Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 03:44:33 Player: Kiwi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1539) 1539 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3455 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Core Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Faulty Improved EM Shotgun Small Laser Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Core Shielding > --- WEAPON ----------- Mini Grenade Launcher Missile Launcher > --- INVENTORY -------- Light Nuclear Core Sensor Array Core Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved EM Shotgun Small Laser Rocket Launcher Rocket Launcher Rocket Launcher Missile Launcher Missile Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 48 | 8 3 25 12 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 3 1 5 4 Treads . | . . . . Leg 3 | 2 1 . . Wheel 10 | 1 . 5 4 Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 6 4 Device 4 | . . 3 1 Storage 3 | 1 1 . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 18 | 3 . 11 4 Energy Gun 4 | 1 . 3 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher 8 | . . 4 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . 2 . System Corruption 2 | . . 2 . Parts Lost 34 | . 1 16 17 Power 4 | . . 3 1 Propulsion 10 | . 1 4 5 Utility 9 | . . 3 6 Weapon 11 | . . 6 5 Highest Loss Streak 17 | . 1 3 17 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 94 89 65 Engine 11 | . 14 9 5 Leg 10 | . 23 . . Wheel 10 | . . 19 19 Device 6 | . . 13 8 Storage 12 | . 14 11 11 Processor 10 | . 13 9 . Protection 3 | . . 5 10 Ballistic Gun 18 | . 28 12 . Launcher 3 | . . 6 11 Peak Build Rating 19 | 6 8 18 19 Average Rating 9 | 3 7 11 12 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 38 | 12 27 38 38 Greatest Support 46 | 20 20 20 46 Greatest Overweight (x) 12 | 3 2 9 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 8 14 15 15 Average Carried 10 | 6 10 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 14 15 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1006 | 219 186 530 71 Remotely . | . . . . Salvage Created 1580 | . 272 1051 257 Parts 102 | . 19 69 14 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 1 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 8 25 8 Guns 23 | . 8 15 . AOE 18 | . . 10 8 Classes Destroyed 10 | . 3 5 2 Worker 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 4 | . . 3 1 Operator 1 | . . . 1 Watcher 4 | . 2 1 1 Swarmer 10 | . 3 7 . Grunt 21 | . 5 13 3 Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 3 | . . . 3 Best Kill Streak 8 | . 2 8 7 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 366 | . 58 147 161 Missed 101 | . 14 43 44 Damage Taken 3606 | . 430 1322 1854 Core 908 | . 76 267 565 Absorbed by Shields . | . . . . Redirected to Shielding 104 | . . 53 51 Core Remaining (%) 67 | 100 69 33 . Volleys Fired 164 | . 49 105 10 Largest 2 | . 2 2 2 Hottest 72 | . 40 72 72 Shots Fired 264 | . 99 154 11 Gun 235 | . 99 136 . Cannon . | . . . . Launcher 29 | . . 18 11 Special . | . . . . Kinetic 219 | . 99 120 . Thermal . | . . . . Explosive 29 | . . 18 11 Electromagnetic 16 | . . 16 . Robot Hit Streak 15 | . 10 15 5 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 157 | . 54 97 6 Core Hits 100 | . 21 56 23 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4049 | . 478 2181 1390 Guns 1658 | . 462 1196 . Cannons . | . . . . Explosions 2354 | . . 965 1389 Melee . | . . . . Ramming 37 | . 16 20 1 Kinetic 1512 | . 462 1050 . Thermal 260 | . . 119 141 Explosive 1994 | . . 746 1248 Electromagnetic 246 | . . 246 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 5 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 8 11 . Message Errors 6 | . 1 5 . Matter Fused 5 | . 3 2 . Heat Flow Errors 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 4 | . 3 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 179 | . . 27 152 Projectiles . | . . . . Explosions 179 | . . 27 152 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 221 | . . 88 133 Shots 7 | . . 4 3 Rammed 3 | . . 2 1 Targets Rammed 6 | . 3 2 1 Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 240 | . 12 240 36 Average Temperature 53 | . 6 83 16 Received Heat Transfer 1086 | . 150 423 513 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 100 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 527 | . 261 527 337 Initial 222 | . . 3 222 Average 171 | . 101 250 204 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 58 | 100 81 34 46 Level 1 33 | . 