Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 10:54:05 Player: Skergy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2365) 2365 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 7623 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 108 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core High-capacity Matter Pod (91) Matter Filter Tesla Rifle Ion Cannon Minigun Coil Gun Heavy Machine Gun Heavy Flak Cannon Heavy Rocket Launcher Improved Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Overtuned Treads Carbon-fiber Leg Titanium Leg Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Makeshift ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Matter Filter Tesla Rifle Ion Cannon Minigun Coil Gun Heavy Machine Gun Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Heavy Rocket Launcher Improved Remote Datajack Heavy Flail [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 Utility 4 | . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 84 | 6 . . 3 9 16 13 5 8 24 Power 6 | 1 . . . 1 2 . . 1 1 Engine 5 | 1 . . . 1 2 . . 1 . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 . . . . 8 6 . 1 10 Treads 13 | 2 . . . . 4 3 . 1 3 Leg 5 | . . . . . . 1 . . 4 Wheel 9 | . . . . . 4 2 . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 . . 2 2 3 2 2 1 7 Device 8 | . . . . 2 1 1 1 1 2 Storage 4 | 1 . . 2 . . 1 . . . Processor 4 | . . . . . 1 . 1 . 2 Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 . . . 3 Artifact . | . . . . . . . . . . Weapon 31 | 2 . . 1 6 3 5 3 5 6 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 6 | . . . 1 2 1 1 . . 1 Ballistic Gun 10 | 1 . . . 2 2 1 1 . 3 Ballistic Cannon 5 | . . . . . . . 1 2 2 Launcher 3 | . . . . 2 . 1 . . . Special Weapon 3 | . . . . . . 2 . 1 . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . . . . 2 3 8 . . 20 Power 3 | . . . . 1 . . . . 2 Propulsion 18 | . . . . . 3 4 . . 11 Utility 10 | . . . . 1 . 3 . . 6 Weapon 2 | . . . . . . 1 . . 1 Highest Loss Streak 14 | . . . . 2 2 4 . . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 74 91 90 86 79 88 94 Engine 10 | . 14 14 14 13 9 9 9 9 5 Treads 26 | . 28 28 28 28 24 19 27 27 25 Wheel 4 | . . . . . 8 11 9 9 6 Device 9 | . . . . 7 17 8 14 18 10 Storage 11 | . 14 14 14 14 9 9 9 9 6 Processor 4 | . . . . . . 4 6 9 13 Protection 1 | . . . . . 8 6 . . 6 Energy Gun 1 | . 14 14 2 . . . . . . Energy Cannon 2 | . . . 11 1 5 4 . . . Ballistic Gun 6 | . 14 14 2 12 7 3 2 . 9 Launcher 3 | . . . . 12 . 1 . . . Peak Build Rating 59 | 6 6 6 26 27 44 44 21 28 59 Average Rating 21 | 4 6 6 20 11 31 31 19 25 42 On Entrance 19 | . 6 6 6 25 27 44 33 19 28 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 14 14 14 63 63 77 76 58 64 80 Greatest Support 98 | 40 40 40 40 40 80 10 10 58 98 Greatest Overweight (x) 7 | 1 . . 1 1 7 7 5 6 7 Average Overweight (x) 2 | . . . . 1 2 6 4 4 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 12 20 20 20 20 20 20 Most Carried 20 | 6 8 8 11 20 20 20 20 20 20 Average Carried 16 | 3 6 7 9 17 19 16 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 10 20 20 17 20 20 13 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 1468 | 242 57 33 40 227 214 120 94 111 330 Remotely . | . . . . . . . . . . Salvage Created 2260 | . 306 . . 248 800 391 50 . 465 Parts 138 | . 24 . . 17 48 16 2 . 31 Haulers Intercepted 2 | . . . . . 1 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 52 | . 10 . . 11 16 7 1 . 7 Guns 21 | . 10 . . 6 2 . . . 3 Cannons 14 | . . . . 1 5 4 1 . 3 AOE 11 | . . . . 3 6 1 . . 1 Classes Destroyed 15 | . 4 . . 1 7 . . . 3 Worker 5 | . . . . 1 . . . . 4 Builder 11 | . . . . . 5 2 . . 4 Tunneler 1 | . . . . . 1 . . . . Hauler 2 | . . . . . 