Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 15:54:49 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2926) 2926 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 276 Cogmind --------- Core Integrity 128/700 Matter 153/300 Energy 26/100 System Corruption 15% Temperature Cool (75) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Light EM Pulse Cannon Gauss Rifle Gauss Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Microactuators Ion Cannon Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Microactuators > --- WEAPON ----------- Minigun Gauss Rifle Katana > --- INVENTORY -------- Improved Ion Engine Improved Carbon-fiber Leg Armored Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Shield Generator Long-range Tractor Beam Light EM Pulse Cannon Ion Cannon Gauss Rifle Gauss Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Maul [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 91 | . 11 12 23 22 23 Power 11 | . 1 1 4 2 3 Engine 9 | . 1 1 4 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 29 | . 2 4 8 5 10 Treads 23 | . 2 3 8 5 5 Leg 3 | . . 1 . . 2 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | . 4 3 3 6 4 Device 11 | . 2 1 . 5 3 Storage 2 | . 2 . . . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 31 | . 4 4 8 9 6 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 18 | . 4 4 2 7 1 Ballistic Cannon 5 | . . . 4 . 1 Launcher 4 | . . . 1 2 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . . . 5 1 18 Power 4 | . . . 2 . 2 Propulsion 9 | . . . 1 . 8 Utility 4 | . . . 1 . 3 Weapon 7 | . . . 1 1 5 Highest Loss Streak 18 | . . . 3 1 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 98 99 84 Engine 10 | . 14 11 10 9 5 Treads 24 | . 5 29 33 26 26 Leg 5 | . 22 3 . . . Device 9 | . 13 8 . 15 4 Storage 10 | . 14 11 11 9 7 Processor 5 | . . . 6 9 10 Protection 2 | . . 2 4 2 3 Ballistic Gun 20 | . 25 33 16 18 11 Ballistic Cannon 3 | . . . 12 2 . Launcher 1 | . . . 2 1 . Impact Weapon 1 | . . . 1 4 . Naked Turns . | . . . . . . Heaviest Build 72 | 11 48 59 58 72 71 Greatest Support 100 | 20 40 60 60 60 100 Greatest Overweight (x) 14 | . 2 1 . 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 18 | . 11 20 20 20 20 Most Carried 20 | . 16 20 20 20 20 Average Carried 17 | . 10 17 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 16 20 20 19 13 Class Distribution -------------------- 23% | Mutant 16% | Scavenger-Mutant 16% | Gunner 15% | Commander-Mutant 12% | Scavenger-Tank 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 2475 | 200 110 338 839 654 334 Remotely 89 | . . . . 35 54 Salvage Created 2999 | . 210 367 818 1169 435 Parts 217 | . 23 36 71 68 19 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 73 | . 8 10 23 23 9 Melee 4 | . . . . . 4 Guns 46 | . 8 10 13 15 . Cannons 12 | . . . 10 . 2 AOE 10 | . . . . 8 2 Classes Destroyed 13 | . 3 2 4 3 1 Worker 6 | . . . 4 1 1 Builder 7 | . . 1 . 4 2 Tunneler 1 | . . . . 1 . Hauler 3 | . 1 . . 2 . Recycler 2 | . . . 1 . 1 Operator 1 | . . . 1 . . Watcher 2 | . . . 1 1 . Swarmer 20 | . 7 4 9 . . Grunt 26 | . 1 2 4 13 6 Brawler 3 | . . . . 2 1 Duelist 3 | . . . . 2 1 Sentry 20 | . . 4 10 6 . Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 5 5 6 7 6 Combat Bots Only 6 | . 5 5 4 5 6 Max Kills in Single Turn 4 | . 1 2 2 4 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 5293 | . 294 558 1440 1142 1859 Core 1121 | . 81 126 189 153 572 Absorbed by Shields 270 | . . 131 . 120 19 Core Remaining (%) 65 | 100 67 . 21 72 . Volleys Fired 180 | . 25 37 57 41 20 Largest 3 | . 2 3 3 3 3 Hottest 132 | . 70 63 101 92 132 Shots Fired 460 | . 50 111 159 104 36 Gun 375 | . 50 111 96 95 23 Cannon 70 | . . . 60 . 10 Launcher 15 | . . . 3 9 3 Special . | . . . . . . Kinetic 440 | . 47 111 156 95 31 Thermal 3 | . 3 . . . . Explosive 15 | . . . 3 9 3 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 18 | . 5 12 18 14 11 Robot Miss Streak 5 | . 4 5 5 2 1 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 307 | . 27 74 90 80 36 Core Hits 148 | . 11 22 42 52 21 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 5 | . . . . 5 . Critical Strikes 10 | . . . 4 5 1 Destroy 4 | . . . 1 3 . Blast 2 | . . . 2 . . Smash 3 | . . . 1 2 . Sever 1 | . . . . . 1 Melee Attacks 32 | . . . 4 6 22 Impact 13 | . . . 4 6 3 Slashing 19 | . . . . . 19 Piercing . | . . . . . . Sneak Attacks 6 | . . . 1 5 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 7015 | . 267 690 1780 2667 1611 Guns 3422 | . 267 690 852 1412 201 Cannons 956 | . . . 721 . 235 Explosions 1792 | . . . 157 899 736 Melee 845 | . . . 50 356 439 Ramming . | . . . . . . Kinetic 4316 | . 255 690 1573 1412 386 Thermal 476 | . 12 . . . 464 Explosive 1328 | . . . 157 899 272 Electromagnetic 50 | . . . . . 50 Impact 522 | . . . 50 356 116 Slashing 323 | . . . . . 323 Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 14 | . . . . . 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 416 | . . . 4 272 140 Projectiles 4 | . . . 4 . . Explosions 143 | . . . . 36 107 Melee 269 | . . . . 236 33 Knockbacks 14 | . . . 4 2 8 Impact 4 | . . . . 2 2 Kinetic 9 | . . . 4 . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 185 | . . . . 95 90 Shots 5 | . . . . 3 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 239 | . 