18 46 53 Level 2 8 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 5 4 Investigation 6 | . 1 4 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 2 6 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 20 38 15 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 4 | . . 1 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 10 15 6 Successful 10 | . 2 4 4 Failed 21 | . 8 11 2 Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 8 13 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 3 4 Record 1 | . . 1 . Level Access Points 1 | . . . 1 Alert Level 4 | . . 2 2 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events 4 | . 2 2 . Feedback Events 2 | . 2 . . Corruption 2 | . 2 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . 6 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2093 | 82 917 919 175 Spaces Moved 1236 | 49 446 625 116 Core 38 | 27 . 1 10 Treads . | . . . . Legs 468 | 22 446 . . Wheels 730 | . . 624 106 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 80 Average Speed 126 | 130 170 97 117 Slowest Speed 650 | 200 260 500 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 63 48 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 213 | . . 138 75 Melee . | . . . . Projectile . | . . . . AOE 213 | . . 138 75 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1534 | 67 528 794 145 Wait 10 | . 7 3 . Move 1233 | 48 445 624 116 Hop . | . . . . Pick Up 53 | 9 15 24 5 Fast Attach 5 | 3 . 1 1 Attach 39 | 5 2 21 11 Detach 5 | 2 . 3 . Swap 4 | . 1 3 . Drop 15 | . 6 8 1 Fire 164 | . 49 105 10 Melee . | . . . . Ram 3 | . . 2 1 Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 14) 857 | -10/Materials | Discovered new exit (range 5) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Utility x2 1185 | -9/Materials | Lost 3 parts (1p1u1w) 1360 | -9/Materials | Discovered new exit (range 12) 1417 | -9/Materials | Core integrity fell below 50% 1454 | -9/Materials | Lost 3 parts (1p1u1w) 1533 | -9/Materials | Discovered new exit (range 10) 1865 | -9/Materials | Discovered new exit (range 14) 1919 | -9/Materials | Entered another Materials area 1919 | -8/Materials | Evolved 2 slots: Propulsion x2 1943 | -8/Materials | Identified exit to Factory 2061 | -8/Materials | Garrison activated, responded to threat 2070 | -8/Materials | Core integrity fell below 50% 2087 | -8/Materials | Core integrity fell below 20% 2094 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02079_ U-05 Engineer lays Concrete. 02079_ Imp. Light Armor Plating destroyed. 02080_ U-05 Engineer lays Concrete. 02080_ R-06 Scavenger collects Imp. Hover Unit. 02080_ U-05 Engineer lays Concrete. 02082_ The unstable cave ceiling collapses. 02082_ Aluminum Leg crushed. 02082_ U-05 Engineer builds a Wall. 02082_ U-05 Engineer lays Concrete. 02083_ Acquired 20 matter. 02083_ U-05 Engineer lays Concrete. 02086_ R-06 Scavenger collects Lgt. Armor Plating. 02086_ U-05 Engineer lays Concrete. 02086_ U-05 Engineer builds a Wall. 02087_ U-05 Engineer lays Concrete. 02090_ Acquired 6 matter. 02090_ U-05 Engineer lays Concrete. 02091_ R-06 Scavenger collects Imp. Heat Sink. 02092_ U-05 Engineer builds a Door. 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""" ! @ # ?????????? | | ??????????# "T" """ g#r # """ ?????????? | | ?????????# "" ] ""????????????? | | ??????????# r+ """ ??????????? | | ??????????# = ![ #u ?????????? | | ??????????# [ # ?????????? | | ?????????######+####### a##########" "??????????? | | ????????? # #???G"??????????? | | ????????? + #???????????????? | | ????????? # #???????????????? | | ????????##+## % # """ #???????????????? | | ????????? # """ #???????????????? | | ??????????"" # """ #???????????????? | | ???????" """ % #?####?????????????????? | | ??????"" """ #??????????????????????? | | ????? #??????????????????????? | | ????? " #??????????????????????? | | ????? ]!! " #??????????????????????? | | ????? !!! #??????????????????????? | | ????? !! ##??????????????????????? | | ?????########" # ######??????????????????? | | ???# ![* " T #??????????????????? | | ???# !** " ! =#??????????????????? | | ???# [** # "## #??????????????????? | | ?????""" ?/ ## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! Remodeling Challenges ------------ None Game ------ Seed VortexCompanionRedistributor Manual? 0 Play Time 00:28:53 Cumulative 7.8 hours Start 2024.10.10 @ 03:45:49 End 2024.10.12 @ 03:44:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed561f4d-34d7-48c7-80eb-db1ee75f0719