1 1 . . . Recycler 2 | . . . . . 1 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . 1 . . . 3 . . . 2 Swarmer 12 | . 6 . . 6 . . . . . Grunt 24 | . 4 . . 5 10 4 . . 1 Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . . . . 2 1 . . . Sentry 8 | . . . . . 3 2 1 . 2 Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 11 | . 5 . . 3 11 7 1 . 5 Combat Bots Only 8 | . 4 . . 3 8 5 1 . 3 Max Kills in Single Turn 4 | . 1 . . 2 4 3 1 . 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 1 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 377 | . 45 . . 39 70 23 . . 200 Missed 133 | . 14 . . 12 27 8 . . 72 Damage Taken 4375 | . 276 . . 274 710 1124 . . 1991 Core 707 | . 41 . . 26 13 150 . . 477 Absorbed by Shields 48 | . . . . 48 . . . . . Core Remaining (%) 81 | 100 . . . 73 . . . 70 . Volleys Fired 145 | . 24 . . 31 29 21 1 . 39 Largest 2 | . 2 . . 2 2 1 2 . 2 Hottest 100 | . 60 . . 100 100 100 69 . 100 Shots Fired 217 | . 48 . . 38 39 19 2 . 71 Gun 152 | . 48 . . 29 20 . 1 . 54 Cannon 50 | . . . . 2 19 11 1 . 17 Launcher 7 | . . . . 7 . . . . . Special 8 | . . . . . . 8 . . . Kinetic 141 | . 24 . . 29 20 . 2 . 66 Thermal 45 | . . . . 2 19 19 . . 5 Explosive 7 | . . . . 7 . . . . . Electromagnetic 24 | . 24 . . . . . . . . Robot Hit Streak 10 | . 10 . . 5 7 8 1 . 7 Robot Miss Streak 5 | . 5 . . 2 3 2 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 4 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 124 | . 24 . . 23 25 8 1 . 43 Core Hits 81 | . 14 . . 12 21 9 1 . 24 Critical Kills 7 | . . . . 2 3 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 8 | . 1 . . 2 3 2 . . . Meltdown 6 | . . . . 1 3 2 . . . Destroy 2 | . 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8341 | . 486 . . 618 3474 1492 24 . 2247 Guns 1476 | . 329 . . 212 221 . . . 714 Cannons 3215 | . . . . 207 1322 847 24 . 815 Explosions 3650 | . 157 . . 199 1931 645 . . 718 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1526 | . 135 . . 212 221 . 24 . 934 Thermal 6474 | . 157 . . 259 3253 1492 . . 1313 Explosive 147 | . . . . 147 . . . . . Electromagnetic 194 | . 194 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . 22 22 22 8 Average Corruption 18 | . . . . . . 18 22 22 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 74 | . . . . . . 15 17 36 6 Message Errors 27 | . . . . . . 1 6 17 3 Matter Fused 15 | . . . . . . 4 4 7 . Heat Flow Errors 5 | . . . . . . 2 1 2 . Energy Discharges 6 | . . . . . . 1 2 2 1 Parts Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 7 | . . . . . . 1 2 3 1 Data Loss (major) 7 | . . . . . . 1 . 5 1 Alerts 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . 2 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1335 | . 5 . . 98 864 147 . . 221 Projectiles 946 | . . . . 98 699 93 . . 56 Explosions 389 | . 5 . . . 165 54 . . 165 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 444 | . . . . 15 62 173 . . 194 Shots 8 | . . . . 1 1 3 . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 233 | . 42 . . 34 19 233 225 205 62 Average Temperature 31 | . 17 . . 13 6 42 100 89 15 Received Heat Transfer 915 | . 72 . . 117 378 135 . . 213 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . 1 3 2 . . . Combat Hostiles 6 | . . . . 1 3 2 . . . Parts Melted 10 | . . . . 2 4 2 . . 2 Heat Transferred 6030 | . 300 . . 240 3040 1360 . . 1090 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 646 | . 310 120 . 244 646 457 233 . 212 Initial 194 | . . 120 . . . 194 178 . . Average 122 | . 151 120 . 83 209 233 214 . 54 Maximum Alert Level 2 | . 1 . . 1 2 2 1 . 1 Low Security (%) 75 | 100 65 100 . 88 66 41 7 . 96 Level 1 21 | . 34 . . 11 10 46 92 . 3 Level 2 3 | . . . . . 