-40 Crusher 2845 | -5/Waste | Allies destroyed C-40 Crusher 2847 | -5/Waste | Identified exit to Factory 2847 | -5/Waste | Discovered exit to Factory (range 10) 2847 | -5/Waste | Spotted C-40 Crusher 2849 | -5/Waste | Entered Factory 2873 | -5/Factory | Identified exit to Upper Caves 2873 | -5/Factory | Discovered exit to Upper Caves (range 19) 2877 | -5/Factory | Lost 3 allies 2895 | -5/Factory | Discovered exit to Factory (range 7) 2915 | -5/Factory | Entered Upper Caves 3174 | -5/Upper Caves | Build established: Hacker-Ninja 3183 | -5/Upper Caves | Encountered a Warlord checkpoint 3191 | -5/Upper Caves | Identified exit to Upper Caves 3191 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 3194 | -5/Upper Caves | Entered another Upper Caves area 3200 | -5/Upper Caves | Discovered exit to Factory (range 7) 3202 | -5/Upper Caves | Entered Factory 3202 | -4/Factory | Evolved 2 slots: Utility x2 3203 | -4/Factory | Identified exit to Extension 3203 | -4/Factory | Identified exit to Armory 3326 | -4/Factory | Fabricated Enh. Optical Array (x2) 3361 | -4/Factory | Identified exit to Upper Caves 3375 | -4/Factory | Identified exit to Research 3375 | -4/Factory | Discovered exit to Research (range 8) 3448 | -4/Factory | Repaired Xenon Bombardment Thruster+ 3517 | -4/Factory | Spotted B-86 Titan 3538 | -4/Factory | Sucked down chute 3538 | -4/Factory | Entered Waste 3539 | -4/Waste | Met a frightened Derelict 3551 | -4/Waste | Met Warlord forces unprepared to attack 3553 | -4/Waste | EMP discharged 3611 | -4/Waste | Spotted C-40 Crusher 3611 | -4/Waste | Spotted C-40 Crusher 3611 | -4/Waste | Spotted C-40 Crusher 3622 | -4/Waste | Spotted C-40 Crusher 3622 | -4/Waste | Spotted C-40 Crusher 3622 | -4/Waste | Allies destroyed C-40 Crusher 3628 | -4/Waste | Allies destroyed C-40 Crusher 3651 | -4/Waste | Allies destroyed C-40 Crusher 3652 | -4/Waste | Allies destroyed C-40 Crusher 3653 | -4/Waste | EMP discharged 3653 | -4/Waste | System corruption reached 10% 3664 | -4/Waste | Spotted C-40 Crusher 3666 | -4/Waste | Identified exit to Factory 3666 | -4/Waste | Discovered exit to Factory (range 11) 3668 | -4/Waste | Entered Factory 3692 | -4/Factory | Lost 10 allies 3728 | -4/Factory | Found Prototype Processor 3728 | -4/Factory | Identified Exp. Signal Interpreter 3794 | -4/Factory | Discovered exit to Extension (range 12) 3807 | -4/Factory | Discovered exit to Upper Caves (range 8) 3855 | -4/Factory | Entered Upper Caves 3892 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4034 | -4/Upper Caves | Learned Research trap positions 4038 | -4/Upper Caves | Identified exit to Upper Caves 4038 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 4041 | -4/Upper Caves | Entered another Upper Caves area 4044 | -4/Upper Caves | Discovered exit to Research (range 10) 4050 | -4/Upper Caves | Learned Research stockpile data 4271 | -4/Upper Caves | Identified exit to Warlord 4271 | -4/Upper Caves | Discovered exit to Warlord (range 4) 4272 | -4/Upper Caves | Entered Warlord 4280 | -4/Warlord | Identified exit to Proximity Caves 4280 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 4292 | -4/Warlord | System corruption cleaned by Quarantine Array 4410 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4613 | -4/Warlord | Build established: Hacker-Assassin 4682 | -4/Warlord | Met Warlord 4707 | -4/Warlord | Warlord's base attacked by MAIN.C 4741 | -4/Warlord | Learned 4 Armory zone layouts 4741 | -4/Warlord | Learned 4 Research zone layouts 4741 | -4/Warlord | Learned Quarantine security intel 4741 | -4/Warlord | Learned Armory recycling unit intel 4742 | -4/Warlord | Learned Testing stockpile data 4775 | -4/Warlord | Opened side exit 4784 | -4/Warlord | Entered Proximity Caves 4818 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 4870 | -3/Proximity Caves | Spotted B-86 Titan 4884 | -3/Proximity Caves | Crushed by falling debris 4910 | -3/Proximity Caves | Entered Research 4910 | -3/Research | Evolved 2 slots: Utility x2 4911 | -3/Research | Identified exit to Quarantine 4913 | -3/Research | Loaded intel: 85 trap records 5086 | -3/Research | Spotted B-86 Titan 5118 | -3/Research | Found Prototype Hackware 5118 | -3/Research | Identified Exp. Hacking Suite 5147 | -3/Research | Identified exit to Research 5147 | -3/Research | Discovered exit to Research (range 20) 5401 | -3/Research | Entered