40 125 149 239 75 Average Temperature 41 | . 18 28 43 58 21 Received Heat Transfer 1830 | . 12 162 432 453 771 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . . 10 . Impact Corruptions 10 | . . . . 8 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 437 | . 37 . . . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 977 | . 213 414 868 977 638 Initial 444 | . . 89 90 366 444 Average 391 | . 111 223 390 593 454 Maximum Alert Level 3 | . 1 2 3 3 2 Low Security (%) 26 | . 77 38 30 . . Level 1 22 | . 22 60 21 17 . Level 2 33 | . . 1 37 39 99 Level 3 17 | . . . 11 42 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 1 7 5 2 Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 8 | . 1 1 2 3 1 Assault 2 | . . . . 1 1 Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 7 | . 1 1 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 17 18 32 34 16 Peak Tracking Total 8 | . 8 7 7 5 6 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 24 | . . . 3 11 10 Max in Single Turn 10 | . . . 1 2 10 Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 19 | . 7 1 6 3 2 Terminals 16 | . 7 1 5 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 45 | . 18 1 16 8 2 Successful 17 | . 11 . 3 2 1 Failed 28 | . 7 1 13 6 1 Catastrophic 10 | . 2 . 5 2 1 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 37 | . 18 1 13 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 8 | . . . 3 4 1 Terminal Hacks 12 | . 9 . 2 1 . Part Schematic 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Garrison Index 1 | . . . 1 . . Locate Traps 3 | . 2 . . 1 . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 Seal Access 3 | . . . 1 1 1 Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 1 4 3 1 Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 10 . Highest-Rated Group 88 | . . . 88 88 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 108 | . . . 30 78 . Total Damage 1019 | . . . 301 718 . Kills 16 | . . . 5 11 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 3903 | . 796 491 783 1365 468 Spaces Moved 1771 | 1 497 199 346 532 196 Core 2 | . . . . . 2 Treads 1318 | . 67 199 346 532 174 Legs 435 | 1 430 . . . 4 Wheels 16 | . . . . . 16 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 160 160 160 110 Average Speed 175 | 120 137 180 160 222 169 Slowest Speed 750 | 120 320 240 160 243 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 2 89 19 57 42 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 1 3 Terrain Destroyed 100 | . . . 20 54 26 Melee 4 | . . . . 1 3 Projectile 8 | . . . 5 1 2 AOE 88 | . . . 15 52 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 2205 | . 572 275 458 632 268 Wait 21 | . 12 9 . . . Move 1766 | . 496 198 345 531 196 Hop . | . . . . . . Pick Up 47 | . 14 7 9 12 5 Fast Attach 22 | . 4 2 3 5 8 Attach 22 | . . 3 4 4 11 Detach 5 | . 2 3 . . . Swap 47 | . 7 7 16 13 4 Drop 64 | . 12 9 19 20 4 Fire 180 | . 25 37 57 41 20 Melee 30 | . . . 4 6 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 9) 525 | -10/Materials | Discovered new exit (range 3) 653 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1034 | -9/Materials | Discovered new exit (range 16) 1095 | -9/Materials | Discovered new exit (range 12) 1238 | -9/Materials | Build established: Scavenger-Tank 1288 | -9/Materials | Entered Storage 1531 | -9/Storage | Garrison activated, responded to threat 1598 | -9/Storage | Core integrity fell below 50% 1634 | -9/Storage | Lost 3 parts (1p1n1u) 1884 | -9/Storage | Build established: Scavenger-Gunner 1945 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2039 | -9/Storage | Discovered new exit (range 13) 2071 | -9/Storage | Entered Materials 2071 | -8/Materials | Accompanied by 10 allies 2071 | -8/Materials | Evolved 2 slots: Utility x2 2279 | -8/Materials | Build established: Commander-Mutant 2871 | -8/Materials | First assault squad dispatched 3224 | -8/Materials | Build established: Gunner 3314 | -8/Materials | Discovered new exit (range 14) 3436 | -8/Materials | Entered Factory 3436 | -7/Factory | Evolved 2 slots: Propulsion x2 3831 | -7/Factory | Core integrity fell below 50% 3836 | -7/Factory | First assault squad dispatched 3843 | -7/Factory | System corruption reached 10% 3904 | -7/Factory | Core integrity fell below 20% 3904 | -7/Factory | Self-destructed Last Messages --------------- 03877_ R-06 Scavenger collects Sml. Storage Unit. 03877_ G-47 Trooper knocked back. 03883_ Critical hit (Burn: +37). 03883_ Slug penetrates Wall. 03883_ M-28 Smith knocked back. 03884_ System corrupted: Energy discharge (-57). 03885_ G-47 Trooper destroyed. 03887_ K-01 Serf collects debris. 03890_ Slug penetrates Wall. 03891_ K-01 Serf collects debris. 03892_ Lgt. Nuclear Core destroyed. 03894_ Slug penetrates H-55 Commando. 03894_ H-55 Commando destroyed. 03894_ K-01 Serf collects debris. 03897_ Acquired 16 matter. 03898_ K-01 Serf collects debris. 03900_ System corrupted: Substantial component data lost. 03901_ G-47 Trooper knocked back. 03901_ Slug penetrates G-47 Trooper. 03902_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ????????? ##"###########???????????????????? | | ????????? # #???????????????????? | | ???????? #???????????????????? | | ???????? 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