23 11 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . . 1 . . . 3 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . . . . . . . 3 Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 9 | . 2 . . . 5 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 16 . . 12 25 9 . . 15 Peak Tracking Total 6 | . 3 . . 3 4 6 . . 4 Tactical Retreats 8 | . 2 . . . . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 1 | . . . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 15 | . . . . 5 2 3 . . 5 Max in Single Turn 4 | . . . . 3 1 1 . . 4 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 15 | . 4 . 1 . 3 2 5 . . Terminals 12 | . 3 . . . 2 2 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 35 | . 8 . 1 . 7 7 12 . . Successful 15 | . 1 . 1 . 3 4 6 . . Failed 20 | . 7 . . . 4 3 6 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 6 . 1 . 7 9 8 . . Terminals 32 | . 7 . . . 6 7 12 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 6 | . . . 1 . . 2 3 . . Prototype ID Bank 2 | . . . . . . . 2 . . Zone Layout 3 | . . . . . . 2 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . . . 2 2 3 . . Terminals 7 | . . . . . 2 2 3 . . Botnet 6 | . . . . . 1 2 3 . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 . . . 2 2 5 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . . 4 Machine Destruction 1 | . . . . . 1 . . . . Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 4 | . . . . 4 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 55 | . . . . 55 55 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . . . 9 36 . . . . Total Damage 410 | . . . . 102 308 . . . . Kills 5 | . . . . 1 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 6486 | 75 316 241 816 1616 404 336 401 1576 705 Spaces Moved 2989 | 40 142 127 408 509 172 81 251 948 311 Core 5 | 5 . . . . . . . . . Treads 1666 | 35 142 127 408 509 40 . . 169 236 Legs 3 | . . . . . . . . . 3 Wheels 1315 | . . . . . 132 81 251 779 72 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 120 170 140 153 125 Average Speed 180 | 151 160 160 198 240 154 176 153 164 167 Slowest Speed 330 | 160 160 160 240 240 240 185 155 240 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 2 . . 1 Exploration Rate (%) 39 | 4 31 19 71 91 24 26 55 61 8 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 1 . . . 7 . Spaces Dug 8 | . . . . . . 8 . . . Terrain Destroyed 319 | . 8 . . 52 114 94 . . 51 Melee . | . . . . . . . . . . Projectile 16 | . . . . . 4 11 . . 1 AOE 303 | . 8 . . 52 110 83 . . 50 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 3807 | 52 183 165 418 865 244 212 270 977 421 Wait 455 | . 16 37 . 296 1 92 . . 13 Move 2980 | 39 141 126 407 508 171 80 250 947 311 Hop . | . . . . . . . . . . Pick Up 71 | 7 2 1 1 14 13 2 6 8 17 Fast Attach 22 | 5 . . 3 2 4 1 2 2 3 Attach 45 | 1 . . . 7 7 9 2 3 16 Detach 17 | . . . 3 4 1 3 3 3 . Swap 17 | . . . . . 5 3 1 3 5 Drop 48 | . . 1 3 3 13 1 5 11 11 Fire 145 | . 24 . . 31 29 21 1 . 39 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 397 | -10/Mines | Met a Derelict bent on vengeance 428 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 428 | -10/Mines | Discovered new exit (range 5) 519 | -10/Mines | Assembled infested the area 633 | -10/Mines | Entered Exiles 670 | -10/Exiles | Met 8R-AWN 699 | -10/Exiles | Met EX-HEX 744 | -10/Exiles | Met EX-BIN 761 | -10/Exiles | Aligned with FarCom system 763 | -10/Exiles | Given EX-Vault access code 800 | -10/Exiles | Opened EX-Vault 809 | -10/Exiles | Found YOLO Cannon 843 | -10/Exiles | Warned to stay clear of 0b10 Research branches 889 | -10/Exiles | Met EX-DEC 1417 | -10/Exiles | Discovered new exit (range 14) 1449 | -10/Exiles | Left Exiles lab with