another Research area 5401 | -2/Research | Warlord forces began assault on 0b10 5401 | -2/Research | Evolved 2 slots: Propulsion x2 5460 | -2/Research | Spotted B-90 Cyclops 5511 | -2/Research | Research machine network offline 5560 | -2/Research | Spotted B-90 Cyclops 5575 | -2/Research | Build established: Hacker-Ninja 5608 | -2/Research | Met up with Warlord 5686 | -2/Research | Met DD-05H 5823 | -2/Research | Spotted Executioner 5878 | -2/Research | Borebot progress halted 5982 | -2/Research | Warlord destroyed during the assault 6014 | -2/Research | Spotted Striker 6052 | -2/Research | Spotted Executioner 6052 | -2/Research | Spotted Executioner 6072 | -2/Research | Borebot progress halted 6120 | -2/Research | Spotted Executioner 6123 | -2/Research | Identified exit to Testing 6123 | -2/Research | Discovered exit to Testing (range 18) 6132 | -2/Research | Entered Testing 6203 | -2/Testing | Garrison activated, responded to threat 6285 | -2/Testing | Spotted PD-3EVCWH35F3 6295 | -2/Testing | Identified exit to Access 6295 | -2/Testing | Discovered exit to Access (range 18) 6300 | -2/Testing | Entered Access 6300 | -1/Access | Evolved 2 slots: Propulsion x2 6342 | -1/Access | Identified exit to Surface 6452 | -1/Access | Spotted B-99 Colossus 6453 | -1/Access | Spotted B-99 Colossus 6470 | -1/Access | Spotted B-99 Colossus 6489 | *** | Escaped! Last Messages --------------- 06446_ A-15 Conveyor destroyed. 06447_ Adv. Terrain Scanner destroyed. 06447_ R-10 Processor collects Quantum Reactor. 06448_ K-01 Serf collects debris. 06453_ Penetrated by Slug. 06456_ Acquired Imp. System Shield. 06461_ ALERT: Security rotation in progress. 06471_ Knocked back. 06471_ Penetrated by Slug. 06471_ Slug penetrates Wall. 06471_ Penetrated by Slug. 06471_ Slug penetrates Wall. 06472_ Penetrated by Slug. 06475_ Slug penetrates Wall. 06475_ Penetrated by Slug. 06475_ Slug penetrates Wall. 06486_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06487_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????###########+########+##########??????????????? | | ????# # +??????????????? | | ????# / #????????????????? | | ????# # #????????????????? | | ????# " !== ###??????????????? | | ????# #% == BB#??????????????? | | ????# """ """ # == BB#??????????????? | | ????# """T""" # "#### #???????? | | ????######"############ #???????? | | #########"##??????????# Y * #???????? | | ##????????#######+####+"#### #???????? | | #?????????# #????? ##???????? | | #?????????# #???????????????? | | """"" #?????????# #??????#????????? | | """"" #?????????# #????? #????????? | | """"" #?????????# #????? #????????? | | """"" #?????????# ##???? #????????? | | """"" #?????????##############"##?? u#????????? | | """"" #???????????????????##### ##? #????????? | | #??????????########## ####;## #????????? | | #??????????" #????????? | | #????BB????" k#????????? | | #####+#### BB????" #????????? | | "??" u #????????? | | "??" "@ #????????? | | "??" "" k #????????? | | "??" g #????????? | | ######+### BB "??" g #????????? | | ????????????? BB "??" """ """ #????????? | | ? ???????????????"??" """T""" #????????? | | ?? ?????????????????########## ####### #????????? | | ?????????????????????????????###??????A #????????? | | ????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 76 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 36 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x2 | -4/Factory Repaired ---------- Exp. Sensor Array | 10% | -5/Factory Adv. Cooling System | 31% | -5/Factory Imp. Flight Unit | 65% | -5/Factory Xenon Bombardment Thruster | 66% | -4/Factory Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Fission Core | -4/Factory | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Enh. Force Lance | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Particle Reactor | -2/Research | Hacked Q-thruster | -2/Research | Hacked Power Sword | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Doshington Challenges ------------ None Game ------ Seed HypertargetingDataMace Manual? 0 Play Time 01:39:11 Cumulative 308.7 hours Start 2026.10.28 @ 19:44:17 End 2026.10.28 @ 21:28:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 516 Rogue 330 Adventurer 15 Explorer 171 Win Type 0 Total 40 Types 37/0/1/1/0/0/0/0/0/1 Lore% 68 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72b3badb-d7b4-4145-b843-d69ea0735d23