YOLO Cannon 1449 | -10/Exiles | Entered Mines 1904 | -9/Mines | Discovered new exit (range 6) 1937 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3047 | -9/Mines | Discovered new exit (range 6) 3050 | -9/Mines | Received a Mining Laser from a helpful Derelict 3065 | -9/Mines | Entered Materials 3065 | -8/Materials | Accompanied by 3 allies 3065 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3310 | -8/Materials | Lost 3 allies 3369 | -8/Materials | Discovered new exit (range 15) 3428 | -8/Materials | Destroyed 8 combat bots 3465 | -8/Materials | First assault squad dispatched 3467 | -8/Materials | Identified exit to Storage 3469 | -8/Materials | Entered Storage 3545 | -8/Storage | Crushed by falling debris 3545 | -8/Storage | System corruption reached 10% 3576 | -8/Storage | Lost 4 parts (3n1w) 3636 | -8/Storage | Crushed by falling debris 3667 | -8/Storage | Lost 3 parts (1n2u) 3727 | -8/Storage | Build established: Scavenger-Mutant 3799 | -8/Storage | Used back door to open Recycling access 3799 | -8/Storage | Discovered new exit (range 5) 3805 | -8/Storage | Entered Recycling 4169 | -8/Recycling | Scanned before Scraplab entrance 4190 | -8/Recycling | Entered Scraplab 4203 | -8/Recycling | Discovered new exit (range 2) 4206 | -8/Recycling | Entered Scraptown 4549 | -8/Scraptown | Build established: Mutant 4746 | -8/Scraptown | Discovered new exit (range 4) 4833 | -8/Scraptown | Visited TADAMA 4856 | -8/Scraptown | Visited Supply Room 4878 | -8/Scraptown | Visited Fellowship of the Rings 4934 | -8/Scraptown | Visited Bundlers 5041 | -8/Scraptown | Visited SPCMW 5130 | -8/Scraptown | System corruption cleaned by C-Scrubber 5429 | -8/Scraptown | Turned away by UFD registrar 5430 | -8/Scraptown | Build established: Derelict-Mutant 5463 | -8/Scraptown | Visited IN-MT5's Study 5490 | -8/Scraptown | Visited Shadow of the Wyrm 5782 | -8/Scraptown | Entered Factory 5782 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6154 | -6/Factory | Build established: Scavenger-Mutant 6250 | -6/Factory | Lost 3 parts (2n1u) 6449 | -6/Factory | YOLO Cannon suddenly exploded 6450 | -6/Factory | Core integrity fell below 50% 6472 | -6/Factory | Crushed by falling debris 6472 | -6/Factory | Core integrity fell below 20% 6487 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06476_ U-05 Engineer lays Concrete. 06476_ K-01 Serf collects debris. 06477_ U-05 Engineer lays Concrete. 06478_ K-01 Serf collects debris. 06479_ U-05 Engineer lays Concrete. 06482_ K-01 Serf collects debris. 06483_ U-05 Engineer lays Concrete. 06483_ K-01 Serf collects debris. 06483_ Slug penetrates K-01 Serf. 06484_ U-05 Engineer lays Concrete. 06484_ R-10 Processor collects Gatling Laser. 06484_ U-05 Engineer lays Concrete. 06485_ K-01 Serf collects debris. 06485_ U-05 Engineer lays Concrete. 06486_ System corrupted: Component data lost. 06486_ Slug penetrates Wall. 06486_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06486_ U-05 Engineer lays Concrete. 06487_ Penetrated by Slug. 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""" * ####### " | | ???????????????"" ##### #????##% ##### | | ???????????????"" ?????#####+#####????#T ^ | | ??????????????? ????????? ???????## ^ | | ????????????????????????"""""""""??????# ^ | | ??????????????????????# ????# | | ??????????????????????# """"""""" #???# ^ | | ??????????????????????# #???####### # | | ??????????????????????# """"""""" #?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilStasisRailgun Manual? 0 Play Time 01:05:26 Cumulative 66.7 hours Start 2025.03.11 @ 09:46:47 End 2025.03.11 @ 10:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f00a1ac-732d-4324-8a12-1b45a30f46eb